* the boundary height the stage height minus the title's height.
* Restrictions - The boundary box should be set up with a fixed z position for the text-input and the default camera.
* @param[in] boundingOriginAndSize Rect( x coordinate, y coordinate, width, height )
- * ------------------------------------------
- * |(x,y) |
- * |o---------------------------------------|
- * || ||
- * || Bounding Box || boundary height
- * || ||
- * |----------------------------------------|
- * ------------------------------------------
- * boundary width
+ * @code
+ * +----------------------------------------+
+ * |(x,y) |
+ * |+--------------------------------------+|
+ * || ||
+ * || Bounding Box || boundary height
+ * || ||
+ * |+--------------------------------------+|
+ * +----------------------------------------+
+ * boundary width
+ * @endcode
*/
void SetBoundingRectangle( const Rect<float>& boundingOriginAndSize );
TYPEDEF_HIDES_STRUCT = NO
-# The SYMBOL_CACHE_SIZE determines the size of the internal cache use to
-# determine which symbols to keep in memory and which to flush to disk.
-# When the cache is full, less often used symbols will be written to disk.
-# For small to medium size projects (<1000 input files) the default value is
-# probably good enough. For larger projects a too small cache size can cause
-# doxygen to be busy swapping symbols to and from disk most of the time
-# causing a significant performance penality.
-# If the system has enough physical memory increasing the cache will improve the
-# performance by keeping more symbols in memory. Note that the value works on
-# a logarithmic scale so increasing the size by one will rougly double the
-# memory usage. The cache size is given by this formula:
-# 2^(16+SYMBOL_CACHE_SIZE). The valid range is 0..9, the default is 0,
-# corresponding to a cache size of 2^16 = 65536 symbols
-
-SYMBOL_CACHE_SIZE = 0
-
#---------------------------------------------------------------------------
# Build related configuration options
#---------------------------------------------------------------------------
SHOW_USED_FILES = YES
-# If the sources in your project are distributed over multiple directories
-# then setting the SHOW_DIRECTORIES tag to YES will show the directory hierarchy
-# in the documentation. The default is NO.
-
-SHOW_DIRECTORIES = YES
-
# Set the SHOW_FILES tag to NO to disable the generation of the Files page.
# This will remove the Files entry from the Quick Index and from the
# Folder Tree View (if specified). The default is YES.
HTML_STYLESHEET =
-# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes,
-# files or namespaces will be aligned in HTML using tables. If set to
-# NO a bullet list will be used.
-
-HTML_ALIGN_MEMBERS = YES
-
# If the HTML_DYNAMIC_SECTIONS tag is set to YES then the generated HTML
# documentation will contain sections that can be hidden and shown after the
# page has loaded. For this to work a browser that supports
# DOTFONTPATH environment variable or by setting DOT_FONTPATH to the directory
# containing the font.
-DOT_FONTNAME = FreeSans
+DOT_FONTNAME =
# The DOT_FONTSIZE tag can be used to set the size of the font of dot graphs.
# The default size is 10pt.