1 #ifndef DALI_TOOLKIT_TEXTURE_MANAGER_IMPL_H
2 #define DALI_TOOLKIT_TEXTURE_MANAGER_IMPL_H
5 * Copyright (c) 2017 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
25 #include <dali/public-api/common/dali-vector.h>
26 #include <dali/public-api/object/ref-object.h>
27 #include <dali/public-api/rendering/texture-set.h>
28 #include <dali/devel-api/common/owner-container.h>
29 #include <dali/devel-api/adaptor-framework/pixel-buffer.h>
32 #include <dali-toolkit/devel-api/image-loader/async-image-loader-devel.h>
33 #include <dali-toolkit/devel-api/image-loader/image-atlas.h>
34 #include <dali-toolkit/public-api/image-loader/async-image-loader.h>
35 #include <dali-toolkit/internal/visuals/texture-upload-observer.h>
36 #include <dali-toolkit/internal/visuals/visual-url.h>
37 #include <dali-toolkit/internal/helpers/round-robin-container-view.h>
38 #include <dali-toolkit/internal/image-loader/async-image-loader-impl.h>
49 class ImageAtlasManager;
50 typedef IntrusivePtr<ImageAtlasManager> ImageAtlasManagerPtr;
53 * The TextureManager provides a common Image loading API for Visuals.
55 * The TextureManager is responsible for providing sync, async, atlased and non-atlased loads.
56 * Texture caching is provided and performed when possible.
57 * Broken Images are automatically provided on load failure.
59 class TextureManager : public ConnectionTracker
63 typedef int32_t TextureId; ///< The TextureId type. This is used as a handle to refer to a particular Texture.
64 static const int INVALID_TEXTURE_ID = -1; ///< Used to represent a null TextureId or error
67 * Whether the texture should be atlased or uploaded into it's own GPU texture
76 * Whether the pixel data should be kept in TextureManager, or uploaded for rendering
85 * Whether the texture should be loaded synchronously or asynchronously.
94 * @brief The LoadState Enumeration represents the current state of a particular Texture's life-cycle.
98 NOT_STARTED, ///< Default
99 LOADING, ///< Loading has been started, but not finished.
100 LOAD_FINISHED, ///< Loading has finished. (for CPU storage only)
101 WAITING_FOR_MASK,///< Loading has finished, but waiting for mask image
102 UPLOADED, ///< Uploaded and ready. (For GPU upload only)
103 CANCELLED, ///< Removed before loading completed
104 LOAD_FAILED ///< Async loading failed, e.g. connection problem
108 * @brief Types of reloading policies
110 enum class ReloadPolicy
112 CACHED = 0, ///< Loads cached texture if it exists.
113 FORCED ///< Forces reloading of texture.
117 * @brief Whether to multiply alpha into color channels on load
119 enum class MultiplyOnLoad
121 LOAD_WITHOUT_MULTIPLY = 0, ///< Don't modify the image
122 MULTIPLY_ON_LOAD ///< Multiply alpha into color channels on load
130 ~MaskingData() = default;
132 VisualUrl mAlphaMaskUrl;
133 TextureManager::TextureId mAlphaMaskId;
134 float mContentScaleFactor;
137 using MaskingDataPointer = std::unique_ptr<MaskingData>;
141 * Class to provide lifecycle event on destruction of texture manager.
143 struct LifecycleObserver
146 * Called shortly before the texture manager is destroyed.
148 virtual void TextureManagerDestroyed() = 0;
161 // TextureManager Main API:
164 * @brief Requests an image load of the given URL.
166 * The parameters are used to specify how the image is loaded.
167 * The observer has the UploadComplete method called when the load is ready.
169 * When the client has finished with the Texture, Remove() should be called.
