1 #ifndef __DALI_TOOLKIT_SHADER_EFFECT_SPOT_H__
2 #define __DALI_TOOLKIT_SHADER_EFFECT_SPOT_H__
5 // Copyright (c) 2014 Samsung Electronics Co., Ltd.
7 // Licensed under the Flora License, Version 1.0 (the License);
8 // you may not use this file except in compliance with the License.
9 // You may obtain a copy of the License at
11 // http://floralicense.org/license/
13 // Unless required by applicable law or agreed to in writing, software
14 // distributed under the License is distributed on an AS IS BASIS,
15 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 // See the License for the specific language governing permissions and
17 // limitations under the License.
21 #include <dali/dali.h>
23 namespace Dali DALI_IMPORT_API
30 * SpotEffect2D is a custom shader effect to achieve spot effects on Image actors
32 class SpotEffect : public ShaderEffect
37 * Create an uninitialized SpotEffect; this can be initialized with SpotEffect::New()
38 * Calling member functions with an uninitialized Dali::Object is not allowed.
45 virtual ~SpotEffect();
48 * Create an initialized SpotEffect.
49 * @return A handle to a newly allocated Dali resource.
51 static SpotEffect New();
54 * Set the center of the spot.
55 * @param[in] center The center in Vector2.
57 void SetCenter(const Vector2& center);
60 * Set the radius of the spot.
61 * @param[in] radius The radius in float.
63 void SetRadius(float radius);
66 * Get the name for the center property
67 * @return A std::string containing the property name
69 const std::string& GetCenterPropertyName() const;
72 * Get the name for the radius property
73 * @return A std::string containing the property name
75 const std::string& GetRadiusPropertyName() const;
78 SpotEffect(ShaderEffect handle);
82 } // namespace Toolkit
86 #endif // __DALI_TOOLKIT_SHADER_EFFECT_SPOT_H__