2 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
18 #include "renderer-factory-impl.h"
21 #include <dali/integration-api/debug.h>
22 #include <dali/public-api/images/image.h>
23 #include <dali/public-api/object/property-array.h>
24 #include <dali/public-api/object/type-registry.h>
25 #include <dali/devel-api/object/type-registry-helper.h>
28 #include <dali-toolkit/internal/controls/renderers/border/border-renderer.h>
29 #include <dali-toolkit/internal/controls/renderers/color/color-renderer.h>
30 #include <dali-toolkit/internal/controls/renderers/gradient/gradient-renderer.h>
31 #include <dali-toolkit/internal/controls/renderers/npatch/npatch-renderer.h>
32 #include <dali-toolkit/internal/controls/renderers/image/image-renderer.h>
33 #include <dali-toolkit/internal/controls/renderers/renderer-factory-cache.h>
34 #include <dali-toolkit/internal/controls/renderers/image-atlas-manager.h>
38 const char * const RENDERER_TYPE_NAME( "rendererType" );
40 const char * const COLOR_RENDERER("colorRenderer");
41 const char * const BORDER_RENDERER("borderRenderer");
42 const char * const GRADIENT_RENDERER("gradientRenderer");
43 const char * const IMAGE_RENDERER("imageRenderer");
44 const char * const N_PATCH_RENDERER("nPatchRenderer");
46 const std::string TEXTURE_UNIFORM_NAME = "sTexture";
48 const char * const BROKEN_RENDERER_IMAGE_URL( DALI_IMAGE_DIR "broken.png");
65 BaseHandle handle = Toolkit::RendererFactory::Get();
70 DALI_TYPE_REGISTRATION_BEGIN_CREATE( Toolkit::RendererFactory, Dali::BaseHandle, Create, true )
71 DALI_TYPE_REGISTRATION_END()
75 RendererFactory::RendererFactory()
79 RendererFactory::~RendererFactory()
83 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Property::Map& propertyMap )
85 ControlRenderer* rendererPtr = NULL;
87 Property::Value* type = propertyMap.Find( RENDERER_TYPE_NAME );
88 std::string typeValue ;
89 if( type && type->Get( typeValue ))
93 mFactoryCache = new RendererFactoryCache();
96 if( typeValue == COLOR_RENDERER )
98 rendererPtr = new ColorRenderer( *( mFactoryCache.Get() ) );
100 else if( typeValue == GRADIENT_RENDERER )
102 rendererPtr = new GradientRenderer( *( mFactoryCache.Get() ) );
104 else if( typeValue == IMAGE_RENDERER )
106 CreateAtlasManager();
107 rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
109 else if( typeValue == N_PATCH_RENDERER )
111 rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
113 else if( typeValue == BORDER_RENDERER )
115 rendererPtr = new BorderRenderer( *( mFactoryCache.Get() ) );
122 rendererPtr->Initialize( actor, propertyMap );
126 DALI_LOG_ERROR( "Renderer type unknown" );
129 return Toolkit::ControlRenderer( rendererPtr );
132 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Vector4& color )
136 mFactoryCache = new RendererFactoryCache();
139 ColorRenderer* rendererPtr = new ColorRenderer( *( mFactoryCache.Get() ) );
140 rendererPtr->SetColor( color );
142 return Toolkit::ControlRenderer( rendererPtr );
145 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const Vector4& color )
149 ColorRenderer* rendererPtr = dynamic_cast< ColorRenderer* >( &GetImplementation( renderer ) );
152 rendererPtr->SetColor( color );
156 renderer.RemoveAndReset( actor );
159 renderer = GetControlRenderer( color );
160 if( actor && actor.OnStage() )
162 renderer.SetOnStage( actor );
166 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( float borderSize, const Vector4& borderColor )
170 mFactoryCache = new RendererFactoryCache();
172 BorderRenderer* rendererPtr = new BorderRenderer( *mFactoryCache.Get() );
176 mFactoryCache = new RendererFactoryCache();
179 rendererPtr->SetBorderSize( borderSize );
180 rendererPtr->SetBorderColor( borderColor );
182 return Toolkit::ControlRenderer( rendererPtr );
185 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const Image& image )
189 mFactoryCache = new RendererFactoryCache();
192 NinePatchImage npatchImage = NinePatchImage::DownCast( image );
