890b22c5a6d82fcf0fa529980e8b36eeb9e32923
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / text-controls / text-editor-impl.cpp
1 /*
2  * Copyright (c) 2022 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include <dali-toolkit/internal/controls/text-controls/text-editor-impl.h>
20
21 // EXTERNAL INCLUDES
22 #include <dali/devel-api/actors/actor-devel.h>
23 #include <dali/devel-api/common/stage.h>
24 #include <dali/devel-api/object/property-helper-devel.h>
25 #include <dali/integration-api/adaptor-framework/adaptor.h>
26 #include <dali/integration-api/debug.h>
27 #include <dali/public-api/actors/layer.h>
28 #include <dali/public-api/adaptor-framework/key.h>
29 #include <dali/public-api/common/dali-common.h>
30 #include <dali/public-api/object/type-registry-helper.h>
31 #include <cstring>
32 #include <limits>
33
34 // INTERNAL INCLUDES
35 #include <dali-toolkit/devel-api/controls/control-devel.h>
36 #include <dali-toolkit/devel-api/text/rendering-backend.h>
37 #include <dali-toolkit/internal/controls/control/control-data-impl.h>
38 #include <dali-toolkit/internal/controls/text-controls/common-text-utils.h>
39 #include <dali-toolkit/internal/controls/text-controls/text-editor-property-handler.h>
40 #include <dali-toolkit/internal/focus-manager/keyboard-focus-manager-impl.h>
41 #include <dali-toolkit/internal/styling/style-manager-impl.h>
42 #include <dali-toolkit/internal/text/rendering/text-backend.h>
43 #include <dali-toolkit/internal/text/text-effects-style.h>
44 #include <dali-toolkit/internal/text/text-enumerations-impl.h>
45 #include <dali-toolkit/internal/text/text-font-style.h>
46 #include <dali-toolkit/internal/text/text-view.h>
47 #include <dali-toolkit/public-api/text/text-enumerations.h>
48 #include <dali-toolkit/public-api/visuals/color-visual-properties.h>
49 #include <dali-toolkit/public-api/visuals/visual-properties.h>
50
51 using namespace Dali::Toolkit::Text;
52
53 #if defined(DEBUG_ENABLED)
54 Debug::Filter* gTextEditorLogFilter = Debug::Filter::New(Debug::Concise, true, "LOG_TEXT_CONTROLS");
55 #endif
56
57 namespace Dali
58 {
59 namespace Toolkit
60 {
61 namespace Internal
62 {
63 namespace // unnamed namespace
64 {
65 const unsigned int DEFAULT_RENDERING_BACKEND = Dali::Toolkit::DevelText::DEFAULT_RENDERING_BACKEND;
66 const float        DEFAULT_SCROLL_SPEED      = 1200.f; ///< The default scroll speed for the text editor in pixels/second.
67 } // unnamed namespace
68
69 namespace
70 {
71 const char* const SCROLL_BAR_POSITION("sourcePosition");
72 const char* const SCROLL_BAR_POSITION_MIN("sourcePositionMin");
73 const char* const SCROLL_BAR_POSITION_MAX("sourcePositionMax");
74 const char* const SCROLL_BAR_CONTENT_SIZE("sourceContentSize");
75
76 // Type registration
77 BaseHandle Create()
78 {
79   return Toolkit::TextEditor::New();
80 }
81
82 // clang-format off
83 // Setup properties, signals and actions using the type-registry.
84 DALI_TYPE_REGISTRATION_BEGIN(Toolkit::TextEditor, Toolkit::Control, Create);
85
86 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "text",                                 STRING,    TEXT                                )
87 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "textColor",                            VECTOR4,   TEXT_COLOR                          )
88 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "fontFamily",                           STRING,    FONT_FAMILY                         )
89 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "fontStyle",                            MAP,       FONT_STYLE                          )
90 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "pointSize",                            FLOAT,     POINT_SIZE                          )
91 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "horizontalAlignment",                  STRING,    HORIZONTAL_ALIGNMENT                )
92 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollThreshold",                      FLOAT,     SCROLL_THRESHOLD                    )
93 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollSpeed",                          FLOAT,     SCROLL_SPEED                        )
94 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "primaryCursorColor",                   VECTOR4,   PRIMARY_CURSOR_COLOR                )
95 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "secondaryCursorColor",                 VECTOR4,   SECONDARY_CURSOR_COLOR              )
96 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableCursorBlink",                    BOOLEAN,   ENABLE_CURSOR_BLINK                 )
97 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "cursorBlinkInterval",                  FLOAT,     CURSOR_BLINK_INTERVAL               )
98 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "cursorBlinkDuration",                  FLOAT,     CURSOR_BLINK_DURATION               )
99 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "cursorWidth",                          INTEGER,   CURSOR_WIDTH                        )
100 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "grabHandleImage",                      STRING,    GRAB_HANDLE_IMAGE                   )
101 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "grabHandlePressedImage",               STRING,    GRAB_HANDLE_PRESSED_IMAGE           )
102 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleImageLeft",             MAP,       SELECTION_HANDLE_IMAGE_LEFT         )
103 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleImageRight",            MAP,       SELECTION_HANDLE_IMAGE_RIGHT        )
104 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandlePressedImageLeft",      MAP,       SELECTION_HANDLE_PRESSED_IMAGE_LEFT )
105 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandlePressedImageRight",     MAP,       SELECTION_HANDLE_PRESSED_IMAGE_RIGHT)
106 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleMarkerImageLeft",       MAP,       SELECTION_HANDLE_MARKER_IMAGE_LEFT  )
107 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHandleMarkerImageRight",      MAP,       SELECTION_HANDLE_MARKER_IMAGE_RIGHT )
108 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "selectionHighlightColor",              VECTOR4,   SELECTION_HIGHLIGHT_COLOR           )
109 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "decorationBoundingBox",                RECTANGLE, DECORATION_BOUNDING_BOX             )
110 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableMarkup",                         BOOLEAN,   ENABLE_MARKUP                       )
111 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputColor",                           VECTOR4,   INPUT_COLOR                         )
112 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputFontFamily",                      STRING,    INPUT_FONT_FAMILY                   )
113 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputFontStyle",                       MAP,       INPUT_FONT_STYLE                    )
114 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputPointSize",                       FLOAT,     INPUT_POINT_SIZE                    )
115 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "lineSpacing",                          FLOAT,     LINE_SPACING                        )
116 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputLineSpacing",                     FLOAT,     INPUT_LINE_SPACING                  )
117 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "underline",                            MAP,       UNDERLINE                           )
118 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputUnderline",                       MAP,       INPUT_UNDERLINE                     )
119 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "shadow",                               MAP,       SHADOW                              )
120 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputShadow",                          MAP,       INPUT_SHADOW                        )
121 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "emboss",                               MAP,       EMBOSS                              )
122 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputEmboss",                          MAP,       INPUT_EMBOSS                        )
123 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "outline",                              MAP,       OUTLINE                             )
124 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "inputOutline",                         MAP,       INPUT_OUTLINE                       )
125 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "smoothScroll",                         BOOLEAN,   SMOOTH_SCROLL                       )
126 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "smoothScrollDuration",                 FLOAT,     SMOOTH_SCROLL_DURATION              )
127 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableScrollBar",                      BOOLEAN,   ENABLE_SCROLL_BAR                   )
