2 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include "renderer-factory-impl.h"
21 #include <dali/integration-api/debug.h>
22 #include <dali/public-api/images/image.h>
23 #include <dali/public-api/object/property-array.h>
24 #include <dali/public-api/object/type-registry.h>
25 #include <dali/devel-api/object/type-registry-helper.h>
28 #include <dali-toolkit/internal/controls/renderers/border/border-renderer.h>
29 #include <dali-toolkit/internal/controls/renderers/color/color-renderer.h>
30 #include <dali-toolkit/internal/controls/renderers/debug/debug-renderer.h>
31 #include <dali-toolkit/internal/controls/renderers/gradient/gradient-renderer.h>
32 #include <dali-toolkit/internal/controls/renderers/npatch/npatch-renderer.h>
33 #include <dali-toolkit/internal/controls/renderers/image/image-renderer.h>
34 #include <dali-toolkit/internal/controls/renderers/svg/svg-renderer.h>
35 #include <dali-toolkit/internal/controls/renderers/renderer-factory-cache.h>
36 #include <dali-toolkit/internal/controls/renderers/image-atlas-manager.h>
40 const char * const RENDERER_TYPE_NAME( "rendererType" );
42 const char * const COLOR_RENDERER("color");
43 const char * const BORDER_RENDERER("border");
44 const char * const GRADIENT_RENDERER("gradient");
45 const char * const IMAGE_RENDERER("image");
46 const char * const N_PATCH_RENDERER("nPatch");
47 const char * const SVG_RENDERER("svg");
49 const std::string TEXTURE_UNIFORM_NAME = "sTexture";
51 const char * const BROKEN_RENDERER_IMAGE_URL( DALI_IMAGE_DIR "broken.png");
69 BaseHandle handle = Toolkit::RendererFactory::Get();
74 DALI_TYPE_REGISTRATION_BEGIN_CREATE( Toolkit::RendererFactory, Dali::BaseHandle, Create, true )
75 DALI_TYPE_REGISTRATION_END()
79 RendererFactory::RendererFactory( bool debugEnabled )
80 :mDebugEnabled( debugEnabled )
84 RendererFactory::~RendererFactory()
88 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Property::Map& propertyMap )
90 ControlRenderer* rendererPtr = NULL;
92 Property::Value* type = propertyMap.Find( RENDERER_TYPE_NAME );
93 std::string typeValue ;
94 if( type && type->Get( typeValue ))
98 mFactoryCache = new RendererFactoryCache();
103 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
106 if( typeValue == COLOR_RENDERER )
108 rendererPtr = new ColorRenderer( *( mFactoryCache.Get() ) );
110 else if( typeValue == GRADIENT_RENDERER )
112 rendererPtr = new GradientRenderer( *( mFactoryCache.Get() ) );
114 else if( typeValue == IMAGE_RENDERER )
116 CreateAtlasManager();
117 rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
119 else if( typeValue == N_PATCH_RENDERER )
121 rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
123 else if( typeValue == BORDER_RENDERER )
125 rendererPtr = new BorderRenderer( *( mFactoryCache.Get() ) );
127 else if( typeValue == SVG_RENDERER )
129 CreateAtlasManager();
130 rendererPtr = new SvgRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
137 rendererPtr->Initialize( actor, propertyMap );
141 DALI_LOG_ERROR( "Renderer type unknown" );
144 return Toolkit::ControlRenderer( rendererPtr );
147 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Vector4& color )
151 mFactoryCache = new RendererFactoryCache();
156 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
159 ColorRenderer* rendererPtr = new ColorRenderer( *( mFactoryCache.Get() ) );
160 rendererPtr->SetColor( color );
162 return Toolkit::ControlRenderer( rendererPtr );
165 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const Vector4& color )
167 if( mDebugEnabled && renderer )
174 ColorRenderer* rendererPtr = dynamic_cast< ColorRenderer* >( &GetImplementation( renderer ) );
177 rendererPtr->SetColor( color );
181 renderer.RemoveAndReset( actor );
184 renderer = GetControlRenderer( color );
185 if( actor && actor.OnStage() )
187 renderer.SetOnStage( actor );
191 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( float borderSize, const Vector4& borderColor, bool antiAliasing )
195 mFactoryCache = new RendererFactoryCache();
200 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
203 BorderRenderer* rendererPtr = new BorderRenderer( *mFactoryCache.Get() );
205 rendererPtr->SetBorderSize( borderSize );
206 rendererPtr->SetBorderColor( borderColor );
207 rendererPtr->RequireAntiAliasing( antiAliasing );
209 return Toolkit::ControlRenderer( rendererPtr );
212 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Image& image )
216 mFactoryCache = new RendererFactoryCache();
221 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
224 NinePatchImage npatchImage = NinePatchImage::DownCast( image );
