[dali_2.2.38] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-editor-impl.cpp
1 /*
2  * Copyright (c) 2022 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include <dali-toolkit/internal/controls/text-controls/text-editor-impl.h>
20
21 // EXTERNAL INCLUDES
22 #include <dali/devel-api/actors/actor-devel.h>
23 #include <dali/devel-api/common/stage.h>
24 #include <dali/devel-api/object/property-helper-devel.h>
25 #include <dali/integration-api/adaptor-framework/adaptor.h>
26 #include <dali/integration-api/debug.h>
27 #include <dali/public-api/actors/layer.h>
28 #include <dali/public-api/adaptor-framework/key.h>
29 #include <dali/public-api/common/dali-common.h>
30 #include <dali/public-api/math/math-utils.h>
31 #include <dali/public-api/object/type-registry-helper.h>
32 #include <cstring>
33 #include <limits>
34
35 // INTERNAL INCLUDES
36 #include <dali-toolkit/devel-api/controls/control-devel.h>
37 #include <dali-toolkit/devel-api/text/rendering-backend.h>
38 #include <dali-toolkit/internal/controls/control/control-data-impl.h>
39 #include <dali-toolkit/internal/controls/text-controls/common-text-utils.h>
40 #include <dali-toolkit/internal/controls/text-controls/text-editor-property-handler.h>
41 #include <dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.h>
42 #include <dali-toolkit/internal/styling/style-manager-impl.h>
43 #include <dali-toolkit/internal/text/rendering/text-backend.h>
44 #include <dali-toolkit/internal/text/text-effects-style.h>
45 #include <dali-toolkit/internal/text/text-enumerations-impl.h>
46 #include <dali-toolkit/internal/text/text-font-style.h>
47 #include <dali-toolkit/internal/text/text-view.h>
48 #include <dali-toolkit/public-api/text/text-enumerations.h>
49 #include <dali-toolkit/public-api/visuals/color-visual-properties.h>
50 #include <dali-toolkit/public-api/visuals/visual-properties.h>
51
52 using namespace Dali::Toolkit::Text;
53
54 #if defined(DEBUG_ENABLED)
55 Debug::Filter* gTextEditorLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_CONTROLS");
56 #endif
57
58 namespace Dali
59 {
60 namespace Toolkit
61 {
62 namespace Internal
63 {
64 namespace // unnamed namespace
65 {
66 const unsigned int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::DevelText::DEFAULT_RENDERING_BACKEND;
67 const float        DEFAULT_SCROLL_SPEED      = 1200.f; ///< The default scroll speed for the text editor in pixels/second.
68 } // unnamed namespace
69
70 namespace
71 {
72 const char* const SCROLL_BAR_POSITION("sourcePosition");
73 const char* const SCROLL_BAR_POSITION_MIN("sourcePositionMin");
74 const char* const SCROLL_BAR_POSITION_MAX("sourcePositionMax");
75 const char* const SCROLL_BAR_CONTENT_SIZE("sourceContentSize");
76
77 // Type registration
78 BaseHandle Create()
79 {
80   return Toolkit::TextEditor::New();
81 }
82
83 // clang-format off
84 // Setup properties, signals and actions using the type-registry.
85 DALI_TYPE_REGISTRATION_BEGIN(Toolkit::TextEditor, Toolkit::Control, Create);
86
87 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "text",                                 STRING,    TEXT                                )
88 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "textColor",                            VECTOR4,   TEXT_COLOR                          )
89 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "fontFamily",                           STRING,    FONT_FAMILY                         )
90 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "fontStyle",                            MAP,       FONT_STYLE                          )
91 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "pointSize",                            FLOAT,     POINT_SIZE                          )
92 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "horizontalAlignment",                  STRING,    HORIZONTAL_ALIGNMENT                )
93 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollThreshold",                      FLOAT,     SCROLL_THRESHOLD                    )
94 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollSpeed",                          FLOAT,     SCROLL_SPEED                        )
95 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "primaryCursorColor",                   VECTOR4,   PRIMARY_CURSOR_COLOR                )
96 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "secondaryCursorColor",                 VECTOR4,   SECONDARY_CURSOR_COLOR              )
97 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableCursorBlink",                    BOOLEAN,   ENABLE_CURSOR_BLINK                 )
98 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "cursorBlinkInterval",                  FLOAT,     CURSOR_BLINK_INTERVAL               )
99 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "cursorBlinkDuration",                  FLOAT,     CURSOR_BLINK_DURATION               )
100 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "cursorWidth",                          INTEGER,   CURSOR_WIDTH                        )
101 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "grabHandleImage",                      STRING,    GRAB_HANDLE_IMAGE                   )
102 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "grabHandlePressedImage",               STRING,    GRAB_HANDLE_PRESSED_IMAGE           )
103 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleImageLeft",             MAP,       SELECTION_HANDLE_IMAGE_LEFT         )
104 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleImageRight",            MAP,       SELECTION_HANDLE_IMAGE_RIGHT        )
105 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandlePressedImageLeft",      MAP,       SELECTION_HANDLE_PRESSED_IMAGE_LEFT )
106 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandlePressedImageRight",     MAP,       SELECTION_HANDLE_PRESSED_IMAGE_RIGHT)
107 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleMarkerImageLeft",       MAP,       SELECTION_HANDLE_MARKER_IMAGE_LEFT  )
108 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleMarkerImageRight",      MAP,       SELECTION_HANDLE_MARKER_IMAGE_RIGHT )
109 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHighlightColor",              VECTOR4,   SELECTION_HIGHLIGHT_COLOR           )
110 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "decorationBoundingBox",                RECTANGLE, DECORATION_BOUNDING_BOX             )
111 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableMarkup",                         BOOLEAN,   ENABLE_MARKUP                       )
112 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputColor",                           VECTOR4,   INPUT_COLOR                         )
113 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputFontFamily",                      STRING,    INPUT_FONT_FAMILY                   )
114 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputFontStyle",                       MAP,       INPUT_FONT_STYLE                    )
115 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputPointSize",                       FLOAT,     INPUT_POINT_SIZE                    )
116 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "lineSpacing",                          FLOAT,     LINE_SPACING                        )
117 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputLineSpacing",                     FLOAT,     INPUT_LINE_SPACING                  )
118 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "underline",                            MAP,       UNDERLINE                           )
119 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputUnderline",                       MAP,       INPUT_UNDERLINE                     )
120 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "shadow",                               MAP,       SHADOW                              )
121 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputShadow",                          MAP,       INPUT_SHADOW                        )
122 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "emboss",                               MAP,       EMBOSS                              )
123 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputEmboss",                          MAP,       INPUT_EMBOSS                        )
124 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "outline",                              MAP,       OUTLINE                             )
125 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputOutline",                         MAP,       INPUT_OUTLINE                       )
126 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "smoothScroll",                         BOOLEAN,   SMOOTH_SCROLL                       )
127 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "smoothScrollDuration",                 FLOAT,     SMOOTH_SCROLL_DURATION              )
128 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableScrollBar",                      BOOLEAN,   ENABLE_SCROLL_BAR                   )
