2 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali-toolkit/internal/visuals/image/image-visual.h>
22 #include <dali/devel-api/adaptor-framework/image-loading.h>
23 #include <dali/devel-api/common/stage.h>
24 #include <dali/devel-api/rendering/renderer-devel.h>
25 #include <dali/devel-api/rendering/texture-devel.h>
26 #include <dali/devel-api/scripting/enum-helper.h>
27 #include <dali/devel-api/scripting/scripting.h>
28 #include <dali/integration-api/debug.h>
29 #include <dali/public-api/actors/layer.h>
30 #include <dali/public-api/rendering/decorated-visual-renderer.h>
31 #include <cstring> // for strlen()
34 #include <dali-toolkit/devel-api/visuals/image-visual-actions-devel.h>
35 #include <dali-toolkit/internal/texture-manager/texture-manager-impl.h>
36 #include <dali-toolkit/internal/visuals/image-atlas-manager.h>
37 #include <dali-toolkit/internal/visuals/image-visual-shader-factory.h>
38 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
39 #include <dali-toolkit/internal/visuals/visual-base-impl.h>
40 #include <dali-toolkit/internal/visuals/visual-factory-cache.h>
41 #include <dali-toolkit/internal/visuals/visual-factory-impl.h>
42 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
43 #include <dali-toolkit/internal/visuals/visual-url.h>
44 #include <dali-toolkit/public-api/visuals/image-visual-properties.h>
45 #include <dali-toolkit/public-api/visuals/visual-properties.h>
55 const int CUSTOM_PROPERTY_COUNT(7); // ltr, wrap, pixel area, atlas, pixalign, crop to mask, mask texture ratio
58 DALI_ENUM_TO_STRING_TABLE_BEGIN(FITTING_MODE)
59 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::FittingMode, SHRINK_TO_FIT)
60 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::FittingMode, SCALE_TO_FILL)
61 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::FittingMode, FIT_WIDTH)
62 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::FittingMode, FIT_HEIGHT)
63 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::FittingMode, DEFAULT)
64 DALI_ENUM_TO_STRING_TABLE_END(FITTING_MODE)
67 DALI_ENUM_TO_STRING_TABLE_BEGIN(SAMPLING_MODE)
68 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::SamplingMode, BOX)
69 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::SamplingMode, NEAREST)
70 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::SamplingMode, LINEAR)
71 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::SamplingMode, BOX_THEN_NEAREST)
72 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::SamplingMode, BOX_THEN_LINEAR)
73 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::SamplingMode, NO_FILTER)
74 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::SamplingMode, DONT_CARE)
75 DALI_ENUM_TO_STRING_TABLE_END(SAMPLING_MODE)
78 DALI_ENUM_TO_STRING_TABLE_BEGIN(WRAP_MODE)
79 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::WrapMode, DEFAULT)
80 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::WrapMode, CLAMP_TO_EDGE)
81 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::WrapMode, REPEAT)
82 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::WrapMode, MIRRORED_REPEAT)
83 DALI_ENUM_TO_STRING_TABLE_END(WRAP_MODE)
86 DALI_ENUM_TO_STRING_TABLE_BEGIN(LOAD_POLICY)
87 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::Toolkit::ImageVisual::LoadPolicy, IMMEDIATE)
88 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::Toolkit::ImageVisual::LoadPolicy, ATTACHED)
89 DALI_ENUM_TO_STRING_TABLE_END(LOAD_POLICY)
92 DALI_ENUM_TO_STRING_TABLE_BEGIN(RELEASE_POLICY)
93 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::Toolkit::ImageVisual::ReleasePolicy, DETACHED)
94 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::Toolkit::ImageVisual::ReleasePolicy, DESTROYED)
95 DALI_ENUM_TO_STRING_WITH_SCOPE(Dali::Toolkit::ImageVisual::ReleasePolicy, NEVER)
96 DALI_ENUM_TO_STRING_TABLE_END(RELEASE_POLICY)
98 const Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f);
100 constexpr uint32_t TEXTURE_COUNT_FOR_GPU_ALPHA_MASK = 2u;
102 Geometry CreateGeometry(VisualFactoryCache& factoryCache, ImageDimensions gridSize)
106 if(gridSize == ImageDimensions(1, 1))
108 geometry = factoryCache.GetGeometry(VisualFactoryCache::QUAD_GEOMETRY);
112 geometry = VisualFactoryCache::CreateGridGeometry(gridSize);
118 } // unnamed namespace
120 ImageVisualPtr ImageVisual::New(VisualFactoryCache& factoryCache,
121 ImageVisualShaderFactory& shaderFactory,
122 const VisualUrl& imageUrl,
123 const Property::Map& properties,
124 ImageDimensions size,
125 FittingMode::Type fittingMode,
126 Dali::SamplingMode::Type samplingMode)
