2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include "visual-base-impl.h"
22 #include <dali-toolkit/public-api/dali-toolkit-common.h>
23 #include <dali/devel-api/scripting/enum-helper.h>
24 #include <dali/devel-api/rendering/renderer-devel.h>
25 #include <dali/integration-api/debug.h>
28 #include <dali-toolkit/public-api/visuals/color-visual-properties.h>
29 #include <dali-toolkit/public-api/visuals/primitive-visual-properties.h>
30 #include <dali-toolkit/public-api/visuals/visual-properties.h>
31 #include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
32 #include <dali-toolkit/internal/helpers/property-helper.h>
33 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
34 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
38 #if defined(DEBUG_ENABLED)
39 Debug::Filter* gVisualBaseLogFilter = Debug::Filter::New( Debug::NoLogging, false, "LOG_VISUAL_BASE" );
42 const char * const PRE_MULTIPLIED_ALPHA_PROPERTY( "preMultipliedAlpha" );
58 DALI_ENUM_TO_STRING_TABLE_BEGIN( VISUAL_FITTING_MODE )
59 DALI_ENUM_TO_STRING_WITH_SCOPE( Visual::FittingMode, FIT_KEEP_ASPECT_RATIO )
60 DALI_ENUM_TO_STRING_WITH_SCOPE( Visual::FittingMode, FILL )
61 DALI_ENUM_TO_STRING_WITH_SCOPE( Visual::FittingMode, OVER_FIT_KEEP_ASPECT_RATIO )
62 DALI_ENUM_TO_STRING_WITH_SCOPE( Visual::FittingMode, CENTER )
63 DALI_ENUM_TO_STRING_WITH_SCOPE( Visual::FittingMode, FIT_WIDTH )
64 DALI_ENUM_TO_STRING_WITH_SCOPE( Visual::FittingMode, FIT_HEIGHT )
65 DALI_ENUM_TO_STRING_TABLE_END( VISUAL_FITTING_MODE )
69 Visual::Base::Base( VisualFactoryCache& factoryCache, FittingMode fittingMode, Toolkit::Visual::Type type )
70 : mImpl( new Impl( fittingMode, type ) ),
71 mFactoryCache( factoryCache )
80 void Visual::Base::SetCustomShader( const Property::Map& shaderMap )
82 if( mImpl->mCustomShader )
84 mImpl->mCustomShader->SetPropertyMap( shaderMap );
88 mImpl->mCustomShader = new Impl::CustomShader( shaderMap );
92 void Visual::Base::SetProperties( const Property::Map& propertyMap )
94 for( size_t i = 0; i < propertyMap.Count(); ++i )
96 const KeyValuePair& pair = propertyMap.GetKeyValue( i );
97 const Property::Key& key = pair.first;
98 const Property::Value& value = pair.second;
100 Property::Key matchKey = key;
101 if( matchKey.type == Property::Key::STRING )
103 if( matchKey == CUSTOM_SHADER )
105 matchKey = Property::Key( Toolkit::Visual::Property::SHADER );
107 else if( matchKey == TRANSFORM )
109 matchKey = Property::Key( Toolkit::Visual::Property::TRANSFORM );
111 else if( matchKey == PREMULTIPLIED_ALPHA )
113 matchKey = Property::Key( Toolkit::Visual::Property::PREMULTIPLIED_ALPHA );
115 else if( matchKey == MIX_COLOR )
117 matchKey = Property::Key( Toolkit::Visual::Property::MIX_COLOR );
119 else if( matchKey == OPACITY )
121 matchKey = Property::Key( Toolkit::Visual::Property::OPACITY );
123 else if( matchKey == VISUAL_FITTING_MODE )
125 matchKey = Property::Key( Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE );
127 else if( matchKey == CORNER_RADIUS )
129 matchKey = Property::Key( Toolkit::DevelVisual::Property::CORNER_RADIUS );
131 else if( matchKey == CORNER_RADIUS_POLICY )
133 matchKey = Property::Key( Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY );
137 switch( matchKey.indexKey )
139 case Toolkit::Visual::Property::SHADER:
141 Property::Map shaderMap;
142 if( value.Get( shaderMap ) )