129 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollBarShowDuration",                FLOAT,     SCROLL_BAR_SHOW_DURATION            )
130 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollBarFadeDuration",                FLOAT,     SCROLL_BAR_FADE_DURATION            )
131 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "pixelSize",                            FLOAT,     PIXEL_SIZE                          )
132 DALI_PROPERTY_REGISTRATION_READ_ONLY(Toolkit,       TextEditor, "lineCount",                            INTEGER,   LINE_COUNT                          )
133 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableSelection",                      BOOLEAN,   ENABLE_SELECTION                    )
134 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "placeholder",                          MAP,       PLACEHOLDER                         )
135 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "lineWrapMode",                         INTEGER,   LINE_WRAP_MODE                      )
136 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "placeholderText",                      STRING,    PLACEHOLDER_TEXT                    )
137 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "placeholderTextColor",                 VECTOR4,   PLACEHOLDER_TEXT_COLOR              )
138 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableShiftSelection",                 BOOLEAN,   ENABLE_SHIFT_SELECTION              )
139 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableGrabHandle",                     BOOLEAN,   ENABLE_GRAB_HANDLE                  )
140 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "matchSystemLanguageDirection",         BOOLEAN,   MATCH_SYSTEM_LANGUAGE_DIRECTION     )
141 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "renderingBackend",                     INTEGER,   RENDERING_BACKEND                   )
142 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "maxLength",                            INTEGER,   MAX_LENGTH                          )
143 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "selectedTextStart",                    INTEGER,   SELECTED_TEXT_START                 )
144 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "selectedTextEnd",                      INTEGER,   SELECTED_TEXT_END                   )
145 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "horizontalScrollPosition",             FLOAT,     HORIZONTAL_SCROLL_POSITION          )
146 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "verticalScrollPosition",               INTEGER,   VERTICAL_SCROLL_POSITION            )
147 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableEditing",                        BOOLEAN,   ENABLE_EDITING                      )
148 DALI_DEVEL_PROPERTY_REGISTRATION_READ_ONLY(Toolkit, TextEditor, "selectedText",                         STRING,    SELECTED_TEXT                       )
149 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "fontSizeScale",                        FLOAT,     FONT_SIZE_SCALE                     )
150 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableFontSizeScale",                  BOOLEAN,   ENABLE_FONT_SIZE_SCALE              )
151 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "primaryCursorPosition",                INTEGER,   PRIMARY_CURSOR_POSITION             )
152 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "grabHandleColor",                      VECTOR4,   GRAB_HANDLE_COLOR                   )
153 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableGrabHandlePopup",                BOOLEAN,   ENABLE_GRAB_HANDLE_POPUP            )
154 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "inputMethodSettings",                  MAP,       INPUT_METHOD_SETTINGS               )
155 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "inputFilter",                          MAP,       INPUT_FILTER                        )
156 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "ellipsis",                             BOOLEAN,   ELLIPSIS                            )
157 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "ellipsisPosition",                     INTEGER,   ELLIPSIS_POSITION                   )
158 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "minLineSize",                          FLOAT,     MIN_LINE_SIZE                       )
159 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "strikethrough",                        MAP,       STRIKETHROUGH                       )
160 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "inputStrikethrough",                   MAP,       INPUT_STRIKETHROUGH                 )
161 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "characterSpacing",                     FLOAT,     CHARACTER_SPACING                   )
162 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "relativeLineSize",                     FLOAT,     RELATIVE_LINE_SIZE                  )
163 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "verticalAlignment",                    STRING,    VERTICAL_ALIGNMENT                  )
164 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "selectionPopupStyle",                  MAP,       SELECTION_POPUP_STYLE               )
165
166 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "textChanged",           SIGNAL_TEXT_CHANGED           )
167 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "inputStyleChanged",     SIGNAL_INPUT_STYLE_CHANGED    )
168 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "maxLengthReached",      SIGNAL_MAX_LENGTH_REACHED     )
169 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "anchorClicked",         SIGNAL_ANCHOR_CLICKED         )
170 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "inputFiltered",         SIGNAL_INPUT_FILTERED         )
171 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "cursorPositionChanged", SIGNAL_CURSOR_POSITION_CHANGED)
172 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "selectionChanged",      SIGNAL_SELECTION_CHANGED      )
173 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "selectionCleared",      SIGNAL_SELECTION_CLEARED      )
174 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "selectionStarted",      SIGNAL_SELECTION_STARTED      )
175
176 DALI_TYPE_REGISTRATION_END()
177 // clang-format on
178
179 Toolkit::TextEditor::InputStyle::Mask ConvertInputStyle(Text::InputStyle::Mask inputStyleMask)
180 {
181   Toolkit::TextEditor::InputStyle::Mask editorInputStyleMask = Toolkit::TextEditor::InputStyle::NONE;
182
183   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_COLOR))
184   {
185     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::COLOR);
186   }
187   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_FAMILY))
188   {
189     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_FAMILY);
190   }
191   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_POINT_SIZE))
192   {
193     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::POINT_SIZE);
194   }
195   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_WEIGHT))
196   {
197     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE);
198   }
199   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_WIDTH))
200   {
201     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE);
202   }
203   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_SLANT))
204   {
205     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE);
206   }
207   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_LINE_SPACING))
208   {
209     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::LINE_SPACING);
210   }
211   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_UNDERLINE))
212   {
213     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::UNDERLINE);
214   }
215   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_SHADOW))
216   {
217     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::SHADOW);
218   }
219   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_EMBOSS))
220   {
221     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::EMBOSS);
222   }
223   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_OUTLINE))
224   {
225     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::OUTLINE);
226   }
227   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_STRIKETHROUGH))
228   {
229     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::STRIKETHROUGH);
230   }
231
232   return editorInputStyleMask;
233 }
234
235 } // namespace
236
237 Toolkit::TextEditor TextEditor::New(ControlBehaviour additionalBehaviour)
238 {
239   // Create the implementation, temporarily owned by this handle on stack
240   IntrusivePtr<TextEditor> impl = new TextEditor(additionalBehaviour);
241
242   // Pass ownership to CustomActor handle
243   Toolkit::TextEditor handle(*impl);
244
245   // Second-phase init of the implementation
246   // This can only be done after the CustomActor connection has been made...
