[dali_2.3.21] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-editor-impl.cpp
1 /*
2  * Copyright (c) 2024 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include <dali-toolkit/internal/controls/text-controls/text-editor-impl.h>
20
21 // EXTERNAL INCLUDES
22 #include <dali/devel-api/actors/actor-devel.h>
23 #include <dali/devel-api/common/stage.h>
24 #include <dali/devel-api/object/property-helper-devel.h>
25 #include <dali/integration-api/adaptor-framework/adaptor.h>
26 #include <dali/integration-api/debug.h>
27 #include <dali/public-api/actors/layer.h>
28 #include <dali/public-api/adaptor-framework/key.h>
29 #include <dali/public-api/common/dali-common.h>
30 #include <dali/public-api/math/math-utils.h>
31 #include <dali/public-api/object/type-registry-helper.h>
32 #include <cstring>
33 #include <limits>
34
35 // INTERNAL INCLUDES
36 #include <dali-toolkit/devel-api/controls/control-devel.h>
37 #include <dali-toolkit/devel-api/text/rendering-backend.h>
38 #include <dali-toolkit/internal/controls/control/control-data-impl.h>
39 #include <dali-toolkit/internal/controls/text-controls/common-text-utils.h>
40 #include <dali-toolkit/internal/controls/text-controls/text-editor-property-handler.h>
41 #include <dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.h>
42 #include <dali-toolkit/internal/styling/style-manager-impl.h>
43 #include <dali-toolkit/internal/text/rendering/text-backend.h>
44 #include <dali-toolkit/internal/text/text-effects-style.h>
45 #include <dali-toolkit/internal/text/text-enumerations-impl.h>
46 #include <dali-toolkit/internal/text/text-font-style.h>
47 #include <dali-toolkit/internal/text/text-view.h>
48 #include <dali-toolkit/public-api/text/text-enumerations.h>
49 #include <dali-toolkit/public-api/visuals/color-visual-properties.h>
50 #include <dali-toolkit/public-api/visuals/visual-properties.h>
51
52 using namespace Dali::Toolkit::Text;
53
54 #if defined(DEBUG_ENABLED)
55 Debug::Filter* gTextEditorLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_CONTROLS");
56 #endif
57
58 namespace Dali
59 {
60 namespace Toolkit
61 {
62 namespace Internal
63 {
64 namespace // unnamed namespace
65 {
66 const unsigned int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::DevelText::DEFAULT_RENDERING_BACKEND;
67 const float        DEFAULT_SCROLL_SPEED      = 1200.f; ///< The default scroll speed for the text editor in pixels/second.
68 } // unnamed namespace
69
70 namespace
71 {
72 const char* const SCROLL_BAR_POSITION("sourcePosition");
73 const char* const SCROLL_BAR_POSITION_MIN("sourcePositionMin");
74 const char* const SCROLL_BAR_POSITION_MAX("sourcePositionMax");
75 const char* const SCROLL_BAR_CONTENT_SIZE("sourceContentSize");
76
77 // Type registration
78 BaseHandle Create()
79 {
80   return Toolkit::TextEditor::New();
81 }
82
83 // clang-format off
84 // Setup properties, signals and actions using the type-registry.
85 DALI_TYPE_REGISTRATION_BEGIN(Toolkit::TextEditor, Toolkit::Control, Create);
86
87 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "text",                                 STRING,    TEXT                                )
88 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "textColor",                            VECTOR4,   TEXT_COLOR                          )
89 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "fontFamily",                           STRING,    FONT_FAMILY                         )
90 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "fontStyle",                            MAP,       FONT_STYLE                          )
91 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "pointSize",                            FLOAT,     POINT_SIZE                          )
92 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "horizontalAlignment",                  STRING,    HORIZONTAL_ALIGNMENT                )
93 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollThreshold",                      FLOAT,     SCROLL_THRESHOLD                    )
94 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollSpeed",                          FLOAT,     SCROLL_SPEED                        )
95 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "primaryCursorColor",                   VECTOR4,   PRIMARY_CURSOR_COLOR                )
96 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "secondaryCursorColor",                 VECTOR4,   SECONDARY_CURSOR_COLOR              )
97 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableCursorBlink",                    BOOLEAN,   ENABLE_CURSOR_BLINK                 )
98 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "cursorBlinkInterval",                  FLOAT,     CURSOR_BLINK_INTERVAL               )
99 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "cursorBlinkDuration",                  FLOAT,     CURSOR_BLINK_DURATION               )
100 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "cursorWidth",                          INTEGER,   CURSOR_WIDTH                        )
101 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "grabHandleImage",                      STRING,    GRAB_HANDLE_IMAGE                   )
102 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "grabHandlePressedImage",               STRING,    GRAB_HANDLE_PRESSED_IMAGE           )
103 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleImageLeft",             MAP,       SELECTION_HANDLE_IMAGE_LEFT         )
104 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleImageRight",            MAP,       SELECTION_HANDLE_IMAGE_RIGHT        )
105 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandlePressedImageLeft",      MAP,       SELECTION_HANDLE_PRESSED_IMAGE_LEFT )
106 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandlePressedImageRight",     MAP,       SELECTION_HANDLE_PRESSED_IMAGE_RIGHT)
107 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleMarkerImageLeft",       MAP,       SELECTION_HANDLE_MARKER_IMAGE_LEFT  )
108 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleMarkerImageRight",      MAP,       SELECTION_HANDLE_MARKER_IMAGE_RIGHT )
109 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHighlightColor",              VECTOR4,   SELECTION_HIGHLIGHT_COLOR           )
110 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "decorationBoundingBox",                RECTANGLE, DECORATION_BOUNDING_BOX             )
111 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableMarkup",                         BOOLEAN,   ENABLE_MARKUP                       )
112 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputColor",                           VECTOR4,   INPUT_COLOR                         )
113 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputFontFamily",                      STRING,    INPUT_FONT_FAMILY                   )
114 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputFontStyle",                       MAP,       INPUT_FONT_STYLE                    )
115 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputPointSize",                       FLOAT,     INPUT_POINT_SIZE                    )
116 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "lineSpacing",                          FLOAT,     LINE_SPACING                        )
117 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputLineSpacing",                     FLOAT,     INPUT_LINE_SPACING                  )
118 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "underline",                            MAP,       UNDERLINE                           )
119 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputUnderline",                       MAP,       INPUT_UNDERLINE                     )
120 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "shadow",                               MAP,       SHADOW                              )
121 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputShadow",                          MAP,       INPUT_SHADOW                        )
122 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "emboss",                               MAP,       EMBOSS                              )
123 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputEmboss",                          MAP,       INPUT_EMBOSS                        )
124 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "outline",                              MAP,       OUTLINE                             )
125 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputOutline",                         MAP,       INPUT_OUTLINE                       )
126 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "smoothScroll",                         BOOLEAN,   SMOOTH_SCROLL                       )
127 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "smoothScrollDuration",                 FLOAT,     SMOOTH_SCROLL_DURATION              )
128 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableScrollBar",                      BOOLEAN,   ENABLE_SCROLL_BAR                   )
