// EXTERNAL INCLUDES
#include <dali/public-api/actors/image-actor.h>
#include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/images/resource-image.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/public-api/controls/text-view/text-view.h>
+#include <dali-toolkit/public-api/controls/text-controls/text-label.h>
namespace Dali
{
TypeRegistration typeRegistration( typeid(Toolkit::PushButton), typeid(Toolkit::Button), Create );
+const char* const UNSELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "button-up.9.png";
+const char* const SELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "button-down.9.png";
+const char* const DISABLED_UNSELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "button-disabled.9.png";
+const char* const DISABLED_SELECTED_BUTTON_IMAGE_DIR = DALI_IMAGE_DIR "button-down-disabled.9.png";
+
} // unnamed namespace
namespace
{
/**
- * Find the first image actor in the actor hierarchy
+ * Get size of Actor if larger than given size
+ * @param[in] root the actor to get the size of
+ * @param[out] size the greater of the given size or the size of the Actor
*/
-ImageActor FindImageActor( Actor root )
+void SizeOfActorIfLarger( Actor root, Vector3& size )
{
- ImageActor imageActor = ImageActor::DownCast( root );
- if( !imageActor && root )
+ if ( root )
{
- for( unsigned int i = 0, numChildren = root.GetChildCount(); i < numChildren; ++i )
- {
- ImageActor childImageActor = FindImageActor( root.GetChildAt( i ) );
- if( childImageActor )
- {
- return childImageActor;
- }
- }
+ // RelayoutSize retreived for Actor to use any padding set to it.
+ size.width = std::max( root.GetRelayoutSize( Dimension::WIDTH ), size.width );
+ size.height = std::max( root.GetRelayoutSize( Dimension::HEIGHT ), size.height );
}
-
- return imageActor;
}
} // unnamed namespace
self.SetLeaveRequired( true );
// Set resize policy to natural size so that buttons will resize to background images
- self.SetResizePolicy( USE_NATURAL_SIZE, ALL_DIMENSIONS );
+ self.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
+
+ Image buttonImage = Dali::ResourceImage::New( UNSELECTED_BUTTON_IMAGE_DIR, ResourceImage::ON_DEMAND, ResourceImage::NEVER );
+ Image selectedImage = Dali::ResourceImage::New( SELECTED_BUTTON_IMAGE_DIR, ResourceImage::ON_DEMAND, ResourceImage::NEVER );
+ Image disabledImage = Dali::ResourceImage::New( DISABLED_UNSELECTED_BUTTON_IMAGE_DIR, ResourceImage::ON_DEMAND, ResourceImage::NEVER );
+ Image disabledSelectedImage = Dali::ResourceImage::New( DISABLED_SELECTED_BUTTON_IMAGE_DIR, ResourceImage::ON_DEMAND, ResourceImage::NEVER );
+
+ SetButtonImage( ImageActor::New( buttonImage ) );
+ SetSelectedImage( ImageActor::New( selectedImage ) );
+ SetDisabledImage( ImageActor::New( disabledImage ) );
+ SetDisabledSelectedImage( ImageActor::New( disabledSelectedImage ) );
}
void PushButton::OnLabelSet()
{
label.SetAnchorPoint( AnchorPoint::CENTER );
label.SetParentOrigin( ParentOrigin::CENTER );
- label.SetSize( mSize );
+
+ Toolkit::TextLabel textLabel = Toolkit::TextLabel::DownCast( label );
+ if( textLabel )
+ {
+ textLabel.SetProperty( Toolkit::TextLabel::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
+ textLabel.SetProperty( Toolkit::TextLabel::Property::VERTICAL_ALIGNMENT, "CENTER" );
+ textLabel.SetProperty( Toolkit::TextLabel::Property::MULTI_LINE, true );