144 SetCustomShader( shaderMap );
149 case Toolkit::Visual::Property::TRANSFORM:
152 if( value.Get( map ) )
154 mImpl->mTransform.SetPropertyMap( map );
159 case Toolkit::Visual::Property::PREMULTIPLIED_ALPHA:
161 bool premultipliedAlpha = false;
162 if( value.Get( premultipliedAlpha ) )
164 EnablePreMultipliedAlpha( premultipliedAlpha );
169 case Toolkit::Visual::Property::MIX_COLOR:
172 if( value.Get( mixColor ) )
174 if( value.GetType() == Property::VECTOR4 )
176 SetMixColor( mixColor );
180 Vector3 mixColor3(mixColor);
181 SetMixColor( mixColor3 );
186 case Toolkit::Visual::Property::OPACITY:
189 if( value.Get( opacity ) )
191 mImpl->mMixColor.a = opacity;
192 SetMixColor( mImpl->mMixColor );
196 case Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE:
198 Scripting::GetEnumerationProperty< Visual::FittingMode >(
199 value, VISUAL_FITTING_MODE_TABLE, VISUAL_FITTING_MODE_TABLE_COUNT, mImpl->mFittingMode );
202 case Toolkit::DevelVisual::Property::CORNER_RADIUS:
205 if( value.Get( radius ) )
207 mImpl->mCornerRadius = radius;
211 case Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY:
214 if( value.Get( policy ) )
218 case Toolkit::Visual::Transform::Policy::RELATIVE:
219 case Toolkit::Visual::Transform::Policy::ABSOLUTE:
221 mImpl->mCornerRadiusPolicy = policy;
226 DALI_LOG_ERROR( "Unsupported policy: %d\n", policy );
236 DoSetProperties( propertyMap );
239 void Visual::Base::SetTransformAndSize( const Property::Map& transform, Size controlSize )
241 mImpl->mControlSize = controlSize;
242 mImpl->mTransform.UpdatePropertyMap( transform );
244 #if defined(DEBUG_ENABLED)
245 std::ostringstream oss;
247 DALI_LOG_INFO( gVisualBaseLogFilter, Debug::General, "Visual::Base::SetTransformAndSize(%s) - [\e[1;32mtransform: %s controlSize: (%3.1f, %3.1f)]\e[0m\n",
248 GetName().c_str(), oss.str().c_str(), controlSize.x, controlSize.y );
254 void Visual::Base::SetName( const std::string& name )
259 const std::string& Visual::Base::GetName() const
264 float Visual::Base::GetHeightForWidth( float width )
266 float aspectCorrectedHeight = 0.f;
268 GetNaturalSize( naturalSize );
269 if( naturalSize.width )
271 aspectCorrectedHeight = naturalSize.height * width / naturalSize.width;
273 return aspectCorrectedHeight;
276 float Visual::Base::GetWidthForHeight( float height )
278 float aspectCorrectedWidth = 0.f;
280 GetNaturalSize( naturalSize );
281 if( naturalSize.height > 0.0f )
283 aspectCorrectedWidth = naturalSize.width * height / naturalSize.height;
285 return aspectCorrectedWidth;
288 void Visual::Base::GetNaturalSize( Vector2& naturalSize )
290 naturalSize = Vector2::ZERO;
293 void Visual::Base::DoAction( const Property::Index actionId, const Property::Value attributes )
295 OnDoAction( actionId, attributes );
298 void Visual::Base::SetDepthIndex( int index )
300 mImpl->mDepthIndex = index;
301 if( mImpl->mRenderer )
303 mImpl->mRenderer.SetProperty( Renderer::Property::DEPTH_INDEX, mImpl->mDepthIndex );
307 int Visual::Base::GetDepthIndex() const
309 return mImpl->mDepthIndex;
312 void Visual::Base::SetOnScene( Actor& actor )
316 // To display the actor correctly, renderer should not be added to actor until all required resources are ready.
317 // Thus the calling of actor.AddRenderer() should happen inside derived class as base class does not know the exact timing.