129 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollBarShowDuration",                FLOAT,     SCROLL_BAR_SHOW_DURATION            )
130 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollBarFadeDuration",                FLOAT,     SCROLL_BAR_FADE_DURATION            )
131 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "pixelSize",                            FLOAT,     PIXEL_SIZE                          )
132 DALI_PROPERTY_REGISTRATION_READ_ONLY(Toolkit,       TextEditor, "lineCount",                            INTEGER,   LINE_COUNT                          )
133 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableSelection",                      BOOLEAN,   ENABLE_SELECTION                    )
134 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "placeholder",                          MAP,       PLACEHOLDER                         )
135 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "lineWrapMode",                         INTEGER,   LINE_WRAP_MODE                      )
136 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "placeholderText",                      STRING,    PLACEHOLDER_TEXT                    )
137 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "placeholderTextColor",                 VECTOR4,   PLACEHOLDER_TEXT_COLOR              )
138 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableShiftSelection",                 BOOLEAN,   ENABLE_SHIFT_SELECTION              )
139 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableGrabHandle",                     BOOLEAN,   ENABLE_GRAB_HANDLE                  )
140 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "matchSystemLanguageDirection",         BOOLEAN,   MATCH_SYSTEM_LANGUAGE_DIRECTION     )
141 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "renderingBackend",                     INTEGER,   RENDERING_BACKEND                   )
142 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "maxLength",                            INTEGER,   MAX_LENGTH                          )
143 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "selectedTextStart",                    INTEGER,   SELECTED_TEXT_START                 )
144 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "selectedTextEnd",                      INTEGER,   SELECTED_TEXT_END                   )
145 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "horizontalScrollPosition",             FLOAT,     HORIZONTAL_SCROLL_POSITION          )
146 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "verticalScrollPosition",               INTEGER,   VERTICAL_SCROLL_POSITION            )
147 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableEditing",                        BOOLEAN,   ENABLE_EDITING                      )
148 DALI_DEVEL_PROPERTY_REGISTRATION_READ_ONLY(Toolkit, TextEditor, "selectedText",                         STRING,    SELECTED_TEXT                       )
149 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "fontSizeScale",                        FLOAT,     FONT_SIZE_SCALE                     )
150 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableFontSizeScale",                  BOOLEAN,   ENABLE_FONT_SIZE_SCALE              )
151 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "primaryCursorPosition",                INTEGER,   PRIMARY_CURSOR_POSITION             )
152 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "grabHandleColor",                      VECTOR4,   GRAB_HANDLE_COLOR                   )
153 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableGrabHandlePopup",                BOOLEAN,   ENABLE_GRAB_HANDLE_POPUP            )
154 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "inputMethodSettings",                  MAP,       INPUT_METHOD_SETTINGS               )
155 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "inputFilter",                          MAP,       INPUT_FILTER                        )
156 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "ellipsis",                             BOOLEAN,   ELLIPSIS                            )
157 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "ellipsisPosition",                     INTEGER,   ELLIPSIS_POSITION                   )
158 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "minLineSize",                          FLOAT,     MIN_LINE_SIZE                       )
159 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "strikethrough",                        MAP,       STRIKETHROUGH                       )
160 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "inputStrikethrough",                   MAP,       INPUT_STRIKETHROUGH                 )
161 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "characterSpacing",                     FLOAT,     CHARACTER_SPACING                   )
162 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "relativeLineSize",                     FLOAT,     RELATIVE_LINE_SIZE                  )
163 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "verticalAlignment",                    STRING,    VERTICAL_ALIGNMENT                  )
164 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "selectionPopupStyle",                  MAP,       SELECTION_POPUP_STYLE               )
165
166 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "textChanged",           SIGNAL_TEXT_CHANGED           )
167 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "inputStyleChanged",     SIGNAL_INPUT_STYLE_CHANGED    )
168 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "maxLengthReached",      SIGNAL_MAX_LENGTH_REACHED     )
169 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "anchorClicked",         SIGNAL_ANCHOR_CLICKED         )
170 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "inputFiltered",         SIGNAL_INPUT_FILTERED         )
171 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "cursorPositionChanged", SIGNAL_CURSOR_POSITION_CHANGED)
172 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "selectionChanged",      SIGNAL_SELECTION_CHANGED      )
173 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "selectionCleared",      SIGNAL_SELECTION_CLEARED      )
174 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "selectionStarted",      SIGNAL_SELECTION_STARTED      )
175
176 DALI_TYPE_REGISTRATION_END()
177 // clang-format on
178
179 Toolkit::TextEditor::InputStyle::Mask ConvertInputStyle(Text::InputStyle::Mask inputStyleMask)
180 {
181   Toolkit::TextEditor::InputStyle::Mask editorInputStyleMask = Toolkit::TextEditor::InputStyle::NONE;
182
183   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_COLOR))
184   {
185     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::COLOR);
186   }
187   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_FAMILY))
188   {
189     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_FAMILY);
190   }
191   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_POINT_SIZE))
192   {
193     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::POINT_SIZE);
194   }
195   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_WEIGHT))
196   {
197     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE);
198   }
199   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_WIDTH))
200   {
201     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE);
202   }
203   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_SLANT))
204   {
205     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE);
206   }
207   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_LINE_SPACING))
208   {
209     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::LINE_SPACING);
210   }
211   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_UNDERLINE))
212   {
213     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::UNDERLINE);
214   }
215   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_SHADOW))
216   {
217     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::SHADOW);
218   }
219   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_EMBOSS))
220   {
221     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::EMBOSS);
222   }
223   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_OUTLINE))
224   {
225     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::OUTLINE);
226   }
227   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_STRIKETHROUGH))
228   {
229     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::STRIKETHROUGH);
230   }
231
232   return editorInputStyleMask;
233 }
234
235 } // namespace
236
237 Toolkit::TextEditor TextEditor::New(ControlBehaviour additionalBehaviour)
238 {
239   // Create the implementation, temporarily owned by this handle on stack
240   IntrusivePtr<TextEditor> impl = new TextEditor(additionalBehaviour);
241
242   // Pass ownership to CustomActor handle
243   Toolkit::TextEditor handle(*impl);
244
245   // Second-phase init of the implementation
246   // This can only be done after the CustomActor connection has been made...
