2 * Copyright (c) 2018 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali-toolkit/internal/visuals/image/image-visual.h>
22 #include <cstring> // for strlen()
23 #include <dali/public-api/actors/layer.h>
24 #include <dali/public-api/common/stage.h>
25 #include <dali/public-api/images/resource-image.h>
26 #include <dali/public-api/images/native-image.h>
27 #include <dali/devel-api/images/texture-set-image.h>
28 #include <dali/devel-api/adaptor-framework/image-loading.h>
29 #include <dali/devel-api/scripting/enum-helper.h>
30 #include <dali/devel-api/scripting/scripting.h>
31 #include <dali/integration-api/debug.h>
34 #include <dali-toolkit/public-api/visuals/image-visual-properties.h>
35 #include <dali-toolkit/public-api/visuals/visual-properties.h>
36 #include <dali-toolkit/devel-api/visuals/image-visual-actions-devel.h>
37 #include <dali-toolkit/internal/visuals/texture-manager-impl.h>
38 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
39 #include <dali-toolkit/internal/visuals/visual-factory-impl.h>
40 #include <dali-toolkit/internal/visuals/visual-factory-cache.h>
41 #include <dali-toolkit/internal/visuals/visual-base-impl.h>
42 #include <dali-toolkit/internal/visuals/image-atlas-manager.h>
43 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
44 #include <dali-toolkit/internal/visuals/visual-url.h>
45 #include <dali-toolkit/internal/visuals/image-visual-shader-factory.h>
60 const char * const IMAGE_FITTING_MODE( "fittingMode" );
61 const char * const IMAGE_SAMPLING_MODE( "samplingMode" );
62 const char * const IMAGE_DESIRED_WIDTH( "desiredWidth" );
63 const char * const IMAGE_DESIRED_HEIGHT( "desiredHeight" );
64 const char * const SYNCHRONOUS_LOADING( "synchronousLoading" );
65 const char * const IMAGE_ATLASING("atlasing");
66 const char * const ALPHA_MASK_URL("alphaMaskUrl");
69 DALI_ENUM_TO_STRING_TABLE_BEGIN( FITTING_MODE )
70 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::FittingMode, SHRINK_TO_FIT )
71 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::FittingMode, SCALE_TO_FILL )
72 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::FittingMode, FIT_WIDTH )
73 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::FittingMode, FIT_HEIGHT )
74 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::FittingMode, DEFAULT )
75 DALI_ENUM_TO_STRING_TABLE_END( FITTING_MODE )
78 DALI_ENUM_TO_STRING_TABLE_BEGIN( SAMPLING_MODE )
79 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::SamplingMode, BOX )
80 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::SamplingMode, NEAREST )
81 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::SamplingMode, LINEAR )
82 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::SamplingMode, BOX_THEN_NEAREST )
83 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::SamplingMode, BOX_THEN_LINEAR )
84 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::SamplingMode, NO_FILTER )
85 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::SamplingMode, DONT_CARE )
86 DALI_ENUM_TO_STRING_TABLE_END( SAMPLING_MODE )
89 DALI_ENUM_TO_STRING_TABLE_BEGIN( WRAP_MODE )
90 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::WrapMode, DEFAULT )
91 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::WrapMode, CLAMP_TO_EDGE )
92 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::WrapMode, REPEAT )
93 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::WrapMode, MIRRORED_REPEAT )
94 DALI_ENUM_TO_STRING_TABLE_END( WRAP_MODE )
97 DALI_ENUM_TO_STRING_TABLE_BEGIN( LOAD_POLICY )
98 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::Toolkit::ImageVisual::LoadPolicy, IMMEDIATE )
99 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::Toolkit::ImageVisual::LoadPolicy, ATTACHED )
100 DALI_ENUM_TO_STRING_TABLE_END( LOAD_POLICY )