227 NPatchRenderer* rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
228 rendererPtr->SetImage( npatchImage );
230 return Toolkit::ControlRenderer( rendererPtr );
234 CreateAtlasManager();
235 ImageRenderer* rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
237 rendererPtr->SetImage( actor, image );
239 return Toolkit::ControlRenderer( rendererPtr );
243 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const Image& image )
245 if( mDebugEnabled && renderer )
254 // If the image is empty, then reset the renderer and return
255 renderer.RemoveAndReset( actor );
259 NinePatchImage npatchImage = NinePatchImage::DownCast( image );
262 NPatchRenderer* rendererPtr = dynamic_cast< NPatchRenderer* >( &GetImplementation( renderer ) );
265 rendererPtr->SetImage( npatchImage );
271 ImageRenderer* rendererPtr = dynamic_cast< ImageRenderer* >( &GetImplementation( renderer ) );
274 rendererPtr->SetImage( actor, image );
279 renderer.RemoveAndReset( actor );
282 renderer = GetControlRenderer( image );
283 if( actor && actor.OnStage() )
285 renderer.SetOnStage( actor );
289 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const std::string& url, ImageDimensions size )
293 mFactoryCache = new RendererFactoryCache();
298 return Toolkit::ControlRenderer( new DebugRenderer( *( mFactoryCache.Get() ) ) );
301 if( NinePatchImage::IsNinePatchUrl( url ) )
303 NPatchRenderer* rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
304 rendererPtr->SetImage( url );
306 return Toolkit::ControlRenderer( rendererPtr );
308 else if( SvgRenderer::IsSvgUrl( url ) )
310 CreateAtlasManager();
311 SvgRenderer* rendererPtr = new SvgRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
312 rendererPtr->SetImage( url, size );
313 return Toolkit::ControlRenderer( rendererPtr );
317 CreateAtlasManager();
318 ImageRenderer* rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
320 rendererPtr->SetImage( actor, url, size );
322 return Toolkit::ControlRenderer( rendererPtr );
326 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const std::string& url, ImageDimensions size )
328 if( mDebugEnabled && renderer )
337 // If the URL is empty, then reset the renderer and return
338 renderer.RemoveAndReset( actor );
341 else if( NinePatchImage::IsNinePatchUrl( url ) )
343 NPatchRenderer* rendererPtr = dynamic_cast< NPatchRenderer* >( &GetImplementation( renderer ) );
346 rendererPtr->SetImage( url );
350 else if( SvgRenderer::IsSvgUrl( url ) )
352 SvgRenderer* rendererPtr = dynamic_cast< SvgRenderer* >( &GetImplementation( renderer ) );
355 rendererPtr->SetImage( url, size );
361 ImageRenderer* rendererPtr = dynamic_cast< ImageRenderer* >( &GetImplementation( renderer ) );
364 rendererPtr->SetImage( actor, url, size );
369 renderer.RemoveAndReset( actor );
372 renderer = GetControlRenderer( url, size );
373 if( actor && actor.OnStage() )
375 renderer.SetOnStage( actor );
379 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const Property::Map& propertyMap )
381 if( mDebugEnabled && renderer )
388 ControlRenderer& controlRenderer = GetImplementation( renderer );
390 Property::Value* type = propertyMap.Find( RENDERER_TYPE_NAME );
391 std::string typeValue ;
393 //If there's no renderer type specified or if there hasn't been a renderer type change then we can reuse the renderer
394 if( !type || !type->Get( typeValue ) ||
395 ( typeValue == IMAGE_RENDERER && typeid( controlRenderer ) == typeid( ImageRenderer ) ) ||
396 ( typeValue == N_PATCH_RENDERER && typeid( controlRenderer ) == typeid( NPatchRenderer ) ) ||
397 ( typeValue == COLOR_RENDERER && typeid( controlRenderer ) == typeid( ColorRenderer ) )||
398 ( typeValue == GRADIENT_RENDERER && typeid( controlRenderer ) == typeid( GradientRenderer ) ) ||
399 ( typeValue == BORDER_RENDERER && typeid( controlRenderer ) == typeid( BorderRenderer ) ) ||
400 ( typeValue == SVG_RENDERER && typeid( controlRenderer ) == typeid( SvgRenderer ) ) )
402 controlRenderer.Initialize( actor, propertyMap );
406 renderer.RemoveAndReset( actor );
409 renderer = GetControlRenderer( propertyMap );
410 if( renderer && actor && actor.OnStage() )
412 renderer.SetOnStage( actor );
416 Image RendererFactory::GetBrokenRendererImage()
418 return ResourceImage::New( BROKEN_RENDERER_IMAGE_URL );
421 void RendererFactory::CreateAtlasManager()
425 Shader shader = ImageRenderer::GetImageShader( *( mFactoryCache.Get() ) );
426 mAtlasManager = new ImageAtlasManager(shader, TEXTURE_UNIFORM_NAME);
427 mAtlasManager->SetBrokenImage( BROKEN_RENDERER_IMAGE_URL );
431 } // namespace Internal
433 } // namespace Toolkit