247   impl->Initialize();
248
249   return handle;
250 }
251
252 void TextEditor::SetProperty(BaseObject* object, Property::Index index, const Property::Value& value)
253 {
254   Toolkit::TextEditor textEditor = Toolkit::TextEditor::DownCast(Dali::BaseHandle(object));
255
256   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor SetProperty\n");
257
258   if(textEditor)
259   {
260     PropertyHandler::SetProperty(textEditor, index, value);
261   }
262 }
263
264 Property::Value TextEditor::GetProperty(BaseObject* object, Property::Index index)
265 {
266   Property::Value value;
267
268   Toolkit::TextEditor textEditor = Toolkit::TextEditor::DownCast(Dali::BaseHandle(object));
269
270   if(textEditor)
271   {
272     value = PropertyHandler::GetProperty(textEditor, index);
273   }
274   return value;
275 }
276
277 void TextEditor::SelectWholeText()
278 {
279   if(mController && mController->IsShowingRealText())
280   {
281     mController->SelectWholeText();
282     SetKeyInputFocus();
283   }
284 }
285
286 void TextEditor::SelectNone()
287 {
288   if(mController && mController->IsShowingRealText())
289   {
290     mController->SelectNone();
291   }
292 }
293
294 void TextEditor::SelectText(const uint32_t start, const uint32_t end)
295 {
296   if(mController && mController->IsShowingRealText())
297   {
298     mController->SelectText(start, end);
299     SetKeyInputFocus();
300   }
301 }
302
303 string TextEditor::CopyText()
304 {
305   string copiedText = "";
306   if(mController && mController->IsShowingRealText())
307   {
308     copiedText = mController->CopyText();
309   }
310   return copiedText;
311 }
312
313 string TextEditor::CutText()
314 {
315   string cutText = "";
316   if(mController && mController->IsShowingRealText())
317   {
318     cutText = mController->CutText();
319   }
320   return cutText;
321 }
322
323 void TextEditor::PasteText()
324 {
325   if(mController)
326   {
327     SetKeyInputFocus(); //Giving focus to the editor that was passed to the PasteText in case the passed editor (current editor) doesn't have focus.
328     mController->PasteText();
329   }
330 }
331
332 void TextEditor::ScrollBy(Vector2 scroll)
333 {
334   if(mController && mController->IsShowingRealText())
335   {
336     mController->ScrollBy(scroll);
337   }
338 }
339
340 float TextEditor::GetHorizontalScrollPosition()
341 {
342   if(mController && mController->IsShowingRealText())
343   {
344     return mController->GetHorizontalScrollPosition();
345   }
346   return 0;
347 }
348
349 float TextEditor::GetVerticalScrollPosition()
350 {
351   if(mController && mController->IsShowingRealText())
352   {
353     return mController->GetVerticalScrollPosition();
354   }
355   return 0;
356 }
357
358 Vector<Vector2> TextEditor::GetTextSize(const uint32_t startIndex, const uint32_t endIndex) const
359 {
360   return mController->GetTextSize(startIndex, endIndex);
361 }
362
363 Vector<Vector2> TextEditor::GetTextPosition(const uint32_t startIndex, const uint32_t endIndex) const
364 {
365   return mController->GetTextPosition(startIndex, endIndex);
366 }
367
368 Rect<float> TextEditor::GetLineBoundingRectangle(const uint32_t lineIndex) const
369 {
370   return mController->GetLineBoundingRectangle(lineIndex);
371 }
372
373 Rect<float> TextEditor::GetCharacterBoundingRectangle(const uint32_t charIndex) const
374 {
375   return mController->GetCharacterBoundingRectangle(charIndex);
376 }
377
378 int TextEditor::GetCharacterIndexAtPosition(float visualX, float visualY) const
379 {
380   return mController->GetCharacterIndexAtPosition(visualX, visualY);
381 }
382
383 Rect<> TextEditor::GetTextBoundingRectangle(uint32_t startIndex, uint32_t endIndex) const
384 {
385   return mController->GetTextBoundingRectangle(startIndex, endIndex);
386 }
387
388 void TextEditor::SetSpannedText(const Text::Spanned& spannedText)
389 {
390   mController->SetSpannedText(spannedText);
391 }
392
393 string TextEditor::GetSelectedText() const
394 {
395   string selectedText = "";
396   if(mController && mController->IsShowingRealText())
397   {
398     selectedText = mController->GetSelectedText();
399   }
400   return selectedText;
401 }
402
403 InputMethodContext TextEditor::GetInputMethodContext()
404 {
405   return mInputMethodContext;
406 }
407
408 DevelTextEditor::MaxLengthReachedSignalType& TextEditor::MaxLengthReachedSignal()
409 {
410   return mMaxLengthReachedSignal;
411 }
412
413 DevelTextEditor::AnchorClickedSignalType& TextEditor::AnchorClickedSignal()
414 {
415   return mAnchorClickedSignal;
416 }
417
418 DevelTextEditor::CursorPositionChangedSignalType& TextEditor::CursorPositionChangedSignal()
419 {
420   return mCursorPositionChangedSignal;
421 }
422
423 DevelTextEditor::InputFilteredSignalType& TextEditor::InputFilteredSignal()
424 {
425   return mInputFilteredSignal;
426 }
427
428 DevelTextEditor::SelectionChangedSignalType& TextEditor::SelectionChangedSignal()
429 {
430   return mSelectionChangedSignal;
431 }
432
433 DevelTextEditor::SelectionClearedSignalType& TextEditor::SelectionClearedSignal()
434 {
435   return mSelectionClearedSignal;
436 }
437
438 DevelTextEditor::SelectionStartedSignalType& TextEditor::SelectionStartedSignal()
439 {
440   return mSelectionStartedSignal;
441 }
442
443 Text::ControllerPtr TextEditor::GetTextController()
444 {
445   return mController;
446 }
447
448 bool TextEditor::DoConnectSignal(BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor)
449 {
450   Dali::BaseHandle handle(object);
451
452   bool                connected(true);
453   Toolkit::TextEditor editor = Toolkit::TextEditor::DownCast(handle);
454
455   if(0 == strcmp(signalName.c_str(), SIGNAL_TEXT_CHANGED))
456   {
457     editor.TextChangedSignal().Connect(tracker, functor);
458   }
459   else if(0 == strcmp(signalName.c_str(), SIGNAL_INPUT_STYLE_CHANGED))
460   {
461     editor.InputStyleChangedSignal().Connect(tracker, functor);
462   }
463   else if(0 == strcmp(signalName.c_str(), SIGNAL_MAX_LENGTH_REACHED))
464   {
465     if(editor)
466     {
467       Internal::TextEditor& editorImpl(GetImpl(editor));
468       editorImpl.MaxLengthReachedSignal().Connect(tracker, functor);
469     }
470   }
471   else if(0 == strcmp(signalName.c_str(), SIGNAL_ANCHOR_CLICKED))
472   {
473     if(editor)
474     {
475       Internal::TextEditor& editorImpl(GetImpl(editor));
476       editorImpl.AnchorClickedSignal().Connect(tracker, functor);
477     }
478   }
479   else if(0 == strcmp(signalName.c_str(), SIGNAL_CURSOR_POSITION_CHANGED))
480   {
481     if(editor)
482     {
483       Internal::TextEditor& editorImpl(GetImpl(editor));
484       editorImpl.CursorPositionChangedSignal().Connect(tracker, functor);
