2 * Copyright (c) 2018 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
22 #include <dali-toolkit/public-api/dali-toolkit-common.h>
23 #include <dali/devel-api/scripting/enum-helper.h>
24 #include <dali/devel-api/scripting/scripting.h>
25 #include <dali/integration-api/debug.h>
28 #include <dali-toolkit/public-api/visuals/visual-properties.h>
29 #include <dali-toolkit/internal/helpers/property-helper.h>
30 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
44 DALI_ENUM_TO_STRING_TABLE_BEGIN( SHADER_HINT )
45 DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, NONE )
46 DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, OUTPUT_IS_TRANSPARENT )
47 DALI_ENUM_TO_STRING_WITH_SCOPE( Shader::Hint, MODIFIES_GEOMETRY )
48 DALI_ENUM_TO_STRING_TABLE_END( SHADER_HINT )
50 DALI_ENUM_TO_STRING_TABLE_BEGIN( ALIGN )
51 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_BEGIN )
52 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_CENTER )
53 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, TOP_END )
54 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_BEGIN )
55 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER )
56 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, CENTER_END )
57 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_BEGIN )
58 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_CENTER )
59 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Align, BOTTOM_END )
60 DALI_ENUM_TO_STRING_TABLE_END( ALIGN )
62 DALI_ENUM_TO_STRING_TABLE_BEGIN( POLICY )
63 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual::Transform::Policy, RELATIVE )
64 DALI_ENUM_TO_STRING_WITH_SCOPE( Toolkit::Visual::Transform::Policy, ABSOLUTE )
65 DALI_ENUM_TO_STRING_TABLE_END( POLICY )
67 Dali::Vector2 PointToVector2( Toolkit::Align::Type point, Toolkit::Direction::Type direction )
69 static const float pointToVector2[] = { 0.0f,0.0f,
79 Vector2 result( &pointToVector2[point*2] );
80 if( direction == Direction::RIGHT_TO_LEFT )
82 result.x = 1.0f - result.x;
88 bool GetPolicyFromValue( const Property::Value& value, Vector2& policy )
91 if( value.Get( policy ) )
97 Property::Array* array = value.GetArray();
98 if( array && array->Size() == 2 )
100 Toolkit::Visual::Transform::Policy::Type xPolicy = static_cast< Toolkit::Visual::Transform::Policy::Type >( -1 ); // Assign an invalid value so definitely changes
101 Toolkit::Visual::Transform::Policy::Type yPolicy = static_cast< Toolkit::Visual::Transform::Policy::Type >( -1 ); // Assign an invalid value so definitely changes
103 if( Scripting::GetEnumerationProperty< Toolkit::Visual::Transform::Policy::Type >( array->GetElementAt( 0 ), POLICY_TABLE, POLICY_TABLE_COUNT, xPolicy ) &&
104 Scripting::GetEnumerationProperty< Toolkit::Visual::Transform::Policy::Type >( array->GetElementAt( 1 ), POLICY_TABLE, POLICY_TABLE_COUNT, yPolicy ) )
115 } // unnamed namespace
117 Internal::Visual::Base::Impl::Impl( FittingMode fittingMode, Toolkit::Visual::Type type )
118 : mCustomShader( NULL ),
119 mBlendSlotDelegate( NULL ),
120 mEventObserver( NULL ),
122 mMixColor( Color::WHITE ),
123 mControlSize( Vector2::ZERO ),
124 mCornerRadius( 0.0f ),
126 mMixColorIndex( Property::INVALID_INDEX ),
127 mCornerRadiusIndex( Property::INVALID_INDEX ),
128 mFittingMode( fittingMode ),
130 mResourceStatus( Toolkit::Visual::ResourceStatus::PREPARING ),
135 Internal::Visual::Base::Impl::~Impl()
137 delete mCustomShader;
138 delete mBlendSlotDelegate;