247   impl->Initialize();
248
249   return handle;
250 }
251
252 void TextEditor::SetProperty(BaseObject* object, Property::Index index, const Property::Value& value)
253 {
254   Toolkit::TextEditor textEditor = Toolkit::TextEditor::DownCast(Dali::BaseHandle(object));
255
256   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor SetProperty\n");
257
258   if(textEditor)
259   {
260     PropertyHandler::SetProperty(textEditor, index, value);
261   }
262 }
263
264 Property::Value TextEditor::GetProperty(BaseObject* object, Property::Index index)
265 {
266   Property::Value value;
267
268   Toolkit::TextEditor textEditor = Toolkit::TextEditor::DownCast(Dali::BaseHandle(object));
269
270   if(textEditor)
271   {
272     value = PropertyHandler::GetProperty(textEditor, index);
273   }
274   return value;
275 }
276
277 void TextEditor::SelectWholeText()
278 {
279   if(mController && mController->IsShowingRealText())
280   {
281     mController->SelectWholeText();
282     SetKeyInputFocus();
283   }
284 }
285
286 void TextEditor::SelectNone()
287 {
288   if(mController && mController->IsShowingRealText())
289   {
290     mController->SelectNone();
291   }
292 }
293
294 void TextEditor::SelectText(const uint32_t start, const uint32_t end)
295 {
296   if(mController && mController->IsShowingRealText())
297   {
298     mController->SelectText(start, end);
299     SetKeyInputFocus();
300   }
301 }
302
303 string TextEditor::CopyText()
304 {
305   string copiedText = "";
306   if(mController && mController->IsShowingRealText())
307   {
308     copiedText = mController->CopyText();
309   }
310   return copiedText;
311 }
312
313 string TextEditor::CutText()
314 {
315   string cutText = "";
316   if(mController && mController->IsShowingRealText())
317   {
318     cutText = mController->CutText();
319   }
320   return cutText;
321 }
322
323 void TextEditor::PasteText()
324 {
325   if(mController)
326   {
327     SetKeyInputFocus(); //Giving focus to the editor that was passed to the PasteText in case the passed editor (current editor) doesn't have focus.
328     mController->PasteText();
329   }
330 }
331
332 void TextEditor::ScrollBy(Vector2 scroll)
333 {
334   if(mController && mController->IsShowingRealText())
335   {
336     mController->ScrollBy(scroll);
337   }
338 }
339
340 float TextEditor::GetHorizontalScrollPosition()
341 {
342   if(mController && mController->IsShowingRealText())
343   {
344     return mController->GetHorizontalScrollPosition();
345   }
346   return 0;
347 }
348
349 float TextEditor::GetVerticalScrollPosition()
350 {
351   if(mController && mController->IsShowingRealText())
352   {
353     return mController->GetVerticalScrollPosition();
354   }
355   return 0;
356 }
357
358 Vector<Vector2> TextEditor::GetTextSize(const uint32_t startIndex, const uint32_t endIndex) const
359 {
360   return mController->GetTextSize(startIndex, endIndex);
361 }
362
363 Vector<Vector2> TextEditor::GetTextPosition(const uint32_t startIndex, const uint32_t endIndex) const
364 {
365   return mController->GetTextPosition(startIndex, endIndex);
366 }
367
368 Rect<float> TextEditor::GetLineBoundingRectangle(const uint32_t lineIndex) const
369 {
370   return mController->GetLineBoundingRectangle(lineIndex);
371 }
372
373 Rect<float> TextEditor::GetCharacterBoundingRectangle(const uint32_t charIndex) const
374 {
375   return mController->GetCharacterBoundingRectangle(charIndex);
376 }
377
378 int TextEditor::GetCharacterIndexAtPosition(float visualX, float visualY) const
379 {
380   return mController->GetCharacterIndexAtPosition(visualX, visualY);
381 }
382
383 Rect<> TextEditor::GetTextBoundingRectangle(uint32_t startIndex, uint32_t endIndex) const
384 {
385   return mController->GetTextBoundingRectangle(startIndex, endIndex);
386 }
387
388 void TextEditor::SetSpannedText(const Text::Spanned& spannedText)
389 {
390   mController->SetSpannedText(spannedText);
391 }
392
393 string TextEditor::GetSelectedText() const
394 {
395   string selectedText = "";
396   if(mController && mController->IsShowingRealText())
397   {
398     selectedText = mController->GetSelectedText();
399   }
400   return selectedText;
401 }
402
403 InputMethodContext TextEditor::GetInputMethodContext()
404 {
405   return mInputMethodContext;
406 }
407
408 DevelTextEditor::MaxLengthReachedSignalType& TextEditor::MaxLengthReachedSignal()
409 {
410   return mMaxLengthReachedSignal;
411 }
412
413 DevelTextEditor::AnchorClickedSignalType& TextEditor::AnchorClickedSignal()
414 {
415   return mAnchorClickedSignal;
416 }
417
418 DevelTextEditor::CursorPositionChangedSignalType& TextEditor::CursorPositionChangedSignal()
419 {
420   return mCursorPositionChangedSignal;
421 }
422
423 DevelTextEditor::InputFilteredSignalType& TextEditor::InputFilteredSignal()
424 {
425   return mInputFilteredSignal;
426 }
427
428 DevelTextEditor::SelectionChangedSignalType& TextEditor::SelectionChangedSignal()
429 {
430   return mSelectionChangedSignal;
431 }
432
433 DevelTextEditor::SelectionClearedSignalType& TextEditor::SelectionClearedSignal()
434 {
435   return mSelectionClearedSignal;
436 }
437
438 DevelTextEditor::SelectionStartedSignalType& TextEditor::SelectionStartedSignal()
439 {
440   return mSelectionStartedSignal;
441 }
442
443 Text::ControllerPtr TextEditor::GetTextController()
444 {
445   return mController;
446 }
447
448 bool TextEditor::DoConnectSignal(BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor)
449 {
450   Dali::BaseHandle handle(object);
451
452   bool                connected(true);
453   Toolkit::TextEditor editor = Toolkit::TextEditor::DownCast(handle);
454
455   if(0 == strcmp(signalName.c_str(), SIGNAL_TEXT_CHANGED))
456   {
457     editor.TextChangedSignal().Connect(tracker, functor);
458   }
459   else if(0 == strcmp(signalName.c_str(), SIGNAL_INPUT_STYLE_CHANGED))
460   {
461     editor.InputStyleChangedSignal().Connect(tracker, functor);
462   }
463   else if(0 == strcmp(signalName.c_str(), SIGNAL_MAX_LENGTH_REACHED))
464   {
465     if(editor)
466     {
467       Internal::TextEditor& editorImpl(GetImpl(editor));
468       editorImpl.MaxLengthReachedSignal().Connect(tracker, functor);
469     }
470   }
471   else if(0 == strcmp(signalName.c_str(), SIGNAL_ANCHOR_CLICKED))
472   {
473     if(editor)
474     {
475       Internal::TextEditor& editorImpl(GetImpl(editor));
476       editorImpl.AnchorClickedSignal().Connect(tracker, functor);
477     }
478   }
479   else if(0 == strcmp(signalName.c_str(), SIGNAL_CURSOR_POSITION_CHANGED))
480   {
481     if(editor)
482     {
483       Internal::TextEditor& editorImpl(GetImpl(editor));
484       editorImpl.CursorPositionChangedSignal().Connect(tracker, functor);
485     }
486   }
487   else if(0 == strcmp(signalName.c_str(), SIGNAL_INPUT_FILTERED))
488   {
489     if(editor)
490     {
491       Internal::TextEditor& editorImpl(GetImpl(editor));
492       editorImpl.InputFilteredSignal().Connect(tracker, functor);
493     }
494   }
495   else if(0 == strcmp(signalName.c_str(), SIGNAL_SELECTION_CHANGED))
496   {
497     if(editor)
498     {
499       Internal::TextEditor& editorImpl(GetImpl(editor));
500       editorImpl.SelectionChangedSignal().Connect(tracker, functor);
501     }
502   }
503   else if(0 == strcmp(signalName.c_str(), SIGNAL_SELECTION_CLEARED))
504   {
505     if(editor)
506     {
507       Internal::TextEditor& editorImpl(GetImpl(editor));
508       editorImpl.SelectionClearedSignal().Connect(tracker, functor);
509     }
510   }
511   else if(0 == strcmp(signalName.c_str(), SIGNAL_SELECTION_STARTED))
512   {
513     if(editor)
514     {
515       Internal::TextEditor& editorImpl(GetImpl(editor));
516       editorImpl.SelectionStartedSignal().Connect(tracker, functor);
517     }
518   }
519   else
520   {
521     // signalName does not match any signal
522     connected = false;
523   }
524
525   return connected;
526 }
527
528 Toolkit::TextEditor::TextChangedSignalType& TextEditor::TextChangedSignal()
529 {
530   return mTextChangedSignal;
531 }
532
533 Toolkit::TextEditor::InputStyleChangedSignalType& TextEditor::InputStyleChangedSignal()
534 {
535   return mInputStyleChangedSignal;
536 }
537
538 Toolkit::TextEditor::ScrollStateChangedSignalType& TextEditor::ScrollStateChangedSignal()
539 {
540   return mScrollStateChangedSignal;
541 }
542
543 void TextEditor::OnAccessibilityStatusChanged()
544 {
545   CommonTextUtils::SynchronizeTextAnchorsInParent(Self(), mController, mAnchorActors);
546 }
547
548 void TextEditor::OnInitialize()
549 {
550   Actor self = Self();
551
552   mController = Text::Controller::New(this, this, this, this);
553
554   mDecorator = Text::Decorator::New(*mController,
555                                     *mController);
556
557   mInputMethodContext = InputMethodContext::New(self);
558
559   mController->GetLayoutEngine().SetLayout(Layout::Engine::MULTI_LINE_BOX);
560
561   // Enables the text input.