+ }
+
+ ConfigureSizeNegotiation();
}
}
void PushButton::OnButtonImageSet()
{
- Actor& buttonImage = GetButtonImage();
-
- buttonImage.SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS );
+ ConfigureSizeNegotiation();
+ RelayoutRequest();
}
void PushButton::OnSelectedImageSet()
{
- Actor& selectedImage = GetSelectedImage();
-
- selectedImage.SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS );
+ ConfigureSizeNegotiation();
+ RelayoutRequest();
}
void PushButton::OnBackgroundImageSet()
{
- Actor& backgroundImage = GetBackgroundImage();
-
- backgroundImage.SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS );
+ ConfigureSizeNegotiation();
+ RelayoutRequest();
}
void PushButton::OnSelectedBackgroundImageSet()
{
- Actor& selectedBackgroundImage = GetSelectedBackgroundImage();
-
- selectedBackgroundImage.SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS );
+ ConfigureSizeNegotiation();
+ RelayoutRequest();
}
void PushButton::OnDisabledImageSet()
{
- Actor& disabledImage = GetDisabledImage();
+ ConfigureSizeNegotiation();
+ RelayoutRequest();
+}
- disabledImage.SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS );
+void PushButton::OnDisabledSelectedImageSet()
+{
+ ConfigureSizeNegotiation();
+ RelayoutRequest();
}
void PushButton::OnDisabledBackgroundImageSet()
{
- Actor& disabledBackgroundImage = GetDisabledBackgroundImage();
-
- disabledBackgroundImage.SetResizePolicy( FILL_TO_PARENT, ALL_DIMENSIONS );
+ ConfigureSizeNegotiation();
+ RelayoutRequest();
}
-bool PushButton::OnSelected()
+void PushButton::OnSizeSet( const Vector3& targetSize )
{
- Actor& buttonImage = GetButtonImage();
- Actor& selectedImage = GetSelectedImage();
- Actor& selectedBackgroundImage = GetSelectedBackgroundImage();
-
- PaintState paintState = GetPaintState();
-
- switch( paintState )
+ if( targetSize != mSize )
{
- case UnselectedState:
- {
- FadeOutImage( buttonImage );
- FadeInImage( selectedBackgroundImage );
- FadeInImage( selectedImage );
- StartTransitionAnimation();
- break;
- }
- case SelectedState:
- {
- FadeOutImage( selectedBackgroundImage );
- FadeOutImage( selectedImage );
- FadeInImage( buttonImage );
- StartTransitionAnimation();
- break;
- }
- case UnselectedSelectedTransition:
- {
- float opacity = 1.f;
- if( selectedImage )
- {
- opacity = selectedImage.GetCurrentOpacity();
- }
+ mSize = targetSize;
- StopTransitionAnimation( false );
- FadeOutImage( selectedBackgroundImage, opacity );
- FadeOutImage( selectedImage, opacity );
- FadeInImage( buttonImage, 1.f - opacity );
- StartTransitionAnimation();
- break;
- }
- case SelectedUnselectedTransition:
- {
- float opacity = 0.f;
- if( selectedImage )
- {
- opacity = selectedImage.GetCurrentOpacity();
- }
+ Actor& label = GetLabel();
- StopTransitionAnimation( false );
- FadeOutImage( buttonImage, 1.f - opacity );
- FadeInImage( selectedBackgroundImage, opacity );
- FadeInImage( selectedImage, opacity );
- StartTransitionAnimation();
- break;
- }
- case DisabledUnselectedTransition:
- {
- StopTransitionAnimation();
- FadeOutImage( buttonImage );
- FadeInImage( selectedBackgroundImage );
- FadeInImage( selectedImage );
- StartTransitionAnimation();
- break;
- }
- case DisabledSelectedTransition:
- {
- StopTransitionAnimation();
- FadeOutImage( selectedBackgroundImage );
