1 #ifndef __DALI_TOOLKIT_INTERNAL_CONTROL_RENDERER_DATA_IMPL_H__
2 #define __DALI_TOOLKIT_INTERNAL_CONTROL_RENDERER_DATA_IMPL_H__
5 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
22 #include <dali/public-api/math/vector2.h>
23 #include <dali/devel-api/rendering/renderer.h>
25 #include <dali-toolkit/internal/controls/renderers/control-renderer-impl.h>
36 struct Internal::ControlRenderer::Impl
40 std::string mVertexShader;
41 std::string mFragmentShader;
42 Dali::ImageDimensions mGridSize;
43 Dali::Shader::ShaderHints mHints; //(bitfield) values from enum Shader::Hints
45 CustomShader( const Property::Map& map );
46 void SetPropertyMap( const Property::Map& map );
47 void CreatePropertyMap( Property::Map& map ) const;
50 std::string mCachedRendererKey; ///< The key to use for caching of the renderer. If it is empty then no caching will occur
51 RendererFactoryCache::CachedRendererPtr mCachedRenderer; ///< The current cached renderer from the Factory Cache. mCachedRenderer == null whilst this control render is offstage
54 CustomShader* mCustomShader;
66 } // namespace Internal
68 } // namespace Toolkit
72 #endif /* __DALI_TOOLKIT_INTERNAL_CONTROL_RENDERER_DATA_IMPL_H__ */