103 DALI_ENUM_TO_STRING_TABLE_BEGIN( RELEASE_POLICY )
104 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::Toolkit::ImageVisual::ReleasePolicy, DETACHED )
105 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::Toolkit::ImageVisual::ReleasePolicy, DESTROYED )
106 DALI_ENUM_TO_STRING_WITH_SCOPE( Dali::Toolkit::ImageVisual::ReleasePolicy, NEVER )
107 DALI_ENUM_TO_STRING_TABLE_END( RELEASE_POLICY )
109 const Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f);
111 const char* DEFAULT_SAMPLER_TYPENAME = "sampler2D";
113 const float PIXEL_ALIGN_ON = 1.0f;
114 const float PIXEL_ALIGN_OFF = 0.0f;
116 Geometry CreateGeometry( VisualFactoryCache& factoryCache, ImageDimensions gridSize )
120 if( gridSize == ImageDimensions( 1, 1 ) )
122 geometry = factoryCache.GetGeometry( VisualFactoryCache::QUAD_GEOMETRY );
126 geometry = VisualFactoryCache::CreateGridGeometry( gridSize );
132 } // unnamed namespace
134 ImageVisualPtr ImageVisual::New( VisualFactoryCache& factoryCache,
135 ImageVisualShaderFactory& shaderFactory,
136 const VisualUrl& imageUrl,
137 const Property::Map& properties,
138 ImageDimensions size,
139 FittingMode::Type fittingMode,
140 Dali::SamplingMode::Type samplingMode )
142 ImageVisualPtr imageVisualPtr( new ImageVisual( factoryCache, shaderFactory, imageUrl, size, fittingMode, samplingMode ) );
143 imageVisualPtr->SetProperties( properties );
144 return imageVisualPtr;
147 ImageVisualPtr ImageVisual::New( VisualFactoryCache& factoryCache,
148 ImageVisualShaderFactory& shaderFactory,
149 const VisualUrl& imageUrl,
150 ImageDimensions size,
151 FittingMode::Type fittingMode,
152 Dali::SamplingMode::Type samplingMode )
154 return new ImageVisual( factoryCache, shaderFactory, imageUrl, size, fittingMode, samplingMode );
157 ImageVisualPtr ImageVisual::New( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const Image& image )
159 return new ImageVisual( factoryCache, shaderFactory, image );
162 ImageVisual::ImageVisual( VisualFactoryCache& factoryCache,
163 ImageVisualShaderFactory& shaderFactory,
164 const VisualUrl& imageUrl,
165 ImageDimensions size,
166 FittingMode::Type fittingMode,
167 Dali::SamplingMode::Type samplingMode )
168 : Visual::Base( factoryCache ),
170 mPixelArea( FULL_TEXTURE_RECT ),
172 mImageUrl( imageUrl ),
174 mDesiredSize( size ),
175 mTextureId( TextureManager::INVALID_TEXTURE_ID ),
177 mImageVisualShaderFactory( shaderFactory ),
178 mFittingMode( fittingMode ),
179 mSamplingMode( samplingMode ),
180 mWrapModeU( WrapMode::DEFAULT ),
181 mWrapModeV( WrapMode::DEFAULT ),
182 mLoadPolicy( Toolkit::ImageVisual::LoadPolicy::ATTACHED ),
183 mReleasePolicy( Toolkit::ImageVisual::ReleasePolicy::DETACHED ),
184 mAtlasRect( 0.0f, 0.0f, 0.0f, 0.0f ),
185 mAttemptAtlasing( false ),
187 mOrientationCorrection( true )
191 ImageVisual::ImageVisual( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const Image& image )
192 : Visual::Base( factoryCache ),
194 mPixelArea( FULL_TEXTURE_RECT ),
199 mTextureId( TextureManager::INVALID_TEXTURE_ID ),
201 mImageVisualShaderFactory( shaderFactory ),
202 mFittingMode( FittingMode::DEFAULT ),
203 mSamplingMode( SamplingMode::DEFAULT ),
204 mWrapModeU( WrapMode::DEFAULT ),
205 mWrapModeV( WrapMode::DEFAULT ),
206 mLoadPolicy( Toolkit::ImageVisual::LoadPolicy::ATTACHED ),
207 mReleasePolicy( Toolkit::ImageVisual::ReleasePolicy::DESTROYED ),
208 mAtlasRect( 0.0f, 0.0f, 0.0f, 0.0f ),
209 mAttemptAtlasing( false ),
211 mOrientationCorrection( true )
215 ImageVisual::~ImageVisual()
217 if( Stage::IsInstalled() )
221 // TextureManager could have been deleted before the actor that contains this
222 // ImageVisual is destroyed (e.g. due to stage shutdown). Ensure the stage
223 // is still valid before accessing texture manager.