485     }
486   }
487   else if(0 == strcmp(signalName.c_str(), SIGNAL_INPUT_FILTERED))
488   {
489     if(editor)
490     {
491       Internal::TextEditor& editorImpl(GetImpl(editor));
492       editorImpl.InputFilteredSignal().Connect(tracker, functor);
493     }
494   }
495   else if(0 == strcmp(signalName.c_str(), SIGNAL_SELECTION_CHANGED))
496   {
497     if(editor)
498     {
499       Internal::TextEditor& editorImpl(GetImpl(editor));
500       editorImpl.SelectionChangedSignal().Connect(tracker, functor);
501     }
502   }
503   else if(0 == strcmp(signalName.c_str(), SIGNAL_SELECTION_CLEARED))
504   {
505     if(editor)
506     {
507       Internal::TextEditor& editorImpl(GetImpl(editor));
508       editorImpl.SelectionClearedSignal().Connect(tracker, functor);
509     }
510   }
511   else if(0 == strcmp(signalName.c_str(), SIGNAL_SELECTION_STARTED))
512   {
513     if(editor)
514     {
515       Internal::TextEditor& editorImpl(GetImpl(editor));
516       editorImpl.SelectionStartedSignal().Connect(tracker, functor);
517     }
518   }
519   else
520   {
521     // signalName does not match any signal
522     connected = false;
523   }
524
525   return connected;
526 }
527
528 Toolkit::TextEditor::TextChangedSignalType& TextEditor::TextChangedSignal()
529 {
530   return mTextChangedSignal;
531 }
532
533 Toolkit::TextEditor::InputStyleChangedSignalType& TextEditor::InputStyleChangedSignal()
534 {
535   return mInputStyleChangedSignal;
536 }
537
538 Toolkit::TextEditor::ScrollStateChangedSignalType& TextEditor::ScrollStateChangedSignal()
539 {
540   return mScrollStateChangedSignal;
541 }
542
543 void TextEditor::OnAccessibilityStatusChanged()
544 {
545   CommonTextUtils::SynchronizeTextAnchorsInParent(Self(), mController, mAnchorActors);
546 }
547
548 void TextEditor::OnInitialize()
549 {
550   Actor self = Self();
551
552   mController = Text::Controller::New(this, this, this, this);
553
554   mDecorator = Text::Decorator::New(*mController,
555                                     *mController);
556
557   mInputMethodContext = InputMethodContext::New(self);
558
559   mController->GetLayoutEngine().SetLayout(Layout::Engine::MULTI_LINE_BOX);
560
561   // Enables the text input.
562   mController->EnableTextInput(mDecorator, mInputMethodContext);
563
564   // Enables the vertical scrolling after the text input has been enabled.
565   mController->SetVerticalScrollEnabled(true);
566
567   // Disables the horizontal scrolling.
568   mController->SetHorizontalScrollEnabled(false);
569
570   // Sets the maximum number of characters.
571   mController->SetMaximumNumberOfCharacters(std::numeric_limits<Length>::max());
572
573   // Enable the smooth handle panning.
574   mController->SetSmoothHandlePanEnabled(true);
575
576   mController->SetNoTextDoubleTapAction(Controller::NoTextTap::HIGHLIGHT);
577   mController->SetNoTextLongPressAction(Controller::NoTextTap::HIGHLIGHT);
578
579   // Sets layoutDirection value
580   Dali::Stage                 stage           = Dali::Stage::GetCurrent();
581   Dali::LayoutDirection::Type layoutDirection = static_cast<Dali::LayoutDirection::Type>(stage.GetRootLayer().GetProperty(Dali::Actor::Property::LAYOUT_DIRECTION).Get<int>());
582   mController->SetLayoutDirection(layoutDirection);
583
584   self.LayoutDirectionChangedSignal().Connect(this, &TextEditor::OnLayoutDirectionChanged);
585
586   // Forward input events to controller
587   EnableGestureDetection(static_cast<GestureType::Value>(GestureType::TAP | GestureType::PAN | GestureType::LONG_PRESS));
588   GetTapGestureDetector().SetMaximumTapsRequired(2);
589   GetTapGestureDetector().ReceiveAllTapEvents(true);
590
591   self.TouchedSignal().Connect(this, &TextEditor::OnTouched);
592
593   // Set BoundingBox to stage size if not already set.
594   Rect<int> boundingBox;
595   mDecorator->GetBoundingBox(boundingBox);
596
597   if(boundingBox.IsEmpty())
598   {
599     Vector2 stageSize = Dali::Stage::GetCurrent().GetSize();
600     mDecorator->SetBoundingBox(Rect<int>(0.0f, 0.0f, stageSize.width, stageSize.height));
601   }
602
603   // Whether to flip the selection handles as soon as they cross.
604   mDecorator->FlipSelectionHandlesOnCrossEnabled(true);
605
606   // Set the default scroll speed.
607   mDecorator->SetScrollSpeed(DEFAULT_SCROLL_SPEED);
608
609   // Fill-parent area by default
610   self.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH);
611   self.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT);
612   self.OnSceneSignal().Connect(this, &TextEditor::OnSceneConnect);
613
614   DevelControl::SetInputMethodContext(*this, mInputMethodContext);
615
616   // Creates an extra control to be used as stencil buffer.
617   mStencil = Control::New();
618   mStencil.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
619   mStencil.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
620   mStencil.SetProperty(Toolkit::DevelControl::Property::ACCESSIBILITY_HIDDEN, true);
621
622   // Creates a background visual. Even if the color is transparent it updates the stencil.
623   mStencil.SetProperty(Toolkit::Control::Property::BACKGROUND,
624                        Property::Map().Add(Toolkit::Visual::Property::TYPE, Toolkit::Visual::COLOR).Add(ColorVisual::Property::MIX_COLOR, Color::TRANSPARENT));
625
626   // Enable the clipping property.
627   mStencil.SetProperty(Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_TO_BOUNDING_BOX);
628   mStencil.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
629
630   self.Add(mStencil);
631
632   // Accessibility
633   self.SetProperty(DevelControl::Property::ACCESSIBILITY_ROLE, Dali::Accessibility::Role::ENTRY);
634   self.SetProperty(DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE, true);
635
636   Accessibility::Bridge::EnabledSignal().Connect(this, &TextEditor::OnAccessibilityStatusChanged);
637   Accessibility::Bridge::DisabledSignal().Connect(this, &TextEditor::OnAccessibilityStatusChanged);
638 }
639
640 DevelControl::ControlAccessible* TextEditor::CreateAccessibleObject()
641 {
642   return new TextEditorAccessible(Self());
643 }
644
645 void TextEditor::OnStyleChange(Toolkit::StyleManager styleManager, StyleChange::Type change)
646 {
647   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnStyleChange\n");
648
649   switch(change)
650   {
651     case StyleChange::DEFAULT_FONT_CHANGE:
652     {
653       DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnStyleChange DEFAULT_FONT_CHANGE\n");
654       const std::string& newFont = GetImpl(styleManager).GetDefaultFontFamily();
655       // Property system did not set the font so should update it.