171 * @param[in] url The URL of the image to load
172 * @param[in] desiredSize The size the image is likely to appear at. This can be set to 0,0 for automatic
173 * @param[in] fittingMode The FittingMode to use
174 * @param[in] samplingMode The SamplingMode to use
175 * @param[in] maskInfo Mask info structure
176 * @param[in] synchronousLoading true if the URL should be loaded synchronously
177 * @param[out] textureId, The textureId of the URL
178 * @param[out] textureRect The rectangle within the texture atlas that this URL occupies
179 * @param[in,out] atlasingStatus Set to USE_ATLAS to attempt atlasing. If atlasing fails, the image will still
180 * be loaded, and marked successful, but this will be set to false.
181 * If atlasing succeeds, this will be set to true.
182 * @param[out] loadingStatus The loading status of the texture
183 * @param[in] wrapModeU Horizontal Wrap mode
184 * @param[in] wrapModeV Vertical Wrap mode
185 * @param[in] textureObserver The client object should inherit from this and provide the "UploadCompleted" virtual.
186 * This is called when an image load completes (or fails).
187 * @param[in] atlasObserver This is used if the texture is atlased, and will be called instead of
188 * textureObserver.UploadCompleted
189 * @param[in] imageAtlasManager The atlas manager to use for atlasing textures
190 * @param[in] orientationCorrection Whether to rotate image to match embedded orientation data
191 * @param[in] reloadPolicy Forces a reload of the texture even if already cached
192 * @param[in,out] preMultiplyOnLoad True if the image color should be multiplied by it's alpha. Set to false if the
193 * image has no alpha channel
195 * @return The texture set containing the image, or empty if still loading.
198 TextureSet LoadTexture( const VisualUrl& url,
199 Dali::ImageDimensions desiredSize,
200 Dali::FittingMode::Type fittingMode,
201 Dali::SamplingMode::Type samplingMode,
202 const MaskingDataPointer& maskInfo,
203 bool synchronousLoading,
204 TextureManager::TextureId& textureId,
205 Vector4& textureRect,
206 bool& atlasingStatus,
208 Dali::WrapMode::Type wrapModeU,
209 Dali::WrapMode::Type wrapModeV,
210 TextureUploadObserver* textureObserver,
211 AtlasUploadObserver* atlasObserver,
212 ImageAtlasManagerPtr imageAtlasManager,
213 bool orientationCorrection,
214 TextureManager::ReloadPolicy reloadPolicy,
215 MultiplyOnLoad& preMultiplyOnLoad );
218 * @brief Requests an image load of the given URL.
220 * The parameters are used to specify how the image is loaded.
221 * The observer has the UploadComplete method called when the load is ready.
223 * When the client has finished with the Texture, Remove() should be called.
225 * @param[in] url The URL of the image to load
226 * @param[in] desiredSize The size the image is likely to appear at. This can be set to 0,0 for automatic
227 * @param[in] fittingMode The FittingMode to use
228 * @param[in] samplingMode The SamplingMode to use
229 * @param[in] useAtlasing Set to USE_ATLAS to attempt atlasing. If atlasing fails, the image will still be loaded, and marked successful,
230 * but "useAtlasing" will be set to false in the "UploadCompleted" callback from the TextureManagerUploadObserver.
231 * @param[in] observer The client object should inherit from this and provide the "UploadCompleted" virtual.
232 * This is called when an image load completes (or fails).
233 * @param[in] orientationCorrection Whether to rotate image to match embedded orientation data
234 * @param[in] reloadPolicy Forces a reload of the texture even if already cached
235 * @param[in,out] preMultiplyOnLoad True if the image color should be multiplied by it's alpha. Set to false if the image has no alpha channel
236 * @return A TextureId to use as a handle to reference this Texture
238 TextureId RequestLoad( const VisualUrl& url,
239 const ImageDimensions desiredSize,
240 FittingMode::Type fittingMode,
241 Dali::SamplingMode::Type samplingMode,
242 const UseAtlas useAtlasing,
243 TextureUploadObserver* observer,
244 bool orientationCorrection,
245 TextureManager::ReloadPolicy reloadPolicy,
246 MultiplyOnLoad& preMultiplyOnLoad );
249 * @brief Requests an image load of the given URL, when the texture has
250 * have loaded, it will perform a blend with the image mask, and upload
251 * the blended texture.
