2 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include <dali-toolkit/internal/controls/renderers/renderer-factory-impl.h>
21 #include <dali/integration-api/debug.h>
22 #include <dali/public-api/images/image.h>
23 #include <dali/public-api/object/property-array.h>
24 #include <dali/public-api/object/type-registry.h>
25 #include <dali/public-api/object/type-registry-helper.h>
28 #include <dali-toolkit/internal/controls/renderers/border/border-renderer.h>
29 #include <dali-toolkit/internal/controls/renderers/color/color-renderer.h>
30 #include <dali-toolkit/internal/controls/renderers/debug/debug-renderer.h>
31 #include <dali-toolkit/internal/controls/renderers/gradient/gradient-renderer.h>
32 #include <dali-toolkit/internal/controls/renderers/npatch/npatch-renderer.h>
33 #include <dali-toolkit/internal/controls/renderers/image/image-renderer.h>
34 #include <dali-toolkit/internal/controls/renderers/svg/svg-renderer.h>
35 #include <dali-toolkit/internal/controls/renderers/mesh/mesh-renderer.h>
36 #include <dali-toolkit/internal/controls/renderers/primitive/primitive-renderer.h>
37 #include <dali-toolkit/internal/controls/renderers/renderer-factory-cache.h>
38 #include <dali-toolkit/internal/controls/renderers/renderer-string-constants.h>
39 #include <dali-toolkit/internal/controls/renderers/image-atlas-manager.h>
43 const char * const BROKEN_RENDERER_IMAGE_URL( DALI_IMAGE_DIR "broken.png");
60 BaseHandle handle = Toolkit::RendererFactory::Get();
65 DALI_TYPE_REGISTRATION_BEGIN_CREATE( Toolkit::RendererFactory, Dali::BaseHandle, Create, true )
66 DALI_TYPE_REGISTRATION_END()
70 RendererFactory::RendererFactory( bool debugEnabled )
71 :mDebugEnabled( debugEnabled )
75 RendererFactory::~RendererFactory()
79 RendererFactory::RendererType RendererFactory::GetRendererType( const Property::Map& propertyMap )
81 RendererType rendererType = UNDEFINED;
83 Property::Value* type = propertyMap.Find( RENDERER_TYPE );
84 std::string typeValue ;
85 if( type && type->Get( typeValue ))
87 if( typeValue == COLOR_RENDERER )
91 else if( typeValue == BORDER_RENDERER )
93 rendererType = BORDER;
95 else if( typeValue == GRADIENT_RENDERER )
97 rendererType = GRADIENT;
99 else if( typeValue == IMAGE_RENDERER )
101 rendererType = IMAGE;
103 else if( typeValue == MESH_RENDERER )
107 else if( typeValue == PRIMITIVE_RENDERER )
109 rendererType = PRIMITIVE;
113 // check the url if exist, to decide the renderer type
114 if( rendererType == IMAGE || rendererType == UNDEFINED )
116 Property::Value* imageURLValue = propertyMap.Find( IMAGE_URL_NAME );
117 std::string imageUrl;
118 if( imageURLValue && imageURLValue->Get( imageUrl ))
120 if( NinePatchImage::IsNinePatchUrl( imageUrl ) )
122 rendererType = N_PATCH;
124 else if( SvgRenderer::IsSvgUrl( imageUrl ) )
130 rendererType = IMAGE;
138 Toolkit::ControlRenderer RendererFactory::CreateControlRenderer( const Property::Map& propertyMap )
140 ControlRenderer* rendererPtr = NULL;
142 RendererType type = GetRendererType( propertyMap );
143 if( type != UNDEFINED)
147 mFactoryCache = new RendererFactoryCache();
152 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
160 rendererPtr = new ColorRenderer( *( mFactoryCache.Get() ) );
165 rendererPtr = new GradientRenderer( *( mFactoryCache.Get() ) );
170 rendererPtr = new BorderRenderer( *( mFactoryCache.Get() ) );
175 CreateAtlasManager();
176 rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
181 rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
186 CreateAtlasManager();
187 rendererPtr = new SvgRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
192 rendererPtr = new MeshRenderer( *( mFactoryCache.Get() ) );
197 rendererPtr = new PrimitiveRenderer( *( mFactoryCache.Get() ) );
210 rendererPtr->Initialize( actor, propertyMap );
214 DALI_LOG_ERROR( "Renderer type unknown" );
217 return Toolkit::ControlRenderer( rendererPtr );
220 Toolkit::ControlRenderer RendererFactory::CreateControlRenderer( const Image& image )
224 mFactoryCache = new RendererFactoryCache();
229 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
232 NinePatchImage npatchImage = NinePatchImage::DownCast( image );
235 NPatchRenderer* rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
236 rendererPtr->SetImage( npatchImage );
238 return Toolkit::ControlRenderer( rendererPtr );
242 CreateAtlasManager();
243 ImageRenderer* rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
245 rendererPtr->SetImage( actor, image );
247 return Toolkit::ControlRenderer( rendererPtr );
251 Toolkit::ControlRenderer RendererFactory::CreateControlRenderer( const std::string& url, ImageDimensions size )
255 mFactoryCache = new RendererFactoryCache();
260 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
263 if( NinePatchImage::IsNinePatchUrl( url ) )
265 NPatchRenderer* rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
266 rendererPtr->SetImage( url );
268 return Toolkit::ControlRenderer( rendererPtr );
270 else if( SvgRenderer::IsSvgUrl( url ) )
272 CreateAtlasManager();
273 SvgRenderer* rendererPtr = new SvgRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
274 rendererPtr->SetImage( url, size );
275 return Toolkit::ControlRenderer( rendererPtr );
279 CreateAtlasManager();
280 ImageRenderer* rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
282 rendererPtr->SetImage( actor, url, size );
284 return Toolkit::ControlRenderer( rendererPtr );
288 Image RendererFactory::GetBrokenRendererImage()
290 return ResourceImage::New( BROKEN_RENDERER_IMAGE_URL );
293 void RendererFactory::CreateAtlasManager()
297 Shader shader = ImageRenderer::GetImageShader( *( mFactoryCache.Get() ) );
298 mAtlasManager = new ImageAtlasManager();
299 mAtlasManager->SetBrokenImage( BROKEN_RENDERER_IMAGE_URL );
303 } // namespace Internal
305 } // namespace Toolkit