562   mController->EnableTextInput(mDecorator, mInputMethodContext);
563
564   // Enables the vertical scrolling after the text input has been enabled.
565   mController->SetVerticalScrollEnabled(true);
566
567   // Disables the horizontal scrolling.
568   mController->SetHorizontalScrollEnabled(false);
569
570   // Sets the maximum number of characters.
571   mController->SetMaximumNumberOfCharacters(std::numeric_limits<Length>::max());
572
573   // Enable the smooth handle panning.
574   mController->SetSmoothHandlePanEnabled(true);
575
576   mController->SetNoTextDoubleTapAction(Controller::NoTextTap::HIGHLIGHT);
577   mController->SetNoTextLongPressAction(Controller::NoTextTap::HIGHLIGHT);
578
579   // Sets layoutDirection value
580   Dali::Stage                 stage           = Dali::Stage::GetCurrent();
581   Dali::LayoutDirection::Type layoutDirection = static_cast<Dali::LayoutDirection::Type>(stage.GetRootLayer().GetProperty(Dali::Actor::Property::LAYOUT_DIRECTION).Get<int>());
582   mController->SetLayoutDirection(layoutDirection);
583
584   self.LayoutDirectionChangedSignal().Connect(this, &TextEditor::OnLayoutDirectionChanged);
585
586   // Forward input events to controller
587   EnableGestureDetection(static_cast<GestureType::Value>(GestureType::TAP | GestureType::PAN | GestureType::LONG_PRESS));
588   GetTapGestureDetector().SetMaximumTapsRequired(2);
589   GetTapGestureDetector().ReceiveAllTapEvents(true);
590
591   self.TouchedSignal().Connect(this, &TextEditor::OnTouched);
592
593   // Set BoundingBox to stage size if not already set.
594   Rect<int> boundingBox;
595   mDecorator->GetBoundingBox(boundingBox);
596
597   if(boundingBox.IsEmpty())
598   {
599     Vector2 stageSize = Dali::Stage::GetCurrent().GetSize();
600     mDecorator->SetBoundingBox(Rect<int>(0.0f, 0.0f, stageSize.width, stageSize.height));
601   }
602
603   // Whether to flip the selection handles as soon as they cross.
604   mDecorator->FlipSelectionHandlesOnCrossEnabled(true);
605
606   // Set the default scroll speed.
607   mDecorator->SetScrollSpeed(DEFAULT_SCROLL_SPEED);
608
609   // Fill-parent area by default
610   self.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH);
611   self.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT);
612   self.OnSceneSignal().Connect(this, &TextEditor::OnSceneConnect);
613
614   DevelControl::SetInputMethodContext(*this, mInputMethodContext);
615
616   // Creates an extra control to be used as stencil buffer.
617   mStencil = Control::New();
618   mStencil.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
619   mStencil.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
620   mStencil.SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_HIDDEN, true);
621
622   // Creates a background visual. Even if the color is transparent it updates the stencil.
623   mStencil.SetProperty(Toolkit::Control::Property::BACKGROUND,
624                        Property::Map().Add(Toolkit::Visual::Property::TYPE, Toolkit::Visual::COLOR).Add(ColorVisual::Property::MIX_COLOR, Color::TRANSPARENT));
625
626   // Enable the clipping property.
627   mStencil.SetProperty(Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_TO_BOUNDING_BOX);
628   mStencil.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
629
630   self.Add(mStencil);
631
632   // Accessibility
633   self.SetProperty(DevelControl::Property::ACCESSIBILITY_ROLE, Dali::Accessibility::Role::ENTRY);
634   self.SetProperty(DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE, true);
635
636   Accessibility::Bridge::EnabledSignal().Connect(this, &TextEditor::OnAccessibilityStatusChanged);
637   Accessibility::Bridge::DisabledSignal().Connect(this, &TextEditor::OnAccessibilityStatusChanged);
638 }
639
640 DevelControl::ControlAccessible* TextEditor::CreateAccessibleObject()
641 {
642   return new TextEditorAccessible(Self());
643 }
644
645 void TextEditor::OnStyleChange(Toolkit::StyleManager styleManager, StyleChange::Type change)
646 {
647   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnStyleChange\n");
648
649   switch(change)
650   {
651     case StyleChange::DEFAULT_FONT_CHANGE:
652     {
653       DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnStyleChange DEFAULT_FONT_CHANGE\n");
654       const std::string& newFont = GetImpl(styleManager).GetDefaultFontFamily();
655       // Property system did not set the font so should update it.
