2 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include "image-view-impl.h"
22 #include <dali/devel-api/scripting/scripting.h>
23 #include <dali/public-api/math/math-utils.h>
24 #include <dali/public-api/object/type-registry-helper.h>
25 #include <dali/public-api/object/type-registry.h>
28 #include <dali-toolkit/devel-api/controls/control-devel.h>
29 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
30 #include <dali-toolkit/devel-api/visuals/visual-actions-devel.h>
31 #include <dali-toolkit/internal/controls/control/control-data-impl.h>
32 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
33 #include <dali-toolkit/internal/visuals/visual-base-impl.h>
34 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
35 #include <dali-toolkit/public-api/controls/image-view/image-view.h>
36 #include <dali-toolkit/public-api/visuals/visual-properties.h>
46 const Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f);
48 constexpr float FULL_OPACITY = 1.0f;
49 constexpr float LOW_OPACITY = 0.2f;
50 constexpr float TRANSITION_EFFECT_SPEED = 0.3f;
54 return Toolkit::ImageView::New();
57 // Setup properties, signals and actions using the type-registry.
58 DALI_TYPE_REGISTRATION_BEGIN(Toolkit::ImageView, Toolkit::Control, Create);
59 DALI_PROPERTY_REGISTRATION(Toolkit, ImageView, "image", MAP, IMAGE)
60 DALI_PROPERTY_REGISTRATION(Toolkit, ImageView, "preMultipliedAlpha", BOOLEAN, PRE_MULTIPLIED_ALPHA)
61 DALI_PROPERTY_REGISTRATION(Toolkit, ImageView, "placeholderImage", STRING, PLACEHOLDER_IMAGE)
62 DALI_PROPERTY_REGISTRATION(Toolkit, ImageView, "enableTransitionEffect", BOOLEAN, ENABLE_TRANSITION_EFFECT)
63 DALI_ANIMATABLE_PROPERTY_REGISTRATION_WITH_DEFAULT(Toolkit, ImageView, "pixelArea", Vector4(0.f, 0.f, 1.f, 1.f), PIXEL_AREA)
64 DALI_TYPE_REGISTRATION_END()
66 } // anonymous namespace
70 ImageView::ImageView(ControlBehaviour additionalBehaviour)
71 : Control(ControlBehaviour(CONTROL_BEHAVIOUR_DEFAULT | additionalBehaviour)),
73 mTransitionTargetAlpha(FULL_OPACITY),
74 mImageVisualPaddingSetByTransform(false),
75 mImageViewPixelAreaSetByFittingMode(false),
76 mTransitionEffect(false),
77 mNeedLazyFittingMode(false)
81 ImageView::~ImageView()
85 Toolkit::ImageView ImageView::New(ControlBehaviour additionalBehaviour)
87 ImageView* impl = new ImageView(additionalBehaviour);
89 Toolkit::ImageView handle = Toolkit::ImageView(*impl);
91 // Second-phase init of the implementation
92 // This can only be done after the CustomActor connection has been made...
98 /////////////////////////////////////////////////////////////
100 void ImageView::OnInitialize()
102 // ImageView can relayout in the OnImageReady, alternative to a signal would be to have a upcall from the Control to ImageView
103 Dali::Toolkit::Control handle(GetOwner());
104 handle.ResourceReadySignal().Connect(this, &ImageView::OnResourceReady);
106 Self().SetProperty(DevelControl::Property::ACCESSIBILITY_ROLE, Dali::Accessibility::Role::IMAGE);
109 void ImageView::SetImage(const Property::Map& map)
111 if(mTransitionEffect && mVisual)
113 // Clear previous transition effect if it is playing
116 if(mTransitionAnimation)
118 if(mTransitionAnimation.GetState() == Animation::PLAYING)
120 mTransitionAnimation.Stop();
121 ClearTransitionAnimation();
126 // Enable transition effect for previous visual.
