Change-Id: Ifb2ba8123c9f858c33a93a559cc612d762ff51b6
void ScrollBar::OnInitialize()
{
CreateDefaultIndicatorActor();
+ Self().SetDrawMode(DrawMode::OVERLAY);
}
void ScrollBar::SetScrollPropertySource( Handle handle, Property::Index propertyScrollPosition, Property::Index propertyMinScrollPosition, Property::Index propertyMaxScrollPosition, Property::Index propertyScrollContentSize )
if( indicator )
{
mIndicator = indicator;
-
- Actor self = Self();
- self.Add(mIndicator);
+ Self().Add(mIndicator);
if( !mPanGestureDetector )
{