656       mController->UpdateAfterFontChange(newFont);
657       RelayoutRequest();
658       break;
659     }
660
661     case StyleChange::DEFAULT_FONT_SIZE_CHANGE:
662     {
663       GetImpl(styleManager).ApplyThemeStyle(Toolkit::Control(GetOwner()));
664       RelayoutRequest();
665       break;
666     }
667     case StyleChange::THEME_CHANGE:
668     {
669       // Nothing to do, let control base class handle this
670       break;
671     }
672   }
673
674   // Up call to Control
675   Control::OnStyleChange(styleManager, change);
676 }
677
678 Vector3 TextEditor::GetNaturalSize()
679 {
680   Extents padding;
681   padding = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
682
683   Vector3 naturalSize = mController->GetNaturalSize();
684   naturalSize.width += (padding.start + padding.end);
685   naturalSize.height += (padding.top + padding.bottom);
686
687   return naturalSize;
688 }
689
690 float TextEditor::GetHeightForWidth(float width)
691 {
692   Extents padding;
693   padding = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
694   return mController->GetHeightForWidth(width) + padding.top + padding.bottom;
695 }
696
697 void TextEditor::ResizeActor(Actor& actor, const Vector2& size)
698 {
699   if(actor.GetProperty<Vector3>(Dali::Actor::Property::SIZE).GetVectorXY() != size)
700   {
701     actor.SetProperty(Actor::Property::SIZE, size);
702   }
703 }
704
705 void TextEditor::OnPropertySet(Property::Index index, const Property::Value& propertyValue)
706 {
707   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnPropertySet index[%d]\n", index);
708
709   switch(index)
710   {
711     case DevelActor::Property::USER_INTERACTION_ENABLED:
712     {
713       const bool enabled = propertyValue.Get<bool>();
714       mController->SetUserInteractionEnabled(enabled);
715       if(mStencil)
716       {
717         float opacity = enabled ? 1.0f : mController->GetDisabledColorOpacity();
718         mStencil.SetProperty(Actor::Property::OPACITY, opacity);
719       }
720       break;
721     }
722     default:
723     {
724       Control::OnPropertySet(index, propertyValue); // up call to control for non-handled properties
725       break;
726     }
727   }
728 }
729
730 void TextEditor::OnRelayout(const Vector2& size, RelayoutContainer& container)
731 {
732   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor OnRelayout\n");
733
734   Actor self = Self();
735
736   Extents padding;
737   padding = self.GetProperty<Extents>(Toolkit::Control::Property::PADDING);
738
739   Vector2 contentSize(size.x - (padding.start + padding.end), size.y - (padding.top + padding.bottom));
740
741   // Support Right-To-Left of padding
742   Dali::LayoutDirection::Type layoutDirection = mController->GetLayoutDirection(self);
743
744   if(Dali::LayoutDirection::RIGHT_TO_LEFT == layoutDirection)
745   {
746     std::swap(padding.start, padding.end);
747   }
748
749   if(mStencil)
750   {
751     mStencil.SetProperty(Actor::Property::POSITION, Vector2(padding.start, padding.top));
752     ResizeActor(mStencil, contentSize);
753   }
754   if(mActiveLayer)
755   {
756     mActiveLayer.SetProperty(Actor::Property::POSITION, Vector2(padding.start, padding.top));
757     ResizeActor(mActiveLayer, contentSize);
758   }
759   if(mCursorLayer)
760   {
761     mCursorLayer.SetProperty(Actor::Property::POSITION, Vector2(padding.start, padding.top));
762     ResizeActor(mCursorLayer, contentSize);
763   }
764
765   // If there is text changed, callback is called.
766   if(mTextChanged)
767   {
768     EmitTextChangedSignal();
769   }
770
771   const Text::Controller::UpdateTextType updateTextType = mController->Relayout(contentSize, layoutDirection);
772
773   if((Text::Controller::NONE_UPDATED != updateTextType) ||
774      !mRenderer)
775   {
776     DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnRelayout %p Displaying new contents\n", mController.Get());
777
778     if(mDecorator &&
779        (Text::Controller::NONE_UPDATED != (Text::Controller::DECORATOR_UPDATED & updateTextType)))
780     {
781       mDecorator->Relayout(contentSize);
782     }
783
784     if(!mRenderer)
785     {
786       mRenderer = Backend::Get().NewRenderer(mRenderingBackend);
787     }
788
789     RenderText(updateTextType);
790   }
791
792   if(mCursorPositionChanged)
793   {
794     EmitCursorPositionChangedSignal();
795   }
796
797   if(mSelectionStarted)
798   {
799     EmitSelectionStartedSignal();
800   }
801
802   if(mSelectionChanged)
803   {
804     EmitSelectionChangedSignal();
805   }
806
807   if(mSelectionCleared)
808   {
809     EmitSelectionClearedSignal();
810   }
811
812   // The text-editor emits signals when the input style changes. These changes of style are
813   // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals
814   // can't be emitted during the size negotiation as the callbacks may update the UI.
815   // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation.
816   if(!mController->IsInputStyleChangedSignalsQueueEmpty())
817   {
818     if(Adaptor::IsAvailable())
819     {
820       Adaptor& adaptor = Adaptor::Get();
821
822       if(NULL == mIdleCallback)
823       {
824         // @note: The callback manager takes the ownership of the callback object.
825         mIdleCallback = MakeCallback(this, &TextEditor::OnIdleSignal);
826         adaptor.AddIdle(mIdleCallback, false);
827       }
828     }
829   }
830 }
831
832 void TextEditor::RenderText(Text::Controller::UpdateTextType updateTextType)
833 {
834   CommonTextUtils::RenderText(Self(), mRenderer, mController, mDecorator, mAlignmentOffset, mRenderableActor, mBackgroundActor, mCursorLayer, mStencil, mClippingDecorationActors, mAnchorActors, updateTextType);
835   if(mRenderableActor)
836   {
837     ApplyScrollPosition();
838   }
839   UpdateScrollBar();
840 }
841
842 void TextEditor::OnKeyInputFocusGained()
843 {
844   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnKeyInputFocusGained %p\n", mController.Get());
845   if(mInputMethodContext && IsEditable())
846   {
847     // All input panel properties, such as layout, return key type, and input hint, should be set before input panel activates (or shows).
848     mInputMethodContext.ApplyOptions(mInputMethodOptions);
849     mInputMethodContext.NotifyTextInputMultiLine(true);
850
851     mInputMethodContext.StatusChangedSignal().Connect(this, &TextEditor::KeyboardStatusChanged);
852
853     mInputMethodContext.EventReceivedSignal().Connect(this, &TextEditor::OnInputMethodContextEvent);
854
855     // Notify that the text editing start.
856     mInputMethodContext.Activate();
857
858     // When window gain lost focus, the InputMethodContext is deactivated. Thus when window gain focus again, the InputMethodContext must be activated.
859     mInputMethodContext.SetRestoreAfterFocusLost(true);
860   }
861
862   if(IsEditable() && mController->IsUserInteractionEnabled())
863   {
864     mController->KeyboardFocusGainEvent(); // Called in the case of no virtual keyboard to trigger this event
865   }
866
867   EmitKeyInputFocusSignal(true); // Calls back into the Control hence done last.
868 }
869
870 void TextEditor::OnKeyInputFocusLost()
871 {
872   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor:OnKeyInputFocusLost %p\n", mController.Get());
873   if(mInputMethodContext)
874   {
875     mInputMethodContext.StatusChangedSignal().Disconnect(this, &TextEditor::KeyboardStatusChanged);
876
877     // The text editing is finished. Therefore the InputMethodContext don't have restore activation.
878     mInputMethodContext.SetRestoreAfterFocusLost(false);
879
880     // Notify that the text editing finish.