128 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollBarShowDuration",                FLOAT,     SCROLL_BAR_SHOW_DURATION            )
129 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "scrollBarFadeDuration",                FLOAT,     SCROLL_BAR_FADE_DURATION            )
130 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "pixelSize",                            FLOAT,     PIXEL_SIZE                          )
131 DALI_PROPERTY_REGISTRATION_READ_ONLY(Toolkit,       TextEditor, "lineCount",                            INTEGER,   LINE_COUNT                          )
132 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "enableSelection",                      BOOLEAN,   ENABLE_SELECTION                    )
133 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "placeholder",                          MAP,       PLACEHOLDER                         )
134 DALI_PROPERTY_REGISTRATION(Toolkit,                 TextEditor, "lineWrapMode",                         INTEGER,   LINE_WRAP_MODE                      )
135 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "placeholderText",                      STRING,    PLACEHOLDER_TEXT                    )
136 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "placeholderTextColor",                 VECTOR4,   PLACEHOLDER_TEXT_COLOR              )
137 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableShiftSelection",                 BOOLEAN,   ENABLE_SHIFT_SELECTION              )
138 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableGrabHandle",                     BOOLEAN,   ENABLE_GRAB_HANDLE                  )
139 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "matchSystemLanguageDirection",         BOOLEAN,   MATCH_SYSTEM_LANGUAGE_DIRECTION     )
140 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "renderingBackend",                     INTEGER,   RENDERING_BACKEND                   )
141 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "maxLength",                            INTEGER,   MAX_LENGTH                          )
142 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "selectedTextStart",                    INTEGER,   SELECTED_TEXT_START                 )
143 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "selectedTextEnd",                      INTEGER,   SELECTED_TEXT_END                   )
144 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "horizontalScrollPosition",             FLOAT,     HORIZONTAL_SCROLL_POSITION          )
145 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "verticalScrollPosition",               INTEGER,   VERTICAL_SCROLL_POSITION            )
146 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableEditing",                        BOOLEAN,   ENABLE_EDITING                      )
147 DALI_DEVEL_PROPERTY_REGISTRATION_READ_ONLY(Toolkit, TextEditor, "selectedText",                         STRING,    SELECTED_TEXT                       )
148 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "fontSizeScale",                        FLOAT,     FONT_SIZE_SCALE                     )
149 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableFontSizeScale",                  BOOLEAN,   ENABLE_FONT_SIZE_SCALE              )
150 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "primaryCursorPosition",                INTEGER,   PRIMARY_CURSOR_POSITION             )
151 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "grabHandleColor",                      VECTOR4,   GRAB_HANDLE_COLOR                   )
152 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "enableGrabHandlePopup",                BOOLEAN,   ENABLE_GRAB_HANDLE_POPUP            )
153 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "inputMethodSettings",                  MAP,       INPUT_METHOD_SETTINGS               )
154 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "inputFilter",                          MAP,       INPUT_FILTER                        )
155 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "ellipsis",                             BOOLEAN,   ELLIPSIS                            )
156 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "ellipsisPosition",                     INTEGER,   ELLIPSIS_POSITION                   )
157 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "minLineSize",                          FLOAT,     MIN_LINE_SIZE                       )
158 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "strikethrough",                        MAP,       STRIKETHROUGH                       )
159 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "inputStrikethrough",                   MAP,       INPUT_STRIKETHROUGH                 )
160 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "characterSpacing",                     FLOAT,     CHARACTER_SPACING                   )
161 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "relativeLineSize",                     FLOAT,     RELATIVE_LINE_SIZE                  )
162 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "verticalAlignment",                    STRING,    VERTICAL_ALIGNMENT                  )
163 DALI_DEVEL_PROPERTY_REGISTRATION(Toolkit,           TextEditor, "selectionPopupStyle",                  MAP,       SELECTION_POPUP_STYLE               )
164
165 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "textChanged",           SIGNAL_TEXT_CHANGED           )
166 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "inputStyleChanged",     SIGNAL_INPUT_STYLE_CHANGED    )
167 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "maxLengthReached",      SIGNAL_MAX_LENGTH_REACHED     )
168 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "anchorClicked",         SIGNAL_ANCHOR_CLICKED         )
169 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "inputFiltered",         SIGNAL_INPUT_FILTERED         )
170 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "cursorPositionChanged", SIGNAL_CURSOR_POSITION_CHANGED)
171 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "selectionChanged",      SIGNAL_SELECTION_CHANGED      )
172 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "selectionCleared",      SIGNAL_SELECTION_CLEARED      )
173 DALI_SIGNAL_REGISTRATION(Toolkit, TextEditor, "selectionStarted",      SIGNAL_SELECTION_STARTED      )
174
175 DALI_TYPE_REGISTRATION_END()
176 // clang-format on
177
178 Toolkit::TextEditor::InputStyle::Mask ConvertInputStyle(Text::InputStyle::Mask inputStyleMask)
179 {
180   Toolkit::TextEditor::InputStyle::Mask editorInputStyleMask = Toolkit::TextEditor::InputStyle::NONE;
181
182   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_COLOR))
183   {
184     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::COLOR);
185   }
186   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_FAMILY))
187   {
188     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_FAMILY);
189   }
190   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_POINT_SIZE))
191   {
192     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::POINT_SIZE);
193   }
194   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_WEIGHT))
195   {
196     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE);
197   }
198   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_WIDTH))
199   {
200     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE);
201   }
202   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_FONT_SLANT))
203   {
204     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::FONT_STYLE);
205   }
206   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_LINE_SPACING))
207   {
208     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::LINE_SPACING);
209   }
210   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_UNDERLINE))
211   {
212     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::UNDERLINE);
213   }
214   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_SHADOW))
215   {
216     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::SHADOW);
217   }
218   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_EMBOSS))
219   {
220     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::EMBOSS);
221   }
222   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_OUTLINE))
223   {
224     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::OUTLINE);
225   }
226   if(InputStyle::NONE != static_cast<InputStyle::Mask>(inputStyleMask & InputStyle::INPUT_STRIKETHROUGH))
227   {
228     editorInputStyleMask = static_cast<Toolkit::TextEditor::InputStyle::Mask>(editorInputStyleMask | Toolkit::TextEditor::InputStyle::STRIKETHROUGH);
229   }
230
231   return editorInputStyleMask;
232 }
233
234 } // namespace
235
236 Toolkit::TextEditor TextEditor::New()
237 {
238   // Create the implementation, temporarily owned by this handle on stack
239   IntrusivePtr<TextEditor> impl = new TextEditor();
240
241   // Pass ownership to CustomActor handle
242   Toolkit::TextEditor handle(*impl);
243
244   // Second-phase init of the implementation
245   // This can only be done after the CustomActor connection has been made...