- FadeOutImage( selectedImage );
- FadeInImage( buttonImage );
- StartTransitionAnimation();
- break;
- }
- default:
+ if( label )
{
- break;
+ label.SetSize( mSize );
}
}
+}
- if( mTransitionAnimation )
- {
- return true;
- }
+void PushButton::PrepareForTranstionIn( Actor actor )
+{
+ actor.SetOpacity( 0.0f );
+}
- return false;
+void PushButton::PrepareForTranstionOut( Actor actor )
+{
+ actor.SetOpacity( 1.0f );
}
-bool PushButton::OnDisabled()
+void PushButton::OnTransitionIn( Actor actor )
{
- Actor& buttonImage = GetButtonImage();
- Actor& selectedImage = GetSelectedImage();
- Actor& selectedBackgroundImage = GetSelectedBackgroundImage();
- Actor& backgroundImage = GetBackgroundImage();
- Actor& disabledImage = GetDisabledImage();
- Actor& disabledSelectedImage = GetDisabledSelectedImage();
- Actor& disabledBackgroundImage = GetDisabledBackgroundImage();
+ FadeImageTo( actor, 1.f );
+}
- PaintState paintState = GetPaintState();
+void PushButton::OnTransitionOut( Actor actor )
+{
+ FadeImageTo( actor, 0.0f );
+}
- switch( paintState )
+void PushButton::FadeImageTo( Actor actor, float opacity )
+{
+ if( actor )
{
- case UnselectedState:
- {
- FadeOutImage( backgroundImage );
- FadeOutImage( buttonImage );
- FadeInImage( disabledBackgroundImage );
- FadeInImage( disabledImage );
- StartTransitionAnimation();
- break;
- }
- case SelectedState:
- {
- FadeOutImage( backgroundImage );
- FadeOutImage( selectedBackgroundImage );
- FadeOutImage( selectedImage );
- FadeInImage( disabledBackgroundImage );
- FadeInImage( disabledSelectedImage );
- StartTransitionAnimation();
- break;
- }
- case DisabledUnselectedState:
- {
- FadeOutImage( disabledBackgroundImage );
- FadeOutImage( disabledImage );
- FadeInImage( backgroundImage );
- FadeInImage( buttonImage );
- StartTransitionAnimation();
- break;
- }
- case DisabledSelectedState:
- {
- FadeOutImage( disabledBackgroundImage );
- FadeOutImage( disabledSelectedImage );
- FadeInImage( backgroundImage );
- FadeInImage( selectedBackgroundImage );
- FadeInImage( selectedImage );
- StartTransitionAnimation();
- break;
- }
- case UnselectedSelectedTransition:
- {
- float opacity = 1.f;
- if( selectedImage )
- {
- opacity = selectedImage.GetCurrentOpacity();
- }
+ Dali::Animation transitionAnimation = GetTransitionAnimation();
+ DALI_ASSERT_DEBUG( transitionAnimation );
- StopTransitionAnimation();
- FadeOutImage( backgroundImage );
- FadeOutImage( selectedBackgroundImage, opacity );
- FadeOutImage( selectedImage, opacity );
- FadeInImage( disabledBackgroundImage );
- FadeInImage( disabledSelectedImage );
- StartTransitionAnimation();
- break;
- }
- case SelectedUnselectedTransition:
+ if( transitionAnimation )
{
- float opacity = 1.f;
- if( buttonImage )
- {
- opacity = buttonImage.GetCurrentOpacity();
- }
-
- StopTransitionAnimation();
- FadeOutImage( backgroundImage );
- FadeOutImage( buttonImage, opacity );
- FadeInImage( disabledBackgroundImage );
- FadeInImage( disabledImage );
- StartTransitionAnimation();
- break;
+ transitionAnimation.AnimateTo( Property( actor, Actor::Property::COLOR_ALPHA ), opacity );
}
- case UnselectedDisabledTransition:
- {
- float opacity = 1.f;
- if( disabledImage )
- {
- opacity = disabledImage.GetCurrentOpacity();
- }
-
- StopTransitionAnimation( false );