881     mInputMethodContext.Deactivate();
882
883     mInputMethodContext.EventReceivedSignal().Disconnect(this, &TextEditor::OnInputMethodContextEvent);
884   }
885
886   mController->KeyboardFocusLostEvent();
887
888   EmitKeyInputFocusSignal(false); // Calls back into the Control hence done last.
889 }
890
891 bool TextEditor::OnAccessibilityActivated()
892 {
893   SetKeyInputFocus();
894   return true;
895 }
896
897 void TextEditor::OnTap(const TapGesture& gesture)
898 {
899   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnTap %p\n", mController.Get());
900   if(mInputMethodContext && IsEditable())
901   {
902     mInputMethodContext.Activate();
903   }
904   // Deliver the tap before the focus event to controller; this allows us to detect when focus is gained due to tap-gestures
905   Extents padding;
906   padding                   = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
907   const Vector2& localPoint = gesture.GetLocalPoint();
908   mController->TapEvent(gesture.GetNumberOfTaps(), localPoint.x - padding.start, localPoint.y - padding.top);
909   mController->AnchorEvent(localPoint.x - padding.start, localPoint.y - padding.top);
910
911   Dali::Toolkit::KeyboardFocusManager keyboardFocusManager = Dali::Toolkit::KeyboardFocusManager::Get();
912   if(keyboardFocusManager)
913   {
914     keyboardFocusManager.SetCurrentFocusActor(Self());
915   }
916   SetKeyInputFocus();
917 }
918
919 void TextEditor::OnPan(const PanGesture& gesture)
920 {
921   mController->PanEvent(gesture.GetState(), gesture.GetDisplacement());
922   if(gesture.GetState() == GestureState::STARTED && !mController->IsScrollable(gesture.GetDisplacement()))
923   {
924     Dali::DevelActor::SetNeedGesturePropagation(Self(), true);
925   }
926 }
927
928 void TextEditor::OnLongPress(const LongPressGesture& gesture)
929 {
930   if(mInputMethodContext && IsEditable())
931   {
932     mInputMethodContext.Activate();
933   }
934   Extents padding;
935   padding                   = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
936   const Vector2& localPoint = gesture.GetLocalPoint();
937   mController->LongPressEvent(gesture.GetState(), localPoint.x - padding.start, localPoint.y - padding.top);
938
939   SetKeyInputFocus();
940 }
941
942 bool TextEditor::OnKeyEvent(const KeyEvent& event)
943 {
944   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnKeyEvent %p keyCode %d\n", mController.Get(), event.GetKeyCode());
945
946   if(Dali::DALI_KEY_ESCAPE == event.GetKeyCode() && mController->ShouldClearFocusOnEscape())
947   {
948     // Make sure ClearKeyInputFocus when only key is up
949     if(event.GetState() == KeyEvent::UP)
950     {
951       Dali::Toolkit::KeyboardFocusManager keyboardFocusManager = Dali::Toolkit::KeyboardFocusManager::Get();
952       if(keyboardFocusManager)
953       {
954         keyboardFocusManager.ClearFocus();
955       }
956       ClearKeyInputFocus();
957     }
958
959     return true;
960   }
961
962   return mController->KeyEvent(event);
963 }
964
965 void TextEditor::RequestTextRelayout()
966 {
967   RelayoutRequest();
968 }
969
970 void TextEditor::TextInserted(unsigned int position, unsigned int length, const std::string& content)
971 {
972   GetAccessibleObject()->EmitTextInserted(position, length, content);
973 }
974
975 void TextEditor::TextDeleted(unsigned int position, unsigned int length, const std::string& content)
976 {
977   GetAccessibleObject()->EmitTextDeleted(position, length, content);
978 }
979
980 void TextEditor::CursorPositionChanged(unsigned int oldPosition, unsigned int newPosition)
981 {
982   GetAccessibleObject()->EmitTextCursorMoved(newPosition);
983
984   if((oldPosition != newPosition) && !mCursorPositionChanged)
985   {
986     mCursorPositionChanged = true;
987     mOldPosition           = oldPosition;
988   }
989 }
990
991 void TextEditor::TextChanged(bool immediate)
992 {
993   if(immediate) // Emits TextChangedSignal immediately
994   {
995     EmitTextChangedSignal();
996   }
997   else
998   {
999     mTextChanged = true;
1000   }
1001 }
1002
1003 void TextEditor::EmitTextChangedSignal()
1004 {
1005   Dali::Toolkit::TextEditor handle(GetOwner());
1006   mTextChangedSignal.Emit(handle);
1007   mTextChanged = false;
1008 }
1009
1010 void TextEditor::MaxLengthReached()
1011 {
1012   Dali::Toolkit::TextEditor handle(GetOwner());
1013   mMaxLengthReachedSignal.Emit(handle);
1014 }
1015
1016 void TextEditor::InputStyleChanged(Text::InputStyle::Mask inputStyleMask)
1017 {
1018   Dali::Toolkit::TextEditor handle(GetOwner());
1019   mInputStyleChangedSignal.Emit(handle, ConvertInputStyle(inputStyleMask));
1020 }
1021
1022 void TextEditor::AnchorClicked(const std::string& href)
1023 {
1024   Dali::Toolkit::TextEditor handle(GetOwner());
1025   mAnchorClickedSignal.Emit(handle, href.c_str(), href.length());
1026 }
1027
1028 void TextEditor::EmitCursorPositionChangedSignal()
1029 {
1030   Dali::Toolkit::TextEditor handle(GetOwner());
1031   mCursorPositionChanged = false;
1032   mCursorPositionChangedSignal.Emit(handle, mOldPosition);
1033 }
1034
1035 void TextEditor::InputFiltered(Toolkit::InputFilter::Property::Type type)
1036 {
1037   Dali::Toolkit::TextEditor handle(GetOwner());
1038   mInputFilteredSignal.Emit(handle, type);
1039 }
1040
1041 void TextEditor::EmitSelectionChangedSignal()
1042 {
1043   Dali::Toolkit::TextEditor handle(GetOwner());
1044   mSelectionChangedSignal.Emit(handle, mOldSelectionStart, mOldSelectionEnd);
1045   mSelectionChanged = false;
1046 }
1047
1048 void TextEditor::EmitSelectionClearedSignal()
1049 {
1050   Dali::Toolkit::TextEditor handle(GetOwner());
1051   mSelectionClearedSignal.Emit(handle);
1052   mSelectionCleared = false;
1053 }
1054
1055 void TextEditor::EmitSelectionStartedSignal()
1056 {
1057   Dali::Toolkit::TextEditor handle(GetOwner());
1058   mSelectionStartedSignal.Emit(handle);
1059   mSelectionStarted = false;
1060 }
1061
1062 void TextEditor::SelectionChanged(uint32_t oldStart, uint32_t oldEnd, uint32_t newStart, uint32_t newEnd)
1063 {
1064   if(((oldStart != newStart) || (oldEnd != newEnd)) && !mSelectionChanged)
1065   {
1066     if(newStart == newEnd)
1067     {
1068       mSelectionCleared = true;
1069     }
1070     else
1071     {
1072       if(oldStart == oldEnd)
1073       {
1074         mSelectionStarted = true;
1075       }
1076     }
1077
1078     mSelectionChanged  = true;
1079     mOldSelectionStart = oldStart;
1080     mOldSelectionEnd   = oldEnd;
1081
1082     if(mOldSelectionStart > mOldSelectionEnd)
1083     {
1084       //swap
1085       uint32_t temp      = mOldSelectionStart;
1086       mOldSelectionStart = mOldSelectionEnd;
1087       mOldSelectionEnd   = temp;
1088     }
1089   }
1090 }
1091
1092 void TextEditor::AddDecoration(Actor& actor, DecorationType type, bool needsClipping)
1093 {
1094   if(actor)
1095   {
1096     if(needsClipping)
1097     {
1098       mClippingDecorationActors.push_back(actor);
1099     }
1100
1101     // If the actor is a layer type, add it.
