2 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include "renderer-factory-impl.h"
21 #include <dali/integration-api/debug.h>
22 #include <dali/public-api/images/image.h>
23 #include <dali/public-api/object/property-array.h>
24 #include <dali/public-api/object/type-registry.h>
25 #include <dali/devel-api/object/type-registry-helper.h>
28 #include <dali-toolkit/internal/controls/renderers/border/border-renderer.h>
29 #include <dali-toolkit/internal/controls/renderers/color/color-renderer.h>
30 #include <dali-toolkit/internal/controls/renderers/debug/debug-renderer.h>
31 #include <dali-toolkit/internal/controls/renderers/gradient/gradient-renderer.h>
32 #include <dali-toolkit/internal/controls/renderers/npatch/npatch-renderer.h>
33 #include <dali-toolkit/internal/controls/renderers/image/image-renderer.h>
34 #include <dali-toolkit/internal/controls/renderers/renderer-factory-cache.h>
35 #include <dali-toolkit/internal/controls/renderers/image-atlas-manager.h>
39 const char * const RENDERER_TYPE_NAME( "rendererType" );
41 const char * const COLOR_RENDERER("colorRenderer");
42 const char * const BORDER_RENDERER("borderRenderer");
43 const char * const GRADIENT_RENDERER("gradientRenderer");
44 const char * const IMAGE_RENDERER("imageRenderer");
45 const char * const N_PATCH_RENDERER("nPatchRenderer");
47 const std::string TEXTURE_UNIFORM_NAME = "sTexture";
49 const char * const BROKEN_RENDERER_IMAGE_URL( DALI_IMAGE_DIR "broken.png");
66 BaseHandle handle = Toolkit::RendererFactory::Get();
71 DALI_TYPE_REGISTRATION_BEGIN_CREATE( Toolkit::RendererFactory, Dali::BaseHandle, Create, true )
72 DALI_TYPE_REGISTRATION_END()
76 RendererFactory::RendererFactory( bool debugEnabled )
77 :mDebugEnabled( debugEnabled )
81 RendererFactory::~RendererFactory()
85 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Property::Map& propertyMap )
87 ControlRenderer* rendererPtr = NULL;
89 Property::Value* type = propertyMap.Find( RENDERER_TYPE_NAME );
90 std::string typeValue ;
91 if( type && type->Get( typeValue ))
95 mFactoryCache = new RendererFactoryCache();
100 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
103 if( typeValue == COLOR_RENDERER )
105 rendererPtr = new ColorRenderer( *( mFactoryCache.Get() ) );
107 else if( typeValue == GRADIENT_RENDERER )
109 rendererPtr = new GradientRenderer( *( mFactoryCache.Get() ) );
111 else if( typeValue == IMAGE_RENDERER )
113 CreateAtlasManager();
114 rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
116 else if( typeValue == N_PATCH_RENDERER )
118 rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
120 else if( typeValue == BORDER_RENDERER )
122 rendererPtr = new BorderRenderer( *( mFactoryCache.Get() ) );
129 rendererPtr->Initialize( actor, propertyMap );
133 DALI_LOG_ERROR( "Renderer type unknown" );
136 return Toolkit::ControlRenderer( rendererPtr );
139 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Vector4& color )
143 mFactoryCache = new RendererFactoryCache();
148 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
151 ColorRenderer* rendererPtr = new ColorRenderer( *( mFactoryCache.Get() ) );
152 rendererPtr->SetColor( color );
154 return Toolkit::ControlRenderer( rendererPtr );
157 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const Vector4& color )
159 if( mDebugEnabled && renderer )
166 ColorRenderer* rendererPtr = dynamic_cast< ColorRenderer* >( &GetImplementation( renderer ) );
169 rendererPtr->SetColor( color );
173 renderer.RemoveAndReset( actor );
176 renderer = GetControlRenderer( color );
177 if( actor && actor.OnStage() )
179 renderer.SetOnStage( actor );
183 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( float borderSize, const Vector4& borderColor )
187 mFactoryCache = new RendererFactoryCache();
192 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
195 BorderRenderer* rendererPtr = new BorderRenderer( *mFactoryCache.Get() );
197 rendererPtr->SetBorderSize( borderSize );
198 rendererPtr->SetBorderColor( borderColor );
200 return Toolkit::ControlRenderer( rendererPtr );
203 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Image& image )
207 mFactoryCache = new RendererFactoryCache();