318 DoSetOnScene( actor );
320 if( mImpl->mRenderer )
324 if( IsRoundedCornerRequired() )
326 mImpl->mCornerRadiusIndex = mImpl->mRenderer.RegisterProperty(DevelVisual::Property::CORNER_RADIUS, CORNER_RADIUS, mImpl->mCornerRadius);
327 mImpl->mRenderer.RegisterProperty( CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy );
329 mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON );
332 mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, IsPreMultipliedAlphaEnabled());
333 mImpl->mRenderer.SetProperty( Renderer::Property::DEPTH_INDEX, mImpl->mDepthIndex );
334 mImpl->mFlags |= Impl::IS_ON_SCENE; // Only sets the flag if renderer exists
339 void Visual::Base::SetOffScene( Actor& actor )
345 // Update values from Renderer
346 mImpl->mMixColor = mImpl->mRenderer.GetProperty<Vector3>(mImpl->mMixColorIndex);
347 mImpl->mMixColor.a = mImpl->mRenderer.GetProperty<float>(DevelRenderer::Property::OPACITY);
348 if(mImpl->mCornerRadiusIndex != Property::INVALID_INDEX)
350 mImpl->mCornerRadius = mImpl->mRenderer.GetProperty<float>(mImpl->mCornerRadiusIndex);
354 DoSetOffScene( actor );
355 mImpl->mMixColorIndex = Property::INVALID_INDEX;
356 mImpl->mCornerRadiusIndex = Property::INVALID_INDEX;
357 mImpl->mFlags &= ~Impl::IS_ON_SCENE;
361 void Visual::Base::CreatePropertyMap( Property::Map& map ) const
365 // Update values from Renderer
366 mImpl->mMixColor = mImpl->mRenderer.GetProperty<Vector3>(mImpl->mMixColorIndex);
367 mImpl->mMixColor.a = mImpl->mRenderer.GetProperty<float>(DevelRenderer::Property::OPACITY);
368 if(mImpl->mCornerRadiusIndex != Property::INVALID_INDEX)
370 mImpl->mCornerRadius = mImpl->mRenderer.GetProperty<float>(mImpl->mCornerRadiusIndex);
374 DoCreatePropertyMap(map);
376 if(mImpl->mCustomShader)
378 mImpl->mCustomShader->CreatePropertyMap(map);
381 Property::Map transform;
382 mImpl->mTransform.GetPropertyMap( transform );
383 map.Insert( Toolkit::Visual::Property::TRANSFORM, transform );
385 bool premultipliedAlpha( IsPreMultipliedAlphaEnabled() );
386 map.Insert( Toolkit::Visual::Property::PREMULTIPLIED_ALPHA, premultipliedAlpha );
388 // Note, Color and Primitive will also insert their own mix color into the map
389 // which is ok, because they have a different key value range.
390 map.Insert( Toolkit::Visual::Property::MIX_COLOR, mImpl->mMixColor ); // vec4
391 map.Insert( Toolkit::Visual::Property::OPACITY, mImpl->mMixColor.a );
393 auto fittingModeString = Scripting::GetLinearEnumerationName< FittingMode >(
394 mImpl->mFittingMode, VISUAL_FITTING_MODE_TABLE, VISUAL_FITTING_MODE_TABLE_COUNT );
395 map.Insert( Toolkit::DevelVisual::Property::VISUAL_FITTING_MODE, fittingModeString );
397 map.Insert( Toolkit::DevelVisual::Property::CORNER_RADIUS, mImpl->mCornerRadius );
398 map.Insert( Toolkit::DevelVisual::Property::CORNER_RADIUS_POLICY, static_cast< int >( mImpl->mCornerRadiusPolicy ) );
401 void Visual::Base::CreateInstancePropertyMap( Property::Map& map ) const
403 DoCreateInstancePropertyMap( map );
405 if( mImpl->mCustomShader )
407 mImpl->mCustomShader->CreatePropertyMap( map );
410 //map.Insert( Toolkit::Visual::Property::DEPTH_INDEX, mImpl->mDepthIndex );
411 //map.Insert( Toolkit::Visual::Property::ENABLED, (bool) mImpl->mRenderer );
415 void Visual::Base::EnablePreMultipliedAlpha( bool preMultiplied )
419 mImpl->mFlags |= Impl::IS_PREMULTIPLIED_ALPHA;
423 mImpl->mFlags &= ~Impl::IS_PREMULTIPLIED_ALPHA;
426 if( mImpl->mRenderer )
428 mImpl->mRenderer.SetProperty(Renderer::Property::BLEND_PRE_MULTIPLIED_ALPHA, preMultiplied);
