2 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include "renderer-string-constants.h"
30 const char * const RENDERER_TYPE("rendererType");
31 const char * const COLOR_RENDERER("color");
32 const char * const BORDER_RENDERER("border");
33 const char * const GRADIENT_RENDERER("gradient");
34 const char * const IMAGE_RENDERER("image");
35 const char * const MESH_RENDERER("mesh");
37 const char * const IMAGE_URL_NAME("url");
38 const char * const ATLAS_RECT_UNIFORM_NAME ( "uAtlasRect" );
39 const char * const COLOR( "color" );
42 const char * const OBJECT_URL( "objectUrl" );
43 const char * const MATERIAL_URL( "materialUrl" );
44 const char * const TEXTURES_PATH( "texturesPath" );
45 const char * const SHADER_TYPE( "shaderType" );
47 } // namespace Internal
49 } // namespace Toolkit