656       mController->UpdateAfterFontChange(newFont);
657       RelayoutRequest();
658       break;
659     }
660
661     case StyleChange::DEFAULT_FONT_SIZE_CHANGE:
662     {
663       GetImpl(styleManager).ApplyThemeStyle(Toolkit::Control(GetOwner()));
664       RelayoutRequest();
665       break;
666     }
667     case StyleChange::THEME_CHANGE:
668     {
669       // Nothing to do, let control base class handle this
670       break;
671     }
672   }
673
674   // Up call to Control
675   Control::OnStyleChange(styleManager, change);
676 }
677
678 Vector3 TextEditor::GetNaturalSize()
679 {
680   Extents padding;
681   padding = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
682
683   Vector3 naturalSize = mController->GetNaturalSize();
684   naturalSize.width += (padding.start + padding.end);
685   naturalSize.height += (padding.top + padding.bottom);
686
687   return naturalSize;
688 }
689
690 float TextEditor::GetHeightForWidth(float width)
691 {
692   Extents padding;
693   padding = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
694   return mController->GetHeightForWidth(width) + padding.top + padding.bottom;
695 }
696
697 void TextEditor::ResizeActor(Actor& actor, const Vector2& size)
698 {
699   if(actor.GetProperty<Vector3>(Dali::Actor::Property::SIZE).GetVectorXY() != size)
700   {
701     actor.SetProperty(Actor::Property::SIZE, size);
702   }
703 }
704
705 void TextEditor::OnPropertySet(Property::Index index, const Property::Value& propertyValue)
706 {
707   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnPropertySet index[%d]\n", index);
708
709   switch(index)
710   {
711     case DevelActor::Property::USER_INTERACTION_ENABLED:
712     {
713       const bool enabled = propertyValue.Get<bool>();
714       mController->SetUserInteractionEnabled(enabled);
715       if(mStencil)
716       {
717         float opacity = enabled ? 1.0f : mController->GetDisabledColorOpacity();
718         mStencil.SetProperty(Actor::Property::OPACITY, opacity);
719       }
720       break;
721     }
722     default:
723     {
724       Control::OnPropertySet(index, propertyValue); // up call to control for non-handled properties
725       break;
726     }
727   }
728 }
729
730 void TextEditor::OnRelayout(const Vector2& size, RelayoutContainer& container)
731 {
732   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor OnRelayout\n");
733
734   Actor self = Self();
735
736   Extents padding;
737   padding = self.GetProperty<Extents>(Toolkit::Control::Property::PADDING);
738
739   Vector2 contentSize(size.x - (padding.start + padding.end), size.y - (padding.top + padding.bottom));
740
741   // Support Right-To-Left of padding
742   Dali::LayoutDirection::Type layoutDirection = mController->GetLayoutDirection(self);
743
744   if(Dali::LayoutDirection::RIGHT_TO_LEFT == layoutDirection)
745   {
746     std::swap(padding.start, padding.end);
747   }
748
749   if(mStencil)
750   {
751     mStencil.SetProperty(Actor::Property::POSITION, Vector2(padding.start, padding.top));
752     ResizeActor(mStencil, contentSize);
753   }
754   if(mActiveLayer)
755   {
756     mActiveLayer.SetProperty(Actor::Property::POSITION, Vector2(padding.start, padding.top));
757     ResizeActor(mActiveLayer, contentSize);
758   }
759   if(mCursorLayer)
760   {
761     // The cursor layer is added to the stencil in RenderText.
762     // Do not calculate the position because the stencil has already been resized excluding the padding size.
763     // There is no case where the text editor does not have a stencil.
764     ResizeActor(mCursorLayer, contentSize);
765   }
766
767   // If there is text changed, callback is called.
768   if(mTextChanged)
769   {
770     EmitTextChangedSignal();
771   }
772
773   const Text::Controller::UpdateTextType updateTextType = mController->Relayout(contentSize, layoutDirection);
774
775   if((Text::Controller::NONE_UPDATED != updateTextType) ||
776      !mRenderer)
777   {
778     DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnRelayout %p Displaying new contents\n", mController.Get());
779
780     if(mDecorator &&
781        (Text::Controller::NONE_UPDATED != (Text::Controller::DECORATOR_UPDATED & updateTextType)))
782     {
783       mDecorator->Relayout(contentSize, container);
784     }
785
786     if(!mRenderer)
787     {
788       mRenderer = Backend::Get().NewRenderer(mRenderingBackend);
789     }
790
791     RenderText(updateTextType);
792   }
793
794   if(mCursorPositionChanged)
795   {
796     EmitCursorPositionChangedSignal();
797   }
798
799   if(mSelectionStarted)
800   {
801     EmitSelectionStartedSignal();
802   }
803
804   if(mSelectionChanged)
805   {
806     EmitSelectionChangedSignal();
807   }
808
809   if(mSelectionCleared)
810   {
811     EmitSelectionClearedSignal();
812   }
813
814   // The text-editor emits signals when the input style changes. These changes of style are
815   // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals
816   // can't be emitted during the size negotiation as the callbacks may update the UI.
817   // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation.
818   if(!mController->IsInputStyleChangedSignalsQueueEmpty())
819   {
820     mController->RequestProcessInputStyleChangedSignals();
821   }
822 }
823
824 void TextEditor::RenderText(Text::Controller::UpdateTextType updateTextType)
825 {
826   CommonTextUtils::RenderText(Self(), mRenderer, mController, mDecorator, mAlignmentOffset, mRenderableActor, mBackgroundActor, mCursorLayer, mStencil, mClippingDecorationActors, mAnchorActors, updateTextType);
827   if(mRenderableActor)
828   {
829     ApplyScrollPosition();
830   }
831   UpdateScrollBar();
832 }
833
834 void TextEditor::OnKeyInputFocusGained()
835 {
836   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnKeyInputFocusGained %p\n", mController.Get());
837   if(mInputMethodContext && IsEditable())
838   {
839     // All input panel properties, such as layout, return key type, and input hint, should be set before input panel activates (or shows).
840     mInputMethodContext.ApplyOptions(mInputMethodOptions);
841     mInputMethodContext.NotifyTextInputMultiLine(true);
842
843     mInputMethodContext.StatusChangedSignal().Connect(this, &TextEditor::KeyboardStatusChanged);
844
845     mInputMethodContext.EventReceivedSignal().Connect(this, &TextEditor::OnInputMethodContextEvent);
846
847     // Notify that the text editing start.
848     mInputMethodContext.Activate();
849
850     // When window gain lost focus, the InputMethodContext is deactivated. Thus when window gain focus again, the InputMethodContext must be activated.
851     mInputMethodContext.SetRestoreAfterFocusLost(true);
852   }
853
854   if(IsEditable() && mController->IsUserInteractionEnabled())
855   {
856     mController->KeyboardFocusGainEvent(); // Called in the case of no virtual keyboard to trigger this event
857   }
858
859   EmitKeyInputFocusSignal(true); // Calls back into the Control hence done last.
860 }
861
862 void TextEditor::OnKeyInputFocusLost()
863 {
864   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor:OnKeyInputFocusLost %p\n", mController.Get());
865   if(mInputMethodContext)
866   {
867     mInputMethodContext.StatusChangedSignal().Disconnect(this, &TextEditor::KeyboardStatusChanged);
868
869     // The text editing is finished. Therefore the InputMethodContext don't have restore activation.
870     mInputMethodContext.SetRestoreAfterFocusLost(false);
871
872     // Notify that the text editing finish.
