2 * Copyright (c) 2017 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
22 #include <dali/public-api/common/dali-common.h>
23 #include <dali/devel-api/scripting/enum-helper.h>
24 #include <dali/devel-api/scripting/scripting.h>
25 #include <dali/integration-api/debug.h>
28 #include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
29 #include <dali-toolkit/internal/helpers/property-helper.h>
30 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
44 DALI_ENUM_TO_STRING_TABLE_BEGIN( SHADER_HINT )
45 DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, NONE )
46 DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, OUTPUT_IS_TRANSPARENT )
47 DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, MODIFIES_GEOMETRY )
48 DALI_ENUM_TO_STRING_TABLE_END( SHADER_HINT )
50 DALI_ENUM_TO_STRING_TABLE_BEGIN( ALIGN )
51 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_BEGIN )
52 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_CENTER )
53 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_END )
54 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_BEGIN )
55 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER )
56 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_END )
57 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_BEGIN )
58 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_CENTER )
59 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_END )
60 DALI_ENUM_TO_STRING_TABLE_END( ALIGN )
62 Dali::Vector2 PointToVector2( Toolkit::Align::Type point, Toolkit::Direction::Type direction )
64 static const float pointToVector2[] = { 0.0f,0.0f,
74 Vector2 result( &pointToVector2[point*2] );
75 if( direction == Direction::RIGHT_TO_LEFT )
77 result.x = 1.0f - result.x;
83 } // unnamed namespace
85 Internal::Visual::Base::Impl::Impl()
86 : mCustomShader( NULL ),
87 mBlendSlotDelegate( NULL ),
89 mMixColor( Color::WHITE ),
90 mControlSize( Vector2::ZERO ),
92 mMixColorIndex( Property::INVALID_INDEX ),
93 mOpacityIndex( Property::INVALID_INDEX ),
98 Internal::Visual::Base::Impl::~Impl()
100 delete mCustomShader;
101 delete mBlendSlotDelegate;
104 Internal::Visual::Base::Impl::CustomShader::CustomShader( const Property::Map& map )
106 mHints( Shader::Hint::NONE )
108 SetPropertyMap( map );
111 void Internal::Visual::Base::Impl::CustomShader::SetPropertyMap( const Property::Map& shaderMap )
113 mVertexShader.clear();
114 mFragmentShader.clear();
115 mGridSize = ImageDimensions( 1, 1 );
116 mHints = Shader::Hint::NONE;
118 Property::Value* vertexShaderValue = shaderMap.Find( Toolkit::Visual::Shader::Property::VERTEX_SHADER, CUSTOM_VERTEX_SHADER );
119 if( vertexShaderValue )
121 if( ! GetStringFromProperty( *vertexShaderValue, mVertexShader ) )
123 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string\n", CUSTOM_VERTEX_SHADER );
127 Property::Value* fragmentShaderValue = shaderMap.Find( Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, CUSTOM_FRAGMENT_SHADER );
128 if( fragmentShaderValue )
130 if( ! GetStringFromProperty( *fragmentShaderValue, mFragmentShader ) )
132 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string\n", CUSTOM_FRAGMENT_SHADER );
136 Property::Value* subdivideXValue = shaderMap.Find( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, CUSTOM_SUBDIVIDE_GRID_X );
137 if( subdivideXValue )
140 if( !subdivideXValue->Get( subdivideX ) || subdivideX < 1 )
142 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_X );
146 mGridSize = ImageDimensions( subdivideX, mGridSize.GetY() );
150 Property::Value* subdivideYValue = shaderMap.Find( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, CUSTOM_SUBDIVIDE_GRID_Y );
151 if( subdivideYValue )
154 if( !subdivideYValue->Get( subdivideY ) || subdivideY < 1 )
156 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_Y );
160 mGridSize = ImageDimensions( mGridSize.GetX(), subdivideY );
164 Property::Value* hintsValue = shaderMap.Find( Toolkit::Visual::Shader::Property::HINTS, CUSTOM_SHADER_HINTS );
167 if ( ! Scripting::GetBitmaskEnumerationProperty( *hintsValue, SHADER_HINT_TABLE, SHADER_HINT_TABLE_COUNT, mHints ) )
169 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a hint or an array of hint strings\n", CUSTOM_SHADER_HINTS );
174 void Internal::Visual::Base::Impl::CustomShader::CreatePropertyMap( Property::Map& map ) const