128 ImageVisualPtr imageVisualPtr(new ImageVisual(factoryCache, shaderFactory, imageUrl, size, fittingMode, samplingMode));
129 imageVisualPtr->SetProperties(properties);
130 imageVisualPtr->Initialize();
131 return imageVisualPtr;
134 ImageVisualPtr ImageVisual::New(VisualFactoryCache& factoryCache,
135 ImageVisualShaderFactory& shaderFactory,
136 const VisualUrl& imageUrl,
137 ImageDimensions size,
138 FittingMode::Type fittingMode,
139 Dali::SamplingMode::Type samplingMode)
141 ImageVisualPtr imageVisualPtr(new ImageVisual(factoryCache, shaderFactory, imageUrl, size, fittingMode, samplingMode));
142 imageVisualPtr->Initialize();
143 return imageVisualPtr;
146 ImageVisual::ImageVisual(VisualFactoryCache& factoryCache,
147 ImageVisualShaderFactory& shaderFactory,
148 const VisualUrl& imageUrl,
149 ImageDimensions size,
150 FittingMode::Type fittingMode,
151 Dali::SamplingMode::Type samplingMode)
152 : Visual::Base(factoryCache, Visual::FittingMode::FILL, Toolkit::Visual::IMAGE),
153 mPixelArea(FULL_TEXTURE_RECT),
158 mTextureId(TextureManager::INVALID_TEXTURE_ID),
160 mImageVisualShaderFactory(shaderFactory),
161 mFittingMode(fittingMode),
162 mSamplingMode(samplingMode),
163 mWrapModeU(WrapMode::DEFAULT),
164 mWrapModeV(WrapMode::DEFAULT),
165 mLoadPolicy(Toolkit::ImageVisual::LoadPolicy::ATTACHED),
166 mReleasePolicy(Toolkit::ImageVisual::ReleasePolicy::DETACHED),
167 mAtlasRect(0.0f, 0.0f, 0.0f, 0.0f),
168 mAtlasRectSize(0, 0),
169 mLoadState(TextureManager::LoadState::NOT_STARTED),
170 mAttemptAtlasing(false),
171 mOrientationCorrection(true)
173 EnablePreMultipliedAlpha(mFactoryCache.GetPreMultiplyOnLoad());
176 ImageVisual::~ImageVisual()
178 if(Stage::IsInstalled())
180 if(mImageUrl.IsValid())
182 // Decrease reference count of External Resources :
183 // EncodedImageBuffer or ExternalTextures.
184 // Ensure the stage is still valid before accessing texture manager.
185 if(mImageUrl.GetProtocolType() == VisualUrl::TEXTURE)
187 TextureManager& textureManager = mFactoryCache.GetTextureManager();
188 textureManager.RemoveExternalTexture(mImageUrl.GetUrl());
190 else if(mImageUrl.IsBufferResource())
192 TextureManager& textureManager = mFactoryCache.GetTextureManager();
193 textureManager.RemoveEncodedImageBuffer(mImageUrl.GetUrl());
197 // ImageVisual destroyed so remove texture unless ReleasePolicy is set to never release
198 if((mTextureId != TextureManager::INVALID_TEXTURE_ID) && (mReleasePolicy != Toolkit::ImageVisual::ReleasePolicy::NEVER))
205 void ImageVisual::DoSetProperties(const Property::Map& propertyMap)
207 // Url is already received in constructor
208 for(Property::Map::SizeType iter = 0; iter < propertyMap.Count(); ++iter)
210 KeyValuePair keyValue = propertyMap.GetKeyValue(iter);
211 if(keyValue.first.type == Property::Key::INDEX)
213 DoSetProperty(keyValue.first.indexKey, keyValue.second);
217 if(keyValue.first == IMAGE_FITTING_MODE)
219 DoSetProperty(Toolkit::ImageVisual::Property::FITTING_MODE, keyValue.second);
221 else if(keyValue.first == IMAGE_SAMPLING_MODE)
223 DoSetProperty(Toolkit::ImageVisual::Property::SAMPLING_MODE, keyValue.second);
225 else if(keyValue.first == IMAGE_DESIRED_WIDTH)
227 DoSetProperty(Toolkit::ImageVisual::Property::DESIRED_WIDTH, keyValue.second);
229 else if(keyValue.first == IMAGE_DESIRED_HEIGHT)
231 DoSetProperty(Toolkit::ImageVisual::Property::DESIRED_HEIGHT, keyValue.second);
233 else if(keyValue.first == PIXEL_AREA_UNIFORM_NAME)
235 DoSetProperty(Toolkit::ImageVisual::Property::PIXEL_AREA, keyValue.second);
237 else if(keyValue.first == IMAGE_WRAP_MODE_U)
239 DoSetProperty(Toolkit::ImageVisual::Property::WRAP_MODE_U, keyValue.second);
241 else if(keyValue.first == IMAGE_WRAP_MODE_V)
243 DoSetProperty(Toolkit::ImageVisual::Property::WRAP_MODE_V, keyValue.second);
245 else if(keyValue.first == SYNCHRONOUS_LOADING)
247 DoSetProperty(Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, keyValue.second);
249 else if(keyValue.first == IMAGE_ATLASING)
251 DoSetProperty(Toolkit::ImageVisual::Property::ATLASING, keyValue.second);
253 else if(keyValue.first == ALPHA_MASK_URL)
255 DoSetProperty(Toolkit::ImageVisual::Property::ALPHA_MASK_URL, keyValue.second);
257 else if(keyValue.first == MASK_CONTENT_SCALE_NAME)
259 DoSetProperty(Toolkit::ImageVisual::Property::MASK_CONTENT_SCALE, keyValue.second);
261 else if(keyValue.first == CROP_TO_MASK_NAME)
263 DoSetProperty(Toolkit::ImageVisual::Property::CROP_TO_MASK, keyValue.second);
265 else if(keyValue.first == MASKING_TYPE_NAME)
267 DoSetProperty(Toolkit::DevelImageVisual::Property::MASKING_TYPE, keyValue.second);
269 else if(keyValue.first == LOAD_POLICY_NAME)