246   impl->Initialize();
247
248   return handle;
249 }
250
251 void TextEditor::SetProperty(BaseObject* object, Property::Index index, const Property::Value& value)
252 {
253   Toolkit::TextEditor textEditor = Toolkit::TextEditor::DownCast(Dali::BaseHandle(object));
254
255   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor SetProperty\n");
256
257   if(textEditor)
258   {
259     PropertyHandler::SetProperty(textEditor, index, value);
260   }
261 }
262
263 Property::Value TextEditor::GetProperty(BaseObject* object, Property::Index index)
264 {
265   Property::Value value;
266
267   Toolkit::TextEditor textEditor = Toolkit::TextEditor::DownCast(Dali::BaseHandle(object));
268
269   if(textEditor)
270   {
271     value = PropertyHandler::GetProperty(textEditor, index);
272   }
273   return value;
274 }
275
276 void TextEditor::SelectWholeText()
277 {
278   if(mController && mController->IsShowingRealText())
279   {
280     mController->SelectWholeText();
281     SetKeyInputFocus();
282   }
283 }
284
285 void TextEditor::SelectNone()
286 {
287   if(mController && mController->IsShowingRealText())
288   {
289     mController->SelectNone();
290   }
291 }
292
293 void TextEditor::SelectText(const uint32_t start, const uint32_t end)
294 {
295   if(mController && mController->IsShowingRealText())
296   {
297     mController->SelectText(start, end);
298     SetKeyInputFocus();
299   }
300 }
301
302 string TextEditor::CopyText()
303 {
304   string copiedText = "";
305   if(mController && mController->IsShowingRealText())
306   {
307     copiedText = mController->CopyText();
308   }
309   return copiedText;
310 }
311
312 string TextEditor::CutText()
313 {
314   string cutText = "";
315   if(mController && mController->IsShowingRealText())
316   {
317     cutText = mController->CutText();
318   }
319   return cutText;
320 }
321
322 void TextEditor::PasteText()
323 {
324   if(mController)
325   {
326     SetKeyInputFocus(); //Giving focus to the editor that was passed to the PasteText in case the passed editor (current editor) doesn't have focus.
327     mController->PasteText();
328   }
329 }
330
331 void TextEditor::ScrollBy(Vector2 scroll)
332 {
333   if(mController && mController->IsShowingRealText())
334   {
335     mController->ScrollBy(scroll);
336   }
337 }
338
339 float TextEditor::GetHorizontalScrollPosition()
340 {
341   if(mController && mController->IsShowingRealText())
342   {
343     return mController->GetHorizontalScrollPosition();
344   }
345   return 0;
346 }
347
348 float TextEditor::GetVerticalScrollPosition()
349 {
350   if(mController && mController->IsShowingRealText())
351   {
352     return mController->GetVerticalScrollPosition();
353   }
354   return 0;
355 }
356
357 Vector<Vector2> TextEditor::GetTextSize(const uint32_t startIndex, const uint32_t endIndex) const
358 {
359   return mController->GetTextSize(startIndex, endIndex);
360 }
361
362 Vector<Vector2> TextEditor::GetTextPosition(const uint32_t startIndex, const uint32_t endIndex) const
363 {
364   return mController->GetTextPosition(startIndex, endIndex);
365 }
366
367 Rect<float> TextEditor::GetLineBoundingRectangle(const uint32_t lineIndex) const
368 {
369   return mController->GetLineBoundingRectangle(lineIndex);
370 }
371
372 string TextEditor::GetSelectedText() const
373 {
374   string selectedText = "";
375   if(mController && mController->IsShowingRealText())
376   {
377     selectedText = mController->GetSelectedText();
378   }
379   return selectedText;
380 }
381
382 InputMethodContext TextEditor::GetInputMethodContext()
383 {
384   return mInputMethodContext;
385 }
386
387 DevelTextEditor::MaxLengthReachedSignalType& TextEditor::MaxLengthReachedSignal()
388 {
389   return mMaxLengthReachedSignal;
390 }
391
392 DevelTextEditor::AnchorClickedSignalType& TextEditor::AnchorClickedSignal()
393 {
394   return mAnchorClickedSignal;
395 }
396
397 DevelTextEditor::CursorPositionChangedSignalType& TextEditor::CursorPositionChangedSignal()
398 {
399   return mCursorPositionChangedSignal;
400 }
401
402 DevelTextEditor::InputFilteredSignalType& TextEditor::InputFilteredSignal()
403 {
404   return mInputFilteredSignal;
405 }
406
407 DevelTextEditor::SelectionChangedSignalType& TextEditor::SelectionChangedSignal()
408 {
409   return mSelectionChangedSignal;
410 }
411
412 DevelTextEditor::SelectionClearedSignalType& TextEditor::SelectionClearedSignal()
413 {
414   return mSelectionClearedSignal;
415 }
416
417 DevelTextEditor::SelectionStartedSignalType& TextEditor::SelectionStartedSignal()
418 {
419   return mSelectionStartedSignal;
420 }
421
422 Text::ControllerPtr TextEditor::GetTextController()
423 {
424   return mController;
425 }
426
427 bool TextEditor::DoConnectSignal(BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor)
428 {
429   Dali::BaseHandle handle(object);
430
431   bool                connected(true);
432   Toolkit::TextEditor editor = Toolkit::TextEditor::DownCast(handle);
433
434   if(0 == strcmp(signalName.c_str(), SIGNAL_TEXT_CHANGED))
435   {
436     editor.TextChangedSignal().Connect(tracker, functor);
437   }
438   else if(0 == strcmp(signalName.c_str(), SIGNAL_INPUT_STYLE_CHANGED))
439   {
440     editor.InputStyleChangedSignal().Connect(tracker, functor);
441   }
442   else if(0 == strcmp(signalName.c_str(), SIGNAL_MAX_LENGTH_REACHED))
443   {
444     if(editor)
445     {
446       Internal::TextEditor& editorImpl(GetImpl(editor));
447       editorImpl.MaxLengthReachedSignal().Connect(tracker, functor);
448     }
449   }
450   else if(0 == strcmp(signalName.c_str(), SIGNAL_ANCHOR_CLICKED))
451   {
452     if(editor)
453     {
454       Internal::TextEditor& editorImpl(GetImpl(editor));
455       editorImpl.AnchorClickedSignal().Connect(tracker, functor);
456     }
457   }
458   else if(0 == strcmp(signalName.c_str(), SIGNAL_CURSOR_POSITION_CHANGED))
459   {
460     if(editor)
461     {
462       Internal::TextEditor& editorImpl(GetImpl(editor));
463       editorImpl.CursorPositionChangedSignal().Connect(tracker, functor);
464     }
465   }
466   else if(0 == strcmp(signalName.c_str(), SIGNAL_INPUT_FILTERED))
467   {
468     if(editor)
469     {
470       Internal::TextEditor& editorImpl(GetImpl(editor));
471       editorImpl.InputFilteredSignal().Connect(tracker, functor);
472     }
473   }
474   else if(0 == strcmp(signalName.c_str(), SIGNAL_SELECTION_CHANGED))
475   {
476     if(editor)
477     {
478       Internal::TextEditor& editorImpl(GetImpl(editor));
479       editorImpl.SelectionChangedSignal().Connect(tracker, functor);
480     }
481   }
482   else if(0 == strcmp(signalName.c_str(), SIGNAL_SELECTION_CLEARED))
483   {
484     if(editor)
485     {
486       Internal::TextEditor& editorImpl(GetImpl(editor));
487       editorImpl.SelectionClearedSignal().Connect(tracker, functor);
488     }
489   }
490   else if(0 == strcmp(signalName.c_str(), SIGNAL_SELECTION_STARTED))
491   {
492     if(editor)
493     {
494       Internal::TextEditor& editorImpl(GetImpl(editor));
495       editorImpl.SelectionStartedSignal().Connect(tracker, functor);
496     }
497   }
498   else
499   {
500     // signalName does not match any signal
501     connected = false;
502   }
503
504   return connected;
505 }
506
507 Toolkit::TextEditor::TextChangedSignalType& TextEditor::TextChangedSignal()
508 {
509   return mTextChangedSignal;
510 }
511
512 Toolkit::TextEditor::InputStyleChangedSignalType& TextEditor::InputStyleChangedSignal()
513 {
514   return mInputStyleChangedSignal;
515 }
516
517 Toolkit::TextEditor::ScrollStateChangedSignalType& TextEditor::ScrollStateChangedSignal()
518 {
519   return mScrollStateChangedSignal;
520 }
521
522 void TextEditor::OnAccessibilityStatusChanged()
523 {
524   CommonTextUtils::SynchronizeTextAnchorsInParent(Self(), mController, mAnchorActors);
525 }
526
527 void TextEditor::OnInitialize()
528 {
529   Actor self = Self();
530
531   mController = Text::Controller::New(this, this, this, this);
532
533   mDecorator = Text::Decorator::New(*mController,
534                                     *mController);
535
536   mInputMethodContext = InputMethodContext::New(self);
537
538   mController->GetLayoutEngine().SetLayout(Layout::Engine::MULTI_LINE_BOX);
539
540   // Enables the text input.