176 if( !mVertexShader.empty() || !mFragmentShader.empty() )
178 Property::Map customShader;
179 if( !mVertexShader.empty() )
181 customShader.Insert( Toolkit::Visual::Shader::Property::VERTEX_SHADER, mVertexShader );
183 if( !mFragmentShader.empty() )
185 customShader.Insert( Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, mFragmentShader );
188 if( mGridSize.GetWidth() != 1 )
190 customShader.Insert( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, mGridSize.GetWidth() );
192 if( mGridSize.GetHeight() != 1 )
194 customShader.Insert( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, mGridSize.GetHeight() );
197 if( mHints != Dali::Shader::Hint::NONE )
199 customShader.Insert( Toolkit::Visual::Shader::Property::HINTS, static_cast< int >( mHints ) );
202 map.Insert( Toolkit::DevelVisual::Property::SHADER, customShader );
206 Internal::Visual::Base::Impl::Transform::Transform()
207 : mOffset( 0.0f,0.0f ),
209 mOffsetSizeMode( 0.0f,0.0f,0.0f,0.0f ),
210 mOrigin( Toolkit::Align::CENTER ),
211 mAnchorPoint( Toolkit::Align::CENTER )
215 void Internal::Visual::Base::Impl::Transform::SetPropertyMap( const Property::Map& map )
217 // Set default values
218 mOffset = Vector2( 0.0f,0.0f );
219 mSize = Vector2( 1.0f,1.0f );
220 mOffsetSizeMode = Vector4( 0.0f,0.0f,0.0f,0.0f );
221 mOrigin = Toolkit::Align::CENTER;
222 mAnchorPoint = Toolkit::Align::CENTER;
224 UpdatePropertyMap( map );
227 void Internal::Visual::Base::Impl::Transform::UpdatePropertyMap( const Property::Map& map )
229 for( Property::Map::SizeType i(0); i<map.Count(); ++i )
231 KeyValuePair keyValue = map.GetKeyValue( i );
232 if( keyValue.first.type == Property::Key::INDEX )
234 switch( keyValue.first.indexKey )
236 case Toolkit::DevelVisual::Transform::Property::OFFSET:
238 keyValue.second.Get( mOffset );
241 case Toolkit::DevelVisual::Transform::Property::SIZE:
243 keyValue.second.Get( mSize );
246 case Toolkit::DevelVisual::Transform::Property::ORIGIN:
248 Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin );
251 case Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT:
253 Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint );
256 case Toolkit::DevelVisual::Transform::Property::OFFSET_SIZE_MODE:
258 keyValue.second.Get( mOffsetSizeMode );
263 else // Key type is STRING
265 if( keyValue.first == "offset" )
267 keyValue.second.Get( mOffset );
269 else if( keyValue.first == "size" )
271 keyValue.second.Get( mSize );
273 else if( keyValue.first == "origin" )
275 Toolkit::Align::Type align(Toolkit::Align::CENTER);
276 if( Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, align ) )
281 else if( keyValue.first == "anchorPoint" )
283 Toolkit::Align::Type align(Toolkit::Align::CENTER);
284 if( Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, align ) )
286 mAnchorPoint = align;
289 else if( keyValue.first == "offsetSizeMode" )
291 keyValue.second.Get( mOffsetSizeMode );
297 void Internal::Visual::Base::Impl::Transform::GetPropertyMap( Property::Map& map ) const
300 map.Add( Toolkit::DevelVisual::Transform::Property::OFFSET, mOffset )
301 .Add( Toolkit::DevelVisual::Transform::Property::SIZE, mSize )
302 .Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, mOrigin )
303 .Add( Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT, mAnchorPoint )
304 .Add( Toolkit::DevelVisual::Transform::Property::OFFSET_SIZE_MODE, mOffsetSizeMode );
307 void Internal::Visual::Base::Impl::Transform::RegisterUniforms( Dali::Renderer renderer, Toolkit::Direction::Type direction )
309 renderer.RegisterProperty( SIZE, mSize );
310 renderer.RegisterProperty( OFFSET, direction == Toolkit::Direction::LEFT_TO_RIGHT ? mOffset : mOffset * Vector2(-1.0f,1.0f));
311 renderer.RegisterProperty( OFFSET_SIZE_MODE, mOffsetSizeMode );
312 renderer.RegisterProperty( ORIGIN, PointToVector2( mOrigin, direction ) - Vector2(0.5,0.5) );
313 renderer.RegisterProperty( ANCHOR_POINT, Vector2(0.5,0.5) - PointToVector2( mAnchorPoint, direction ) );
316 Vector2 Internal::Visual::Base::Impl::Transform::GetVisualSize( const Vector2& controlSize )
318 return Vector2( Lerp( mOffsetSizeMode.x, mSize.x * controlSize.x, mSize.x ),
319 Lerp( mOffsetSizeMode.y, mSize.y * controlSize.y, mSize.y ) );
323 } // namespace Internal
325 } // namespace Toolkit