2 * Copyright (c) 2017 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
22 #include <dali/public-api/common/dali-common.h>
23 #include <dali/devel-api/scripting/enum-helper.h>
24 #include <dali/devel-api/scripting/scripting.h>
25 #include <dali/integration-api/debug.h>
28 #include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
29 #include <dali-toolkit/internal/helpers/property-helper.h>
30 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
44 DALI_ENUM_TO_STRING_TABLE_BEGIN( SHADER_HINT )
45 DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, NONE )
46 DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, OUTPUT_IS_TRANSPARENT )
47 DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, MODIFIES_GEOMETRY )
48 DALI_ENUM_TO_STRING_TABLE_END( SHADER_HINT )
50 DALI_ENUM_TO_STRING_TABLE_BEGIN( ALIGN )
51 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_BEGIN )
52 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_CENTER )
53 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_END )
54 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_BEGIN )
55 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER )
56 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_END )
57 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_BEGIN )
58 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_CENTER )
59 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_END )
60 DALI_ENUM_TO_STRING_TABLE_END( ALIGN )
62 Dali::Vector2 PointToVector2( Toolkit::Align::Type point, Toolkit::Direction::Type direction )
64 static const float pointToVector2[] = { 0.0f,0.0f,
74 Vector2 result( &pointToVector2[point*2] );
75 if( direction == Direction::RIGHT_TO_LEFT )
77 result.x = 1.0f - result.x;
83 } // unnamed namespace
85 Internal::Visual::Base::Impl::Impl()
86 : mCustomShader( NULL ),
87 mBlendSlotDelegate( NULL ),
89 mMixColor( Color::WHITE ),
90 mControlSize( Vector2::ZERO ),
92 mMixColorIndex( Property::INVALID_INDEX ),
97 Internal::Visual::Base::Impl::~Impl()
100 delete mBlendSlotDelegate;
103 Internal::Visual::Base::Impl::CustomShader::CustomShader( const Property::Map& map )
105 mHints( Shader::Hint::NONE )
107 SetPropertyMap( map );
110 void Internal::Visual::Base::Impl::CustomShader::SetPropertyMap( const Property::Map& shaderMap )
112 mVertexShader.clear();
113 mFragmentShader.clear();
114 mGridSize = ImageDimensions( 1, 1 );
115 mHints = Shader::Hint::NONE;
117 Property::Value* vertexShaderValue = shaderMap.Find( Toolkit::Visual::Shader::Property::VERTEX_SHADER, CUSTOM_VERTEX_SHADER );
118 if( vertexShaderValue )
120 if( ! GetStringFromProperty( *vertexShaderValue, mVertexShader ) )
122 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string\n", CUSTOM_VERTEX_SHADER );
126 Property::Value* fragmentShaderValue = shaderMap.Find( Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, CUSTOM_FRAGMENT_SHADER );
127 if( fragmentShaderValue )
129 if( ! GetStringFromProperty( *fragmentShaderValue, mFragmentShader ) )
131 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string\n", CUSTOM_FRAGMENT_SHADER );
135 Property::Value* subdivideXValue = shaderMap.Find( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, CUSTOM_SUBDIVIDE_GRID_X );
136 if( subdivideXValue )
139 if( !subdivideXValue->Get( subdivideX ) || subdivideX < 1 )
141 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_X );
145 mGridSize = ImageDimensions( subdivideX, mGridSize.GetY() );
149 Property::Value* subdivideYValue = shaderMap.Find( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, CUSTOM_SUBDIVIDE_GRID_Y );
150 if( subdivideYValue )
153 if( !subdivideYValue->Get( subdivideY ) || subdivideY < 1 )
155 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_Y );
159 mGridSize = ImageDimensions( mGridSize.GetX(), subdivideY );
163 Property::Value* hintsValue = shaderMap.Find( Toolkit::Visual::Shader::Property::HINTS, CUSTOM_SHADER_HINTS );
166 if ( ! Scripting::GetBitmaskEnumerationProperty( *hintsValue, SHADER_HINT_TABLE, SHADER_HINT_TABLE_COUNT, mHints ) )
168 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a hint or an array of hint strings\n", CUSTOM_SHADER_HINTS );
173 void Internal::Visual::Base::Impl::CustomShader::CreatePropertyMap( Property::Map& map ) const