271 DoSetProperty(Toolkit::ImageVisual::Property::LOAD_POLICY, keyValue.second);
273 else if(keyValue.first == RELEASE_POLICY_NAME)
275 DoSetProperty(Toolkit::ImageVisual::Property::RELEASE_POLICY, keyValue.second);
277 else if(keyValue.first == ORIENTATION_CORRECTION_NAME)
279 DoSetProperty(Toolkit::ImageVisual::Property::ORIENTATION_CORRECTION, keyValue.second);
283 // Load image immediately if LOAD_POLICY requires it
284 if(mLoadPolicy == Toolkit::ImageVisual::LoadPolicy::IMMEDIATE)
286 auto attemptAtlasing = AttemptAtlasing();
287 LoadTexture(attemptAtlasing, mAtlasRect, mTextures, mOrientationCorrection, TextureManager::ReloadPolicy::CACHED);
291 void ImageVisual::DoSetProperty(Property::Index index, const Property::Value& value)
295 case Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING:
302 mImpl->mFlags |= Visual::Base::Impl::IS_SYNCHRONOUS_RESOURCE_LOADING;
306 mImpl->mFlags &= ~Visual::Base::Impl::IS_SYNCHRONOUS_RESOURCE_LOADING;
311 DALI_LOG_ERROR("ImageVisual: synchronousLoading property has incorrect type\n");
316 case Toolkit::ImageVisual::Property::DESIRED_WIDTH:
318 int32_t desiredWidth = 0;
319 if(value.Get(desiredWidth))
321 mDesiredSize.SetWidth(desiredWidth);
325 DALI_LOG_ERROR("ImageVisual: desiredWidth property has incorrect type\n");
330 case Toolkit::ImageVisual::Property::DESIRED_HEIGHT:
332 int32_t desiredHeight = 0;
333 if(value.Get(desiredHeight))
335 mDesiredSize.SetHeight(desiredHeight);
339 DALI_LOG_ERROR("ImageVisual: desiredHeight property has incorrect type\n");
344 case Toolkit::ImageVisual::Property::FITTING_MODE:
347 Scripting::GetEnumerationProperty(value, FITTING_MODE_TABLE, FITTING_MODE_TABLE_COUNT, fittingMode);
348 mFittingMode = Dali::FittingMode::Type(fittingMode);
352 case Toolkit::ImageVisual::Property::SAMPLING_MODE:
354 int samplingMode = 0;
355 Scripting::GetEnumerationProperty(value, SAMPLING_MODE_TABLE, SAMPLING_MODE_TABLE_COUNT, samplingMode);
356 mSamplingMode = Dali::SamplingMode::Type(samplingMode);
360 case Toolkit::ImageVisual::Property::PIXEL_AREA:
362 value.Get(mPixelArea);
366 case Toolkit::ImageVisual::Property::WRAP_MODE_U:
369 Scripting::GetEnumerationProperty(value, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, wrapMode);
370 mWrapModeU = Dali::WrapMode::Type(wrapMode);
374 case Toolkit::ImageVisual::Property::WRAP_MODE_V:
377 Scripting::GetEnumerationProperty(value, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, wrapMode);
378 mWrapModeV = Dali::WrapMode::Type(wrapMode);
382 case Toolkit::ImageVisual::Property::ATLASING:
384 value.Get(mAttemptAtlasing);
388 case Toolkit::ImageVisual::Property::ALPHA_MASK_URL:
390 std::string alphaUrl = "";
391 if(value.Get(alphaUrl))
394 mMaskingData->mAlphaMaskUrl = alphaUrl;
399 case Toolkit::ImageVisual::Property::MASK_CONTENT_SCALE:
405 mMaskingData->mContentScaleFactor = scale;
410 case Toolkit::ImageVisual::Property::CROP_TO_MASK:
416 mMaskingData->mCropToMask = crop;
421 case Toolkit::DevelImageVisual::Property::MASKING_TYPE:
424 if(value.Get(maskingType))
427 mMaskingData->mPreappliedMasking = Toolkit::DevelImageVisual::MaskingType::Type(maskingType) == Toolkit::DevelImageVisual::MaskingType::MASKING_ON_LOADING ? true : false;
432 case Toolkit::ImageVisual::Property::RELEASE_POLICY:
434 int releasePolicy = 0;
435 Scripting::GetEnumerationProperty(value, RELEASE_POLICY_TABLE, RELEASE_POLICY_TABLE_COUNT, releasePolicy);
436 mReleasePolicy = Toolkit::ImageVisual::ReleasePolicy::Type(releasePolicy);
440 case Toolkit::ImageVisual::Property::LOAD_POLICY:
443 Scripting::GetEnumerationProperty(value, LOAD_POLICY_TABLE, LOAD_POLICY_TABLE_COUNT, loadPolicy);
444 mLoadPolicy = Toolkit::ImageVisual::LoadPolicy::Type(loadPolicy);
447 case Toolkit::ImageVisual::Property::ORIENTATION_CORRECTION:
449 bool orientationCorrection(mOrientationCorrection);
450 if(value.Get(orientationCorrection))
452 mOrientationCorrection = orientationCorrection;
459 void ImageVisual::AllocateMaskData()
463 mMaskingData.reset(new TextureManager::MaskingData());
467 void ImageVisual::GetNaturalSize(Vector2& naturalSize)
469 if(mDesiredSize.GetWidth() > 0 && mDesiredSize.GetHeight() > 0)
471 naturalSize.x = mDesiredSize.GetWidth();
472 naturalSize.y = mDesiredSize.GetHeight();
475 else if(mImpl->mRenderer) // Check if we have a loaded image
477 if(mImpl->mFlags & Visual::Base::Impl::IS_ATLASING_APPLIED)
479 naturalSize.x = mAtlasRectSize.GetWidth();
480 naturalSize.y = mAtlasRectSize.GetHeight();
484 auto textureSet = mImpl->mRenderer.GetTextures();
485 if(textureSet && textureSet.GetTextureCount())
487 if(mTextureSize != Vector2::ZERO)