541   mController->EnableTextInput(mDecorator, mInputMethodContext);
542
543   // Enables the vertical scrolling after the text input has been enabled.
544   mController->SetVerticalScrollEnabled(true);
545
546   // Disables the horizontal scrolling.
547   mController->SetHorizontalScrollEnabled(false);
548
549   // Sets the maximum number of characters.
550   mController->SetMaximumNumberOfCharacters(std::numeric_limits<Length>::max());
551
552   // Enable the smooth handle panning.
553   mController->SetSmoothHandlePanEnabled(true);
554
555   mController->SetNoTextDoubleTapAction(Controller::NoTextTap::HIGHLIGHT);
556   mController->SetNoTextLongPressAction(Controller::NoTextTap::HIGHLIGHT);
557
558   // Sets layoutDirection value
559   Dali::Stage                 stage           = Dali::Stage::GetCurrent();
560   Dali::LayoutDirection::Type layoutDirection = static_cast<Dali::LayoutDirection::Type>(stage.GetRootLayer().GetProperty(Dali::Actor::Property::LAYOUT_DIRECTION).Get<int>());
561   mController->SetLayoutDirection(layoutDirection);
562
563   self.LayoutDirectionChangedSignal().Connect(this, &TextEditor::OnLayoutDirectionChanged);
564
565   // Forward input events to controller
566   EnableGestureDetection(static_cast<GestureType::Value>(GestureType::TAP | GestureType::PAN | GestureType::LONG_PRESS));
567   GetTapGestureDetector().SetMaximumTapsRequired(2);
568   GetTapGestureDetector().ReceiveAllTapEvents(true);
569
570   self.TouchedSignal().Connect(this, &TextEditor::OnTouched);
571
572   // Set BoundingBox to stage size if not already set.
573   Rect<int> boundingBox;
574   mDecorator->GetBoundingBox(boundingBox);
575
576   if(boundingBox.IsEmpty())
577   {
578     Vector2 stageSize = Dali::Stage::GetCurrent().GetSize();
579     mDecorator->SetBoundingBox(Rect<int>(0.0f, 0.0f, stageSize.width, stageSize.height));
580   }
581
582   // Whether to flip the selection handles as soon as they cross.
583   mDecorator->FlipSelectionHandlesOnCrossEnabled(true);
584
585   // Set the default scroll speed.
586   mDecorator->SetScrollSpeed(DEFAULT_SCROLL_SPEED);
587
588   // Fill-parent area by default
589   self.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::WIDTH);
590   self.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT);
591   self.OnSceneSignal().Connect(this, &TextEditor::OnSceneConnect);
592
593   DevelControl::SetInputMethodContext(*this, mInputMethodContext);
594
595   // Creates an extra control to be used as stencil buffer.
596   mStencil = Control::New();
597   mStencil.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
598   mStencil.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
599
600   // Creates a background visual. Even if the color is transparent it updates the stencil.
601   mStencil.SetProperty(Toolkit::Control::Property::BACKGROUND,
602                        Property::Map().Add(Toolkit::Visual::Property::TYPE, Toolkit::Visual::COLOR).Add(ColorVisual::Property::MIX_COLOR, Color::TRANSPARENT));
603
604   // Enable the clipping property.
605   mStencil.SetProperty(Actor::Property::CLIPPING_MODE, ClippingMode::CLIP_TO_BOUNDING_BOX);
606   mStencil.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
607
608   self.Add(mStencil);
609
610   // Accessibility
611   self.SetProperty(DevelControl::Property::ACCESSIBILITY_ROLE, Dali::Accessibility::Role::ENTRY);
612   self.SetProperty(DevelControl::Property::ACCESSIBILITY_HIGHLIGHTABLE, true);
613
614   Accessibility::Bridge::EnabledSignal().Connect(this, &TextEditor::OnAccessibilityStatusChanged);
615   Accessibility::Bridge::DisabledSignal().Connect(this, &TextEditor::OnAccessibilityStatusChanged);
616 }
617
618 DevelControl::ControlAccessible* TextEditor::CreateAccessibleObject()
619 {
620   return new TextEditorAccessible(Self());
621 }
622
623 void TextEditor::OnStyleChange(Toolkit::StyleManager styleManager, StyleChange::Type change)
624 {
625   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnStyleChange\n");
626
627   switch(change)
628   {
629     case StyleChange::DEFAULT_FONT_CHANGE:
630     {
631       DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnStyleChange DEFAULT_FONT_CHANGE\n");
632       const std::string& newFont = GetImpl(styleManager).GetDefaultFontFamily();
633       // Property system did not set the font so should update it.
