Revert "[Tizen] Updated L8 text shader to account for actor alpha" 60/143960/1
authorSeoyeon Kim <seoyeon2.kim@samsung.com>
Mon, 14 Aug 2017 06:15:56 +0000 (15:15 +0900)
committerSeoyeon Kim <seoyeon2.kim@samsung.com>
Mon, 14 Aug 2017 06:16:07 +0000 (15:16 +0900)
This reverts commit 72a6d1a87f205ffa99e8b25b96af254a7f8654ad.

Change-Id: I0773b259d824c0b615af8250d2363948f7983a1b

dali-toolkit/internal/text/rendering/atlas/text-atlas-renderer.cpp

index e9b876d..c3663dd 100644 (file)
@@ -73,7 +73,7 @@ varying mediump vec4      vColor;
 void main()
 {
   mediump vec4 color = texture2D( sTexture, vTexCoord );
-  gl_FragColor = vec4( vColor.rgb * uColor.rgb * textColorAnimatable.rgb, uColor.a * vColor.a * textColorAnimatable.a * color.r );
+  gl_FragColor = vec4( vColor.rgb * uColor.rgb * textColorAnimatable.rgb, vColor.a * textColorAnimatable.a * color.r );
 }
 );