489 naturalSize = mTextureSize;
495 if(mMaskingData != NULL && mMaskingData->mAlphaMaskUrl.IsValid() &&
496 mMaskingData->mCropToMask)
498 ImageDimensions dimensions = Dali::GetClosestImageSize(mMaskingData->mAlphaMaskUrl.GetUrl());
499 if(dimensions != ImageDimensions(0, 0))
501 naturalSize.x = dimensions.GetWidth();
502 naturalSize.y = dimensions.GetHeight();
506 else if(mImageUrl.IsValid())
508 if(mImageUrl.GetProtocolType() == VisualUrl::LOCAL)
510 ImageDimensions dimensions = Dali::GetClosestImageSize(mImageUrl.GetUrl());
512 if(dimensions != ImageDimensions(0, 0))
514 naturalSize.x = dimensions.GetWidth();
515 naturalSize.y = dimensions.GetHeight();
519 Actor actor = mPlacementActor.GetHandle();
520 Vector2 imageSize = Vector2::ZERO;
523 imageSize = actor.GetProperty(Actor::Property::SIZE).Get<Vector2>();
527 imageSize = mPlacementActorSize;
530 mFactoryCache.UpdateBrokenImageRenderer(mImpl->mRenderer, imageSize);
531 Texture brokenImage = mImpl->mRenderer.GetTextures().GetTexture(0);
532 naturalSize.x = brokenImage.GetWidth();
533 naturalSize.y = brokenImage.GetWidth();
538 naturalSize = Vector2::ZERO;
541 void ImageVisual::OnInitialize()
546 if(mImpl->mCustomShader)
548 geometry = CreateGeometry(mFactoryCache, mImpl->mCustomShader->mGridSize);
550 else // Get any geometry associated with the texture
552 TextureManager& textureManager = mFactoryCache.GetTextureManager();
554 uint32_t firstElementCount{0u};
555 uint32_t secondElementCount{0u};
556 geometry = textureManager.GetRenderGeometry(mTextureId, firstElementCount, secondElementCount);
558 if(!firstElementCount && !secondElementCount) // Otherwise use quad
560 geometry = CreateGeometry(mFactoryCache, ImageDimensions(1, 1));
564 // Increase reference count of External Resources :
565 // EncodedImageBuffer or ExternalTextures.
566 // Reference count will be decreased at destructor of the visual.
567 if(mImageUrl.IsValid() && (mImageUrl.IsBufferResource() || mImageUrl.GetProtocolType() == VisualUrl::TEXTURE))
569 TextureManager& textureManager = mFactoryCache.GetTextureManager();
570 textureManager.UseExternalResource(mImageUrl.GetUrl());
573 Shader shader = GenerateShader();
575 // Create the renderer
576 mImpl->mRenderer = DecoratedVisualRenderer::New(geometry, shader);
577 mImpl->mRenderer.ReserveCustomProperties(CUSTOM_PROPERTY_COUNT);
579 //Register transform properties
580 mImpl->mTransform.SetUniforms(mImpl->mRenderer, Direction::LEFT_TO_RIGHT);
582 EnablePreMultipliedAlpha(IsPreMultipliedAlphaEnabled());
586 mImpl->mRenderer.RegisterProperty(CROP_TO_MASK_NAME, static_cast<float>(mMaskingData->mCropToMask));
590 void ImageVisual::LoadTexture(bool& atlasing, Vector4& atlasRect, TextureSet& textures, bool orientationCorrection, TextureManager::ReloadPolicy forceReload)
592 TextureManager& textureManager = mFactoryCache.GetTextureManager();
594 ImageAtlasManagerPtr atlasManager = nullptr;
595 AtlasUploadObserver* atlasUploadObserver = nullptr;
596 auto textureObserver = this;
600 atlasManager = mFactoryCache.GetAtlasManager();
601 atlasUploadObserver = this;
604 auto preMultiplyOnLoad = IsPreMultipliedAlphaEnabled() && !mImpl->mCustomShader
605 ? TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD
606 : TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;
608 bool synchronousLoading = IsSynchronousLoadingRequired();
611 textures = textureManager.LoadTexture(mImageUrl, mDesiredSize, mFittingMode, mSamplingMode, mMaskingData, synchronousLoading, mTextureId, atlasRect, mAtlasRectSize, atlasing, loadingStatus, textureObserver, atlasUploadObserver, atlasManager, mOrientationCorrection, forceReload, preMultiplyOnLoad);
617 mLoadState = TextureManager::LoadState::LOADING;
621 mLoadState = TextureManager::LoadState::LOAD_FINISHED;
624 EnablePreMultipliedAlpha(preMultiplyOnLoad == TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD);
627 Sampler sampler = Sampler::New();
628 sampler.SetWrapMode(mWrapModeU, mWrapModeV);
629 textures.SetSampler(0u, sampler);
632 else if(synchronousLoading)
634 // Synchronous loading is failed
635 mLoadState = TextureManager::LoadState::LOAD_FAILED;
638 if(atlasing) // Flag needs to be set before creating renderer
640 mImpl->mFlags |= Visual::Base::Impl::IS_ATLASING_APPLIED;
644 mImpl->mFlags &= ~Visual::Base::Impl::IS_ATLASING_APPLIED;
648 bool ImageVisual::AttemptAtlasing()
650 return (!mImpl->mCustomShader && (mImageUrl.IsLocalResource() || mImageUrl.IsBufferResource()) && mAttemptAtlasing);
653 void ImageVisual::InitializeRenderer()
655 auto attemptAtlasing = AttemptAtlasing();
657 // Load Texture if mTextures is empty.
