Remove useless iteration when debug mode 68/276068/2
authorEunki, Hong <eunkiki.hong@samsung.com>
Thu, 9 Jun 2022 06:24:54 +0000 (15:24 +0900)
committerEunki, Hong <eunkiki.hong@samsung.com>
Thu, 9 Jun 2022 07:41:27 +0000 (16:41 +0900)
Some API; like fontClient.GetDescription, are very slow.
But these result values only used for debug log printing.

This patch make some useless iteration will not works for
normal debug mode + NoLogging level.

Change-Id: I1feafda4d18b46902724a3cd305a1a87e030bfd5
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
dali-toolkit/internal/text/markup-processor.cpp
dali-toolkit/internal/text/multi-language-support-impl.cpp
dali-toolkit/internal/text/rendering/atlas/text-atlas-renderer.cpp
dali-toolkit/internal/text/text-controller-relayouter.cpp
dali-toolkit/internal/visuals/animated-image/rolling-animated-image-cache.cpp
dali-toolkit/internal/visuals/animated-image/rolling-image-cache.cpp
dali-toolkit/internal/visuals/visual-base-impl.cpp

index 60eb03b..1047411 100644 (file)
@@ -941,7 +941,7 @@ void ResizeModelVectors(MarkupProcessData& markupProcessData,
   markupProcessData.characterSpacingCharacterRuns.Resize(characterSpacingCharacterRunIndex);
 
 #ifdef DEBUG_ENABLED
-  for(unsigned int i = 0; i < colorRunIndex; ++i)
+  for(uint32_t i = 0; gLogFilter->IsEnabledFor(Debug::Verbose) && i < colorRunIndex; ++i)
   {
     ColorRun& run = markupProcessData.colorRuns[i];
     DALI_LOG_INFO(gLogFilter, Debug::Verbose, "run[%d] index: %d, length: %d, color %f,%f,%f,%f\n", i, run.characterRun.characterIndex, run.characterRun.numberOfCharacters, run.color.r, run.color.g, run.color.b, run.color.a);
index dbd110b..52f2b18 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -500,6 +500,7 @@ void MultilanguageSupport::ValidateFonts(const Vector<Character>&
                               scriptRunEndIt);
 
 #ifdef DEBUG_ENABLED
+    if(gLogFilter->IsEnabledFor(Debug::Verbose))
     {
       Dali::TextAbstraction::FontDescription description;
       fontClient.GetDescription(fontId, description);
@@ -716,6 +717,7 @@ void MultilanguageSupport::ValidateFonts(const Vector<Character>&
     }
 
 #ifdef DEBUG_ENABLED
+    if(gLogFilter->IsEnabledFor(Debug::Verbose))
     {
       Dali::TextAbstraction::FontDescription description;
       fontClient.GetDescription(fontId, description);
index d408450..847954f 100644 (file)
@@ -782,7 +782,7 @@ struct AtlasRenderer::Impl
 
     DALI_LOG_INFO(gLogFilter, Debug::Verbose, "%s\n", metrics.mVerboseGlyphCounts.c_str());
 
-    for(uint32_t i = 0; i < metrics.mAtlasMetrics.mAtlasCount; ++i)
+    for(uint32_t i = 0; gLogFilter->IsEnabledFor(Debug::Verbose) && i < metrics.mAtlasMetrics.mAtlasCount; ++i)
     {
       DALI_LOG_INFO(gLogFilter, Debug::Verbose, "   Atlas [%i] %sPixels: %s Size: %ix%i, BlockSize: %ix%i, BlocksUsed: %i/%i\n", i + 1, i > 8 ? "" : " ", metrics.mAtlasMetrics.mAtlasMetrics[i].mPixelFormat == Pixel::L8 ? "L8  " : "BGRA", metrics.mAtlasMetrics.mAtlasMetrics[i].mSize.mWidth, metrics.mAtlasMetrics.mAtlasMetrics[i].mSize.mHeight, metrics.mAtlasMetrics.mAtlasMetrics[i].mSize.mBlockWidth, metrics.mAtlasMetrics.mAtlasMetrics[i].mSize.mBlockHeight, metrics.mAtlasMetrics.mAtlasMetrics[i].mBlocksUsed, metrics.mAtlasMetrics.mAtlasMetrics[i].mTotalBlocks);
     }
index 42199ad..3e4c9c8 100644 (file)
@@ -67,7 +67,7 @@ Size Controller::Relayouter::CalculateLayoutSizeOnRequiredControllerSize(Control
                                                                         SHAPE_TEXT |
                                                                         GET_GLYPH_METRICS);
 