634       mController->UpdateAfterFontChange(newFont);
635       RelayoutRequest();
636       break;
637     }
638
639     case StyleChange::DEFAULT_FONT_SIZE_CHANGE:
640     {
641       GetImpl(styleManager).ApplyThemeStyle(Toolkit::Control(GetOwner()));
642       RelayoutRequest();
643       break;
644     }
645     case StyleChange::THEME_CHANGE:
646     {
647       // Nothing to do, let control base class handle this
648       break;
649     }
650   }
651
652   // Up call to Control
653   Control::OnStyleChange(styleManager, change);
654 }
655
656 Vector3 TextEditor::GetNaturalSize()
657 {
658   Extents padding;
659   padding = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
660
661   Vector3 naturalSize = mController->GetNaturalSize();
662   naturalSize.width += (padding.start + padding.end);
663   naturalSize.height += (padding.top + padding.bottom);
664
665   return naturalSize;
666 }
667
668 float TextEditor::GetHeightForWidth(float width)
669 {
670   Extents padding;
671   padding = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
672   return mController->GetHeightForWidth(width) + padding.top + padding.bottom;
673 }
674
675 void TextEditor::ResizeActor(Actor& actor, const Vector2& size)
676 {
677   if(actor.GetProperty<Vector3>(Dali::Actor::Property::SIZE).GetVectorXY() != size)
678   {
679     actor.SetProperty(Actor::Property::SIZE, size);
680   }
681 }
682
683 void TextEditor::OnPropertySet(Property::Index index, const Property::Value& propertyValue)
684 {
685   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnPropertySet index[%d]\n", index);
686
687   switch(index)
688   {
689     case DevelActor::Property::USER_INTERACTION_ENABLED:
690     {
691       const bool enabled = propertyValue.Get<bool>();
692       mController->SetUserInteractionEnabled(enabled);
693       if(mStencil)
694       {
695         float opacity = enabled ? 1.0f : mController->GetDisabledColorOpacity();
696         mStencil.SetProperty(Actor::Property::OPACITY, opacity);
697       }
698       break;
699     }
700     default:
701     {
702       Control::OnPropertySet(index, propertyValue); // up call to control for non-handled properties
703       break;
704     }
705   }
706 }
707
708 void TextEditor::OnRelayout(const Vector2& size, RelayoutContainer& container)
709 {
710   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor OnRelayout\n");
711
712   Actor self = Self();
713
714   Extents padding;
715   padding = self.GetProperty<Extents>(Toolkit::Control::Property::PADDING);
716
717   Vector2 contentSize(size.x - (padding.start + padding.end), size.y - (padding.top + padding.bottom));
718
719   // Support Right-To-Left of padding
720   Dali::LayoutDirection::Type layoutDirection = mController->GetLayoutDirection(self);
721
722   if(Dali::LayoutDirection::RIGHT_TO_LEFT == layoutDirection)
723   {
724     std::swap(padding.start, padding.end);
725   }
726
727   if(mStencil)
728   {
729     mStencil.SetProperty(Actor::Property::POSITION, Vector2(padding.start, padding.top));
730     ResizeActor(mStencil, contentSize);
731   }
732   if(mActiveLayer)
733   {
734     mActiveLayer.SetProperty(Actor::Property::POSITION, Vector2(padding.start, padding.top));
735     ResizeActor(mActiveLayer, contentSize);
736   }
737   if(mCursorLayer)
738   {
739     mCursorLayer.SetProperty(Actor::Property::POSITION, Vector2(padding.start, padding.top));
740     ResizeActor(mCursorLayer, contentSize);
741   }
742
743   // If there is text changed, callback is called.
744   if(mTextChanged)
745   {
746     EmitTextChangedSignal();
747   }
748
749   const Text::Controller::UpdateTextType updateTextType = mController->Relayout(contentSize, layoutDirection);
750
751   if((Text::Controller::NONE_UPDATED != updateTextType) ||
752      !mRenderer)
753   {
754     DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnRelayout %p Displaying new contents\n", mController.Get());
755
756     if(mDecorator &&
757        (Text::Controller::NONE_UPDATED != (Text::Controller::DECORATOR_UPDATED & updateTextType)))
758     {
759       mDecorator->Relayout(contentSize);
760     }
761
762     if(!mRenderer)
763     {
764       mRenderer = Backend::Get().NewRenderer(mRenderingBackend);
765     }
766
767     RenderText(updateTextType);
768   }
769
770   if(mCursorPositionChanged)
771   {
772     EmitCursorPositionChangedSignal();
773   }
774
775   if(mSelectionStarted)
776   {
777     EmitSelectionStartedSignal();
778   }
779
780   if(mSelectionChanged)
781   {
782     EmitSelectionChangedSignal();
783   }
784
785   if(mSelectionCleared)
786   {
787     EmitSelectionClearedSignal();
788   }
789
790   // The text-editor emits signals when the input style changes. These changes of style are
791   // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals
792   // can't be emitted during the size negotiation as the callbacks may update the UI.
793   // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation.
794   if(!mController->IsInputStyleChangedSignalsQueueEmpty())
795   {
796     if(Adaptor::IsAvailable())
797     {
798       Adaptor& adaptor = Adaptor::Get();
799
800       if(NULL == mIdleCallback)
801       {
802         // @note: The callback manager takes the ownership of the callback object.
803         mIdleCallback = MakeCallback(this, &TextEditor::OnIdleSignal);
804         adaptor.AddIdle(mIdleCallback, false);
805       }
806     }
807   }
808 }
809
810 void TextEditor::RenderText(Text::Controller::UpdateTextType updateTextType)
811 {
812   CommonTextUtils::RenderText(Self(), mRenderer, mController, mDecorator, mAlignmentOffset, mRenderableActor, mBackgroundActor, mCursorLayer, mStencil, mClippingDecorationActors, mAnchorActors, updateTextType);
813   if(mRenderableActor)
814   {
815     ApplyScrollPosition();
816   }
817   UpdateScrollBar();
818 }
819
820 void TextEditor::OnKeyInputFocusGained()
821 {
822   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnKeyInputFocusGained %p\n", mController.Get());
823   if(mInputMethodContext && IsEditable())
824   {
825     // All input panel properties, such as layout, return key type, and input hint, should be set before input panel activates (or shows).
826     mInputMethodContext.ApplyOptions(mInputMethodOptions);
827     mInputMethodContext.NotifyTextInputMultiLine(true);
828
829     mInputMethodContext.StatusChangedSignal().Connect(this, &TextEditor::KeyboardStatusChanged);
830
831     mInputMethodContext.EventReceivedSignal().Connect(this, &TextEditor::OnInputMethodContextEvent);
832
833     // Notify that the text editing start.
834     mInputMethodContext.Activate();
835
836     // When window gain lost focus, the InputMethodContext is deactivated. Thus when window gain focus again, the InputMethodContext must be activated.
837     mInputMethodContext.SetRestoreAfterFocusLost(true);
838   }
839   ClipboardEventNotifier notifier(ClipboardEventNotifier::Get());
840
841   if(notifier)
842   {
843     notifier.ContentSelectedSignal().Connect(this, &TextEditor::OnClipboardTextSelected);
844   }
845
846   if(IsEditable() && mController->IsUserInteractionEnabled())
847   {
848     mController->KeyboardFocusGainEvent(); // Called in the case of no virtual keyboard to trigger this event
849   }
850
851   EmitKeyInputFocusSignal(true); // Calls back into the Control hence done last.
852 }
853
854 void TextEditor::OnKeyInputFocusLost()
855 {
856   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor:OnKeyInputFocusLost %p\n", mController.Get());
857   if(mInputMethodContext)
858   {
859     mInputMethodContext.StatusChangedSignal().Disconnect(this, &TextEditor::KeyboardStatusChanged);
860
861     // The text editing is finished. Therefore the InputMethodContext don't have restore activation.
862     mInputMethodContext.SetRestoreAfterFocusLost(false);
863
864     // Notify that the text editing finish.