658 // mTextures is already set, the mTexture can be used to create Renderer.
659 // There are two cases mTextures is empty.
660 // 1. mTextureId == TextureManager::INVALID_TEXTURE_ID
661 // - Visual is on stage with LoadPolicy::ATTACHED
662 // 2. mTextureId != TextureManager::INVALID_TEXTURE_ID
663 // - If ReleasePolicy is DESTROYED, InitializeRenderer called every on stage called.
664 // - Then every resources those contained in Visual are Reset but mTextureId is remained when the Off stage time,
665 // - So, mTextures needed to be get from texture manager to created resources like mImpl->mRenderer.
668 if(mTextureId == TextureManager::INVALID_TEXTURE_ID)
670 LoadTexture(attemptAtlasing, mAtlasRect, mTextures, mOrientationCorrection, TextureManager::ReloadPolicy::CACHED);
674 mTextures = mFactoryCache.GetTextureManager().GetTextureSet(mTextureId);
675 if(!(mImpl->mFlags & Visual::Base::Impl::IS_ATLASING_APPLIED) && mTextures)
677 Sampler sampler = Sampler::New();
678 sampler.SetWrapMode(mWrapModeU, mWrapModeV);
679 mTextures.SetSampler(0u, sampler);
686 mImpl->mRenderer.SetTextures(mTextures);
687 ComputeTextureSize();
690 bool needToUpdateShader = DevelTexture::IsNative(mTextures.GetTexture(0));
692 if(mTextures.GetTextureCount() == 3)
694 if(mTextures.GetTexture(0).GetPixelFormat() == Pixel::L8 && mTextures.GetTexture(1).GetPixelFormat() == Pixel::CHROMINANCE_U && mTextures.GetTexture(2).GetPixelFormat() == Pixel::CHROMINANCE_V)
696 mNeedYuvToRgb = true;
697 needToUpdateShader = true;
701 if(needToUpdateShader)
705 mTextures.Reset(); // Visual should not keep a handle to the texture after this point.
708 if(attemptAtlasing) // the texture is packed inside atlas
710 mImpl->mRenderer.RegisterProperty(ATLAS_RECT_UNIFORM_NAME, mAtlasRect);
712 bool defaultWrapMode = mWrapModeU <= WrapMode::CLAMP_TO_EDGE && mWrapModeV <= WrapMode::CLAMP_TO_EDGE;
714 if(!defaultWrapMode) // custom wrap mode
716 Vector2 wrapMode(mWrapModeU - WrapMode::CLAMP_TO_EDGE, mWrapModeV - WrapMode::CLAMP_TO_EDGE);
717 wrapMode.Clamp(Vector2::ZERO, Vector2(2.f, 2.f));
718 mImpl->mRenderer.RegisterProperty(WRAP_MODE_UNIFORM_NAME, wrapMode);
723 void ImageVisual::DoSetOnScene(Actor& actor)
725 if(mImageUrl.IsValid())
727 InitializeRenderer();
730 if(!mImpl->mRenderer)
735 mPlacementActor = actor;
737 if(mPixelArea != FULL_TEXTURE_RECT)
739 mImpl->mRenderer.RegisterProperty(PIXEL_AREA_UNIFORM_NAME, mPixelArea);
742 if(mLoadState == TextureManager::LoadState::LOAD_FINISHED)
744 actor.AddRenderer(mImpl->mRenderer);
745 mPlacementActor.Reset();
747 // Image loaded and ready to display
748 ResourceReady(Toolkit::Visual::ResourceStatus::READY);
750 else if(mLoadState == TextureManager::LoadState::LOAD_FAILED)
752 Vector2 imageSize = Vector2::ZERO;
755 imageSize = actor.GetProperty(Actor::Property::SIZE).Get<Vector2>();
756 mPlacementActorSize = imageSize;
759 mFactoryCache.UpdateBrokenImageRenderer(mImpl->mRenderer, imageSize);
760 actor.AddRenderer(mImpl->mRenderer);
761 mPlacementActor.Reset();
763 ResourceReady(Toolkit::Visual::ResourceStatus::FAILED);
767 void ImageVisual::DoSetOffScene(Actor& actor)
769 // Visual::Base::SetOffScene only calls DoSetOffScene if mRenderer exists (is on onstage)
771 // Image release is dependent on the ReleasePolicy, renderer is removed.