-  const OperationsMask sizeOperations     = static_cast<OperationsMask>(LAYOUT | ALIGN | REORDER);
+  const OperationsMask sizeOperations = static_cast<OperationsMask>(LAYOUT | ALIGN | REORDER);
 
   // Set the update info to relayout the whole text.
   TextUpdateInfo& textUpdateInfo = impl.mTextUpdateInfo;
@@ -798,13 +798,13 @@ void Controller::Relayouter::DoRelayoutHorizontalAlignment(Controller::Impl&
 
 void Controller::Relayouter::CalculateVerticalOffset(Controller::Impl& impl, const Size& controlSize)
 {
-  ModelPtr&         model                 = impl.mModel;
-  VisualModelPtr&   visualModel           = model->mVisualModel;
-  Size              layoutSize            = model->mVisualModel->GetLayoutSize();
-  Size              oldLayoutSize         = layoutSize;
-  float             offsetY               = 0.f;
-  bool              needRecalc            = false;
-  float             defaultFontLineHeight = impl.GetDefaultFontLineHeight();
+  ModelPtr&       model                 = impl.mModel;
+  VisualModelPtr& visualModel           = model->mVisualModel;
+  Size            layoutSize            = model->mVisualModel->GetLayoutSize();
+  Size            oldLayoutSize         = layoutSize;
+  float           offsetY               = 0.f;
+  bool            needRecalc            = false;
+  float           defaultFontLineHeight = impl.GetDefaultFontLineHeight();
 
   if(fabsf(layoutSize.height) < Math::MACHINE_EPSILON_1000)
   {
index c430320..74ec088 100644 (file)
@@ -28,6 +28,7 @@ namespace
 Debug::Filter* gAnimImgLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_ANIMATED_IMAGE");
 
 #define LOG_CACHE                                                                                                       \
+  if(gAnimImgLogFilter->IsEnabledFor(Debug::Concise))                                                                   \
   {                                                                                                                     \
     std::ostringstream oss;                                                                                             \
     oss << "Size:" << mQueue.Count() << " [ ";                                                                          \
@@ -194,7 +195,7 @@ TextureSet RollingAnimatedImageCache::RequestFrameLoading(uint32_t frameIndex, b
   mLoadState = TextureManager::LoadState::LOADING;
 
   auto preMultiplyOnLoading = mPreMultiplyOnLoad ? TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD
-                                                  : TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;
+                                                 : TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;
 
   TextureManager::TextureId loadTextureId = TextureManager::INVALID_TEXTURE_ID;
   TextureSet                textureSet    = mTextureManager.LoadAnimatedImageTexture(mImageUrl,
index f78d74a..7a84f5b 100644 (file)
@@ -29,6 +29,7 @@ namespace
 Debug::Filter* gAnimImgLogFilter = Debug::Filter::New(Debug::NoLogging, false, "LOG_ANIMATED_IMAGE");
 
 #define LOG_CACHE                                                                                                                                                        \
+  if(gAnimImgLogFilter->IsEnabledFor(Debug::Concise))                                                                                                                    \
   {                                                                                                                                                                      \
     std::ostringstream oss;                                                                                                                                              \
     oss << "Size:" << mQueue.Count() << " [ ";                                                                                                                           \
index ab8f434..b50cc59 100644 (file)
@@ -1030,6 +1030,7 @@ void Visual::Base::AnimateProperty(
   Internal::TransitionData::Animator& animator)
 {
 #if defined(DEBUG_ENABLED)
+  if(gVisualBaseLogFilter->IsEnabledFor(Debug::General))
   {
     std::ostringstream oss;
     oss << "Visual::Base::AnimateProperty(Visual:" << mImpl->mName << " Property:" << animator.propertyKey << " Target: " << animator.targetValue << std::endl;