224 if( mMaskingData->mAlphaMaskId != TextureManager::INVALID_TEXTURE_ID )
226 TextureManager& textureManager = mFactoryCache.GetTextureManager();
227 textureManager.Remove( mMaskingData->mAlphaMaskId );
231 // ImageVisual destroyed so remove texture unless ReleasePolicy is set to never release
232 if( ( mTextureId != TextureManager::INVALID_TEXTURE_ID ) && ( mReleasePolicy != Toolkit::ImageVisual::ReleasePolicy::NEVER ) )
239 void ImageVisual::DoSetProperties( const Property::Map& propertyMap )
241 // Url is already received in constructor
242 for( Property::Map::SizeType iter = 0; iter < propertyMap.Count(); ++iter )
244 KeyValuePair keyValue = propertyMap.GetKeyValue( iter );
245 if( keyValue.first.type == Property::Key::INDEX )
247 DoSetProperty( keyValue.first.indexKey, keyValue.second );
251 if( keyValue.first == IMAGE_FITTING_MODE )
253 DoSetProperty( Toolkit::ImageVisual::Property::FITTING_MODE, keyValue.second );
255 else if( keyValue.first == IMAGE_SAMPLING_MODE )
257 DoSetProperty( Toolkit::ImageVisual::Property::SAMPLING_MODE, keyValue.second );
259 else if( keyValue.first == IMAGE_DESIRED_WIDTH )
261 DoSetProperty( Toolkit::ImageVisual::Property::DESIRED_WIDTH, keyValue.second );
263 else if( keyValue.first == IMAGE_DESIRED_HEIGHT )
265 DoSetProperty( Toolkit::ImageVisual::Property::DESIRED_HEIGHT, keyValue.second );
267 else if( keyValue.first == PIXEL_AREA_UNIFORM_NAME )
269 DoSetProperty( Toolkit::ImageVisual::Property::PIXEL_AREA, keyValue.second );
271 else if( keyValue.first == IMAGE_WRAP_MODE_U )
273 DoSetProperty( Toolkit::ImageVisual::Property::WRAP_MODE_U, keyValue.second );
275 else if( keyValue.first == IMAGE_WRAP_MODE_V )
277 DoSetProperty( Toolkit::ImageVisual::Property::WRAP_MODE_V, keyValue.second );
279 else if( keyValue.first == SYNCHRONOUS_LOADING )
281 DoSetProperty( Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, keyValue.second );
283 else if( keyValue.first == IMAGE_ATLASING )
285 DoSetProperty( Toolkit::ImageVisual::Property::ATLASING, keyValue.second );
287 else if( keyValue.first == ALPHA_MASK_URL )
289 DoSetProperty( Toolkit::ImageVisual::Property::ALPHA_MASK_URL, keyValue.second );
291 else if( keyValue.first == MASK_CONTENT_SCALE_NAME )
293 DoSetProperty( Toolkit::ImageVisual::Property::MASK_CONTENT_SCALE, keyValue.second );
295 else if( keyValue.first == CROP_TO_MASK_NAME )
297 DoSetProperty( Toolkit::ImageVisual::Property::CROP_TO_MASK, keyValue.second );
299 else if ( keyValue.first == LOAD_POLICY_NAME )
301 DoSetProperty( Toolkit::ImageVisual::Property::LOAD_POLICY, keyValue.second );
303 else if( keyValue.first == RELEASE_POLICY_NAME )
305 DoSetProperty( Toolkit::ImageVisual::Property::RELEASE_POLICY, keyValue.second );
307 else if( keyValue.first == ORIENTATION_CORRECTION_NAME )
309 DoSetProperty( Toolkit::ImageVisual::Property::ORIENTATION_CORRECTION, keyValue.second );
313 // Load image immediately if LOAD_POLICY requires it
314 if ( mLoadPolicy == Toolkit::ImageVisual::LoadPolicy::IMMEDIATE )
316 auto attemptAtlasing = AttemptAtlasing();
317 LoadTexture( attemptAtlasing, mAtlasRect, mTextures, mOrientationCorrection,
318 TextureManager::ReloadPolicy::CACHED );
322 void ImageVisual::DoSetProperty( Property::Index index, const Property::Value& value )
326 case Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING:
329 if( value.Get( sync ) )
333 mImpl->mFlags |= Impl::IS_SYNCHRONOUS_RESOURCE_LOADING;
337 mImpl->mFlags &= ~Impl::IS_SYNCHRONOUS_RESOURCE_LOADING;
342 DALI_LOG_ERROR("ImageVisual: synchronousLoading property has incorrect type\n");
347 case Toolkit::ImageVisual::Property::DESIRED_WIDTH:
349 float desiredWidth = 0.0f;
350 if( value.Get( desiredWidth ) )
