Due to the "uTextColorAnimatable" uniform values are not registered
into tiling renderer, It show some strange color when we required
some tiling text feature.
This patch make that all other renderers in mRenderList also have
there own constraint relative with TextLabel's TEXT_COLOR index
so tilied renderes also rendering well
Change-Id: I36198372f1a585529b25080919bf96be939577fa
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>