- FadeOutImage( disabledBackgroundImage, opacity );
- FadeOutImage( disabledImage, opacity );
- FadeInImage( backgroundImage, 1.f - opacity );
- FadeInImage( buttonImage, 1.f - opacity );
- StartTransitionAnimation();
- break;
- }
- case DisabledUnselectedTransition:
- {
- float opacity = 1.f;
- if( buttonImage )
- {
- opacity = buttonImage.GetCurrentOpacity();
- }
-
- StopTransitionAnimation( false );
- FadeOutImage( backgroundImage, opacity );
- FadeOutImage( buttonImage, opacity );
- FadeInImage( disabledBackgroundImage, 1.f - opacity );
- FadeInImage( disabledImage, 1.f - opacity );
- StartTransitionAnimation();
- break;
- }
- case SelectedDisabledTransition:
- {
- float opacity = 1.f;
- if( disabledSelectedImage )
- {
- opacity = disabledSelectedImage.GetCurrentOpacity();
- }
-
- StopTransitionAnimation( false );
- FadeOutImage( disabledBackgroundImage, opacity );
- FadeOutImage( disabledSelectedImage, opacity );
- FadeInImage( backgroundImage, 1.f - opacity );
- FadeInImage( selectedBackgroundImage, 1.f - opacity );
- FadeInImage( selectedImage, 1.f - opacity );
- StartTransitionAnimation();
- break;
- }
- case DisabledSelectedTransition:
- {
- float opacity = 1.f;
- if( selectedImage )
- {
- opacity = selectedImage.GetCurrentOpacity();
- }
-
- StopTransitionAnimation( false );
- FadeOutImage( backgroundImage, opacity );
- FadeOutImage( selectedBackgroundImage, opacity );
- FadeOutImage( selectedImage, opacity );
- FadeInImage( disabledBackgroundImage, 1.f - opacity );
- FadeInImage( disabledSelectedImage, 1.f - opacity );
- StartTransitionAnimation();
- break;
- }
- }
-
- if( mTransitionAnimation )
- {
- return true;
}
-
- return false;
}
-bool PushButton::OnPressed()
+Vector3 PushButton::GetNaturalSize()
{
- Actor& buttonImage = GetButtonImage();
- Actor& selectedImage = GetSelectedImage();
- Actor& selectedBackgroundImage = GetSelectedBackgroundImage();
+ Vector3 size;
- PaintState paintState = GetPaintState();
-
- switch( paintState )
+ // If label, test against it's size
+ Toolkit::TextLabel label = Toolkit::TextLabel::DownCast( GetLabel() );
+ if( label )
{
- case UnselectedState:
- {
- FadeOutImage( buttonImage );
- FadeInImage( selectedBackgroundImage );
- FadeInImage( selectedImage );
- StartTransitionAnimation();
- break;
- }
- case SelectedUnselectedTransition:
- {
- float opacity = 1.f;
- if( buttonImage )
- {
- opacity = buttonImage.GetCurrentOpacity();
- }
-
- StopTransitionAnimation( false );
- FadeOutImage( buttonImage, opacity );
- FadeInImage( selectedBackgroundImage, 1.f - opacity );
- FadeInImage( selectedImage, 1.f - opacity );
- StartTransitionAnimation();
- break;
- }
- case DisabledUnselectedTransition:
- {
- float opacity = 1.f;
- if( buttonImage )
- {
- opacity = buttonImage.GetCurrentOpacity();
- }
-
- StopTransitionAnimation();
- FadeOutImage( buttonImage, opacity );
- FadeInImage( selectedBackgroundImage );
- FadeInImage( selectedImage );
- StartTransitionAnimation();
- break;
- }
- default:
- break;
+ size.width = std::max( size.width, label.GetRelayoutSize( Dimension::WIDTH ) );
+ size.height = std::max( size.height, label.GetRelayoutSize( Dimension::HEIGHT ) );
}
-
- if( mTransitionAnimation )
+ else
{
- return true;
+ // Check Image and Background image and use the largest size as the control's Natural size.