429 mImpl->mRenderer.RegisterProperty( PRE_MULTIPLIED_ALPHA_PROPERTY, static_cast<float>( preMultiplied ) );
433 bool Visual::Base::IsPreMultipliedAlphaEnabled() const
435 return mImpl->mFlags & Impl::IS_PREMULTIPLIED_ALPHA;
438 void Visual::Base::DoSetOffScene( Actor& actor )
440 actor.RemoveRenderer( mImpl->mRenderer );
441 mImpl->mRenderer.Reset();
444 bool Visual::Base::IsOnScene() const
446 return mImpl->mFlags & Impl::IS_ON_SCENE;
449 bool Visual::Base::IsRoundedCornerRequired() const
451 if(mImpl->mRenderer && mImpl->mCornerRadiusIndex != Property::INVALID_INDEX)
453 // Update values from Renderer
454 mImpl->mCornerRadius = mImpl->mRenderer.GetProperty<float>(mImpl->mCornerRadiusIndex);
456 return !EqualsZero(mImpl->mCornerRadius) || mImpl->mNeedCornerRadius;
459 void Visual::Base::OnDoAction( const Property::Index actionId, const Property::Value& attributes )
461 // May be overriden by derived class
464 void Visual::Base::RegisterMixColor()
466 // Only register if not already registered.
467 // (Color and Primitive visuals will register their own and save to this index)
468 if( mImpl->mMixColorIndex == Property::INVALID_INDEX )
470 mImpl->mMixColorIndex = mImpl->mRenderer.RegisterProperty(
471 Toolkit::Visual::Property::MIX_COLOR,
473 Vector3(mImpl->mMixColor) );
476 mImpl->mRenderer.SetProperty( DevelRenderer::Property::OPACITY, mImpl->mMixColor.a );
478 float preMultipliedAlpha = 0.0f;
479 if( IsPreMultipliedAlphaEnabled() )
481 preMultipliedAlpha = 1.0f;
483 mImpl->mRenderer.RegisterProperty( PRE_MULTIPLIED_ALPHA_PROPERTY, preMultipliedAlpha );
486 void Visual::Base::SetMixColor( const Vector4& color )
488 mImpl->mMixColor = color;
490 if( mImpl->mRenderer )
492 mImpl->mRenderer.SetProperty( mImpl->mMixColorIndex, Vector3(color) );
493 mImpl->mRenderer.SetProperty( DevelRenderer::Property::OPACITY, color.a );
497 void Visual::Base::SetMixColor( const Vector3& color )
499 mImpl->mMixColor.r = color.r;
500 mImpl->mMixColor.g = color.g;
501 mImpl->mMixColor.b = color.b;
503 if( mImpl->mRenderer )
505 mImpl->mRenderer.SetProperty( mImpl->mMixColorIndex, color );
509 void Visual::Base::AddEventObserver( Visual::EventObserver& observer)
511 mImpl->mEventObserver = &observer;
514 void Visual::Base::RemoveEventObserver( Visual::EventObserver& observer )
516 mImpl->mEventObserver = NULL;
519 void Visual::Base::ResourceReady(Toolkit::Visual::ResourceStatus resourceStatus)
521 if( mImpl->mResourceStatus != resourceStatus )
523 mImpl->mResourceStatus = resourceStatus;
525 if( mImpl->mEventObserver )
527 // observer is currently a control impl
528 mImpl->mEventObserver->ResourceReady( *this );
533 bool Visual::Base::IsResourceReady() const
535 return ( mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::READY );
538 bool Visual::Base::IsSynchronousLoadingRequired() const
540 return ( mImpl->mFlags & Impl::IS_SYNCHRONOUS_RESOURCE_LOADING );
543 Toolkit::Visual::Type Visual::Base::GetType() const
548 Toolkit::Visual::ResourceStatus Visual::Base::GetResourceStatus() const
550 return mImpl->mResourceStatus;
553 Visual::FittingMode Visual::Base::GetFittingMode() const
555 return mImpl->mFittingMode;
558 Visual::Base& Visual::Base::GetVisualObject()
563 Renderer Visual::Base::GetRenderer()
565 return mImpl->mRenderer;
568 Property::Index Visual::Base::GetPropertyIndex( Property::Key key )
570 Property::Index index = mImpl->mRenderer.GetPropertyIndex( key );
572 if( index == Property::INVALID_INDEX )
574 // Is it a shader property?