253 * The parameters are used to specify how the image is loaded.
254 * The observer has the UploadComplete method called when the load is ready.
256 * When the client has finished with the Texture, Remove() should be called.
258 * @param[in] url The URL of the image to load
259 * @param[in] maskTextureId The texture id of an image to mask this with
260 * (can be INVALID if no masking required)
261 * @param[in] contentScale The scale factor to apply to the image before masking
262 * @param[in] desiredSize The size the image is likely to appear at. This can be set to 0,0 for automatic
263 * @param[in] fittingMode The FittingMode to use
264 * @param[in] samplingMode The SamplingMode to use
265 * @param[in] useAtlasing Set to USE_ATLAS to attempt atlasing. If atlasing fails, the image will still
266 * be loaded, and marked successful,
267 * but "useAtlasing" will be set to false in the "UploadCompleted" callback from
268 * the TextureManagerUploadObserver.
269 * @param[in] cropToMask Only used with masking, this will crop the scaled image to the mask size.
270 * If false, then the mask will be scaled to fit the image before being applied.
271 * @param[in] observer The client object should inherit from this and provide the "UploadCompleted"
273 * This is called when an image load completes (or fails).
274 * @param[in] orientationCorrection Whether to rotate image to match embedded orientation data
275 * @param[in] reloadPolicy Forces a reload of the texture even if already cached
276 * @param[in] preMultiplyOnLoad True if the image color should be multiplied by it's alpha. Set to false if the
277 * image has no alpha channel
278 * @return A TextureId to use as a handle to reference this Texture
280 TextureId RequestLoad( const VisualUrl& url,
281 TextureId maskTextureId,
283 const ImageDimensions desiredSize,
284 FittingMode::Type fittingMode,
285 Dali::SamplingMode::Type samplingMode,
286 const UseAtlas useAtlasing,
288 TextureUploadObserver* observer,
289 bool orientationCorrection,
290 TextureManager::ReloadPolicy reloadPolicy,
291 MultiplyOnLoad& preMultiplyOnLoad );
294 * Requests a masking image to be loaded. This mask is not uploaded to GL,
295 * instead, it is stored in CPU memory, and can be used for CPU blending.
297 TextureId RequestMaskLoad( const VisualUrl& maskUrl );
300 * @brief Remove a Texture from the TextureManager.
302 * Textures are cached and therefore only the removal of the last
303 * occurrence of a Texture will cause its removal internally.
305 * @param[in] textureId The ID of the Texture to remove.
307 void Remove( const TextureManager::TextureId textureId );
310 * @brief Get the visualUrl associated with the texture id.
311 * @param[in] textureId The texture Id to get
312 * @return The visual Url associated with the texture id.
314 VisualUrl GetVisualUrl( TextureId textureId );
317 * @brief Get the current state of a texture
318 * @param[in] textureId The texture id to query
319 * @return The loading state if the texture is valid, or NOT_STARTED if the textureId
322 LoadState GetTextureState( TextureId textureId );
325 * @brief Get the associated texture set if the texture id is valid
326 * @param[in] textureId The texture Id to look up
327 * @return the associated texture set, or an empty handle if textureId is not valid
329 TextureSet GetTextureSet( TextureId textureId );
332 * Adds an external texture to the texture manager
333 * @param[in] texture The texture to add
334 * @return string containing the URL for the texture
336 std::string AddExternalTexture( TextureSet& texture );
339 * Removes an external texture from texture manager
340 * @param[in] url The string containing the texture to remove
341 * @return handle to the texture
343 TextureSet RemoveExternalTexture( const std::string& url );
346 * Add an observer to the object.
347 * @param[in] observer The observer to add.