127 // This previous visual will be deleted when transition effect is done.
128 Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(*this);
129 controlDataImpl.EnableReadyTransitionOverriden(mVisual, true);
130 mPreviousVisual = mVisual;
133 // Comparing a property map is too expensive so just creating a new visual
137 // keep alpha for transition effect
138 if(mTransitionEffect)
140 float alpha = FULL_OPACITY;
141 Property::Value* alphaValue = map.Find(Toolkit::Visual::Property::OPACITY);
142 if(alphaValue && alphaValue->Get(alpha))
144 mTransitionTargetAlpha = alpha;
150 ShowPlaceholderImage();
153 Toolkit::Visual::Base visual = Toolkit::VisualFactory::Get().CreateVisual(mPropertyMap);
156 // Don't set mVisual until it is ready and shown. Getters will still use current visual.
162 if(!mShaderMap.Empty())
164 Internal::Visual::Base& visualImpl = Toolkit::GetImplementation(visual);
165 visualImpl.SetCustomShader(mShaderMap);
168 DevelControl::RegisterVisual(*this, Toolkit::ImageView::Property::IMAGE, visual);
172 // Unregister the exsiting visual
173 DevelControl::UnregisterVisual(*this, Toolkit::ImageView::Property::IMAGE);
175 // Trigger a size negotiation request that may be needed when unregistering a visual.
179 // Signal that a Relayout may be needed
182 void ImageView::SetImage(const std::string& url, ImageDimensions size)
184 if(mTransitionEffect && mVisual)
186 // Clear previous transition effect if it is playing
189 if(mTransitionAnimation)
191 if(mTransitionAnimation.GetState() == Animation::PLAYING)
193 mTransitionAnimation.Stop();
194 ClearTransitionAnimation();
199 // Enable transition effect for previous visual.
200 // This previous visual will be deleted when transition effect is done.
201 Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(*this);
202 controlDataImpl.EnableReadyTransitionOverriden(mVisual, true);
203 mPreviousVisual = mVisual;
206 // Don't bother comparing if we had a visual previously, just drop old visual and create new one
209 mPropertyMap.Clear();
213 ShowPlaceholderImage();
216 // Don't set mVisual until it is ready and shown. Getters will still use current visual.
217 Toolkit::Visual::Base visual = Toolkit::VisualFactory::Get().CreateVisual(url, size);
225 if(!mShaderMap.Empty())
227 Internal::Visual::Base& visualImpl = Toolkit::GetImplementation(visual);
228 visualImpl.SetCustomShader(mShaderMap);
231 DevelControl::RegisterVisual(*this, Toolkit::ImageView::Property::IMAGE, visual);
235 // Unregister the exsiting visual
236 DevelControl::UnregisterVisual(*this, Toolkit::ImageView::Property::IMAGE);
238 // Trigger a size negotiation request that may be needed when unregistering a visual.
242 // Signal that a Relayout may be needed
245 void ImageView::ClearImageVisual()
247 // Clear cached properties
248 mPropertyMap.Clear();
252 // Unregister the exsiting visual
253 DevelControl::UnregisterVisual(*this, Toolkit::ImageView::Property::IMAGE);
255 // Trigger a size negotiation request that may be needed when unregistering a visual.