575 Shader shader = mImpl->mRenderer.GetShader();
576 index = shader.GetPropertyIndex( key );
577 if( index != Property::INVALID_INDEX )
579 // Yes - we should register it in the Renderer so it can be set / animated
580 // independently, as shaders are shared across multiple renderers.
582 Property::Index keyIndex( Property::INVALID_KEY );
583 if( key.type == Property::Key::INDEX )
585 keyName = shader.GetPropertyName( index );
586 keyIndex = key.indexKey;
590 keyName = key.stringKey;
591 // Leave keyIndex as INVALID_KEY - it can still be registered against the string key.
593 Property::Value value = shader.GetProperty( index );
594 index = mImpl->mRenderer.RegisterProperty( keyIndex, keyName, value );
600 void Visual::Base::SetupTransition(
601 Dali::Animation& transition,
602 Internal::TransitionData::Animator& animator,
603 Property::Index index,
604 Property::Value& initialValue,
605 Property::Value& targetValue )
607 if( index != Property::INVALID_INDEX )
609 if( mImpl->mRenderer )
611 if( animator.animate == false )
613 mImpl->mRenderer.SetProperty( index, targetValue );
617 if( animator.initialValue.GetType() != Property::NONE )
619 mImpl->mRenderer.SetProperty( index, initialValue );
624 transition = Dali::Animation::New( 0.1f );
627 transition.AnimateTo( Property( mImpl->mRenderer, index ),
629 animator.alphaFunction,
630 TimePeriod( animator.timePeriodDelay,
631 animator.timePeriodDuration ) );
637 void Visual::Base::AnimateProperty(
638 Dali::Animation& transition,
639 Internal::TransitionData::Animator& animator )
641 #if defined(DEBUG_ENABLED)
643 std::ostringstream oss;
644 oss << "Visual::Base::AnimateProperty(Visual:" << mImpl->mName << " Property:" << animator.propertyKey << " Target: " << animator.targetValue << std::endl;
645 DALI_LOG_INFO( gVisualBaseLogFilter, Debug::General, oss.str().c_str() );
649 if(animator.propertyKey == Toolkit::Visual::Property::MIX_COLOR ||
650 animator.propertyKey == MIX_COLOR ||
651 (mImpl->mType == Toolkit::Visual::COLOR &&
652 animator.propertyKey == ColorVisual::Property::MIX_COLOR) ||
653 (mImpl->mType == Toolkit::Visual::PRIMITIVE &&
654 animator.propertyKey == PrimitiveVisual::Property::MIX_COLOR))
656 AnimateMixColorProperty( transition, animator );
658 else if(animator.propertyKey == Toolkit::Visual::Property::OPACITY ||
659 animator.propertyKey == OPACITY )
661 AnimateOpacityProperty( transition, animator );
663 else if( mImpl->mRenderer )
665 AnimateRendererProperty( transition, animator );
669 void Visual::Base::AnimateOpacityProperty(
670 Dali::Animation& transition,
671 Internal::TransitionData::Animator& animator )
674 if( animator.targetValue.Get( targetOpacity ) )
676 mImpl->mMixColor.a = targetOpacity;
679 SetupTransition( transition, animator, DevelRenderer::Property::OPACITY, animator.initialValue, animator.targetValue );
682 void Visual::Base::AnimateRendererProperty(
683 Dali::Animation& transition,
684 Internal::TransitionData::Animator& animator )
686 Property::Index index = GetPropertyIndex( animator.propertyKey );
687 if( index != Property::INVALID_INDEX )
689 if( animator.targetValue.GetType() != Property::NONE )
691 // Try writing target value into transform property map
692 // if it's not a valid key, then it won't alter mTransform
694 if( animator.propertyKey.type == Property::Key::INDEX )