352 mDesiredSize.SetWidth( desiredWidth );
356 DALI_LOG_ERROR("ImageVisual: desiredWidth property has incorrect type\n");
361 case Toolkit::ImageVisual::Property::DESIRED_HEIGHT:
363 float desiredHeight = 0.0f;
364 if( value.Get( desiredHeight ) )
366 mDesiredSize.SetHeight( desiredHeight );
370 DALI_LOG_ERROR("ImageVisual: desiredHeight property has incorrect type\n");
375 case Toolkit::ImageVisual::Property::FITTING_MODE:
378 Scripting::GetEnumerationProperty( value, FITTING_MODE_TABLE, FITTING_MODE_TABLE_COUNT, fittingMode );
379 mFittingMode = Dali::FittingMode::Type( fittingMode );
383 case Toolkit::ImageVisual::Property::SAMPLING_MODE:
385 int samplingMode = 0;
386 Scripting::GetEnumerationProperty( value, SAMPLING_MODE_TABLE, SAMPLING_MODE_TABLE_COUNT, samplingMode );
387 mSamplingMode = Dali::SamplingMode::Type( samplingMode );
391 case Toolkit::ImageVisual::Property::PIXEL_AREA:
393 value.Get( mPixelArea );
397 case Toolkit::ImageVisual::Property::WRAP_MODE_U:
400 Scripting::GetEnumerationProperty( value, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, wrapMode );
401 mWrapModeU = Dali::WrapMode::Type( wrapMode );
405 case Toolkit::ImageVisual::Property::WRAP_MODE_V:
408 Scripting::GetEnumerationProperty( value, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, wrapMode );
409 mWrapModeV = Dali::WrapMode::Type( wrapMode );
413 case Toolkit::ImageVisual::Property::ATLASING:
415 value.Get( mAttemptAtlasing );
419 case Toolkit::ImageVisual::Property::ALPHA_MASK_URL:
421 std::string alphaUrl = "";
422 if( value.Get( alphaUrl ) )
425 // Immediately trigger the alpha mask loading (it may just get a cached value)
426 mMaskingData->mAlphaMaskUrl = alphaUrl;
427 TextureManager& textureManager = mFactoryCache.GetTextureManager();
428 mMaskingData->mAlphaMaskId = textureManager.RequestMaskLoad( alphaUrl );
433 case Toolkit::ImageVisual::Property::MASK_CONTENT_SCALE:
436 if( value.Get( scale ) )
439 mMaskingData->mContentScaleFactor = scale;
444 case Toolkit::ImageVisual::Property::CROP_TO_MASK:
447 if( value.Get( crop ) )
450 mMaskingData->mCropToMask = crop;
455 case Toolkit::ImageVisual::Property::RELEASE_POLICY:
457 int releasePolicy = 0;
458 Scripting::GetEnumerationProperty( value, RELEASE_POLICY_TABLE, RELEASE_POLICY_TABLE_COUNT, releasePolicy );
459 mReleasePolicy = Toolkit::ImageVisual::ReleasePolicy::Type( releasePolicy );
463 case Toolkit::ImageVisual::Property::LOAD_POLICY:
466 Scripting::GetEnumerationProperty( value, LOAD_POLICY_TABLE, LOAD_POLICY_TABLE_COUNT, loadPolicy );
467 mLoadPolicy = Toolkit::ImageVisual::LoadPolicy::Type( loadPolicy );
470 case Toolkit::ImageVisual::Property::ORIENTATION_CORRECTION:
472 bool orientationCorrection( mOrientationCorrection );
473 if( value.Get( orientationCorrection ) )
475 mOrientationCorrection = orientationCorrection;
482 void ImageVisual::AllocateMaskData()
486 mMaskingData.reset(new TextureManager::MaskingData());
490 void ImageVisual::GetNaturalSize( Vector2& naturalSize )
494 naturalSize.x = mImage.GetWidth();
495 naturalSize.y = mImage.GetHeight();
498 else if( mDesiredSize.GetWidth()>0 && mDesiredSize.GetHeight()>0)
500 naturalSize.x = mDesiredSize.GetWidth();
501 naturalSize.y = mDesiredSize.GetHeight();
504 else if( mImpl->mRenderer ) // Check if we have a loaded image
506 auto textureSet = mImpl->mRenderer.GetTextures();
510 auto texture = textureSet.GetTexture(0);
511 naturalSize.x = texture.GetWidth();
512 naturalSize.y = texture.GetHeight();
517 if( mMaskingData != NULL && mMaskingData->mAlphaMaskUrl.IsValid() &&
518 mMaskingData->mCropToMask )
520 ImageDimensions dimensions = Dali::GetClosestImageSize( mMaskingData->mAlphaMaskUrl.GetUrl() );