865     mInputMethodContext.Deactivate();
866
867     mInputMethodContext.EventReceivedSignal().Disconnect(this, &TextEditor::OnInputMethodContextEvent);
868   }
869   ClipboardEventNotifier notifier(ClipboardEventNotifier::Get());
870
871   if(notifier)
872   {
873     notifier.ContentSelectedSignal().Disconnect(this, &TextEditor::OnClipboardTextSelected);
874   }
875
876   mController->KeyboardFocusLostEvent();
877
878   EmitKeyInputFocusSignal(false); // Calls back into the Control hence done last.
879 }
880
881 bool TextEditor::OnAccessibilityActivated()
882 {
883   SetKeyInputFocus();
884   return true;
885 }
886
887 void TextEditor::OnTap(const TapGesture& gesture)
888 {
889   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnTap %p\n", mController.Get());
890   if(mInputMethodContext && IsEditable())
891   {
892     mInputMethodContext.Activate();
893   }
894   // Deliver the tap before the focus event to controller; this allows us to detect when focus is gained due to tap-gestures
895   Extents padding;
896   padding                   = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
897   const Vector2& localPoint = gesture.GetLocalPoint();
898   mController->TapEvent(gesture.GetNumberOfTaps(), localPoint.x - padding.start, localPoint.y - padding.top);
899   mController->AnchorEvent(localPoint.x - padding.start, localPoint.y - padding.top);
900
901   Dali::Toolkit::KeyboardFocusManager keyboardFocusManager = Dali::Toolkit::KeyboardFocusManager::Get();
902   if (keyboardFocusManager)
903   {
904     keyboardFocusManager.SetCurrentFocusActor(Self());
905   }
906   SetKeyInputFocus();
907 }
908
909 void TextEditor::OnPan(const PanGesture& gesture)
910 {
911   mController->PanEvent(gesture.GetState(), gesture.GetDisplacement());
912   if(gesture.GetState() == GestureState::STARTED && !mController->IsScrollable(gesture.GetDisplacement()))
913   {
914     Dali::DevelActor::SetNeedGesturePropagation(Self(), true);
915   }
916 }
917
918 void TextEditor::OnLongPress(const LongPressGesture& gesture)
919 {
920   if(mInputMethodContext && IsEditable())
921   {
922     mInputMethodContext.Activate();
923   }
924   Extents padding;
925   padding                   = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
926   const Vector2& localPoint = gesture.GetLocalPoint();
927   mController->LongPressEvent(gesture.GetState(), localPoint.x - padding.start, localPoint.y - padding.top);
928
929   SetKeyInputFocus();
930 }
931
932 bool TextEditor::OnKeyEvent(const KeyEvent& event)
933 {
934   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnKeyEvent %p keyCode %d\n", mController.Get(), event.GetKeyCode());
935
936   if(Dali::DALI_KEY_ESCAPE == event.GetKeyCode() && mController->ShouldClearFocusOnEscape())
937   {
938     // Make sure ClearKeyInputFocus when only key is up
939     if(event.GetState() == KeyEvent::UP)
940     {
941       Dali::Toolkit::KeyboardFocusManager keyboardFocusManager = Dali::Toolkit::KeyboardFocusManager::Get();
942       if (keyboardFocusManager)
943       {
944         keyboardFocusManager.ClearFocus();
945       }
946       ClearKeyInputFocus();
947     }
948
949     return true;
950   }
951
952   return mController->KeyEvent(event);
953 }
954
955 void TextEditor::RequestTextRelayout()
956 {
957   RelayoutRequest();
958 }
959
960 void TextEditor::TextInserted(unsigned int position, unsigned int length, const std::string& content)
961 {
962   GetAccessibleObject()->EmitTextInserted(position, length, content);
963 }
964
965 void TextEditor::TextDeleted(unsigned int position, unsigned int length, const std::string& content)
966 {
967   GetAccessibleObject()->EmitTextDeleted(position, length, content);
968 }
969
970 void TextEditor::CursorPositionChanged(unsigned int oldPosition, unsigned int newPosition)
971 {
972   GetAccessibleObject()->EmitTextCursorMoved(newPosition);
973
974   if((oldPosition != newPosition) && !mCursorPositionChanged)
975   {
976     mCursorPositionChanged = true;
977     mOldPosition           = oldPosition;
978   }
979 }
980
981 void TextEditor::TextChanged(bool immediate)
982 {
983   if(immediate) // Emits TextChangedSignal immediately
984   {
985     EmitTextChangedSignal();
986   }
987   else
988   {
989     mTextChanged = true;
990   }
991 }
992
993 void TextEditor::EmitTextChangedSignal()
994 {
995   Dali::Toolkit::TextEditor handle(GetOwner());
996   mTextChangedSignal.Emit(handle);
997   mTextChanged = false;
998 }
999
1000 void TextEditor::MaxLengthReached()
1001 {
1002   Dali::Toolkit::TextEditor handle(GetOwner());
1003   mMaxLengthReachedSignal.Emit(handle);
1004 }
1005
1006 void TextEditor::InputStyleChanged(Text::InputStyle::Mask inputStyleMask)
1007 {
1008   Dali::Toolkit::TextEditor handle(GetOwner());
1009   mInputStyleChangedSignal.Emit(handle, ConvertInputStyle(inputStyleMask));
1010 }
1011
1012 void TextEditor::AnchorClicked(const std::string& href)
1013 {
1014   Dali::Toolkit::TextEditor handle(GetOwner());
1015   mAnchorClickedSignal.Emit(handle, href.c_str(), href.length());
1016 }
1017
1018 void TextEditor::EmitCursorPositionChangedSignal()
1019 {
1020   Dali::Toolkit::TextEditor handle(GetOwner());
1021   mCursorPositionChanged = false;
1022   mCursorPositionChangedSignal.Emit(handle, mOldPosition);
1023 }
1024
1025 void TextEditor::InputFiltered(Toolkit::InputFilter::Property::Type type)
1026 {
1027   Dali::Toolkit::TextEditor handle(GetOwner());
1028   mInputFilteredSignal.Emit(handle, type);
1029 }
1030
1031 void TextEditor::EmitSelectionChangedSignal()
1032 {
1033   Dali::Toolkit::TextEditor handle(GetOwner());
1034   mSelectionChangedSignal.Emit(handle, mOldSelectionStart, mOldSelectionEnd);
1035   mSelectionChanged = false;
1036 }
1037
1038 void TextEditor::EmitSelectionClearedSignal()
1039 {
1040   Dali::Toolkit::TextEditor handle(GetOwner());
1041   mSelectionClearedSignal.Emit(handle);
1042   mSelectionCleared = false;
1043 }
1044
1045 void TextEditor::EmitSelectionStartedSignal()
1046 {
1047   Dali::Toolkit::TextEditor handle(GetOwner());
1048   mSelectionStartedSignal.Emit(handle);
1049   mSelectionStarted = false;
1050 }
1051
1052 void TextEditor::SelectionChanged(uint32_t oldStart, uint32_t oldEnd, uint32_t newStart, uint32_t newEnd)
1053 {
1054   if(((oldStart != newStart) || (oldEnd != newEnd)) && !mSelectionChanged)
1055   {
1056     if(newStart == newEnd)
1057     {
1058       mSelectionCleared = true;
1059     }
1060     else
1061     {
1062       if(oldStart == oldEnd)
1063       {
1064         mSelectionStarted = true;
1065       }
1066     }
1067
1068     mSelectionChanged  = true;
1069     mOldSelectionStart = oldStart;
1070     mOldSelectionEnd   = oldEnd;
1071
1072     if(mOldSelectionStart > mOldSelectionEnd)
1073     {
1074       //swap
1075       uint32_t temp      = mOldSelectionStart;
1076       mOldSelectionStart = mOldSelectionEnd;
1077       mOldSelectionEnd   = temp;
1078     }
1079   }
1080 }
1081
1082 void TextEditor::AddDecoration(Actor& actor, DecorationType type, bool needsClipping)
1083 {
1084   if(actor)
1085   {
1086     if(needsClipping)
1087     {
1088       mClippingDecorationActors.push_back(actor);
1089     }
1090
1091     // If the actor is a layer type, add it.
