Fixed bug in model3d-view control 18/74418/2
authorFerran Sole <ferran.sole@samsung.com>
Tue, 14 Jun 2016 07:27:39 +0000 (08:27 +0100)
committerFerran Sole <ferran.sole@samsung.com>
Tue, 14 Jun 2016 08:50:20 +0000 (09:50 +0100)
Diffuse texture was being added to the TextureSet when illumination type was
DIFFUSE. Diffuse shader doesn't use any textures so the TextureSet should be empty.

Change-Id: I521100cb4e399f0ef673e59b612cde4bec58e219


No differences found