696 map.Add( animator.propertyKey.indexKey, animator.targetValue );
700 map.Add( animator.propertyKey.stringKey, animator.targetValue );
703 mImpl->mTransform.UpdatePropertyMap( map );
706 SetupTransition( transition, animator, index, animator.initialValue, animator.targetValue );
710 void Visual::Base::AnimateMixColorProperty(
711 Dali::Animation& transition,
712 Internal::TransitionData::Animator& animator )
714 Property::Index index = mImpl->mMixColorIndex;
715 bool animateOpacity = false;
717 Property::Value initialOpacity;
718 Property::Value targetOpacity;
719 Property::Value initialMixColor;
720 Property::Value targetMixColor;
722 if( index != Property::INVALID_INDEX )
724 Vector4 initialColor;
725 if( animator.initialValue.Get(initialColor) )
727 if( animator.initialValue.GetType() == Property::VECTOR4 )
729 // if there is an initial color specifying alpha, test it
730 initialOpacity = initialColor.a;
732 initialMixColor = Vector3( initialColor );
735 // Set target value into data store
736 if( animator.targetValue.GetType() != Property::NONE )
739 animator.targetValue.Get(mixColor);
740 if( animator.targetValue.GetType() == Property::VECTOR4 )
742 mImpl->mMixColor.a = mixColor.a;
743 targetOpacity = mixColor.a;
744 animateOpacity = true;
747 mImpl->mMixColor.r = mixColor.r;
748 mImpl->mMixColor.g = mixColor.g;
749 mImpl->mMixColor.b = mixColor.b;
750 targetMixColor = Vector3(mixColor);
753 SetupTransition( transition, animator, index, initialMixColor, targetMixColor );
756 SetupTransition( transition, animator, DevelRenderer::Property::OPACITY, initialOpacity, targetOpacity );
761 Dali::Property Visual::Base::GetPropertyObject(Dali::Property::Key key)
763 if(!mImpl->mRenderer)
766 return Dali::Property(handle, Property::INVALID_INDEX);
769 // Mix color or opacity cases
770 if(key.type == Property::Key::INDEX)
772 if(key.indexKey == Toolkit::Visual::Property::MIX_COLOR || (mImpl->mType == Toolkit::Visual::COLOR && key.indexKey == ColorVisual::Property::MIX_COLOR) || (mImpl->mType == Toolkit::Visual::PRIMITIVE && key.indexKey == PrimitiveVisual::Property::MIX_COLOR))
774 return Dali::Property(mImpl->mRenderer, mImpl->mMixColorIndex);
776 else if(key.indexKey == Toolkit::Visual::Property::OPACITY)
778 return Dali::Property(mImpl->mRenderer, DevelRenderer::Property::OPACITY);
783 if(key.stringKey == MIX_COLOR)
785 return Dali::Property(mImpl->mRenderer, mImpl->mMixColorIndex);
787 else if(key.stringKey == OPACITY)
789 return Dali::Property(mImpl->mRenderer, DevelRenderer::Property::OPACITY);
794 Property::Index index = GetPropertyIndex(key);
795 if(index == Property::INVALID_INDEX)
797 if((key.type == Property::Key::INDEX && key.indexKey == DevelVisual::Property::CORNER_RADIUS) || (key.type == Property::Key::STRING && key.stringKey == CORNER_RADIUS))
799 // Register CORNER_RADIUS property
800 mImpl->mCornerRadiusIndex = mImpl->mRenderer.RegisterProperty(DevelVisual::Property::CORNER_RADIUS, CORNER_RADIUS, mImpl->mCornerRadius);
801 mImpl->mRenderer.RegisterProperty(CORNER_RADIUS_POLICY, mImpl->mCornerRadiusPolicy);
802 index = mImpl->mCornerRadiusIndex;
804 mImpl->mNeedCornerRadius = true;
811 // We can't find the property in the base class.
812 // Request to child class
813 return OnGetPropertyObject(key);
817 return Dali::Property(mImpl->mRenderer, index);
820 } // namespace Internal
822 } // namespace Toolkit