772 actor.RemoveRenderer(mImpl->mRenderer);
773 if(mReleasePolicy == Toolkit::ImageVisual::ReleasePolicy::DETACHED)
775 RemoveTexture(); // If INVALID_TEXTURE_ID then removal will be attempted on atlas
776 mImpl->mResourceStatus = Toolkit::Visual::ResourceStatus::PREPARING;
778 TextureSet textureSet = TextureSet::New();
779 mImpl->mRenderer.SetTextures(textureSet);
780 ComputeTextureSize();
782 mLoadState = TextureManager::LoadState::NOT_STARTED;
785 mPlacementActor.Reset();
788 void ImageVisual::DoCreatePropertyMap(Property::Map& map) const
791 map.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE);
793 bool sync = IsSynchronousLoadingRequired();
794 map.Insert(Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, sync);
795 if(mImageUrl.IsValid())
797 map.Insert(Toolkit::ImageVisual::Property::URL, mImageUrl.GetUrl());
798 map.Insert(Toolkit::ImageVisual::Property::DESIRED_WIDTH, mDesiredSize.GetWidth());
799 map.Insert(Toolkit::ImageVisual::Property::DESIRED_HEIGHT, mDesiredSize.GetHeight());
802 map.Insert(Toolkit::ImageVisual::Property::FITTING_MODE, mFittingMode);
803 map.Insert(Toolkit::ImageVisual::Property::SAMPLING_MODE, mSamplingMode);
805 map.Insert(Toolkit::ImageVisual::Property::PIXEL_AREA, mPixelArea);
806 map.Insert(Toolkit::ImageVisual::Property::WRAP_MODE_U, mWrapModeU);
807 map.Insert(Toolkit::ImageVisual::Property::WRAP_MODE_V, mWrapModeV);
809 map.Insert(Toolkit::ImageVisual::Property::ATLASING, mAttemptAtlasing);
811 if(mMaskingData != NULL)
813 map.Insert(Toolkit::ImageVisual::Property::ALPHA_MASK_URL, mMaskingData->mAlphaMaskUrl.GetUrl());
814 map.Insert(Toolkit::ImageVisual::Property::MASK_CONTENT_SCALE, mMaskingData->mContentScaleFactor);
815 map.Insert(Toolkit::ImageVisual::Property::CROP_TO_MASK, mMaskingData->mCropToMask);
816 map.Insert(Toolkit::DevelImageVisual::Property::MASKING_TYPE, mMaskingData->mPreappliedMasking ? DevelImageVisual::MaskingType::MASKING_ON_LOADING : DevelImageVisual::MaskingType::MASKING_ON_RENDERING);
819 map.Insert(Toolkit::ImageVisual::Property::LOAD_POLICY, mLoadPolicy);
820 map.Insert(Toolkit::ImageVisual::Property::RELEASE_POLICY, mReleasePolicy);
821 map.Insert(Toolkit::ImageVisual::Property::ORIENTATION_CORRECTION, mOrientationCorrection);
824 void ImageVisual::DoCreateInstancePropertyMap(Property::Map& map) const
827 map.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE);
828 if(mImageUrl.IsValid())
830 map.Insert(Toolkit::ImageVisual::Property::DESIRED_WIDTH, mDesiredSize.GetWidth());
831 map.Insert(Toolkit::ImageVisual::Property::DESIRED_HEIGHT, mDesiredSize.GetHeight());
835 void ImageVisual::OnDoAction(const Dali::Property::Index actionId, const Dali::Property::Value& attributes)
837 // Check if action is valid for this visual type and perform action if possible
841 case DevelImageVisual::Action::RELOAD:
843 auto attemptAtlasing = AttemptAtlasing();
844 LoadTexture(attemptAtlasing, mAtlasRect, mTextures, mOrientationCorrection, TextureManager::ReloadPolicy::FORCED);
850 void ImageVisual::OnSetTransform()
854 mImpl->mTransform.SetUniforms(mImpl->mRenderer, Direction::LEFT_TO_RIGHT);
858 void ImageVisual::UpdateShader()
862 Shader shader = GenerateShader();
863 mImpl->mRenderer.SetShader(shader);
867 // From existing atlas manager
868 void ImageVisual::UploadCompleted()
870 // Texture has been uploaded. If weak handle is holding a placement actor,
871 // it is the time to add the renderer to actor.
