namespace Internal
{
-AnimatedImageVisualPtr AnimatedImageVisual::New( VisualFactoryCache& factoryCache, const std::string& imageUrl, const Property::Map& properties )
+namespace
+{
+// wrap modes
+DALI_ENUM_TO_STRING_TABLE_BEGIN( WRAP_MODE )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::WrapMode, DEFAULT )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::WrapMode, CLAMP_TO_EDGE )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::WrapMode, REPEAT )
+DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::WrapMode, MIRRORED_REPEAT )
+DALI_ENUM_TO_STRING_TABLE_END( WRAP_MODE )
+
+const Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f);
+
+}
+
+AnimatedImageVisualPtr AnimatedImageVisual::New( VisualFactoryCache& factoryCache, const VisualUrl& imageUrl, const Property::Map& properties )
{
AnimatedImageVisual* visual = new AnimatedImageVisual( factoryCache );
visual->mImageUrl = imageUrl;
return visual;
}
-AnimatedImageVisualPtr AnimatedImageVisual::New( VisualFactoryCache& factoryCache, const std::string& imageUrl )
+AnimatedImageVisualPtr AnimatedImageVisual::New( VisualFactoryCache& factoryCache, const VisualUrl& imageUrl )
{
AnimatedImageVisual* visual = new AnimatedImageVisual( factoryCache );
visual->mImageUrl = imageUrl;
AnimatedImageVisual::AnimatedImageVisual( VisualFactoryCache& factoryCache )
: Visual::Base( factoryCache ),
mFrameDelayTimer(),
+ mPixelArea( FULL_TEXTURE_RECT ),
mImageUrl(),
mImageSize(),
- mCurrentFrameIndex( 0 )
+ mCurrentFrameIndex( 0 ),
+ mWrapModeU( WrapMode::DEFAULT ),
+ mWrapModeV( WrapMode::DEFAULT )
{}
AnimatedImageVisual::~AnimatedImageVisual()
{
if( mImageSize.GetWidth() == 0 && mImageSize.GetHeight() == 0)
{
- mImageSize = Dali::GetGifImageSize( mImageUrl );
+ mImageSize = Dali::GetGifImageSize( mImageUrl.GetUrl() );
}
naturalSize.width = mImageSize.GetWidth();
void AnimatedImageVisual::DoCreatePropertyMap( Property::Map& map ) const
{
map.Clear();
- map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::Visual::IMAGE );
- if( !mImageUrl.empty() )
+
+ map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::DevelVisual::ANIMATED_IMAGE );
+
+ if( mImageUrl.IsValid() )
{
- map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl );
+ map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl.GetUrl() );
}
+
+ map.Insert( Toolkit::ImageVisual::Property::PIXEL_AREA, mPixelArea );
+ map.Insert( Toolkit::ImageVisual::Property::WRAP_MODE_U, mWrapModeU );
+ map.Insert( Toolkit::ImageVisual::Property::WRAP_MODE_V, mWrapModeV );
+}
+
+void AnimatedImageVisual::DoCreateInstancePropertyMap( Property::Map& map ) const
+{
+ // Do nothing
}
void AnimatedImageVisual::DoSetProperties( const Property::Map& propertyMap )
{
// url already passed in from constructor
+
+ Property::Value* pixelAreaValue = propertyMap.Find( Toolkit::ImageVisual::Property::PIXEL_AREA, PIXEL_AREA_UNIFORM_NAME );
+ if( pixelAreaValue )
+ {
+ pixelAreaValue->Get( mPixelArea );
+ }
+
+ Property::Value* wrapModeValueU = propertyMap.Find( Toolkit::ImageVisual::Property::WRAP_MODE_U, IMAGE_WRAP_MODE_U );
+ if( wrapModeValueU )
+ {
+ int value;
+ Scripting::GetEnumerationProperty( *wrapModeValueU, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, value );
+ mWrapModeU = Dali::WrapMode::Type( value );
+ }
+
+ Property::Value* wrapModeValueV = propertyMap.Find( Toolkit::ImageVisual::Property::WRAP_MODE_V, IMAGE_WRAP_MODE_V );
+ if( wrapModeValueV )
+ {
+ int value;
+ Scripting::GetEnumerationProperty( *wrapModeValueV, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, value );
+ mWrapModeV = Dali::WrapMode::Type( value );
+ }
}
void AnimatedImageVisual::DoSetOnStage( Actor& actor )
Texture texture = PrepareAnimatedImage();
if( texture ) // if the image loading is successful
{
- Shader shader = ImageVisual::GetImageShader( mFactoryCache, true, true );
+ bool defaultWrapMode = mWrapModeU <= WrapMode::CLAMP_TO_EDGE && mWrapModeV <= WrapMode::CLAMP_TO_EDGE;
+ Shader shader = ImageVisual::GetImageShader( mFactoryCache, true, defaultWrapMode );
+
Geometry geometry = mFactoryCache.GetGeometry( VisualFactoryCache::QUAD_GEOMETRY );
+
TextureSet textureSet = TextureSet::New();
+ textureSet.SetTexture( 0u, texture );
+
mImpl->mRenderer = Renderer::New( geometry, shader );
mImpl->mRenderer.SetTextures( textureSet );
- textureSet.SetTexture( 0u, PrepareAnimatedImage() );
- mImpl->mRenderer.RegisterProperty( ATLAS_RECT_UNIFORM_NAME, mTextureRectContainer[0] );
// Register transform properties
mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT );
+ if( !defaultWrapMode ) // custom wrap mode
+ {
+ Vector2 wrapMode(mWrapModeU-WrapMode::CLAMP_TO_EDGE, mWrapModeV-WrapMode::CLAMP_TO_EDGE);
+ wrapMode.Clamp( Vector2::ZERO, Vector2( 2.f, 2.f ) );
+ mImpl->mRenderer.RegisterProperty( WRAP_MODE_UNIFORM_NAME, wrapMode );
+ }
+
+ if( mPixelArea != FULL_TEXTURE_RECT )
+ {
+ mImpl->mRenderer.RegisterProperty( PIXEL_AREA_UNIFORM_NAME, mPixelArea );
+ }
+
mCurrentFrameIndex = 0;
+ mImpl->mRenderer.RegisterProperty( ATLAS_RECT_UNIFORM_NAME, mTextureRectContainer[mCurrentFrameIndex] );
if( mFrameDelayContainer.Count() > 1 )
{
mFrameDelayTimer = Timer::New( mFrameDelayContainer[0] );
}
actor.AddRenderer( mImpl->mRenderer );
+
+ // Animated Image loaded and ready to display
+ ResourceReady();
}
}
{
// load from image file
std::vector<Dali::PixelData> pixelDataList;
- if( Dali::LoadAnimatedGifFromFile( mImageUrl.c_str() , pixelDataList, mFrameDelayContainer ) )
+
+ if( mImageUrl.IsLocal() )
{
- mImageSize.SetWidth( pixelDataList[0].GetWidth() );
- mImageSize.SetHeight( pixelDataList[0].GetHeight() );
+ if( Dali::LoadAnimatedGifFromFile( mImageUrl.GetUrl().c_str() , pixelDataList, mFrameDelayContainer ) )
+ {
+ mImageSize.SetWidth( pixelDataList[0].GetWidth() );
+ mImageSize.SetHeight( pixelDataList[0].GetHeight() );
- return Toolkit::ImageAtlas::PackToAtlas( pixelDataList, mTextureRectContainer );
+ return Toolkit::ImageAtlas::PackToAtlas( pixelDataList, mTextureRectContainer );
+ }
}
return Texture();