349 void AddObserver( TextureManager::LifecycleObserver& observer );
352 * Remove an observer from the object
353 * @pre The observer has already been added.
354 * @param[in] observer The observer to remove.
356 void RemoveObserver( TextureManager::LifecycleObserver& observer );
361 * @brief Requests an image load of the given URL, when the texture has
362 * have loaded, if there is a valid maskTextureId, it will perform a
363 * CPU blend with the mask, and upload the blend texture.
365 * The parameters are used to specify how the image is loaded.
366 * The observer has the UploadComplete method called when the load is ready.
368 * When the client has finished with the Texture, Remove() should be called.
370 * @param[in] url The URL of the image to load
371 * @param[in] maskTextureId The texture id of an image to use as a mask. If no mask is required, then set
372 * to INVALID_TEXTURE_ID
373 * @param[in] contentScale The scaling factor to apply to the content when masking
374 * @param[in] desiredSize The size the image is likely to appear at. This can be set to 0,0 for automatic
375 * @param[in] fittingMode The FittingMode to use
376 * @param[in] samplingMode The SamplingMode to use
377 * @param[in] useAtlasing Set to USE_ATLAS to attempt atlasing. If atlasing fails, the image will still be
378 * loaded, and marked successful, but "useAtlasing" will be set to false in the
379 * "UploadCompleted" callback from the TextureManagerUploadObserver.
380 * @param[in] cropToMask Whether to crop the target after masking, or scale the mask to the image before
382 * @param[in] storageType, Whether the pixel data is stored in the cache or uploaded to the GPU
383 * @param[in] observer The client object should inherit from this and provide the "UploadCompleted"
385 * This is called when an image load completes (or fails).
386 * @param[in] orientationCorrection Whether to rotate image to match embedded orientation data
387 * @param[in] reloadPolicy Forces a reload of the texture even if already cached
388 * @param[in] preMultiplyOnLoad True if the image color should be multiplied by it's alpha. Set to false if
390 * @return A TextureId to use as a handle to reference this Texture
392 TextureId RequestLoadInternal(
393 const VisualUrl& url,
394 TextureId maskTextureId,
396 const ImageDimensions desiredSize,
397 FittingMode::Type fittingMode,
398 Dali::SamplingMode::Type samplingMode,
401 StorageType storageType,
402 TextureUploadObserver* observer,
403 bool orientationCorrection,
404 TextureManager::ReloadPolicy reloadPolicy,
405 MultiplyOnLoad& preMultiplyOnLoad );
408 * @brief Get the current state of a texture
409 * @param[in] textureId The texture id to query
410 * @return The loading state if the texture is valid, or NOT_STARTED if the textureId
413 LoadState GetTextureStateInternal( TextureId textureId );
415 typedef size_t TextureHash; ///< The type used to store the hash used for Texture caching.
418 * @brief This struct is used to manage the life-cycle of Texture loading and caching.