872 Actor actor = mPlacementActor.GetHandle();
875 mImpl->mRenderer.RegisterProperty(ATLAS_RECT_UNIFORM_NAME, mAtlasRect);
876 actor.AddRenderer(mImpl->mRenderer);
877 // reset the weak handle so that the renderer only get added to actor once
878 mPlacementActor.Reset();
882 ResourceReady(Toolkit::Visual::ResourceStatus::READY);
883 mLoadState = TextureManager::LoadState::LOAD_FINISHED;
886 // From Texture Manager
887 void ImageVisual::LoadComplete(bool loadingSuccess, TextureInformation textureInformation)
889 Toolkit::Visual::ResourceStatus resourceStatus;
892 if(textureInformation.useAtlasing)
894 mImpl->mRenderer.RegisterProperty(ATLAS_RECT_UNIFORM_NAME, mAtlasRect);
897 EnablePreMultipliedAlpha(textureInformation.preMultiplied);
899 Actor actor = mPlacementActor.GetHandle();
902 Vector2 imageSize = Vector2::ZERO;
905 imageSize = actor.GetProperty(Actor::Property::SIZE).Get<Vector2>();
906 mPlacementActorSize = imageSize;
910 imageSize = mPlacementActorSize;
913 mFactoryCache.UpdateBrokenImageRenderer(mImpl->mRenderer, imageSize);
914 textureInformation.textureSet = mImpl->mRenderer.GetTextures();
918 if(!textureInformation.useAtlasing)
920 Sampler sampler = Sampler::New();
921 sampler.SetWrapMode(mWrapModeU, mWrapModeV);
922 textureInformation.textureSet.SetSampler(0u, sampler);
925 mImpl->mRenderer.SetTextures(textureInformation.textureSet);
926 ComputeTextureSize();
929 if(textureInformation.textureSet.GetTextureCount() == 3)
931 if(textureInformation.textureSet.GetTexture(0).GetPixelFormat() == Pixel::L8 && textureInformation.textureSet.GetTexture(1).GetPixelFormat() == Pixel::CHROMINANCE_U && textureInformation.textureSet.GetTexture(2).GetPixelFormat() == Pixel::CHROMINANCE_V)
933 mNeedYuvToRgb = true;
941 actor.AddRenderer(mImpl->mRenderer);
942 // reset the weak handle so that the renderer only get added to actor once
943 mPlacementActor.Reset();
947 // Storing TextureSet needed when renderer staged.
948 if(!mImpl->mRenderer)
950 mTextures = textureInformation.textureSet;
953 // Image loaded, set status regardless of staged status.
956 resourceStatus = Toolkit::Visual::ResourceStatus::READY;
957 mLoadState = TextureManager::LoadState::LOAD_FINISHED;
961 resourceStatus = Toolkit::Visual::ResourceStatus::FAILED;
962 mLoadState = TextureManager::LoadState::LOAD_FAILED;
965 // use geometry if needed
968 uint32_t firstElementCount{0u};
969 uint32_t secondElementCount{0u};
970 auto geometry = mFactoryCache.GetTextureManager().GetRenderGeometry(mTextureId, firstElementCount, secondElementCount);
971 if(mImpl->mRenderer && geometry)
973 mImpl->mRenderer.SetGeometry(geometry);
974 Dali::DevelRenderer::DrawCommand drawCommand{};
975 drawCommand.drawType = DevelRenderer::DrawType::INDEXED;
977 if(firstElementCount)
979 drawCommand.firstIndex = 0;
980 drawCommand.elementCount = firstElementCount;
981 drawCommand.queue = DevelRenderer::RENDER_QUEUE_OPAQUE;
982 DevelRenderer::AddDrawCommand(mImpl->mRenderer, drawCommand);
985 if(secondElementCount)
987 drawCommand.firstIndex = firstElementCount;
988 drawCommand.elementCount = secondElementCount;
989 drawCommand.queue = DevelRenderer::RENDER_QUEUE_TRANSPARENT;
990 DevelRenderer::AddDrawCommand(mImpl->mRenderer, drawCommand);
995 // Signal to observers ( control ) that resources are ready. Must be all resources.
996 ResourceReady(resourceStatus);
999 void ImageVisual::RemoveTexture()
1001 if(mTextureId != TextureManager::INVALID_TEXTURE_ID)
1003 mFactoryCache.GetTextureManager().Remove(mTextureId, this);
1004 mTextureId = TextureManager::INVALID_TEXTURE_ID;
1008 Vector4 atlasRect(0.f, 0.f, 1.f, 1.f);
1009 Property::Index index = mImpl->mRenderer.GetPropertyIndex(ATLAS_RECT_UNIFORM_NAME);
1010 if(index != Property::INVALID_INDEX)
1012 Property::Value atlasRectValue = mImpl->mRenderer.GetProperty(index);
1013 atlasRectValue.Get(atlasRect);
1016 TextureSet textureSet = mImpl->mRenderer.GetTextures();
1018 if(index != Property::INVALID_INDEX)
1020 mFactoryCache.GetAtlasManager()->Remove(textureSet, atlasRect);
1025 void ImageVisual::ComputeTextureSize()
1027 if(mImpl->mRenderer)
1029 auto textureSet = mImpl->mRenderer.GetTextures();
1030 if(textureSet && textureSet.GetTextureCount())
1032 auto texture = textureSet.GetTexture(0);
1035 mTextureSize.x = texture.GetWidth();
1036 mTextureSize.y = texture.GetHeight();
1037 if(textureSet.GetTextureCount() > 1u && mMaskingData && !mMaskingData->mPreappliedMasking && mMaskingData->mCropToMask)
