Merge "Deleted Move/Copy operators & constructors from Internal::Control" into devel...
[platform/core/uifw/dali-toolkit.git] / docs / content / programming-guide / multi-touch-guide.md
index c31c495..3bc08c3 100644 (file)
@@ -6,7 +6,7 @@ Multi-Touch Events
 
 Touch events are received via signals.
 
-For C++ API see Dali::Actor::TouchSignal() and Dali::Actor::HoveredSignal() for more details.
+For C++ API see Dali::Actor::TouchedSignal() and Dali::Actor::HoveredSignal() for more details.
 
 ### Hit Testing Rules Summary:
 
@@ -113,7 +113,7 @@ Hit Priority of above Actor tree (all overlays): 1 - Lowest. 6 - Highest.
     IF ( TOUCH-SIGNAL-NOT-EMPTY )
     {
       // Only do the emission if touch signal of actor has connections.
-        CONSUMED = TOUCH-SIGNAL( TOUCH-DATA )
+        CONSUMED = TOUCH-SIGNAL( TOUCH-EVENT )
     }
 
     IF ( NOT-CONSUMED )