259 void ImageView::EnablePreMultipliedAlpha(bool preMultipled)
263 Toolkit::GetImplementation(mVisual).EnablePreMultipliedAlpha(preMultipled);
267 bool ImageView::IsPreMultipliedAlphaEnabled() const
271 return Toolkit::GetImplementation(mVisual).IsPreMultipliedAlphaEnabled();
276 void ImageView::SetDepthIndex(int depthIndex)
280 mVisual.SetDepthIndex(depthIndex);
284 void ImageView::SetPlaceholderUrl(const std::string& url)
286 mPlaceholderUrl = url;
289 mPlaceholderVisual.Reset();
290 CreatePlaceholderImage();
294 // Clear current placeholder image
295 Toolkit::Visual::Base visual = DevelControl::GetVisual(*this, Toolkit::ImageView::Property::PLACEHOLDER_IMAGE);
298 DevelControl::UnregisterVisual(*this, Toolkit::ImageView::Property::PLACEHOLDER_IMAGE);
301 mPlaceholderVisual.Reset();
302 mPlaceholderUrl = url;
306 std::string ImageView::GetPlaceholderUrl() const
308 return mPlaceholderUrl;
311 void ImageView::EnableTransitionEffect(bool effectEnable)
313 mTransitionEffect = effectEnable;
316 bool ImageView::IsTransitionEffectEnabled() const
318 return mTransitionEffect;
321 Vector3 ImageView::GetNaturalSize()
325 Vector2 rendererNaturalSize;
326 mVisual.GetNaturalSize(rendererNaturalSize);
329 padding = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
331 rendererNaturalSize.width += (padding.start + padding.end);
332 rendererNaturalSize.height += (padding.top + padding.bottom);
333 return Vector3(rendererNaturalSize);
336 // if no visual then use Control's natural size
337 return Control::GetNaturalSize();
340 float ImageView::GetHeightForWidth(float width)
343 padding = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
347 return mVisual.GetHeightForWidth(width) + padding.top + padding.bottom;
351 return Control::GetHeightForWidth(width) + padding.top + padding.bottom;
355 float ImageView::GetWidthForHeight(float height)
358 padding = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
362 return mVisual.GetWidthForHeight(height) + padding.start + padding.end;
366 return Control::GetWidthForHeight(height) + padding.start + padding.end;
370 void ImageView::OnRelayout(const Vector2& size, RelayoutContainer& container)
372 Control::OnRelayout(size, container);
375 // If Resource is not ready, fittingMode is not working well.
376 // in this case, imageview set the flag for working applyFittingMode again when the resource is ready
377 if(!IsResourceReady())
379 mNeedLazyFittingMode = true;
382 // Apply FittingMode using actor's size
383 ApplyFittingMode(size);
385 // mVisual is not updated util the resource is ready in the case of visual replacement.
386 // in this case, the Property Map must be initialized so that the previous value is not reused.
387 // after mVisual is updated, the correct value will be reset.
388 Toolkit::Visual::Base visual = DevelControl::GetVisual(*this, Toolkit::ImageView::Property::IMAGE);
389 if(visual && visual != mVisual)
391 visual.SetTransformAndSize(Property::Map(), size);
396 void ImageView::OnCreateTransitions(std::vector<std::pair<Dali::Property::Index, Dali::Property::Map>>& sourceProperties,
397 std::vector<std::pair<Dali::Property::Index, Dali::Property::Map>>& destinationProperties,
398 Dali::Toolkit::Control source,
399 Dali::Toolkit::Control destination)
401 // Retrieves image properties to be transitioned.
402 Dali::Property::Map imageSourcePropertyMap, imageDestinationPropertyMap;
403 MakeVisualTransition(imageSourcePropertyMap, imageDestinationPropertyMap, source, destination, Toolkit::ImageView::Property::IMAGE);
404 if(imageSourcePropertyMap.Count() > 0)
406 sourceProperties.push_back(std::pair<Dali::Property::Index, Dali::Property::Map>(Toolkit::ImageView::Property::IMAGE, imageSourcePropertyMap));
407 destinationProperties.push_back(std::pair<Dali::Property::Index, Dali::Property::Map>(Toolkit::ImageView::Property::IMAGE, imageDestinationPropertyMap));
411 void ImageView::OnUpdateVisualProperties(const std::vector<std::pair<Dali::Property::Index, Dali::Property::Map>>& properties)
413 Toolkit::Visual::Base visual = DevelControl::GetVisual(*this, Toolkit::ImageView::Property::IMAGE);
416 Dali::Toolkit::Control handle(GetOwner());
418 for(auto&& data : properties)
420 if(data.first == Toolkit::ImageView::Property::IMAGE)
422 DevelControl::DoAction(handle, Toolkit::ImageView::Property::IMAGE, DevelVisual::Action::UPDATE_PROPERTY, data.second);
429 void ImageView::OnResourceReady(Toolkit::Control control)
431 // In case of placeholder, we need to skip this call.