521 if( dimensions != ImageDimensions( 0, 0 ) )
523 naturalSize.x = dimensions.GetWidth();
524 naturalSize.y = dimensions.GetHeight();
528 else if( mImageUrl.IsValid() )
530 if( mImageUrl.GetProtocolType() == VisualUrl::LOCAL )
532 ImageDimensions dimensions = Dali::GetClosestImageSize( mImageUrl.GetUrl() );
534 if( dimensions != ImageDimensions( 0, 0 ) )
536 naturalSize.x = dimensions.GetWidth();
537 naturalSize.y = dimensions.GetHeight();
541 Image brokenImage = VisualFactoryCache::GetBrokenVisualImage();
543 naturalSize.x = brokenImage.GetWidth();
544 naturalSize.y = brokenImage.GetWidth();
550 naturalSize = Vector2::ZERO;
553 void ImageVisual::CreateRenderer( TextureSet& textureSet )
558 if( !mImpl->mCustomShader )
560 geometry = CreateGeometry( mFactoryCache, ImageDimensions( 1, 1 ) );
562 shader = mImageVisualShaderFactory.GetShader( mFactoryCache,
563 mImpl->mFlags & Impl::IS_ATLASING_APPLIED,
564 mWrapModeU <= WrapMode::CLAMP_TO_EDGE && mWrapModeV <= WrapMode::CLAMP_TO_EDGE );
568 geometry = CreateGeometry( mFactoryCache, mImpl->mCustomShader->mGridSize );
569 if( mImpl->mCustomShader->mVertexShader.empty() && mImpl->mCustomShader->mFragmentShader.empty() )
572 shader = Shader::New( mImageVisualShaderFactory.GetVertexShaderSource(), mImageVisualShaderFactory.GetFragmentShaderSource(), mImpl->mCustomShader->mHints );
573 shader.RegisterProperty( PIXEL_AREA_UNIFORM_NAME, FULL_TEXTURE_RECT );
577 shader = Shader::New( mImpl->mCustomShader->mVertexShader.empty() ? mImageVisualShaderFactory.GetVertexShaderSource() : mImpl->mCustomShader->mVertexShader,
578 mImpl->mCustomShader->mFragmentShader.empty() ? mImageVisualShaderFactory.GetFragmentShaderSource() : mImpl->mCustomShader->mFragmentShader,
579 mImpl->mCustomShader->mHints );
580 if( mImpl->mCustomShader->mVertexShader.empty() )
582 shader.RegisterProperty( PIXEL_AREA_UNIFORM_NAME, FULL_TEXTURE_RECT );
587 // Set pixel align off as default.
588 // ToDo: Pixel align causes issues such as rattling image animation.
589 // We should trun it off until issues are resolved
590 shader.RegisterProperty( PIXEL_ALIGNED_UNIFORM_NAME, PIXEL_ALIGN_OFF );
592 mImpl->mRenderer = Renderer::New( geometry, shader );
595 mImpl->mRenderer.SetTextures( textureSet );
597 // else still waiting for texture load to finish.
599 //Register transform properties
600 mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT );
602 EnablePreMultipliedAlpha( IsPreMultipliedAlphaEnabled() );
605 void ImageVisual::CreateNativeImageRenderer( NativeImage& nativeImage )
610 std::string fragmentShader;
611 const char* fragmentPreFix = nativeImage.GetCustomFragmentPreFix();
612 const char* customSamplerTypename = nativeImage.GetCustomSamplerTypename();
616 fragmentShader = fragmentPreFix;
617 fragmentShader += "\n";
620 if( mImpl->mCustomShader && !mImpl->mCustomShader->mFragmentShader.empty() )
622 fragmentShader += mImpl->mCustomShader->mFragmentShader;
626 fragmentShader += mImageVisualShaderFactory.GetFragmentShaderSource();
629 if( customSamplerTypename )
631 fragmentShader.replace( fragmentShader.find( DEFAULT_SAMPLER_TYPENAME ), strlen( DEFAULT_SAMPLER_TYPENAME ), customSamplerTypename );
634 if( !mImpl->mCustomShader )
636 geometry = CreateGeometry( mFactoryCache, ImageDimensions( 1, 1 ) );
638 shader = Shader::New( mImageVisualShaderFactory.GetVertexShaderSource(), fragmentShader );
639 shader.RegisterProperty( PIXEL_AREA_UNIFORM_NAME, FULL_TEXTURE_RECT );
643 geometry = CreateGeometry( mFactoryCache, mImpl->mCustomShader->mGridSize );
644 shader = Shader::New( mImpl->mCustomShader->mVertexShader.empty() ? mImageVisualShaderFactory.GetVertexShaderSource() : mImpl->mCustomShader->mVertexShader,