1039 Texture maskTexture = textureSet.GetTexture(1);
1042 mTextureSize.x = std::min(static_cast<uint32_t>(mTextureSize.x * mMaskingData->mContentScaleFactor), maskTexture.GetWidth());
1043 mTextureSize.y = std::min(static_cast<uint32_t>(mTextureSize.y * mMaskingData->mContentScaleFactor), maskTexture.GetHeight());
1051 Vector2 ImageVisual::ComputeMaskTextureRatio()
1053 Vector2 maskTextureRatio;
1054 if(mImpl->mRenderer)
1056 auto textureSet = mImpl->mRenderer.GetTextures();
1057 if(textureSet && textureSet.GetTextureCount())
1059 auto texture = textureSet.GetTexture(0);
1062 if(textureSet.GetTextureCount() > 1u && mMaskingData && !mMaskingData->mPreappliedMasking && mMaskingData->mCropToMask)
1064 Texture maskTexture = textureSet.GetTexture(1);
1067 float textureWidth = std::max(static_cast<float>(texture.GetWidth() * mMaskingData->mContentScaleFactor), Dali::Math::MACHINE_EPSILON_1);
1068 float textureHeight = std::max(static_cast<float>(texture.GetHeight() * mMaskingData->mContentScaleFactor), Dali::Math::MACHINE_EPSILON_1);
1069 maskTextureRatio = Vector2(std::min(static_cast<float>(maskTexture.GetWidth()), textureWidth) / textureWidth,
1070 std::min(static_cast<float>(maskTexture.GetHeight()), textureHeight) / textureHeight);
1076 return maskTextureRatio;
1079 Shader ImageVisual::GenerateShader() const
1083 bool usesWholeTexture = true;
1084 const bool useStandardShader = !mImpl->mCustomShader;
1085 const bool useNativeImage = (mTextures && DevelTexture::IsNative(mTextures.GetTexture(0)));
1087 if(useStandardShader)
1089 bool requiredAlphaMaskingOnRendering = (mMaskingData && !mMaskingData->mMaskImageLoadingFailed) ? !mMaskingData->mPreappliedMasking : false;
1090 // Create and cache the standard shader
1091 shader = mImageVisualShaderFactory.GetShader(
1093 ImageVisualShaderFeature::FeatureBuilder()
1094 .EnableTextureAtlas(mImpl->mFlags & Visual::Base::Impl::IS_ATLASING_APPLIED && !useNativeImage)
1095 .ApplyDefaultTextureWrapMode(mWrapModeU <= WrapMode::CLAMP_TO_EDGE && mWrapModeV <= WrapMode::CLAMP_TO_EDGE)
1096 .EnableRoundedCorner(IsRoundedCornerRequired())
1097 .EnableBorderline(IsBorderlineRequired())
1098 .SetTextureForFragmentShaderCheck(useNativeImage ? mTextures.GetTexture(0) : Dali::Texture())
1099 .EnableAlphaMaskingOnRendering(requiredAlphaMaskingOnRendering)
1100 .EnableYuvToRgb(mNeedYuvToRgb));
1104 std::string_view vertexShaderView;
1105 std::string_view fragmentShaderView;
1107 if(mImpl->mCustomShader && !mImpl->mCustomShader->mVertexShader.empty())
1109 vertexShaderView = mImpl->mCustomShader->mVertexShader;
1110 usesWholeTexture = false; // Impossible to tell.
1114 vertexShaderView = mImageVisualShaderFactory.GetVertexShaderSource();
1117 if(mImpl->mCustomShader && !mImpl->mCustomShader->mFragmentShader.empty())
1119 fragmentShaderView = mImpl->mCustomShader->mFragmentShader;
1123 fragmentShaderView = mImageVisualShaderFactory.GetFragmentShaderSource();
1126 // If the texture is native, we may need to change prefix and sampler in
1127 // the fragment shader
1130 bool modifiedFragmentShader = false;
1131 Texture nativeTexture = mTextures.GetTexture(0);
1132 std::string fragmentShaderString = std::string(fragmentShaderView);
1134 modifiedFragmentShader = DevelTexture::ApplyNativeFragmentShader(nativeTexture, fragmentShaderString);
1135 if(modifiedFragmentShader)
1137 fragmentShaderView = fragmentShaderString;
1140 // Create shader here cause fragmentShaderString scope issue
1141 shader = Shader::New(vertexShaderView, fragmentShaderView, mImpl->mCustomShader->mHints);
1145 shader = Shader::New(vertexShaderView, fragmentShaderView, mImpl->mCustomShader->mHints);
1149 if(usesWholeTexture)
1151 shader.RegisterProperty(PIXEL_AREA_UNIFORM_NAME, FULL_TEXTURE_RECT);
1157 void ImageVisual::CheckMaskTexture()
1159 if(mMaskingData && !mMaskingData->mPreappliedMasking)
1161 bool maskLoadFailed = true;
1162 TextureSet textures = mImpl->mRenderer.GetTextures();
1163 if(textures && textures.GetTextureCount() >= TEXTURE_COUNT_FOR_GPU_ALPHA_MASK)
1165 if(mMaskingData->mCropToMask)
1167 mImpl->mRenderer.RegisterProperty(MASK_TEXTURE_RATIO_NAME, ComputeMaskTextureRatio());
1169 maskLoadFailed = false;
1172 if(mMaskingData->mMaskImageLoadingFailed != maskLoadFailed)
1174 mMaskingData->mMaskImageLoadingFailed = maskLoadFailed;
1180 } // namespace Internal
1182 } // namespace Toolkit