1102     if(type == DecorationType::ACTIVE_LAYER)
1103     {
1104       AddLayer(mActiveLayer, actor);
1105     }
1106     else if(type == DecorationType::CURSOR_LAYER)
1107     {
1108       AddLayer(mCursorLayer, actor);
1109     }
1110   }
1111 }
1112
1113 void TextEditor::AddLayer(Actor& layer, Actor& actor)
1114 {
1115   actor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
1116   actor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
1117   Self().Add(actor);
1118   layer = actor;
1119 }
1120
1121 void TextEditor::SetTextSelectionRange(const uint32_t* start, const uint32_t* end)
1122 {
1123   if(mController && mController->IsShowingRealText())
1124   {
1125     mController->SetTextSelectionRange(start, end);
1126     SetKeyInputFocus();
1127   }
1128 }
1129
1130 Uint32Pair TextEditor::GetTextSelectionRange() const
1131 {
1132   Uint32Pair range(0, 0);
1133   if(mController && mController->IsShowingRealText())
1134   {
1135     range = mController->GetTextSelectionRange();
1136   }
1137   return range;
1138 }
1139
1140 void TextEditor::GetControlBackgroundColor(Vector4& color) const
1141 {
1142   Property::Value propValue = Self().GetProperty(Toolkit::Control::Property::BACKGROUND);
1143   Property::Map*  resultMap = propValue.GetMap();
1144
1145   Property::Value* colorValue = nullptr;
1146   if(resultMap && (colorValue = resultMap->Find(ColorVisual::Property::MIX_COLOR)))
1147   {
1148     colorValue->Get(color);
1149   }
1150 }
1151
1152 void TextEditor::UpdateScrollBar()
1153 {
1154   using namespace Dali;
1155
1156   float scrollPosition;
1157   float controlSize;
1158   float layoutSize;
1159   bool  latestScrolled;
1160
1161   if(!mScrollBarEnabled)
1162   {
1163     return;
1164   }
1165   latestScrolled = mController->GetTextScrollInfo(scrollPosition, controlSize, layoutSize);
1166   if(!latestScrolled || controlSize > layoutSize)
1167   {
1168     return;
1169   }
1170
1171   CustomActor self = Self();
1172   if(!mScrollBar)
1173   {
1174     mScrollBar = Toolkit::ScrollBar::New(Toolkit::ScrollBar::VERTICAL);
1175     mScrollBar.SetIndicatorHeightPolicy(Toolkit::ScrollBar::VARIABLE);
1176     mScrollBar.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT);
1177     mScrollBar.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT);
1178     mScrollBar.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT);
1179     mScrollBar.SetResizePolicy(ResizePolicy::FIT_TO_CHILDREN, Dimension::WIDTH);
1180
1181     // Register the scroll position property
1182     Property::Index propertyScrollPosition = self.RegisterProperty(SCROLL_BAR_POSITION, scrollPosition);
1183     // Register the minimum scroll position property
1184     Property::Index propertyMinScrollPosition = self.RegisterProperty(SCROLL_BAR_POSITION_MIN, 0.0f);
1185     // Register the maximum scroll position property
1186     Property::Index propertyMaxScrollPosition = self.RegisterProperty(SCROLL_BAR_POSITION_MAX, (layoutSize - controlSize));
1187     // Register the scroll content size property
1188     Property::Index propertyScrollContentSize = self.RegisterProperty(SCROLL_BAR_CONTENT_SIZE, layoutSize);
1189
1190     mScrollBar.SetScrollPropertySource(self, propertyScrollPosition, propertyMinScrollPosition, propertyMaxScrollPosition, propertyScrollContentSize);
1191
1192     // Set style name of ScrollBar for styling
1193     mScrollBar.SetStyleName("TextEditorScrollBar");
1194     Toolkit::Control scrollIndicator = Toolkit::Control::DownCast(mScrollBar.GetScrollIndicator());
1195     if(scrollIndicator)
1196     {
1197       // Set style name of ScrollBarIndicator for styling
1198       scrollIndicator.SetStyleName("TextEditorScrollBarIndicator");
1199     }
1200
1201     self.Add(mScrollBar);
1202   }
1203   else
1204   {
1205     Property::Index propertyScrollPosition    = self.GetPropertyIndex(SCROLL_BAR_POSITION);
1206     Property::Index propertyMaxScrollPosition = self.GetPropertyIndex(SCROLL_BAR_POSITION_MAX);
1207     Property::Index propertyScrollContentSize = self.GetPropertyIndex(SCROLL_BAR_CONTENT_SIZE);
1208
1209     self.SetProperty(propertyScrollPosition, scrollPosition);
1210     self.SetProperty(propertyMaxScrollPosition, (layoutSize - controlSize));
1211     self.SetProperty(propertyScrollContentSize, layoutSize);
1212   }
1213
1214   // If scrolling is not started, start scrolling and emit ScrollStateChangedSignal
1215   if(!mScrollStarted)
1216   {
1217     mScrollStarted = true;
1218     Dali::Toolkit::TextEditor handle(GetOwner());
1219     mScrollStateChangedSignal.Emit(handle, Toolkit::TextEditor::Scroll::STARTED);
1220   }
1221
1222   Actor indicator = mScrollBar.GetScrollIndicator();
1223   if(mAnimation)
1224   {
1225     mAnimation.Stop(); // Cancel any animation
1226   }
1227   else
1228   {
1229     mAnimation = Animation::New(mAnimationPeriod.durationSeconds);
1230   }
1231   indicator.SetProperty(Actor::Property::OPACITY, 1.0f);
1232   mAnimation.AnimateTo(Property(indicator, Actor::Property::COLOR_ALPHA), 0.0f, AlphaFunction::EASE_IN, mAnimationPeriod);
1233   mAnimation.Play();
1234   mAnimation.FinishedSignal().Connect(this, &TextEditor::OnScrollIndicatorAnimationFinished);
1235 }
1236
1237 void TextEditor::OnScrollIndicatorAnimationFinished(Animation& animation)
1238 {
1239   // If animation is successfully ended, then emit ScrollStateChangedSignal
1240   if(Dali::EqualsZero(animation.GetCurrentProgress()))
1241   {
1242     mScrollStarted = false;
1243     Dali::Toolkit::TextEditor handle(GetOwner());
1244     mScrollStateChangedSignal.Emit(handle, Toolkit::TextEditor::Scroll::FINISHED);
1245   }
1246 }
1247
1248 void TextEditor::OnSceneConnect(Dali::Actor actor)
1249 {
1250   if(mHasBeenStaged)
1251   {
1252     RenderText(static_cast<Text::Controller::UpdateTextType>(Text::Controller::MODEL_UPDATED | Text::Controller::DECORATOR_UPDATED));
1253   }
1254   else
1255   {
1256     mHasBeenStaged = true;
1257   }
1258 }
1259
1260 InputMethodContext::CallbackData TextEditor::OnInputMethodContextEvent(Dali::InputMethodContext& inputMethodContext, const InputMethodContext::EventData& inputMethodContextEvent)
1261 {
1262   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnInputMethodContextEvent %p eventName %d\n", mController.Get(), inputMethodContextEvent.eventName);
1263   return mController->OnInputMethodContextEvent(inputMethodContext, inputMethodContextEvent);
1264 }
1265
1266 void TextEditor::GetHandleImagePropertyValue(Property::Value& value, Text::HandleType handleType, Text::HandleImageType handleImageType)
1267 {
1268   if(mDecorator)
1269   {
1270     Property::Map map;
1271     map[TextEditor::PropertyHandler::IMAGE_MAP_FILENAME_STRING] = mDecorator->GetHandleImage(handleType, handleImageType);
1272
1273     value = map;
1274   }
1275 }
1276
1277 void TextEditor::KeyboardStatusChanged(bool keyboardShown)
1278 {
1279   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::KeyboardStatusChanged %p keyboardShown %d\n", mController.Get(), keyboardShown);
1280
1281   // Just hide the grab handle when keyboard is hidden.