646 mImpl->mCustomShader->mHints );
647 if( mImpl->mCustomShader->mVertexShader.empty() )
649 shader.RegisterProperty( PIXEL_AREA_UNIFORM_NAME, FULL_TEXTURE_RECT );
653 mImpl->mRenderer = Renderer::New( geometry, shader );
655 //Register transform properties
656 mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT );
659 bool ImageVisual::IsSynchronousResourceLoading() const
661 return mImpl->mFlags & Impl::IS_SYNCHRONOUS_RESOURCE_LOADING;
664 void ImageVisual::LoadTexture( bool& atlasing, Vector4& atlasRect, TextureSet& textures, bool orientationCorrection,
665 TextureManager::ReloadPolicy forceReload )
667 TextureManager& textureManager = mFactoryCache.GetTextureManager();
669 ImageAtlasManagerPtr atlasManager = nullptr;
670 AtlasUploadObserver* atlasUploadObserver = nullptr;
671 auto textureObserver = this;
675 atlasManager = mFactoryCache.GetAtlasManager();
676 atlasUploadObserver = this;
679 auto preMultiplyOnLoad = mFactoryCache.GetPreMultiplyOnLoad() && !mImpl->mCustomShader
680 ? TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD
681 : TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;
683 textures = textureManager.LoadTexture( mImageUrl, mDesiredSize, mFittingMode, mSamplingMode,
684 mMaskingData, IsSynchronousResourceLoading(), mTextureId,
685 atlasRect, atlasing, mLoading, mWrapModeU,
686 mWrapModeV, textureObserver, atlasUploadObserver, atlasManager,
687 mOrientationCorrection, forceReload, preMultiplyOnLoad);
691 EnablePreMultipliedAlpha( preMultiplyOnLoad == TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD );
694 if( atlasing ) // Flag needs to be set before creating renderer
696 mImpl->mFlags |= Impl::IS_ATLASING_APPLIED;
700 mImpl->mFlags &= ~Impl::IS_ATLASING_APPLIED;
704 bool ImageVisual::AttemptAtlasing()
706 return ( ! mImpl->mCustomShader && mImageUrl.GetProtocolType() == VisualUrl::LOCAL && mAttemptAtlasing );
709 void ImageVisual::InitializeRenderer()
711 auto attemptAtlasing = AttemptAtlasing();
712 // texture set has to be created first as we need to know if atlasing succeeded or not
713 // when selecting the shader
715 if( mTextureId == TextureManager::INVALID_TEXTURE_ID && ! mTextures ) // Only load the texture once
717 LoadTexture( attemptAtlasing, mAtlasRect, mTextures, mOrientationCorrection,
718 TextureManager::ReloadPolicy::CACHED );
721 CreateRenderer( mTextures );
722 mTextures.Reset(); // Visual should not keep a handle to the texture after this point.
724 if( attemptAtlasing ) // the texture is packed inside atlas
726 mImpl->mRenderer.RegisterProperty( ATLAS_RECT_UNIFORM_NAME, mAtlasRect );
728 bool defaultWrapMode = mWrapModeU <= WrapMode::CLAMP_TO_EDGE && mWrapModeV <= WrapMode::CLAMP_TO_EDGE;
730 if( !defaultWrapMode ) // custom wrap mode
732 Vector2 wrapMode(mWrapModeU-WrapMode::CLAMP_TO_EDGE, mWrapModeV-WrapMode::CLAMP_TO_EDGE);
733 wrapMode.Clamp( Vector2::ZERO, Vector2( 2.f, 2.f ) );
734 mImpl->mRenderer.RegisterProperty( WRAP_MODE_UNIFORM_NAME, wrapMode );
739 void ImageVisual::InitializeRenderer( const Image& image )
741 TextureSet textures = TextureSet::New();
743 NativeImage nativeImage = NativeImage::DownCast( image );
746 CreateNativeImageRenderer( nativeImage );
747 DALI_ASSERT_DEBUG( textures );
748 mImpl->mRenderer.SetTextures( textures );
752 // reuse existing code for regular images
753 CreateRenderer( textures ); // Textures will be retreived from Image
755 ApplyImageToSampler( image );
758 void ImageVisual::DoSetOnStage( Actor& actor )
760 if( mImageUrl.IsValid() )
762 InitializeRenderer();
766 InitializeRenderer( mImage );
769 if( !mImpl->mRenderer )
774 mPlacementActor = actor;
775 // Search the Actor tree to find if Layer UI behaviour set.