1092     if(type == DecorationType::ACTIVE_LAYER)
1093     {
1094       AddLayer(mActiveLayer, actor);
1095     }
1096     else if(type == DecorationType::CURSOR_LAYER)
1097     {
1098       AddLayer(mCursorLayer, actor);
1099     }
1100   }
1101 }
1102
1103 void TextEditor::AddLayer(Actor& layer, Actor& actor)
1104 {
1105   actor.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
1106   actor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
1107   Self().Add(actor);
1108   layer = actor;
1109 }
1110
1111 void TextEditor::SetTextSelectionRange(const uint32_t* start, const uint32_t* end)
1112 {
1113   if(mController && mController->IsShowingRealText())
1114   {
1115     mController->SetTextSelectionRange(start, end);
1116     SetKeyInputFocus();
1117   }
1118 }
1119
1120 Uint32Pair TextEditor::GetTextSelectionRange() const
1121 {
1122   Uint32Pair range(0, 0);
1123   if(mController && mController->IsShowingRealText())
1124   {
1125     range = mController->GetTextSelectionRange();
1126   }
1127   return range;
1128 }
1129
1130 void TextEditor::GetControlBackgroundColor(Vector4& color) const
1131 {
1132   Property::Value propValue = Self().GetProperty(Toolkit::Control::Property::BACKGROUND);
1133   Property::Map*  resultMap = propValue.GetMap();
1134
1135   Property::Value* colorValue = nullptr;
1136   if(resultMap && (colorValue = resultMap->Find(ColorVisual::Property::MIX_COLOR)))
1137   {
1138     colorValue->Get(color);
1139   }
1140 }
1141
1142 void TextEditor::UpdateScrollBar()
1143 {
1144   using namespace Dali;
1145
1146   float scrollPosition;
1147   float controlSize;
1148   float layoutSize;
1149   bool  latestScrolled;
1150
1151   if(!mScrollBarEnabled)
1152   {
1153     return;
1154   }
1155   latestScrolled = mController->GetTextScrollInfo(scrollPosition, controlSize, layoutSize);
1156   if(!latestScrolled || controlSize > layoutSize)
1157   {
1158     return;
1159   }
1160
1161   CustomActor self = Self();
1162   if(!mScrollBar)
1163   {
1164     mScrollBar = Toolkit::ScrollBar::New(Toolkit::ScrollBar::VERTICAL);
1165     mScrollBar.SetIndicatorHeightPolicy(Toolkit::ScrollBar::VARIABLE);
1166     mScrollBar.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_RIGHT);
1167     mScrollBar.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_RIGHT);
1168     mScrollBar.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::HEIGHT);
1169     mScrollBar.SetResizePolicy(ResizePolicy::FIT_TO_CHILDREN, Dimension::WIDTH);
1170
1171     // Register the scroll position property
1172     Property::Index propertyScrollPosition = self.RegisterProperty(SCROLL_BAR_POSITION, scrollPosition);
1173     // Register the minimum scroll position property
1174     Property::Index propertyMinScrollPosition = self.RegisterProperty(SCROLL_BAR_POSITION_MIN, 0.0f);
1175     // Register the maximum scroll position property
1176     Property::Index propertyMaxScrollPosition = self.RegisterProperty(SCROLL_BAR_POSITION_MAX, (layoutSize - controlSize));
1177     // Register the scroll content size property
1178     Property::Index propertyScrollContentSize = self.RegisterProperty(SCROLL_BAR_CONTENT_SIZE, layoutSize);
1179
1180     mScrollBar.SetScrollPropertySource(self, propertyScrollPosition, propertyMinScrollPosition, propertyMaxScrollPosition, propertyScrollContentSize);
1181
1182     // Set style name of ScrollBar for styling
1183     mScrollBar.SetStyleName("TextEditorScrollBar");
1184     Toolkit::Control scrollIndicator = Toolkit::Control::DownCast(mScrollBar.GetScrollIndicator());
1185     if(scrollIndicator)
1186     {
1187       // Set style name of ScrollBarIndicator for styling
1188       scrollIndicator.SetStyleName("TextEditorScrollBarIndicator");
1189     }
1190
1191     self.Add(mScrollBar);
1192   }
1193   else
1194   {
1195     Property::Index propertyScrollPosition    = self.GetPropertyIndex(SCROLL_BAR_POSITION);
1196     Property::Index propertyMaxScrollPosition = self.GetPropertyIndex(SCROLL_BAR_POSITION_MAX);
1197     Property::Index propertyScrollContentSize = self.GetPropertyIndex(SCROLL_BAR_CONTENT_SIZE);
1198
1199     self.SetProperty(propertyScrollPosition, scrollPosition);
1200     self.SetProperty(propertyMaxScrollPosition, (layoutSize - controlSize));
1201     self.SetProperty(propertyScrollContentSize, layoutSize);
1202   }
1203
1204   // If scrolling is not started, start scrolling and emit ScrollStateChangedSignal
1205   if(!mScrollStarted)
1206   {
1207     mScrollStarted = true;
1208     Dali::Toolkit::TextEditor handle(GetOwner());
1209     mScrollStateChangedSignal.Emit(handle, Toolkit::TextEditor::Scroll::STARTED);
1210   }
1211
1212   Actor indicator = mScrollBar.GetScrollIndicator();
1213   if(mAnimation)
1214   {
1215     mAnimation.Stop(); // Cancel any animation
1216   }
1217   else
1218   {
1219     mAnimation = Animation::New(mAnimationPeriod.durationSeconds);
1220   }
1221   indicator.SetProperty(Actor::Property::OPACITY, 1.0f);
1222   mAnimation.AnimateTo(Property(indicator, Actor::Property::COLOR_ALPHA), 0.0f, AlphaFunction::EASE_IN, mAnimationPeriod);
1223   mAnimation.Play();
1224   mAnimation.FinishedSignal().Connect(this, &TextEditor::OnScrollIndicatorAnimationFinished);
1225 }
1226
1227 void TextEditor::OnScrollIndicatorAnimationFinished(Animation& animation)
1228 {
1229   // If animation is successfully ended, then emit ScrollStateChangedSignal
1230   if(animation.GetCurrentProgress() == 0.0f)
1231   {
1232     mScrollStarted = false;
1233     Dali::Toolkit::TextEditor handle(GetOwner());
1234     mScrollStateChangedSignal.Emit(handle, Toolkit::TextEditor::Scroll::FINISHED);
1235   }
1236 }
1237
1238 void TextEditor::OnSceneConnect(Dali::Actor actor)
1239 {
1240   if(mHasBeenStaged)
1241   {
1242     RenderText(static_cast<Text::Controller::UpdateTextType>(Text::Controller::MODEL_UPDATED | Text::Controller::DECORATOR_UPDATED));
1243   }
1244   else
1245   {
1246     mHasBeenStaged = true;
1247   }
1248 }
1249
1250 InputMethodContext::CallbackData TextEditor::OnInputMethodContextEvent(Dali::InputMethodContext& inputMethodContext, const InputMethodContext::EventData& inputMethodContextEvent)
1251 {
1252   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::OnInputMethodContextEvent %p eventName %d\n", mController.Get(), inputMethodContextEvent.eventName);
1253   return mController->OnInputMethodContextEvent(inputMethodContext, inputMethodContextEvent);
1254 }
1255
1256 void TextEditor::GetHandleImagePropertyValue(Property::Value& value, Text::HandleType handleType, Text::HandleImageType handleImageType)
1257 {
1258   if(mDecorator)
1259   {
1260     Property::Map map;
1261     map[TextEditor::PropertyHandler::IMAGE_MAP_FILENAME_STRING] = mDecorator->GetHandleImage(handleType, handleImageType);
1262
1263     value = map;
1264   }
1265 }
1266
1267 void TextEditor::OnClipboardTextSelected(ClipboardEventNotifier& clipboard)
1268 {
1269   mController->PasteClipboardItemEvent();
1270 }
1271
1272 void TextEditor::KeyboardStatusChanged(bool keyboardShown)
1273 {
1274   DALI_LOG_INFO(gTextEditorLogFilter, Debug::Verbose, "TextEditor::KeyboardStatusChanged %p keyboardShown %d\n", mController.Get(), keyboardShown);
1275
1276   // Just hide the grab handle when keyboard is hidden.
