2 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include <dali-toolkit/internal/controls/renderers/renderer-factory-impl.h>
21 #include <dali/integration-api/debug.h>
22 #include <dali/public-api/images/image.h>
23 #include <dali/public-api/object/property-array.h>
24 #include <dali/public-api/object/type-registry.h>
25 #include <dali/public-api/object/type-registry-helper.h>
28 #include <dali-toolkit/internal/controls/renderers/border/border-renderer.h>
29 #include <dali-toolkit/internal/controls/renderers/color/color-renderer.h>
30 #include <dali-toolkit/internal/controls/renderers/debug/debug-renderer.h>
31 #include <dali-toolkit/internal/controls/renderers/gradient/gradient-renderer.h>
32 #include <dali-toolkit/internal/controls/renderers/npatch/npatch-renderer.h>
33 #include <dali-toolkit/internal/controls/renderers/image/image-renderer.h>
34 #include <dali-toolkit/internal/controls/renderers/svg/svg-renderer.h>
35 #include <dali-toolkit/internal/controls/renderers/mesh/mesh-renderer.h>
36 #include <dali-toolkit/internal/controls/renderers/renderer-factory-cache.h>
37 #include <dali-toolkit/internal/controls/renderers/renderer-string-constants.h>
38 #include <dali-toolkit/internal/controls/renderers/image-atlas-manager.h>
42 const char * const BROKEN_RENDERER_IMAGE_URL( DALI_IMAGE_DIR "broken.png");
59 BaseHandle handle = Toolkit::RendererFactory::Get();
64 DALI_TYPE_REGISTRATION_BEGIN_CREATE( Toolkit::RendererFactory, Dali::BaseHandle, Create, true )
65 DALI_TYPE_REGISTRATION_END()
69 RendererFactory::RendererFactory( bool debugEnabled )
70 :mDebugEnabled( debugEnabled )
74 RendererFactory::~RendererFactory()
78 RendererFactory::RendererType RendererFactory::GetRendererType( const Property::Map& propertyMap )
80 RendererType rendererType = UNDEFINED;
82 Property::Value* type = propertyMap.Find( RENDERER_TYPE );
83 std::string typeValue ;
84 if( type && type->Get( typeValue ))
86 if( typeValue == COLOR_RENDERER )
90 else if( typeValue == BORDER_RENDERER )
92 rendererType = BORDER;
94 else if( typeValue == GRADIENT_RENDERER )
96 rendererType = GRADIENT;
98 else if( typeValue == IMAGE_RENDERER )
100 rendererType = IMAGE;
102 else if( typeValue == MESH_RENDERER )
108 // check the url if exist, to decide the renderer type
109 if( rendererType == IMAGE || rendererType == UNDEFINED )
111 Property::Value* imageURLValue = propertyMap.Find( IMAGE_URL_NAME );
112 std::string imageUrl;
113 if( imageURLValue && imageURLValue->Get( imageUrl ))
115 if( NinePatchImage::IsNinePatchUrl( imageUrl ) )
117 rendererType = N_PATCH;
119 else if( SvgRenderer::IsSvgUrl( imageUrl ) )
125 rendererType = IMAGE;
133 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Property::Map& propertyMap )
135 ControlRenderer* rendererPtr = NULL;
137 RendererType type = GetRendererType( propertyMap );
138 if( type != UNDEFINED)
142 mFactoryCache = new RendererFactoryCache();
147 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
155 rendererPtr = new ColorRenderer( *( mFactoryCache.Get() ) );
160 rendererPtr = new GradientRenderer( *( mFactoryCache.Get() ) );
165 rendererPtr = new BorderRenderer( *( mFactoryCache.Get() ) );
170 CreateAtlasManager();
171 rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
176 rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
181 CreateAtlasManager();
182 rendererPtr = new SvgRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
187 rendererPtr = new MeshRenderer( *( mFactoryCache.Get() ) );
200 rendererPtr->Initialize( actor, propertyMap );
204 DALI_LOG_ERROR( "Renderer type unknown" );
207 return Toolkit::ControlRenderer( rendererPtr );
210 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Vector4& color )
214 mFactoryCache = new RendererFactoryCache();
219 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
222 ColorRenderer* rendererPtr = new ColorRenderer( *( mFactoryCache.Get() ) );
223 rendererPtr->SetColor( color );
225 return Toolkit::ControlRenderer( rendererPtr );
228 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const Vector4& color )
230 if( mDebugEnabled && renderer )
237 ColorRenderer* rendererPtr = dynamic_cast< ColorRenderer* >( &GetImplementation( renderer ) );
240 rendererPtr->SetColor( color );
244 renderer.RemoveAndReset( actor );
247 renderer = GetControlRenderer( color );
248 if( actor && actor.OnStage() )
250 renderer.SetOnStage( actor );
254 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( float borderSize, const Vector4& borderColor, bool antiAliasing )
258 mFactoryCache = new RendererFactoryCache();
263 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
266 BorderRenderer* rendererPtr = new BorderRenderer( *mFactoryCache.Get() );
268 rendererPtr->SetBorderSize( borderSize );
269 rendererPtr->SetBorderColor( borderColor );