776 Layer layer = actor.GetLayer();
777 if( layer && layer.GetBehavior() == Layer::LAYER_3D )
779 // Layer 3D set, do not align pixels
780 mImpl->mRenderer.RegisterProperty( PIXEL_ALIGNED_UNIFORM_NAME, PIXEL_ALIGN_OFF );
783 if( mPixelArea != FULL_TEXTURE_RECT )
785 mImpl->mRenderer.RegisterProperty( PIXEL_AREA_UNIFORM_NAME, mPixelArea );
788 if( mLoading == false )
790 actor.AddRenderer( mImpl->mRenderer );
791 mPlacementActor.Reset();
793 // Image loaded and ready to display
794 ResourceReady( Toolkit::Visual::ResourceStatus::READY );
798 void ImageVisual::DoSetOffStage( Actor& actor )
800 // Visual::Base::SetOffStage only calls DoSetOffStage if mRenderer exists (is on onstage)
802 // Image release is dependent on the ReleasePolicy, renderer is destroyed.
803 actor.RemoveRenderer( mImpl->mRenderer);
804 if( mReleasePolicy == Toolkit::ImageVisual::ReleasePolicy::DETACHED )
806 RemoveTexture(); // If INVALID_TEXTURE_ID then removal will be attempted on atlas
809 if( mImageUrl.IsValid() )
811 // Legacy support for deprecated Dali::Image
815 mImpl->mRenderer.Reset();
816 mPlacementActor.Reset();
819 void ImageVisual::DoCreatePropertyMap( Property::Map& map ) const
822 map.Insert( Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE );
824 bool sync = IsSynchronousResourceLoading();
825 map.Insert( SYNCHRONOUS_LOADING, sync );
826 if( mImageUrl.IsValid() )
828 map.Insert( Toolkit::ImageVisual::Property::URL, mImageUrl.GetUrl() );
829 map.Insert( Toolkit::ImageVisual::Property::DESIRED_WIDTH, mDesiredSize.GetWidth() );
830 map.Insert( Toolkit::ImageVisual::Property::DESIRED_HEIGHT, mDesiredSize.GetHeight() );
834 map.Insert( Toolkit::ImageVisual::Property::DESIRED_WIDTH, static_cast<int>(mImage.GetWidth()) );
835 map.Insert( Toolkit::ImageVisual::Property::DESIRED_HEIGHT, static_cast<int>(mImage.GetHeight()) );
837 ResourceImage resourceImage = ResourceImage::DownCast(mImage);
840 map.Insert( Toolkit::ImageVisual::Property::URL, resourceImage.GetUrl() );
844 map.Insert( Toolkit::ImageVisual::Property::FITTING_MODE, mFittingMode );
845 map.Insert( Toolkit::ImageVisual::Property::SAMPLING_MODE, mSamplingMode );
847 map.Insert( Toolkit::ImageVisual::Property::PIXEL_AREA, mPixelArea );
848 map.Insert( Toolkit::ImageVisual::Property::WRAP_MODE_U, mWrapModeU );
849 map.Insert( Toolkit::ImageVisual::Property::WRAP_MODE_V, mWrapModeV );
851 map.Insert( Toolkit::ImageVisual::Property::ATLASING, mAttemptAtlasing );
853 if( mMaskingData != NULL )
855 map.Insert( Toolkit::ImageVisual::Property::ALPHA_MASK_URL, mMaskingData->mAlphaMaskUrl.GetUrl() );
856 map.Insert( Toolkit::ImageVisual::Property::MASK_CONTENT_SCALE, mMaskingData->mContentScaleFactor );
857 map.Insert( Toolkit::ImageVisual::Property::CROP_TO_MASK, mMaskingData->mCropToMask );
860 map.Insert( Toolkit::ImageVisual::Property::LOAD_POLICY, mLoadPolicy );
861 map.Insert( Toolkit::ImageVisual::Property::RELEASE_POLICY, mReleasePolicy );
862 map.Insert( Toolkit::ImageVisual::Property::ORIENTATION_CORRECTION, mOrientationCorrection );
865 void ImageVisual::DoCreateInstancePropertyMap( Property::Map& map ) const
868 map.Insert( Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE );
869 if( mImageUrl.IsValid() )
871 map.Insert( Toolkit::ImageVisual::Property::DESIRED_WIDTH, mDesiredSize.GetWidth() );
872 map.Insert( Toolkit::ImageVisual::Property::DESIRED_HEIGHT, mDesiredSize.GetHeight() );
876 map.Insert( Toolkit::ImageVisual::Property::DESIRED_WIDTH, static_cast<int>(mImage.GetWidth()) );
877 map.Insert( Toolkit::ImageVisual::Property::DESIRED_HEIGHT, static_cast<int>(mImage.GetHeight()) );
881 void ImageVisual::OnDoAction( const Dali::Property::Index actionName, const Dali::Property::Value& attributes )
