// EXTERNAL INCLUDES
#include <dali/devel-api/adaptor-framework/singleton-service.h>
+#include <dali/devel-api/adaptor-framework/environment-variable.h>
// INTERNAL INCLUDES
#include <dali-toolkit/internal/controls/renderers/renderer-factory-impl.h>
-
namespace Dali
{
namespace Toolkit
{
+namespace
+{
+ const char * const DALI_DEBUG_RENDERING("DALI_DEBUG_RENDERING");
+}
+
RendererFactory RendererFactory::Get()
{
RendererFactory factory;
factory = RendererFactory( dynamic_cast<Internal::RendererFactory*>(handle.GetObjectPtr()) );
}
- if( !factory )
+ if( !factory )// If not, create the RendererFactory and register it as a singleton
{
- // If not, create the RendererFactory and register it as a singleton
- factory = RendererFactory( new Internal::RendererFactory() );
+ // Check whether debug rendering is required
+ if( EnvironmentVariable::GetEnvironmentVariable( DALI_DEBUG_RENDERING ) )
+ {
+ factory = RendererFactory( new Internal::RendererFactory(true) );
+ }
+ else
+ {
+ factory = RendererFactory( new Internal::RendererFactory(false) );
+ }
singletonService.Register( typeid(RendererFactory), factory );
}