1277   if(!keyboardShown)
1278   {
1279     mController->KeyboardFocusLostEvent();
1280   }
1281   else
1282   {
1283     mController->KeyboardFocusGainEvent(); // Initially called by OnKeyInputFocusGained
1284   }
1285 }
1286
1287 void TextEditor::OnSceneConnection(int depth)
1288 {
1289   // Sets the depth to the visuals inside the text's decorator.
1290   mDecorator->SetTextDepth(depth);
1291
1292   // The depth of the text renderer is set in the RenderText() called from OnRelayout().
1293
1294   // Call the Control::OnSceneConnection() to set the depth of the background.
1295   Control::OnSceneConnection(depth);
1296 }
1297
1298 bool TextEditor::OnTouched(Actor actor, const TouchEvent& touch)
1299 {
1300   return false;
1301 }
1302
1303 void TextEditor::OnIdleSignal()
1304 {
1305   // Emits the change of input style signals.
1306   mController->ProcessInputStyleChangedSignals();
1307
1308   // Set the pointer to null as the callback manager deletes the callback after execute it.
1309   mIdleCallback = NULL;
1310 }
1311
1312 void TextEditor::ApplyScrollPosition()
1313 {
1314   const Vector2& scrollOffset = mController->GetTextModel()->GetScrollPosition();
1315   float          scrollAmount = 0.0f;
1316
1317   if(mScrollAnimationEnabled)
1318   {
1319     scrollAmount = mController->GetScrollAmountByUserInput();
1320   }
1321   if(mTextVerticalScroller)
1322   {
1323     mTextVerticalScroller->CheckStartAnimation(mRenderableActor, scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount, scrollAmount);
1324   }
1325   else if(Equals(scrollAmount, 0.0f, Math::MACHINE_EPSILON_1))
1326   {
1327     mRenderableActor.SetProperty(Actor::Property::POSITION, Vector2(scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount));
1328   }
1329   else
1330   {
1331     mTextVerticalScroller = Text::TextVerticalScroller::New();
1332     if(!Equals(mScrollAnimationDuration, 0.0f, Math::MACHINE_EPSILON_1))
1333     {
1334       mTextVerticalScroller->SetDuration(mScrollAnimationDuration);
1335     }
1336     mTextVerticalScroller->CheckStartAnimation(mRenderableActor, scrollOffset.x + mAlignmentOffset, scrollOffset.y - scrollAmount, scrollAmount);
1337   }
1338 }
1339
1340 bool TextEditor::IsEditable() const
1341 {
1342   return mController->IsEditable();
1343 }
1344
1345 void TextEditor::SetEditable(bool editable)
1346 {
1347   mController->SetEditable(editable);
1348   if(mInputMethodContext && !editable)
1349   {
1350     mInputMethodContext.Deactivate();
1351   }
1352 }
1353
1354 void TextEditor::OnLayoutDirectionChanged(Actor actor, LayoutDirection::Type type)
1355 {
1356   mController->ChangedLayoutDirection();
1357 }
1358
1359 TextEditor::TextEditor()
1360 : Control(ControlBehaviour(CONTROL_BEHAVIOUR_DEFAULT)),
1361   mAnimationPeriod(0.0f, 0.0f),
1362   mIdleCallback(NULL),
1363   mAlignmentOffset(0.f),
1364   mScrollAnimationDuration(0.f),
1365   mLineSpacing(0.f),
1366   mRenderingBackend(DEFAULT_RENDERING_BACKEND),
1367   mHasBeenStaged(false),
1368   mScrollAnimationEnabled(false),
1369   mScrollBarEnabled(false),
1370   mScrollStarted(false),
1371   mTextChanged(false),
1372   mCursorPositionChanged(false),
1373   mSelectionChanged(false),
1374   mSelectionCleared(false),
1375   mOldPosition(0u),
1376   mOldSelectionStart(0u),
1377   mOldSelectionEnd(0u),
1378   mSelectionStarted(false)
1379 {
1380 }
1381
1382 TextEditor::~TextEditor()
1383 {
1384   UnparentAndReset(mStencil);
1385
1386   if((NULL != mIdleCallback) && Adaptor::IsAvailable())
1387   {
1388     // Removes the callback from the callback manager in case the text-editor is destroyed before the callback is executed.
1389     Adaptor::Get().RemoveIdle(mIdleCallback);
1390   }
1391 }
1392
1393 std::string TextEditor::TextEditorAccessible::GetName() const
1394 {
1395   return GetWholeText();
1396 }
1397
1398 const std::vector<Toolkit::TextAnchor>& TextEditor::TextEditorAccessible::GetTextAnchors() const
1399 {
1400   auto self = Toolkit::TextEditor::DownCast(Self());
1401
1402   return Toolkit::GetImpl(self).mAnchorActors;
1403 }
1404
1405 Toolkit::Text::ControllerPtr TextEditor::TextEditorAccessible::GetTextController() const
1406 {
1407   auto self = Toolkit::TextEditor::DownCast(Self());
1408
1409   return Toolkit::GetImpl(self).GetTextController();
1410 }
1411
1412 void TextEditor::TextEditorAccessible::RequestTextRelayout()
1413 {
1414   auto  self     = Toolkit::TextEditor::DownCast(Self());
1415   auto& selfImpl = Toolkit::GetImpl(self);
1416
1417   selfImpl.RequestTextRelayout();
1418 }
1419
1420 } // namespace Internal
1421
1422 } // namespace Toolkit
1423
1424 } // namespace Dali