- The method name of dali-adaptor was incorrect.
Fixed the right one.
Change-Id: I8e809df9e5444b69967c9e5c0b86c901716a718d
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
// Send Focused actor information
Vector2 windowSize = rootActor.GetCurrentProperty<Vector2>(Actor::Property::SIZE);
AccessibilityAdaptor adaptor = AccessibilityAdaptor::Get();
- adaptor.SetFocusActorPosition( Vector2((actor.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).x + (windowSize.width / 2)),
+ adaptor.SetFocusedActorPosition( Vector2((actor.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).x + (windowSize.width / 2)),
(actor.GetCurrentProperty<Vector3>(Actor::Property::WORLD_POSITION).y + (windowSize.height / 2))) );
// Send notification for the change of focus actor