212 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
215 NinePatchImage npatchImage = NinePatchImage::DownCast( image );
218 NPatchRenderer* rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
219 rendererPtr->SetImage( npatchImage );
221 return Toolkit::ControlRenderer( rendererPtr );
225 CreateAtlasManager();
226 ImageRenderer* rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
228 rendererPtr->SetImage( actor, image );
230 return Toolkit::ControlRenderer( rendererPtr );
234 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const Image& image )
236 if( mDebugEnabled && renderer )
245 // If the image is empty, then reset the renderer and return
246 renderer.RemoveAndReset( actor );
250 NinePatchImage npatchImage = NinePatchImage::DownCast( image );
253 NPatchRenderer* rendererPtr = dynamic_cast< NPatchRenderer* >( &GetImplementation( renderer ) );
256 rendererPtr->SetImage( npatchImage );
262 ImageRenderer* rendererPtr = dynamic_cast< ImageRenderer* >( &GetImplementation( renderer ) );
265 rendererPtr->SetImage( actor, image );
270 renderer.RemoveAndReset( actor );
273 renderer = GetControlRenderer( image );
274 if( actor && actor.OnStage() )
276 renderer.SetOnStage( actor );
280 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const std::string& url, ImageDimensions size )
284 mFactoryCache = new RendererFactoryCache();
289 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
292 if( NinePatchImage::IsNinePatchUrl( url ) )
294 NPatchRenderer* rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
295 rendererPtr->SetImage( url );
297 return Toolkit::ControlRenderer( rendererPtr );
301 CreateAtlasManager();
302 ImageRenderer* rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
304 rendererPtr->SetImage( actor, url, size );
306 return Toolkit::ControlRenderer( rendererPtr );
310 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const std::string& url, ImageDimensions size )
312 if( mDebugEnabled && renderer )
321 // If the URL is empty, then reset the renderer and return
322 renderer.RemoveAndReset( actor );
325 else if( NinePatchImage::IsNinePatchUrl( url ) )
327 NPatchRenderer* rendererPtr = dynamic_cast< NPatchRenderer* >( &GetImplementation( renderer ) );
330 rendererPtr->SetImage( url );
336 ImageRenderer* rendererPtr = dynamic_cast< ImageRenderer* >( &GetImplementation( renderer ) );
339 rendererPtr->SetImage( actor, url, size );
344 renderer.RemoveAndReset( actor );
347 renderer = GetControlRenderer( url, size );
348 if( actor && actor.OnStage() )
350 renderer.SetOnStage( actor );
354 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const Property::Map& propertyMap )
356 if( mDebugEnabled && renderer )
363 ControlRenderer& controlRenderer = GetImplementation( renderer );
365 Property::Value* type = propertyMap.Find( RENDERER_TYPE_NAME );
366 std::string typeValue ;
368 //If there's no renderer type specified or if there hasn't been a renderer type change then we can reuse the renderer
369 if( !type || !type->Get( typeValue ) ||
370 ( typeValue == IMAGE_RENDERER && typeid( controlRenderer ) == typeid( ImageRenderer ) ) ||
371 ( typeValue == N_PATCH_RENDERER && typeid( controlRenderer ) == typeid( NPatchRenderer ) ) ||
372 ( typeValue == COLOR_RENDERER && typeid( controlRenderer ) == typeid( ColorRenderer ) )||
373 ( typeValue == GRADIENT_RENDERER && typeid( controlRenderer ) == typeid( GradientRenderer ) ) ||
374 ( typeValue == BORDER_RENDERER && typeid( controlRenderer ) == typeid( BorderRenderer ) ) )
376 controlRenderer.Initialize( actor, propertyMap );
380 renderer.RemoveAndReset( actor );
383 renderer = GetControlRenderer( propertyMap );
384 if( actor && actor.OnStage() )
386 renderer.SetOnStage( actor );
390 Image RendererFactory::GetBrokenRendererImage()
392 return ResourceImage::New( BROKEN_RENDERER_IMAGE_URL );
395 void RendererFactory::CreateAtlasManager()
399 Shader shader = ImageRenderer::GetImageShader( *( mFactoryCache.Get() ) );
400 mAtlasManager = new ImageAtlasManager(shader, TEXTURE_UNIFORM_NAME);
401 mAtlasManager->SetBrokenImage( BROKEN_RENDERER_IMAGE_URL );
405 } // namespace Internal
407 } // namespace Toolkit