422 TextureInfo( TextureId textureId,
423 TextureId maskTextureId,
424 const VisualUrl& url,
425 ImageDimensions desiredSize,
427 FittingMode::Type fittingMode,
428 Dali::SamplingMode::Type samplingMode,
429 bool loadSynchronously,
432 TextureManager::TextureHash hash,
433 bool orientationCorrection,
434 bool preMultiplyOnLoad )
436 desiredSize( desiredSize ),
437 useSize( desiredSize ),
438 atlasRect( 0.0f, 0.0f, 1.0f, 1.0f ), // Full atlas rectangle
439 textureId( textureId ),
440 maskTextureId( maskTextureId ),
442 scaleFactor( scaleFactor ),
443 referenceCount( 1u ),
444 loadState( NOT_STARTED ),
445 fittingMode( fittingMode ),
446 samplingMode( samplingMode ),
447 storageType( UPLOAD_TO_TEXTURE ),
448 loadSynchronously( loadSynchronously ),
449 useAtlas( useAtlas ),
450 cropToMask( cropToMask ),
451 orientationCorrection( true ),
452 preMultiplyOnLoad( preMultiplyOnLoad ),
453 preMultiplied( false )
458 * Container type used to store all observer clients of this Texture
460 typedef Dali::Vector< TextureUploadObserver* > ObserverListType;
462 ObserverListType observerList; ///< Container used to store all observer clients of this Texture
463 Toolkit::ImageAtlas atlas; ///< The atlas this Texture lays within (if any)
464 Devel::PixelBuffer pixelBuffer;///< The PixelBuffer holding the image data (May be empty after upload)
465 TextureSet textureSet; ///< The TextureSet holding the Texture
466 VisualUrl url; ///< The URL of the image
467 ImageDimensions desiredSize; ///< The size requested
468 ImageDimensions useSize; ///< The size used
469 Vector4 atlasRect; ///< The atlas rect used if atlased
470 TextureId textureId; ///< The TextureId associated with this Texture
471 TextureId maskTextureId; ///< The mask TextureId to be applied on load
472 TextureManager::TextureHash hash; ///< The hash used to cache this Texture
473 float scaleFactor; ///< The scale factor to apply to the Texture when masking
474 int16_t referenceCount; ///< The reference count of clients using this Texture
475 LoadState loadState:3; ///< The load state showing the load progress of the Texture
476 FittingMode::Type fittingMode:2; ///< The requested FittingMode
477 Dali::SamplingMode::Type samplingMode:3; ///< The requested SamplingMode
478 StorageType storageType:1; ///< CPU storage / GPU upload;
479 bool loadSynchronously:1; ///< True if synchronous loading was requested
480 UseAtlas useAtlas:1; ///< USE_ATLAS if an atlas was requested.
481 ///< This is updated to false if atlas is not used
482 bool cropToMask:1; ///< true if the image should be cropped to the mask size.
483 bool orientationCorrection:1; ///< true if the image should be rotated to match exif orientation data
484 bool preMultiplyOnLoad:1; ///< true if the image's color should be multiplied by it's alpha
485 bool preMultiplied:1; ///< true if the image's color was multiplied by it's alpha
491 * Struct to hold information about a requested Async load.
492 * This is used to look up a TextureManager::TextureId from the returned AsyncLoad Id.
494 struct AsyncLoadingInfo
496 AsyncLoadingInfo( TextureId textureId )
497 : textureId( textureId ),
502 TextureId textureId; ///< The external Texture Id assigned to this load
503 uint32_t loadId; ///< The load Id used by the async loader to reference this load
508 typedef std::deque<AsyncLoadingInfo> AsyncLoadingInfoContainerType; ///< The container type used to manage Asynchronous loads in progress
509 typedef std::vector<TextureInfo> TextureInfoContainerType; ///< The container type used to manage the life-cycle and caching of Textures
512 * @brief Used internally to initiate a load.
513 * @param[in] textureInfo The TextureInfo struct associated with the Texture
514 * @return True if the load was initiated
516 bool LoadTexture( TextureInfo& textureInfo );
519 * Add the observer to the observer list
520 * @param[in] textureInfo The TextureInfo struct associated with the texture
521 * observer The observer wishing to observe the texture upload
523 void ObserveTexture( TextureInfo & textureInfo, TextureUploadObserver* observer );
526 * @brief This signal handler is called when the async local loader finishes loading.
527 * @param[in] id This is the async image loaders Id
528 * @param[in] pixelBuffer The loaded image data
530 void AsyncLocalLoadComplete( uint32_t id, Devel::PixelBuffer pixelBuffer );
533 * @brief This signal handler is called when the async local loader finishes loading.
534 * @param[in] id This is the async image loaders Id
535 * @param[in] pixelBuffer The loaded image data
537 void AsyncRemoteLoadComplete( uint32_t id, Devel::PixelBuffer pixelBuffer );
540 * Common method to handle loading completion
541 * @param[in] container The Async loading container
542 * @param[in] id This is the async image loaders Id
543 * @param[in] pixelBuffer The loaded image data
545 void AsyncLoadComplete( AsyncLoadingInfoContainerType& container, uint32_t id, Devel::PixelBuffer pixelBuffer );
548 * @brief Performs Post-Load steps including atlasing.