873     mInputMethodContext.Deactivate();
874
875     mInputMethodContext.EventReceivedSignal().Disconnect(this, &TextEditor::OnInputMethodContextEvent);
876   }
877
878   mController->KeyboardFocusLostEvent();
879
880   EmitKeyInputFocusSignal(false); // Calls back into the Control hence done last.
881 }
882
883 bool TextEditor::OnAccessibilityActivated()
884 {
885   SetKeyInputFocus();
886   return true;
887 }
888
889 void TextEditor::OnTap(const TapGesture& gesture)
890 {
891   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnTap %p\n", mController.Get());
892   if(mInputMethodContext && IsEditable())
893   {
894     mInputMethodContext.Activate();
895   }
896   // Deliver the tap before the focus event to controller; this allows us to detect when focus is gained due to tap-gestures
897   Extents padding;
898   padding                   = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
899   const Vector2& localPoint = gesture.GetLocalPoint();
900   mController->TapEvent(gesture.GetNumberOfTaps(), localPoint.x - padding.start, localPoint.y - padding.top);
901   mController->AnchorEvent(localPoint.x - padding.start, localPoint.y - padding.top);
902
903   Dali::Toolkit::KeyboardFocusManager keyboardFocusManager = Dali::Toolkit::KeyboardFocusManager::Get();
904   if(keyboardFocusManager)
905   {
906     keyboardFocusManager.SetCurrentFocusActor(Self());
907   }
908   SetKeyInputFocus();
909 }
910
911 void TextEditor::OnPan(const PanGesture& gesture)
912 {
913   mController->PanEvent(gesture.GetState(), gesture.GetDisplacement());
914   if(gesture.GetState() == GestureState::STARTED && !mController->IsScrollable(gesture.GetDisplacement()))
915   {
916     Dali::DevelActor::SetNeedGesturePropagation(Self(), true);
917   }
918 }
919
920 void TextEditor::OnLongPress(const LongPressGesture& gesture)
921 {
922   if(mInputMethodContext && IsEditable())
923   {
924     mInputMethodContext.Activate();
925   }
926   Extents padding;
927   padding                   = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
928   const Vector2& localPoint = gesture.GetLocalPoint();
929   mController->LongPressEvent(gesture.GetState(), localPoint.x - padding.start, localPoint.y - padding.top);
930
931   SetKeyInputFocus();
932 }
933
934 bool TextEditor::OnKeyEvent(const KeyEvent& event)
935 {
936   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnKeyEvent %p keyCode %d\n", mController.Get(), event.GetKeyCode());
937
938   if(Dali::DALI_KEY_ESCAPE == event.GetKeyCode() && mController->ShouldClearFocusOnEscape())
939   {
940     // Make sure ClearKeyInputFocus when only key is up
941     if(event.GetState() == KeyEvent::UP)
942     {
943       Dali::Toolkit::KeyboardFocusManager keyboardFocusManager = Dali::Toolkit::KeyboardFocusManager::Get();
944       if(keyboardFocusManager)
945       {
946         keyboardFocusManager.ClearFocus();
947       }
948       ClearKeyInputFocus();
949     }
950
951     return true;
952   }
953
954   return mController->KeyEvent(event);
955 }
956
957 void TextEditor::RequestTextRelayout()
958 {
959   RelayoutRequest();
960 }
961
962 void TextEditor::TextInserted(unsigned int position, unsigned int length, const std::string& content)
963 {
964   auto accessible = GetAccessibleObject();
965   if(DALI_LIKELY(accessible))
966   {
967     accessible->EmitTextInserted(position, length, content);
968   }
969 }
970
971 void TextEditor::TextDeleted(unsigned int position, unsigned int length, const std::string& content)
972 {
973   auto accessible = GetAccessibleObject();
974   if(DALI_LIKELY(accessible))
975   {
976     accessible->EmitTextDeleted(position, length, content);
977   }
978 }
979
980 void TextEditor::CursorPositionChanged(unsigned int oldPosition, unsigned int newPosition)
981 {
982   auto accessible = GetAccessibleObject();
983   if(DALI_LIKELY(accessible))
984   {
985     accessible->EmitTextCursorMoved(newPosition);
986   }
987
988   if((oldPosition != newPosition) && !mCursorPositionChanged)
989   {
990     mCursorPositionChanged = true;
991     mOldPosition           = oldPosition;
992   }
993 }
994
995 void TextEditor::TextChanged(bool immediate)
996 {
997   if(immediate) // Emits TextChangedSignal immediately
998   {
999     EmitTextChangedSignal();
1000   }
1001   else
1002   {
1003     mTextChanged = true;
1004   }
1005 }
1006
1007 void TextEditor::EmitTextChangedSignal()
1008 {
1009   Dali::Toolkit::TextEditor handle(GetOwner());
1010   mTextChangedSignal.Emit(handle);
1011   mTextChanged = false;
1012 }
1013
1014 void TextEditor::MaxLengthReached()
1015 {
1016   Dali::Toolkit::TextEditor handle(GetOwner());
1017   mMaxLengthReachedSignal.Emit(handle);
1018 }
1019
1020 void TextEditor::InputStyleChanged(Text::InputStyle::Mask inputStyleMask)
1021 {
1022   Dali::Toolkit::TextEditor handle(GetOwner());
1023   mInputStyleChangedSignal.Emit(handle, ConvertInputStyle(inputStyleMask));
1024 }
1025
1026 void TextEditor::AnchorClicked(const std::string& href)
1027 {
1028   Dali::Toolkit::TextEditor handle(GetOwner());
1029   mAnchorClickedSignal.Emit(handle, href.c_str(), href.length());
1030 }
1031
1032 void TextEditor::EmitCursorPositionChangedSignal()
1033 {
1034   Dali::Toolkit::TextEditor handle(GetOwner());
1035   mCursorPositionChanged = false;
1036   mCursorPositionChangedSignal.Emit(handle, mOldPosition);
1037 }
1038
1039 void TextEditor::InputFiltered(Toolkit::InputFilter::Property::Type type)
1040 {
1041   Dali::Toolkit::TextEditor handle(GetOwner());
1042   mInputFilteredSignal.Emit(handle, type);
1043 }
1044
1045 void TextEditor::EmitSelectionChangedSignal()
1046 {
1047   Dali::Toolkit::TextEditor handle(GetOwner());
1048   mSelectionChangedSignal.Emit(handle, mOldSelectionStart, mOldSelectionEnd);
1049   mSelectionChanged = false;
1050 }
1051
1052 void TextEditor::EmitSelectionClearedSignal()
1053 {
1054   Dali::Toolkit::TextEditor handle(GetOwner());
1055   mSelectionClearedSignal.Emit(handle);
1056   mSelectionCleared = false;
1057 }
1058
1059 void TextEditor::EmitSelectionStartedSignal()
1060 {
1061   Dali::Toolkit::TextEditor handle(GetOwner());
1062   mSelectionStartedSignal.Emit(handle);
1063   mSelectionStarted = false;
1064 }
1065
1066 void TextEditor::SelectionChanged(uint32_t oldStart, uint32_t oldEnd, uint32_t newStart, uint32_t newEnd)
1067 {
1068   if(((oldStart != newStart) || (oldEnd != newEnd)) && !mSelectionChanged)
1069   {
1070     if(newStart == newEnd)
1071     {
1072       mSelectionCleared = true;
1073     }
1074     else
1075     {
1076       if(oldStart == oldEnd)
1077       {
1078         mSelectionStarted = true;
1079       }
1080     }
1081
1082     mSelectionChanged  = true;
1083     mOldSelectionStart = oldStart;
1084     mOldSelectionEnd   = oldEnd;
1085
1086     if(mOldSelectionStart > mOldSelectionEnd)
1087     {
1088       //swap
1089       uint32_t temp      = mOldSelectionStart;
1090       mOldSelectionStart = mOldSelectionEnd;
1091       mOldSelectionEnd   = temp;
1092     }
1093   }
1094 }
1095
1096 void TextEditor::AddDecoration(Actor& actor, DecorationType type, bool needsClipping)
1097 {
1098   if(actor)
1099   {
1100     if(needsClipping)
1101     {
1102       mClippingDecorationActors.push_back(actor);
1103     }
1104
1105     // If the actor is a layer type, add it.