141 Internal::Visual::Base::Impl::CustomShader::CustomShader( const Property::Map& map )
143 mHints( Shader::Hint::NONE )
145 SetPropertyMap( map );
148 void Internal::Visual::Base::Impl::CustomShader::SetPropertyMap( const Property::Map& shaderMap )
150 mVertexShader.clear();
151 mFragmentShader.clear();
152 mGridSize = ImageDimensions( 1, 1 );
153 mHints = Shader::Hint::NONE;
155 Property::Value* vertexShaderValue = shaderMap.Find( Toolkit::Visual::Shader::Property::VERTEX_SHADER, CUSTOM_VERTEX_SHADER );
156 if( vertexShaderValue )
158 if( ! GetStringFromProperty( *vertexShaderValue, mVertexShader ) )
160 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string\n", CUSTOM_VERTEX_SHADER );
164 Property::Value* fragmentShaderValue = shaderMap.Find( Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, CUSTOM_FRAGMENT_SHADER );
165 if( fragmentShaderValue )
167 if( ! GetStringFromProperty( *fragmentShaderValue, mFragmentShader ) )
169 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a string\n", CUSTOM_FRAGMENT_SHADER );
173 Property::Value* subdivideXValue = shaderMap.Find( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, CUSTOM_SUBDIVIDE_GRID_X );
174 if( subdivideXValue )
177 if( !subdivideXValue->Get( subdivideX ) || subdivideX < 1 )
179 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_X );
183 mGridSize = ImageDimensions( subdivideX, mGridSize.GetY() );
187 Property::Value* subdivideYValue = shaderMap.Find( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, CUSTOM_SUBDIVIDE_GRID_Y );
188 if( subdivideYValue )
191 if( !subdivideYValue->Get( subdivideY ) || subdivideY < 1 )
193 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a value greater than 1\n", CUSTOM_SUBDIVIDE_GRID_Y );
197 mGridSize = ImageDimensions( mGridSize.GetX(), subdivideY );
201 Property::Value* hintsValue = shaderMap.Find( Toolkit::Visual::Shader::Property::HINTS, CUSTOM_SHADER_HINTS );
204 if ( ! Scripting::GetBitmaskEnumerationProperty( *hintsValue, SHADER_HINT_TABLE, SHADER_HINT_TABLE_COUNT, mHints ) )
206 DALI_LOG_ERROR( "'%s' parameter does not correctly specify a hint or an array of hint strings\n", CUSTOM_SHADER_HINTS );
211 void Internal::Visual::Base::Impl::CustomShader::CreatePropertyMap( Property::Map& map ) const
213 if( !mVertexShader.empty() || !mFragmentShader.empty() )
215 Property::Map customShader;
216 if( !mVertexShader.empty() )
218 customShader.Insert( Toolkit::Visual::Shader::Property::VERTEX_SHADER, mVertexShader );
220 if( !mFragmentShader.empty() )
222 customShader.Insert( Toolkit::Visual::Shader::Property::FRAGMENT_SHADER, mFragmentShader );
225 if( mGridSize.GetWidth() != 1 )
227 customShader.Insert( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_X, mGridSize.GetWidth() );
229 if( mGridSize.GetHeight() != 1 )
231 customShader.Insert( Toolkit::Visual::Shader::Property::SUBDIVIDE_GRID_Y, mGridSize.GetHeight() );
234 if( mHints != Dali::Shader::Hint::NONE )
236 customShader.Insert( Toolkit::Visual::Shader::Property::HINTS, static_cast< int >( mHints ) );
239 map.Insert( Toolkit::Visual::Property::SHADER, customShader );
243 Internal::Visual::Base::Impl::Transform::Transform()
244 : mOffset( 0.0f,0.0f ),
246 mOffsetSizeMode( 0.0f,0.0f,0.0f,0.0f ),
247 mOrigin( Toolkit::Align::TOP_BEGIN ),
248 mAnchorPoint( Toolkit::Align::TOP_BEGIN )
252 void Internal::Visual::Base::Impl::Transform::SetPropertyMap( const Property::Map& map )
254 // Set default values
255 mOffset = Vector2( 0.0f,0.0f );
256 mSize = Vector2( 1.0f,1.0f );