549 * @param[in] textureInfo The struct associated with this Texture
550 * @param[in] pixelBuffer The image pixelBuffer
551 * @return True if successful
553 void PostLoad( TextureManager::TextureInfo& textureInfo, Devel::PixelBuffer& pixelBuffer );
556 * Check if there is a texture waiting to be masked. If there
557 * is then apply this mask and upload it.
558 * @param[in] maskTextureInfo The texture info of the mask that has just loaded.
560 void CheckForWaitingTexture( TextureInfo& maskTextureInfo );
563 * Apply the mask to the pixelBuffer.
564 * @param[in] pixelBuffer The pixelBuffer to apply the mask to
565 * @param[in] maskTextureId The texture id of the mask.
566 * @param[in] contentScale The factor to scale the content
567 * @param[in] cropToMask Whether to crop the content to the mask size
569 void ApplyMask( Devel::PixelBuffer& pixelBuffer, TextureId maskTextureId,
570 float contentScale, bool cropToMask );
573 * Upload the texture specified in pixelBuffer to the appropriate location
574 * @param[in] pixelBuffer The image data to upload
575 * @param[in] textureInfo The texture info containing the location to
578 void UploadTexture( Devel::PixelBuffer& pixelBuffer, TextureInfo& textureInfo );
581 * Mark the texture as complete, and inform observers
582 * @param[in] textureInfo The struct associated with this Texture
584 void UploadComplete( TextureInfo& textureInfo );
587 * Notify the current observers that the texture upload is complete,
588 * then remove the observers from the list.
589 * @param[in] textureInfo The struct associated with this Texture
590 * @param[in] success If the pixel data was retrieved successfully and uploaded to GPU
592 void NotifyObservers( TextureInfo& textureInfo, bool success );
595 * @brief Generates a new, unique TextureId
596 * @return A unique TextureId
598 TextureManager::TextureId GenerateUniqueTextureId();
601 * @brief Used to lookup an index into the TextureInfoContainer from a TextureId
602 * @param[in] textureId The TextureId to look up
603 * @return The cache index
605 int GetCacheIndexFromId( TextureId textureId );
609 * @brief Generates a hash for caching based on the input parameters.
610 * Only applies size, fitting mode andsampling mode if the size is specified.
611 * Only applies maskTextureId if it isn't INVALID_TEXTURE_ID
612 * Always applies useAtlas.
613 * @param[in] url The URL of the image to load
614 * @param[in] size The image size
615 * @param[in] fittingMode The FittingMode to use
616 * @param[in] samplingMode The SamplingMode to use
617 * @param[in] useAtlas True if atlased
618 * @param[in] maskTextureId The masking texture id (or INVALID_TEXTURE_ID)
619 * @return A hash of the provided data for caching.
621 TextureHash GenerateHash( const std::string& url, const ImageDimensions size,
622 const FittingMode::Type fittingMode,
623 const Dali::SamplingMode::Type samplingMode, const UseAtlas useAtlas,
624 TextureId maskTextureId,
625 MultiplyOnLoad preMultiplyOnLoad);
627 * @brief Looks up a cached texture by its hash.
628 * If found, the given parameters are used to check there is no hash-collision.
629 * @param[in] hash The hash to look up
630 * @param[in] url The URL of the image to load
631 * @param[in] size The image size
632 * @param[in] fittingMode The FittingMode to use
633 * @param[in] samplingMode The SamplingMode to use
634 * @param[in] useAtlas True if atlased
635 * @param[in] maskTextureId Optional texture ID to use to mask this image
636 * @return A TextureId of a cached Texture if found. Or INVALID_TEXTURE_ID if not found.
