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Fixed bug in model3d-view control
18/74418/2
author
Ferran Sole
<ferran.sole@samsung.com>
Tue, 14 Jun 2016 07:27:39 +0000
(08:27 +0100)
committer
Ferran Sole
<ferran.sole@samsung.com>
Tue, 14 Jun 2016 08:50:20 +0000
(09:50 +0100)
Diffuse texture was being added to the TextureSet when illumination type was
DIFFUSE. Diffuse shader doesn't use any textures so the TextureSet should be empty.
Change-Id: I521100cb4e399f0ef673e59b612cde4bec58e219
No differences found