1106     if(type == DecorationType::ACTIVE_LAYER)
1107     {
1108       AddLayer(mActiveLayer, actor);
1109     }
1110     else if(type == DecorationType::CURSOR_LAYER)
1111     {
1112       AddLayer(mCursorLayer, actor);
1113     }
1114   }
1115 }
1116
1117 void TextEditor::AddLayer(Actor& layer, Actor& actor)
1118 {
1119   actor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
1120   actor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
1121   Self().Add(actor);
1122   layer = actor;
1123 }
1124
1125 void TextEditor::SetTextSelectionRange(const uint32_t* start, const uint32_t* end)
1126 {
1127   if(mController && mController->IsShowingRealText())
1128   {
1129     mController->SetTextSelectionRange(start, end);
1130     SetKeyInputFocus();
1131   }
1132 }
1133
1134 Uint32Pair TextEditor::GetTextSelectionRange() const
1135 {
1136   Uint32Pair range(0, 0);
1137   if(mController && mController->IsShowingRealText())
1138   {
1139     range = mController->GetTextSelectionRange();
1140   }
1141   return range;
1142 }
1143
1144 void TextEditor::GetControlBackgroundColor(Vector4& color) const
1145 {
1146   Property::Value propValue = Self().GetProperty(Toolkit::Control::Property::BACKGROUND);
1147   Property::Map*  resultMap = propValue.GetMap();
1148
1149   Property::Value* colorValue = nullptr;
1150   if(resultMap && (colorValue = resultMap->Find(ColorVisual::Property::MIX_COLOR)))
1151   {
1152     colorValue->Get(color);
1153   }
1154 }
1155
1156 void TextEditor::UpdateScrollBar()
1157 {
1158   using namespace Dali;
1159
1160   float scrollPosition;
1161   float controlSize;
1162   float layoutSize;
1163   bool  latestScrolled;
1164
1165   if(!mScrollBarEnabled)
1166   {
1167     return;
1168   }
1169   latestScrolled = mController->GetTextScrollInfo(scrollPosition, controlSize, layoutSize);
1170   if(!latestScrolled || controlSize > layoutSize)
1171   {
1172     return;
1173   }
1174
1175   CustomActor self = Self();
1176   if(!mScrollBar)
1177   {
1178     mScrollBar = Toolkit::ScrollBar::New(Toolkit::ScrollBar::VERTICAL);
1179     mScrollBar.SetIndicatorHeightPolicy(Toolkit::ScrollBar::VARIABLE);
1180     mScrollBar.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT);
1181     mScrollBar.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT);
1182     mScrollBar.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT);
1183     mScrollBar.SetResizePolicy(ResizePolicy::FIT_TO_CHILDREN, Dimension::WIDTH);
1184
1185     // Register the scroll position property
1186     Property::Index propertyScrollPosition = self.RegisterProperty(SCROLL_BAR_POSITION, scrollPosition);
1187     // Register the minimum scroll position property
1188     Property::Index propertyMinScrollPosition = self.RegisterProperty(SCROLL_BAR_POSITION_MIN, 0.0f);
1189     // Register the maximum scroll position property
1190     Property::Index propertyMaxScrollPosition = self.RegisterProperty(SCROLL_BAR_POSITION_MAX, (layoutSize - controlSize));
1191     // Register the scroll content size property
1192     Property::Index propertyScrollContentSize = self.RegisterProperty(SCROLL_BAR_CONTENT_SIZE, layoutSize);
1193
1194     mScrollBar.SetScrollPropertySource(self, propertyScrollPosition, propertyMinScrollPosition, propertyMaxScrollPosition, propertyScrollContentSize);
1195
1196     // Set style name of ScrollBar for styling
1197     mScrollBar.SetStyleName("TextEditorScrollBar");
1198     Toolkit::Control scrollIndicator = Toolkit::Control::DownCast(mScrollBar.GetScrollIndicator());
1199     if(scrollIndicator)
1200     {
1201       // Set style name of ScrollBarIndicator for styling
1202       scrollIndicator.SetStyleName("TextEditorScrollBarIndicator");
1203     }
1204
1205     self.Add(mScrollBar);
1206   }
1207   else
1208   {
1209     Property::Index propertyScrollPosition    = self.GetPropertyIndex(SCROLL_BAR_POSITION);
1210     Property::Index propertyMaxScrollPosition = self.GetPropertyIndex(SCROLL_BAR_POSITION_MAX);
1211     Property::Index propertyScrollContentSize = self.GetPropertyIndex(SCROLL_BAR_CONTENT_SIZE);
1212
1213     self.SetProperty(propertyScrollPosition, scrollPosition);
1214     self.SetProperty(propertyMaxScrollPosition, (layoutSize - controlSize));
1215     self.SetProperty(propertyScrollContentSize, layoutSize);
1216   }
1217
1218   // If scrolling is not started, start scrolling and emit ScrollStateChangedSignal
1219   if(!mScrollStarted)
1220   {
1221     mScrollStarted = true;
1222     Dali::Toolkit::TextEditor handle(GetOwner());
1223     mScrollStateChangedSignal.Emit(handle, Toolkit::TextEditor::Scroll::STARTED);
1224   }
1225
1226   Actor indicator = mScrollBar.GetScrollIndicator();
1227   if(mAnimation)
1228   {
1229     mAnimation.Stop(); // Cancel any animation
1230   }
1231   else
1232   {
1233     mAnimation = Animation::New(mAnimationPeriod.durationSeconds);
1234   }
1235   indicator.SetProperty(Actor::Property::OPACITY, 1.0f);
1236   mAnimation.AnimateTo(Property(indicator, Actor::Property::COLOR_ALPHA), 0.0f, AlphaFunction::EASE_IN, mAnimationPeriod);
1237   mAnimation.Play();
1238   mAnimation.FinishedSignal().Connect(this, &TextEditor::OnScrollIndicatorAnimationFinished);
1239 }
1240
1241 void TextEditor::OnScrollIndicatorAnimationFinished(Animation& animation)
1242 {
1243   // If animation is successfully ended, then emit ScrollStateChangedSignal
1244   if(Dali::EqualsZero(animation.GetCurrentProgress()))
1245   {
1246     mScrollStarted = false;
1247     Dali::Toolkit::TextEditor handle(GetOwner());
1248     mScrollStateChangedSignal.Emit(handle, Toolkit::TextEditor::Scroll::FINISHED);