257 mOffsetSizeMode = Vector4( 0.0f,0.0f,0.0f,0.0f );
258 mOrigin = Toolkit::Align::TOP_BEGIN;
259 mAnchorPoint = Toolkit::Align::TOP_BEGIN;
261 UpdatePropertyMap( map );
264 void Internal::Visual::Base::Impl::Transform::UpdatePropertyMap( const Property::Map& map )
266 for( Property::Map::SizeType i(0); i<map.Count(); ++i )
268 KeyValuePair keyValue = map.GetKeyValue( i );
269 if( keyValue.first.type == Property::Key::INDEX )
271 switch( keyValue.first.indexKey )
273 case Toolkit::Visual::Transform::Property::OFFSET:
275 keyValue.second.Get( mOffset );
278 case Toolkit::Visual::Transform::Property::SIZE:
280 keyValue.second.Get( mSize );
283 case Toolkit::Visual::Transform::Property::ORIGIN:
285 Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin );
288 case Toolkit::Visual::Transform::Property::ANCHOR_POINT:
290 Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint );
293 case Toolkit::Visual::Transform::Property::OFFSET_POLICY:
296 if( GetPolicyFromValue( keyValue.second, policy ) )
298 mOffsetSizeMode.x = policy.x;
299 mOffsetSizeMode.y = policy.y;
303 case Toolkit::Visual::Transform::Property::SIZE_POLICY:
306 if( GetPolicyFromValue( keyValue.second, policy ) )
308 mOffsetSizeMode.z = policy.x;
309 mOffsetSizeMode.w = policy.y;
315 else // Key type is STRING
317 if( keyValue.first == "offset" )
319 keyValue.second.Get( mOffset );
321 else if( keyValue.first == "size" )
323 keyValue.second.Get( mSize );
325 else if( keyValue.first == "origin" )
327 Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mOrigin );
329 else if( keyValue.first == "anchorPoint" )
331 Scripting::GetEnumerationProperty< Toolkit::Align::Type >( keyValue.second, ALIGN_TABLE, ALIGN_TABLE_COUNT, mAnchorPoint );
333 else if( keyValue.first == "offsetPolicy" )
336 if( GetPolicyFromValue( keyValue.second, policy ) )
338 mOffsetSizeMode.x = policy.x;
339 mOffsetSizeMode.y = policy.y;
342 else if( keyValue.first == "sizePolicy" )
345 if( GetPolicyFromValue( keyValue.second, policy ) )
347 mOffsetSizeMode.z = policy.x;
348 mOffsetSizeMode.w = policy.y;
355 void Internal::Visual::Base::Impl::Transform::GetPropertyMap( Property::Map& map ) const
358 map.Add( Toolkit::Visual::Transform::Property::OFFSET, mOffset )
359 .Add( Toolkit::Visual::Transform::Property::SIZE, mSize )
360 .Add( Toolkit::Visual::Transform::Property::ORIGIN, mOrigin )
361 .Add( Toolkit::Visual::Transform::Property::ANCHOR_POINT, mAnchorPoint )
362 .Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2( mOffsetSizeMode.x, mOffsetSizeMode.y ) )
363 .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( mOffsetSizeMode.z, mOffsetSizeMode.w ) );
366 void Internal::Visual::Base::Impl::Transform::RegisterUniforms( Dali::Renderer renderer, Toolkit::Direction::Type direction )
368 renderer.RegisterProperty( SIZE, mSize );
369 renderer.RegisterProperty( OFFSET, direction == Toolkit::Direction::LEFT_TO_RIGHT ? mOffset : mOffset * Vector2(-1.0f,1.0f));
370 renderer.RegisterProperty( OFFSET_SIZE_MODE, mOffsetSizeMode );
371 renderer.RegisterProperty( ORIGIN, PointToVector2( mOrigin, direction ) - Vector2(0.5,0.5) );
372 renderer.RegisterProperty( ANCHOR_POINT, Vector2(0.5,0.5) - PointToVector2( mAnchorPoint, direction ) );
375 Vector2 Internal::Visual::Base::Impl::Transform::GetVisualSize( const Vector2& controlSize )
377 return Vector2( Lerp( mOffsetSizeMode.x, mSize.x * controlSize.x, mSize.x ),
378 Lerp( mOffsetSizeMode.y, mSize.y * controlSize.y, mSize.y ) );
382 } // namespace Internal
384 } // namespace Toolkit