638 TextureManager::TextureId FindCachedTexture(
639 const TextureManager::TextureHash hash,
640 const std::string& url,
641 const ImageDimensions size,
642 const FittingMode::Type fittingMode,
643 const Dali::SamplingMode::Type samplingMode,
645 TextureId maskTextureId,
646 MultiplyOnLoad preMultiplyOnLoad);
651 * @brief Helper class to keep the relation between AsyncImageLoader and corresponding LoadingInfo container
653 class AsyncLoadingHelper : public ConnectionTracker
657 * @brief Create an AsyncLoadingHelper.
658 * @param[in] textureManager Reference to the texture manager
660 AsyncLoadingHelper(TextureManager& textureManager);
663 * @brief Load a new texture.
664 * @param[in] textureId TextureId to reference the texture that will be loaded
665 * @param[in] url The URL of the image to load
666 * @param[in] desiredSize The size the image is likely to appear at.
667 * This can be set to 0,0 for automatic
668 * @param[in] fittingMode The FittingMode to use
669 * @param[in] samplingMode The SamplingMode to use
670 * @param[in] orientationCorrection Whether to use image metadata to rotate or flip the image,
671 * e.g., from portrait to landscape
673 void Load(TextureId textureId,
674 const VisualUrl& url,
675 ImageDimensions desiredSize,
676 FittingMode::Type fittingMode,
677 SamplingMode::Type samplingMode,
678 bool orientationCorrection);
681 AsyncLoadingHelper(const AsyncLoadingHelper&) = delete;
682 AsyncLoadingHelper& operator=(const AsyncLoadingHelper&) = delete;
684 AsyncLoadingHelper(AsyncLoadingHelper&& rhs);
685 AsyncLoadingHelper& operator=(AsyncLoadingHelper&&rhs) = delete;
689 * @brief Main constructor that used by all other constructors
691 AsyncLoadingHelper(Toolkit::AsyncImageLoader loader,
692 TextureManager& textureManager,
693 AsyncLoadingInfoContainerType&& loadingInfoContainer);
696 * @brief Callback to be called when texture loading is complete, it passes the pixel buffer on to texture manager.
697 * @param[in] id Loader id
698 * @param[in] pixelBuffer Image data
700 void AsyncLoadComplete(uint32_t id, Devel::PixelBuffer pixelBuffer);
703 Toolkit::AsyncImageLoader mLoader;
704 TextureManager& mTextureManager;
705 AsyncLoadingInfoContainerType mLoadingInfoContainer;
708 struct ExternalTextureInfo
711 TextureSet textureSet;
717 * Deleted copy constructor.
719 TextureManager( const TextureManager& ) = delete;
722 * Deleted assignment operator.
724 TextureManager& operator=( const TextureManager& rhs ) = delete;
727 * This is called by the TextureManagerUploadObserver when an observer is destroyed.
728 * We use the callback to know when to remove an observer from our notify list.
729 * @param[in] observer The observer that generated the callback
731 void ObserverDestroyed( TextureUploadObserver* observer );
733 private: // Member Variables:
735 TextureInfoContainerType mTextureInfoContainer; ///< Used to manage the life-cycle and caching of Textures
736 RoundRobinContainerView< AsyncLoadingHelper > mAsyncLocalLoaders; ///< The Asynchronous image loaders used to provide all local async loads
737 RoundRobinContainerView< AsyncLoadingHelper > mAsyncRemoteLoaders; ///< The Asynchronous image loaders used to provide all remote async loads
738 std::vector< ExternalTextureInfo > mExternalTextures; ///< Externally provided textures
739 Dali::Vector<LifecycleObserver*> mLifecycleObservers; ///< Lifecycle observers of texture manager
740 TextureId mCurrentTextureId; ///< The current value used for the unique Texture Id generation
746 } // namespace Toolkit
750 #endif // DALI_TOOLKIT_TEXTURE_MANAGER_IMPL_H