1249   }
1250 }
1251
1252 void TextEditor::OnSceneConnect(Dali::Actor actor)
1253 {
1254   if(mHasBeenStaged)
1255   {
1256     RenderText(static_cast<Text::Controller::UpdateTextType>(Text::Controller::MODEL_UPDATED | Text::Controller::DECORATOR_UPDATED));
1257   }
1258   else
1259   {
1260     mHasBeenStaged = true;
1261   }
1262 }
1263
1264 InputMethodContext::CallbackData TextEditor::OnInputMethodContextEvent(Dali::InputMethodContext& inputMethodContext, const InputMethodContext::EventData& inputMethodContextEvent)
1265 {
1266   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnInputMethodContextEvent %p eventName %d\n", mController.Get(), inputMethodContextEvent.eventName);
1267   return mController->OnInputMethodContextEvent(inputMethodContext, inputMethodContextEvent);
1268 }
1269
1270 void TextEditor::GetHandleImagePropertyValue(Property::Value& value, Text::HandleType handleType, Text::HandleImageType handleImageType)
1271 {
1272   if(mDecorator)
1273   {
1274     Property::Map map;
1275     map[TextEditor::PropertyHandler::IMAGE_MAP_FILENAME_STRING] = mDecorator->GetHandleImage(handleType, handleImageType);
1276
1277     value = map;
1278   }
1279 }
1280
1281 void TextEditor::KeyboardStatusChanged(bool keyboardShown)
1282 {
1283   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::KeyboardStatusChanged %p keyboardShown %d\n", mController.Get(), keyboardShown);
1284
1285   // Just hide the grab handle when keyboard is hidden.
1286   if(!keyboardShown)
1287   {
1288     mController->KeyboardFocusLostEvent();
1289   }
1290   else
1291   {
1292     mController->KeyboardFocusGainEvent(); // Initially called by OnKeyInputFocusGained
1293   }
1294 }
1295
1296 void TextEditor::OnSceneConnection(int depth)
1297 {
1298   // Sets the depth to the visuals inside the text's decorator.
1299   mDecorator->SetTextDepth(depth);
1300
1301   // The depth of the text renderer is set in the RenderText() called from OnRelayout().
1302
1303   // Call the Control::OnSceneConnection() to set the depth of the background.
1304   Control::OnSceneConnection(depth);
1305 }
1306
1307 bool TextEditor::OnTouched(Actor actor, const TouchEvent& touch)
1308 {
1309   return false;
1310 }
1311
1312 void TextEditor::ApplyScrollPosition()
1313 {
1314   const Vector2& scrollOffset = mController->GetTextModel()->GetScrollPosition();
1315   float          scrollAmount = 0.0f;
1316
1317   if(mScrollAnimationEnabled)
1318   {
1319     scrollAmount = mController->GetScrollAmountByUserInput();
1320   }
1321   if(mTextVerticalScroller)
1322   {
1323     mTextVerticalScroller->CheckStartAnimation(mRenderableActor, scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount, scrollAmount);
1324   }
1325   else if(Equals(scrollAmount, 0.0f, Math::MACHINE_EPSILON_1))
1326   {
1327     mRenderableActor.SetProperty(Actor::Property::POSITION, Vector2(scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount));
1328   }
1329   else
1330   {
1331     mTextVerticalScroller = Text::TextVerticalScroller::New();
1332     if(!Equals(mScrollAnimationDuration, 0.0f, Math::MACHINE_EPSILON_1))
1333     {
1334       mTextVerticalScroller->SetDuration(mScrollAnimationDuration);
1335     }
1336     mTextVerticalScroller->CheckStartAnimation(mRenderableActor, scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount, scrollAmount);
1337   }
1338 }
1339
1340 bool TextEditor::IsEditable() const
1341 {
1342   return mController->IsEditable();
1343 }
1344
1345 void TextEditor::SetEditable(bool editable)
1346 {
1347   mController->SetEditable(editable);
1348   if(mInputMethodContext && !editable)
1349   {
1350     mInputMethodContext.Deactivate();
1351   }
1352 }
1353
1354 void TextEditor::OnLayoutDirectionChanged(Actor actor, LayoutDirection::Type type)
1355 {
1356   mController->ChangedLayoutDirection();
1357 }
1358
1359 TextEditor::TextEditor(ControlBehaviour additionalBehaviour)
1360 : Control(ControlBehaviour(CONTROL_BEHAVIOUR_DEFAULT | additionalBehaviour)),
1361   mAnimationPeriod(0.0f, 0.0f),
1362   mAlignmentOffset(0.f),
1363   mScrollAnimationDuration(0.f),
1364   mLineSpacing(0.f),
1365   mRenderingBackend(DEFAULT_RENDERING_BACKEND),
1366   mHasBeenStaged(false),
1367   mScrollAnimationEnabled(false),
1368   mScrollBarEnabled(false),
1369   mScrollStarted(false),
1370   mTextChanged(false),
1371   mCursorPositionChanged(false),
1372   mSelectionChanged(false),
1373   mSelectionCleared(false),
1374   mOldPosition(0u),
1375   mOldSelectionStart(0u),
1376   mOldSelectionEnd(0u),
1377   mSelectionStarted(false)
1378 {
1379 }
1380
1381 TextEditor::~TextEditor()
1382 {
1383   UnparentAndReset(mStencil);
1384 }
1385
1386 std::string TextEditor::TextEditorAccessible::GetName() const
1387 {
1388   return GetWholeText();
1389 }
1390
1391 const std::vector<Toolkit::TextAnchor>& TextEditor::TextEditorAccessible::GetTextAnchors() const
1392 {
1393   auto self = Toolkit::TextEditor::DownCast(Self());
1394
1395   return Toolkit::GetImpl(self).mAnchorActors;
1396 }
1397
1398 Toolkit::Text::ControllerPtr TextEditor::TextEditorAccessible::GetTextController() const
1399 {
1400   auto self = Toolkit::TextEditor::DownCast(Self());
1401
1402   return Toolkit::GetImpl(self).GetTextController();
1403 }
1404
1405 void TextEditor::TextEditorAccessible::RequestTextRelayout()
1406 {
1407   auto  self     = Toolkit::TextEditor::DownCast(Self());
1408   auto& selfImpl = Toolkit::GetImpl(self);
1409
1410   selfImpl.RequestTextRelayout();
1411 }
1412
1413 } // namespace Internal
1414
1415 } // namespace Toolkit
1416
1417 } // namespace Dali