175 if( !mVertexShader.empty() || !mFragmentShader.empty() )
177 Property::Map customShader;
178 if( !mVertexShader.empty() )
180 customShader.Insert( Toolkit::Visual::Shader::Property::VERTEX_SHADER, mVertexShader );
182 if( !mFragmentShader.empty() )
184 customShader.Insert( Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, mFragmentShader );
187 if( mGridSize.GetWidth() != 1 )
189 customShader.Insert( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, mGridSize.GetWidth() );
191 if( mGridSize.GetHeight() != 1 )
193 customShader.Insert( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, mGridSize.GetHeight() );
196 if( mHints != Dali::Shader::Hint::NONE )
198 customShader.Insert( Toolkit::Visual::Shader::Property::HINTS, static_cast< int >( mHints ) );
201 map.Insert( Toolkit::DevelVisual::Property::SHADER, customShader );
205 Internal::Visual::Base::Impl::Transform::Transform()
206 : mOffset( 0.0f,0.0f ),
208 mOffsetSizeMode( 0.0f,0.0f,0.0f,0.0f ),
209 mOrigin( Toolkit::Align::CENTER ),
210 mAnchorPoint( Toolkit::Align::CENTER )
214 void Internal::Visual::Base::Impl::Transform::SetPropertyMap( const Property::Map& map )
216 // Set default values
217 mOffset = Vector2( 0.0f,0.0f );
218 mSize = Vector2( 1.0f,1.0f );
219 mOffsetSizeMode = Vector4( 0.0f,0.0f,0.0f,0.0f );
220 mOrigin = Toolkit::Align::CENTER;
221 mAnchorPoint = Toolkit::Align::CENTER;
223 UpdatePropertyMap( map );
226 void Internal::Visual::Base::Impl::Transform::UpdatePropertyMap( const Property::Map& map )
228 for( Property::Map::SizeType i(0); i<map.Count(); ++i )
230 KeyValuePair keyValue = map.GetKeyValue( i );
231 if( keyValue.first.type == Property::Key::INDEX )
233 switch( keyValue.first.indexKey )
235 case Toolkit::DevelVisual::Transform::Property::OFFSET:
237 keyValue.second.Get( mOffset );
240 case Toolkit::DevelVisual::Transform::Property::SIZE:
242 keyValue.second.Get( mSize );
245 case Toolkit::DevelVisual::Transform::Property::ORIGIN:
247 Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin );
250 case Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT:
252 Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint );
255 case Toolkit::DevelVisual::Transform::Property::OFFSET_SIZE_MODE:
257 keyValue.second.Get( mOffsetSizeMode );
262 else // Key type is STRING
264 if( keyValue.first == "offset" )
266 keyValue.second.Get( mOffset );
268 else if( keyValue.first == "size" )
270 keyValue.second.Get( mSize );
272 else if( keyValue.first == "origin" )
274 Toolkit::Align::Type align(Toolkit::Align::CENTER);
275 if( Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, align ) )
280 else if( keyValue.first == "anchorPoint" )
282 Toolkit::Align::Type align(Toolkit::Align::CENTER);
283 if( Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, align ) )
285 mAnchorPoint = align;
288 else if( keyValue.first == "offsetSizeMode" )
290 keyValue.second.Get( mOffsetSizeMode );
296 void Internal::Visual::Base::Impl::Transform::GetPropertyMap( Property::Map& map ) const
299 map.Add( Toolkit::DevelVisual::Transform::Property::OFFSET, mOffset )
300 .Add( Toolkit::DevelVisual::Transform::Property::SIZE, mSize )
301 .Add( Toolkit::DevelVisual::Transform::Property::ORIGIN, mOrigin )
302 .Add( Toolkit::DevelVisual::Transform::Property::ANCHOR_POINT, mAnchorPoint )
303 .Add( Toolkit::DevelVisual::Transform::Property::OFFSET_SIZE_MODE, mOffsetSizeMode );
306 void Internal::Visual::Base::Impl::Transform::RegisterUniforms( Dali::Renderer renderer, Toolkit::Direction::Type direction )
308 renderer.RegisterProperty( SIZE, mSize );
309 renderer.RegisterProperty( OFFSET, direction == Toolkit::Direction::LEFT_TO_RIGHT ? mOffset : mOffset * Vector2(-1.0f,1.0f));
310 renderer.RegisterProperty( OFFSET_SIZE_MODE, mOffsetSizeMode );
311 renderer.RegisterProperty( ORIGIN, PointToVector2( mOrigin, direction ) - Vector2(0.5,0.5) );
312 renderer.RegisterProperty( ANCHOR_POINT, Vector2(0.5,0.5) - PointToVector2( mAnchorPoint, direction ) );
315 Vector2 Internal::Visual::Base::Impl::Transform::GetVisualSize( const Vector2& controlSize )
317 return Vector2( Lerp( mOffsetSizeMode.x, mSize.x * controlSize.x, mSize.x ),
318 Lerp( mOffsetSizeMode.y, mSize.y * controlSize.y, mSize.y ) );
322 } // namespace Internal
324 } // namespace Toolkit