270 rendererPtr->RequireAntiAliasing( antiAliasing );
272 return Toolkit::ControlRenderer( rendererPtr );
275 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Image& image )
279 mFactoryCache = new RendererFactoryCache();
284 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
287 NinePatchImage npatchImage = NinePatchImage::DownCast( image );
290 NPatchRenderer* rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
291 rendererPtr->SetImage( npatchImage );
293 return Toolkit::ControlRenderer( rendererPtr );
297 CreateAtlasManager();
298 ImageRenderer* rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
300 rendererPtr->SetImage( actor, image );
302 return Toolkit::ControlRenderer( rendererPtr );
306 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const Image& image )
308 if( mDebugEnabled && renderer )
317 // If the image is empty, then reset the renderer and return
318 renderer.RemoveAndReset( actor );
322 NinePatchImage npatchImage = NinePatchImage::DownCast( image );
325 NPatchRenderer* rendererPtr = dynamic_cast< NPatchRenderer* >( &GetImplementation( renderer ) );
328 rendererPtr->SetImage( npatchImage );
334 ImageRenderer* rendererPtr = dynamic_cast< ImageRenderer* >( &GetImplementation( renderer ) );
337 rendererPtr->SetImage( actor, image );
342 renderer.RemoveAndReset( actor );
345 renderer = GetControlRenderer( image );
346 if( actor && actor.OnStage() )
348 renderer.SetOnStage( actor );
352 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const std::string& url, ImageDimensions size )
356 mFactoryCache = new RendererFactoryCache();
361 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
364 if( NinePatchImage::IsNinePatchUrl( url ) )
366 NPatchRenderer* rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
367 rendererPtr->SetImage( url );
369 return Toolkit::ControlRenderer( rendererPtr );
371 else if( SvgRenderer::IsSvgUrl( url ) )
373 CreateAtlasManager();
374 SvgRenderer* rendererPtr = new SvgRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
375 rendererPtr->SetImage( url, size );
376 return Toolkit::ControlRenderer( rendererPtr );
380 CreateAtlasManager();
381 ImageRenderer* rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
383 rendererPtr->SetImage( actor, url, size );
385 return Toolkit::ControlRenderer( rendererPtr );
389 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const std::string& url, ImageDimensions size )
391 if( mDebugEnabled && renderer )
400 // If the URL is empty, then reset the renderer and return
401 renderer.RemoveAndReset( actor );
404 else if( NinePatchImage::IsNinePatchUrl( url ) )
406 NPatchRenderer* rendererPtr = dynamic_cast< NPatchRenderer* >( &GetImplementation( renderer ) );
409 rendererPtr->SetImage( url );
413 else if( SvgRenderer::IsSvgUrl( url ) )
415 SvgRenderer* rendererPtr = dynamic_cast< SvgRenderer* >( &GetImplementation( renderer ) );
418 rendererPtr->SetImage( url, size );
424 ImageRenderer* rendererPtr = dynamic_cast< ImageRenderer* >( &GetImplementation( renderer ) );
427 rendererPtr->SetImage( actor, url, size );
432 renderer.RemoveAndReset( actor );
435 renderer = GetControlRenderer( url, size );
436 if( actor && actor.OnStage() )
438 renderer.SetOnStage( actor );
442 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const Property::Map& propertyMap )
444 if( mDebugEnabled && renderer )
451 ControlRenderer& controlRenderer = GetImplementation( renderer );
453 RendererType type = GetRendererType( propertyMap );
455 //If there's no renderer type specified or if there hasn't been a renderer type change then we can reuse the renderer
456 if( type == UNDEFINED ||
457 ( type == IMAGE && typeid( controlRenderer ) == typeid( ImageRenderer ) ) ||
458 ( type == N_PATCH && typeid( controlRenderer ) == typeid( NPatchRenderer ) ) ||
459 ( type == COLOR && typeid( controlRenderer ) == typeid( ColorRenderer ) ) ||
460 ( type == GRADIENT && typeid( controlRenderer ) == typeid( GradientRenderer ) ) ||
461 ( type == BORDER && typeid( controlRenderer ) == typeid( BorderRenderer ) ) ||
462 ( type == SVG && typeid( controlRenderer ) == typeid( SvgRenderer ) ) ||
463 ( type == MESH && typeid( controlRenderer ) == typeid( MeshRenderer ) ) )
465 controlRenderer.Initialize( actor, propertyMap );
469 renderer.RemoveAndReset( actor );
472 renderer = GetControlRenderer( propertyMap );
473 if( renderer && actor && actor.OnStage() )
475 renderer.SetOnStage( actor );
479 Image RendererFactory::GetBrokenRendererImage()
481 return ResourceImage::New( BROKEN_RENDERER_IMAGE_URL );
484 void RendererFactory::CreateAtlasManager()
488 Shader shader = ImageRenderer::GetImageShader( *( mFactoryCache.Get() ) );
489 mAtlasManager = new ImageAtlasManager();
490 mAtlasManager->SetBrokenImage( BROKEN_RENDERER_IMAGE_URL );
494 } // namespace Internal
496 } // namespace Toolkit