1282   if(!keyboardShown)
1283   {
1284     mController->KeyboardFocusLostEvent();
1285   }
1286   else
1287   {
1288     mController->KeyboardFocusGainEvent(); // Initially called by OnKeyInputFocusGained
1289   }
1290 }
1291
1292 void TextEditor::OnSceneConnection(int depth)
1293 {
1294   // Sets the depth to the visuals inside the text's decorator.
1295   mDecorator->SetTextDepth(depth);
1296
1297   // The depth of the text renderer is set in the RenderText() called from OnRelayout().
1298
1299   // Call the Control::OnSceneConnection() to set the depth of the background.
1300   Control::OnSceneConnection(depth);
1301 }
1302
1303 bool TextEditor::OnTouched(Actor actor, const TouchEvent& touch)
1304 {
1305   return false;
1306 }
1307
1308 void TextEditor::OnIdleSignal()
1309 {
1310   // Emits the change of input style signals.
1311   mController->ProcessInputStyleChangedSignals();
1312
1313   // Set the pointer to null as the callback manager deletes the callback after execute it.
1314   mIdleCallback = NULL;
1315 }
1316
1317 void TextEditor::ApplyScrollPosition()
1318 {
1319   const Vector2& scrollOffset = mController->GetTextModel()->GetScrollPosition();
1320   float          scrollAmount = 0.0f;
1321
1322   if(mScrollAnimationEnabled)
1323   {
1324     scrollAmount = mController->GetScrollAmountByUserInput();
1325   }
1326   if(mTextVerticalScroller)
1327   {
1328     mTextVerticalScroller->CheckStartAnimation(mRenderableActor, scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount, scrollAmount);
1329   }
1330   else if(Equals(scrollAmount, 0.0f, Math::MACHINE_EPSILON_1))
1331   {
1332     mRenderableActor.SetProperty(Actor::Property::POSITION, Vector2(scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount));
1333   }
1334   else
1335   {
1336     mTextVerticalScroller = Text::TextVerticalScroller::New();
1337     if(!Equals(mScrollAnimationDuration, 0.0f, Math::MACHINE_EPSILON_1))
1338     {
1339       mTextVerticalScroller->SetDuration(mScrollAnimationDuration);
1340     }
1341     mTextVerticalScroller->CheckStartAnimation(mRenderableActor, scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount, scrollAmount);
1342   }
1343 }
1344
1345 bool TextEditor::IsEditable() const
1346 {
1347   return mController->IsEditable();
1348 }
1349
1350 void TextEditor::SetEditable(bool editable)
1351 {
1352   mController->SetEditable(editable);
1353   if(mInputMethodContext && !editable)
1354   {
1355     mInputMethodContext.Deactivate();
1356   }
1357 }
1358
1359 void TextEditor::OnLayoutDirectionChanged(Actor actor, LayoutDirection::Type type)
1360 {
1361   mController->ChangedLayoutDirection();
1362 }
1363
1364 TextEditor::TextEditor(ControlBehaviour additionalBehaviour)
1365 : Control(ControlBehaviour(CONTROL_BEHAVIOUR_DEFAULT | additionalBehaviour)),
1366   mAnimationPeriod(0.0f, 0.0f),
1367   mIdleCallback(NULL),
1368   mAlignmentOffset(0.f),
1369   mScrollAnimationDuration(0.f),
1370   mLineSpacing(0.f),
1371   mRenderingBackend(DEFAULT_RENDERING_BACKEND),
1372   mHasBeenStaged(false),
1373   mScrollAnimationEnabled(false),
1374   mScrollBarEnabled(false),
1375   mScrollStarted(false),
1376   mTextChanged(false),
1377   mCursorPositionChanged(false),
1378   mSelectionChanged(false),
1379   mSelectionCleared(false),
1380   mOldPosition(0u),
1381   mOldSelectionStart(0u),
1382   mOldSelectionEnd(0u),
1383   mSelectionStarted(false)
1384 {
1385 }
1386
1387 TextEditor::~TextEditor()
1388 {
1389   UnparentAndReset(mStencil);
1390
1391   if((NULL != mIdleCallback) && Adaptor::IsAvailable())
1392   {
1393     // Removes the callback from the callback manager in case the text-editor is destroyed before the callback is executed.
1394     Adaptor::Get().RemoveIdle(mIdleCallback);
1395   }
1396 }
1397
1398 std::string TextEditor::TextEditorAccessible::GetName() const
1399 {
1400   return GetWholeText();
1401 }
1402
1403 const std::vector<Toolkit::TextAnchor>& TextEditor::TextEditorAccessible::GetTextAnchors() const
1404 {
1405   auto self = Toolkit::TextEditor::DownCast(Self());
1406
1407   return Toolkit::GetImpl(self).mAnchorActors;
1408 }
1409
1410 Toolkit::Text::ControllerPtr TextEditor::TextEditorAccessible::GetTextController() const
1411 {
1412   auto self = Toolkit::TextEditor::DownCast(Self());
1413
1414   return Toolkit::GetImpl(self).GetTextController();
1415 }
1416
1417 void TextEditor::TextEditorAccessible::RequestTextRelayout()
1418 {
1419   auto  self     = Toolkit::TextEditor::DownCast(Self());
1420   auto& selfImpl = Toolkit::GetImpl(self);
1421
1422   selfImpl.RequestTextRelayout();
1423 }
1424
1425 } // namespace Internal
1426
1427 } // namespace Toolkit
1428
1429 } // namespace Dali