883 // Check if action is valid for this visual type and perform action if possible
885 switch ( actionName )
887 case DevelImageVisual::Action::RELOAD:
889 auto attemptAtlasing = AttemptAtlasing();
890 LoadTexture( attemptAtlasing, mAtlasRect, mTextures, mOrientationCorrection,
891 TextureManager::ReloadPolicy::FORCED );
897 void ImageVisual::OnSetTransform()
899 if( mImpl->mRenderer )
901 mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT );
905 bool ImageVisual::IsResourceReady() const
907 return ( mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::READY ||
908 mImpl->mResourceStatus == Toolkit::Visual::ResourceStatus::FAILED );
911 void ImageVisual::ApplyImageToSampler( const Image& image )
915 TextureSet textureSet = mImpl->mRenderer.GetTextures();
916 DALI_ASSERT_DEBUG( textureSet ); // texture set should always exist by this time
918 TextureSetImage( textureSet, 0u, image );
919 Sampler sampler = Sampler::New();
920 sampler.SetWrapMode( mWrapModeU, mWrapModeV );
921 textureSet.SetSampler( 0u, sampler );
925 // From existing atlas manager
926 void ImageVisual::UploadCompleted()
928 // Texture has been uploaded. If weak handle is holding a placement actor,
929 // it is the time to add the renderer to actor.
930 Actor actor = mPlacementActor.GetHandle();
933 mImpl->mRenderer.RegisterProperty( ATLAS_RECT_UNIFORM_NAME, mAtlasRect );
934 actor.AddRenderer( mImpl->mRenderer );
935 // reset the weak handle so that the renderer only get added to actor once
936 mPlacementActor.Reset();
939 ResourceReady( Toolkit::Visual::ResourceStatus::READY );
943 // From Texture Manager
944 void ImageVisual::UploadComplete( bool loadingSuccess, int32_t textureId, TextureSet textureSet, bool usingAtlas,
945 const Vector4& atlasRectangle, bool preMultiplied )
947 Toolkit::Visual::ResourceStatus resourceStatus;
948 Actor actor = mPlacementActor.GetHandle();
951 if( mImpl->mRenderer )
955 mImpl->mRenderer.RegisterProperty( ATLAS_RECT_UNIFORM_NAME, mAtlasRect );
958 EnablePreMultipliedAlpha( preMultiplied );
960 actor.AddRenderer( mImpl->mRenderer );
961 // reset the weak handle so that the renderer only get added to actor once
962 mPlacementActor.Reset();
965 Sampler sampler = Sampler::New();
966 sampler.SetWrapMode( mWrapModeU, mWrapModeV );
967 textureSet.SetSampler( 0u, sampler );
968 mImpl->mRenderer.SetTextures(textureSet);
972 Image brokenImage = VisualFactoryCache::GetBrokenVisualImage();
974 textureSet = TextureSet::New();
975 mImpl->mRenderer.SetTextures( textureSet );
977 ApplyImageToSampler( brokenImage );
981 // Storing TextureSet needed when renderer staged.
982 if( ! mImpl->mRenderer )
984 mTextures = textureSet;
987 // Image loaded, set status regardless of staged status.
990 resourceStatus = Toolkit::Visual::ResourceStatus::READY;
994 resourceStatus = Toolkit::Visual::ResourceStatus::FAILED;
996 // Signal to observers ( control ) that resources are ready. Must be all resources.
997 ResourceReady( resourceStatus );
1001 void ImageVisual::RemoveTexture()
1003 if( mTextureId != TextureManager::INVALID_TEXTURE_ID )
1005 mFactoryCache.GetTextureManager().Remove( mTextureId );
1006 mTextureId = TextureManager::INVALID_TEXTURE_ID;
1010 Vector4 atlasRect( 0.f, 0.f, 1.f, 1.f );
1011 Property::Index index = mImpl->mRenderer.GetPropertyIndex( ATLAS_RECT_UNIFORM_NAME );
1012 if( index != Property::INVALID_INDEX )
1014 Property::Value atlasRectValue = mImpl->mRenderer.GetProperty( index );
1015 atlasRectValue.Get( atlasRect );
1018 TextureSet textureSet = mImpl->mRenderer.GetTextures();
1019 mImpl->mRenderer.Reset();
1021 if( index != Property::INVALID_INDEX )
1023 mFactoryCache.GetAtlasManager()->Remove( textureSet, atlasRect );
1028 } // namespace Internal
1030 } // namespace Toolkit