public: // Construction & Destruction
AccessibilityManager();
- virtual ~AccessibilityManager();
+ ~AccessibilityManager();
public: // Getters
static AccessibilityManager Get();
Clipboard();
/**
- * Virtual destructor.
+ * Non virtual destructor.
*/
- virtual ~Clipboard();
+ ~Clipboard();
/**
* This constructor is used by Adaptor::GetClipboard().
ImfManager();
/**
- * Virtual destructor.
+ * Non virtual destructor.
*/
- virtual ~ImfManager();
+ ~ImfManager();
/**
* This constructor is used by ImfManager::Get().
public:
typedef SignalV2< void (PhysicalKeyboard) > Signal;
PhysicalKeyboard();
- virtual ~PhysicalKeyboard();
+ ~PhysicalKeyboard();
static PhysicalKeyboard Get();
bool IsAttached() const;
Signal& StatusChangedSignal();
StyleMonitor();
StyleMonitor(const StyleMonitor& monitor);
static StyleMonitor Get();
- virtual ~StyleMonitor();
+ ~StyleMonitor();
static StyleMonitor DownCast( BaseHandle handle );
using BaseHandle::operator=;
static Timer New( unsigned int milliSec );
Timer( const Timer& timer );
Timer& operator=( const Timer& timer );
- virtual ~Timer();
+ ~Timer();
static Timer DownCast( BaseHandle handle );
using BaseHandle::operator=;
void Start();