195 NPatchRenderer* rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
196 rendererPtr->SetImage( npatchImage );
198 return Toolkit::ControlRenderer( rendererPtr );
202 CreateAtlasManager();
203 ImageRenderer* rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
205 rendererPtr->SetImage( actor, image );
207 return Toolkit::ControlRenderer( rendererPtr );
211 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const Image& image )
217 // If the image is empty, then reset the renderer and return
218 renderer.RemoveAndReset( actor );
222 NinePatchImage npatchImage = NinePatchImage::DownCast( image );
225 NPatchRenderer* rendererPtr = dynamic_cast< NPatchRenderer* >( &GetImplementation( renderer ) );
228 rendererPtr->SetImage( npatchImage );
234 ImageRenderer* rendererPtr = dynamic_cast< ImageRenderer* >( &GetImplementation( renderer ) );
237 rendererPtr->SetImage( actor, image );
242 renderer.RemoveAndReset( actor );
245 renderer = GetControlRenderer( image );
246 if( actor && actor.OnStage() )
248 renderer.SetOnStage( actor );
252 Toolkit::ControlRenderer RendererFactory::GetControlRenderer( const std::string& url, ImageDimensions size )
256 mFactoryCache = new RendererFactoryCache();
259 if( NinePatchImage::IsNinePatchUrl( url ) )
261 NPatchRenderer* rendererPtr = new NPatchRenderer( *( mFactoryCache.Get() ) );
262 rendererPtr->SetImage( url );
264 return Toolkit::ControlRenderer( rendererPtr );
268 CreateAtlasManager();
269 ImageRenderer* rendererPtr = new ImageRenderer( *( mFactoryCache.Get() ), *( mAtlasManager.Get() ) );
271 rendererPtr->SetImage( actor, url, size );
273 return Toolkit::ControlRenderer( rendererPtr );
277 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const std::string& url, ImageDimensions size )
283 // If the URL is empty, then reset the renderer and return
284 renderer.RemoveAndReset( actor );
287 else if( NinePatchImage::IsNinePatchUrl( url ) )
289 NPatchRenderer* rendererPtr = dynamic_cast< NPatchRenderer* >( &GetImplementation( renderer ) );
292 rendererPtr->SetImage( url );
298 ImageRenderer* rendererPtr = dynamic_cast< ImageRenderer* >( &GetImplementation( renderer ) );
301 rendererPtr->SetImage( actor, url, size );
306 renderer.RemoveAndReset( actor );
309 renderer = GetControlRenderer( url, size );
310 if( actor && actor.OnStage() )
312 renderer.SetOnStage( actor );
316 void RendererFactory::ResetRenderer( Toolkit::ControlRenderer& renderer, Actor& actor, const Property::Map& propertyMap )
320 ControlRenderer& controlRenderer = GetImplementation( renderer );
322 Property::Value* type = propertyMap.Find( RENDERER_TYPE_NAME );
323 std::string typeValue ;
325 //If there's no renderer type specified or if there hasn't been a renderer type change then we can reuse the renderer
326 if( !type || !type->Get( typeValue ) ||
327 ( typeValue == IMAGE_RENDERER && typeid( controlRenderer ) == typeid( ImageRenderer ) ) ||
328 ( typeValue == N_PATCH_RENDERER && typeid( controlRenderer ) == typeid( NPatchRenderer ) ) ||
329 ( typeValue == COLOR_RENDERER && typeid( controlRenderer ) == typeid( ColorRenderer ) )||
330 ( typeValue == GRADIENT_RENDERER && typeid( controlRenderer ) == typeid( GradientRenderer ) ) ||
331 ( typeValue == BORDER_RENDERER && typeid( controlRenderer ) == typeid( BorderRenderer ) ) )
333 controlRenderer.Initialize( actor, propertyMap );
337 renderer.RemoveAndReset( actor );
340 renderer = GetControlRenderer( propertyMap );
341 if( actor && actor.OnStage() )
343 renderer.SetOnStage( actor );
347 Image RendererFactory::GetBrokenRendererImage()
349 return ResourceImage::New( BROKEN_RENDERER_IMAGE_URL );
352 void RendererFactory::CreateAtlasManager()
356 Shader shader = ImageRenderer::GetImageShader( *( mFactoryCache.Get() ) );
357 mAtlasManager = new ImageAtlasManager(shader, TEXTURE_UNIFORM_NAME);
358 mAtlasManager->SetBrokenImage( BROKEN_RENDERER_IMAGE_URL );
362 } // namespace Internal
364 } // namespace Toolkit