+ SizeOfActorIfLarger( GetButtonImage(), size );
+ SizeOfActorIfLarger( GetBackgroundImage(), size );
}
- return false;
+ return size;
}
-bool PushButton::OnReleased()
+void PushButton::OnSetResizePolicy( ResizePolicy::Type policy, Dimension::Type dimension )
{
- Actor& buttonImage = GetButtonImage();
- Actor& selectedImage = GetSelectedImage();
- Actor& selectedBackgroundImage = GetSelectedBackgroundImage();
-
- PaintState paintState = GetPaintState();
+ ConfigureSizeNegotiation();
+}
- switch( paintState )
- {
- case SelectedState:
- {
- FadeOutImage( selectedBackgroundImage );
- FadeOutImage( selectedImage );
- FadeInImage( buttonImage );
- StartTransitionAnimation();
- break;
- }
- case UnselectedSelectedTransition:
- {
- float opacity = 1.f;
- if( selectedImage )
- {
- opacity = selectedImage.GetCurrentOpacity();
- }
+void PushButton::ConfigureSizeNegotiation()
+{
+ std::vector< Actor > images;
+ images.reserve( 7 );
- StopTransitionAnimation( false );
- FadeOutImage( selectedBackgroundImage, opacity );
- FadeOutImage( selectedImage, opacity );
- FadeInImage( buttonImage, 1.f - opacity );
- StartTransitionAnimation();
- break;
- }
- case DisabledSelectedTransition:
- {
- float opacity = 1.f;
- if( selectedImage )
- {
- opacity = selectedImage.GetCurrentOpacity();
- }
+ images.push_back( GetButtonImage() );
+ images.push_back( GetSelectedImage() );
+ images.push_back( GetSelectedBackgroundImage() );
+ images.push_back( GetBackgroundImage() );
+ images.push_back( GetDisabledImage() );
+ images.push_back( GetDisabledSelectedImage() );
+ images.push_back( GetDisabledBackgroundImage() );
- StopTransitionAnimation();
- FadeOutImage( selectedBackgroundImage, opacity );
- FadeOutImage( selectedImage, opacity );
- FadeInImage( buttonImage );
- StartTransitionAnimation();
- break;
- }
- default:
- {
- break;
- }
- }
+ Actor label = GetLabel();
- if( mTransitionAnimation )
+ for( unsigned int i = 0; i < Dimension::DIMENSION_COUNT; ++i )
{
- return true;
+ ConfigureSizeNegotiationDimension( static_cast< Dimension::Type >( 1 << i ), images, label );
}
- return false;
-}
-
-void PushButton::StopAllAnimations()
-{
- StopTransitionAnimation();
-}
-
-void PushButton::OnControlSizeSet( const Vector3& targetSize )
-{
- if( targetSize != mSize )
+ if( label )
{
- mSize = targetSize;
+ Padding padding;
- Actor& label = GetLabel();
+ if( label.GetResizePolicy( Dimension::WIDTH ) == ResizePolicy::USE_NATURAL_SIZE )
+ {
+ padding.left = TEXT_PADDING;
+ padding.right = TEXT_PADDING;
+ }
- if( label )
+ if( label.GetResizePolicy( Dimension::HEIGHT ) == ResizePolicy::USE_NATURAL_SIZE )
{
- label.SetSize( mSize );
+ padding.top = TEXT_PADDING;
+ padding.bottom = TEXT_PADDING;
}
+
+ label.SetPadding( padding );
}
}
-Vector3 PushButton::GetNaturalSize()
+void PushButton::ConfigureSizeNegotiationDimension( Dimension::Type dimension, const std::vector< Actor >& images, Actor& label )
{
- Vector3 size = Control::GetNaturalSize();
+ ResizePolicy::Type imageResizePolicy = ResizePolicy::FILL_TO_PARENT;
+ ResizePolicy::Type labelResizePolicy = ResizePolicy::FILL_TO_PARENT;
- const bool widthIsZero = EqualsZero( size.width );
- const bool heightIsZero = EqualsZero( size.height );
-
- if( widthIsZero || heightIsZero )
+ switch( Self().GetResizePolicy( dimension ) )
{
- // If background and background not scale9 try get size from that
- ImageActor imageActor = FindImageActor( GetButtonImage() );
- if( imageActor && imageActor.GetStyle() != ImageActor::STYLE_NINE_PATCH )
+ case ResizePolicy::FIT_TO_CHILDREN:
{
- Vector3 imageSize = imageActor.GetNaturalSize();
-
- if( widthIsZero )
- {
- size.width = imageSize.width;
- }
-
- if( heightIsZero )
- {
- size.height = imageSize.height;
- }
+ imageResizePolicy = labelResizePolicy = ResizePolicy::USE_NATURAL_SIZE;
+ break;
}
-
- ImageActor backgroundImageActor = FindImageActor( GetBackgroundImage() );
- if( backgroundImageActor && backgroundImageActor.GetStyle() != ImageActor::STYLE_NINE_PATCH )
+ case ResizePolicy::USE_NATURAL_SIZE:
{
- Vector3 imageSize = backgroundImageActor.GetNaturalSize();
-
- if( widthIsZero )
+ if( label )
{
- size.width = std::max( size.width, imageSize.width );
+ labelResizePolicy = ResizePolicy::USE_NATURAL_SIZE;
}
-
- if( heightIsZero )
+ else
{
- size.height = std::max( size.height, imageSize.height );
+ imageResizePolicy = ResizePolicy::USE_NATURAL_SIZE;
}
+ break;
}
-
- // If label, test against it's size
- Toolkit::TextView textView = Toolkit::TextView::DownCast( GetLabel() );
- if( textView )
+ default:
{
- Vector3 textViewSize = textView.GetNaturalSize();
-
- if( widthIsZero )
- {
- size.width = std::max( size.width, textViewSize.width + TEXT_PADDING * 2.0f );
- }
-
- if( heightIsZero )
- {
- size.height = std::max( size.height, textViewSize.height + TEXT_PADDING * 2.0f );
- }
+ break;
}
}
- return size;
-}
-
-void PushButton::StartTransitionAnimation()
-{
- if( mTransitionAnimation )
- {
- mTransitionAnimation.FinishedSignal().Connect( this, &PushButton::TransitionAnimationFinished );
- mTransitionAnimation.Play();
- }
-}
-
-void PushButton::StopTransitionAnimation( bool remove )
-{
- if( mTransitionAnimation )
- {
- mTransitionAnimation.Clear();
- mTransitionAnimation.Reset();
- }
-
- if( remove )
- {
- UpdatePaintTransitionState();
- }
-}
-
-void PushButton::FadeInImage( Actor& image, float opacity, Vector3 scale )
-{
- if( image )
+ if( label )
{
- image.SetOpacity( opacity );
- image.SetScale( scale );
-
- if( !mTransitionAnimation )
- {
- mTransitionAnimation = Dali::Animation::New( GetAnimationTime() );
- }
-
- mTransitionAnimation.AnimateTo( Property( image, Actor::Property::COLOR_ALPHA ), 1.f );
+ label.SetResizePolicy( labelResizePolicy, dimension );
}
-}
-void PushButton::FadeOutImage( Actor& image, float opacity, Vector3 scale )
-{
- if( image )
+ for( std::vector< Actor >::const_iterator it = images.begin(), itEnd = images.end(); it != itEnd; ++it )
{
- image.SetOpacity( opacity );
- image.SetScale( scale );
-
- if( !mTransitionAnimation )
+ Actor actor = *it;
+ if( actor )
{
- mTransitionAnimation = Dali::Animation::New( GetAnimationTime() );
+ actor.SetResizePolicy( imageResizePolicy, dimension );
}
-
- mTransitionAnimation.AnimateTo( Property( image, Actor::Property::COLOR_ALPHA ), 0.f );
}
}
-void PushButton::TransitionAnimationFinished( Dali::Animation& source )
-{
- StopTransitionAnimation();
-}
-
} // namespace Internal
} // namespace Toolkit