432 // TODO: In case of placeholder, it needs to be modified not to call OnResourceReady()
433 if(control.GetVisualResourceStatus(Toolkit::ImageView::Property::IMAGE) != Toolkit::Visual::ResourceStatus::READY)
438 // Do transition effect if need.
439 if(mTransitionEffect)
441 // TODO: Consider about placeholder image is loaded failed
442 Toolkit::Visual::Base placeholderVisual = DevelControl::GetVisual(*this, Toolkit::ImageView::Property::PLACEHOLDER_IMAGE);
443 if(!placeholderVisual || control.GetVisualResourceStatus(Toolkit::ImageView::Property::PLACEHOLDER_IMAGE) == Toolkit::Visual::ResourceStatus::READY)
445 // when placeholder is disabled or ready placeholder and image, we need to transition effect
446 TransitionImageWithEffect();
450 ClearTransitionAnimation();
455 // we don't need placeholder anymore because visual is replaced. so hide placeholder.
456 HidePlaceholderImage();
459 // Visual ready so update visual attached to this ImageView, following call to RelayoutRequest will use this visual.
460 mVisual = DevelControl::GetVisual(*this, Toolkit::ImageView::Property::IMAGE);
462 // Applying FittingMode again if it is not working well on OnRelayout().
463 if(mNeedLazyFittingMode)
465 const Vector2& size = Self().GetProperty(Dali::Actor::Property::SIZE).Get<Vector2>();
466 ApplyFittingMode(size);
467 mNeedLazyFittingMode = false;
470 // Signal that a Relayout may be needed
473 void ImageView::SetTransformMapForFittingMode(Vector2 finalSize, Vector2 naturalSize, Vector2 finalOffset, Visual::FittingMode fittingMode, Property::Map& transformMap)
477 case Visual::FittingMode::FIT_KEEP_ASPECT_RATIO:
479 auto availableVisualSize = finalSize;
481 // scale to fit the padded area
482 finalSize = naturalSize * std::min((!Dali::EqualsZero(naturalSize.width) ? (availableVisualSize.width / naturalSize.width) : 0),
483 (!Dali::EqualsZero(naturalSize.height) ? (availableVisualSize.height / naturalSize.height) : 0));
485 // calculate final offset within the padded area
486 finalOffset += (availableVisualSize - finalSize) * .5f;
488 // populate the transform map
489 transformMap.Add(Toolkit::Visual::Transform::Property::OFFSET, finalOffset)
490 .Add(Toolkit::Visual::Transform::Property::SIZE, finalSize);
493 case Visual::FittingMode::OVER_FIT_KEEP_ASPECT_RATIO:
495 mImageViewPixelAreaSetByFittingMode = true;
496 auto availableVisualSize = finalSize;
497 finalSize = naturalSize * std::max((!Dali::EqualsZero(naturalSize.width) ? (availableVisualSize.width / naturalSize.width) : 0.0f),
498 (!Dali::EqualsZero(naturalSize.height) ? (availableVisualSize.height / naturalSize.height) : 0.0f));
500 auto originalOffset = finalOffset;
501 finalOffset += (availableVisualSize - finalSize) * .5f;
503 float x = abs((availableVisualSize.width - finalSize.width) / finalSize.width) * .5f;
504 float y = abs((availableVisualSize.height - finalSize.height) / finalSize.height) * .5f;
505 float widthRatio = 1.f - abs((availableVisualSize.width - finalSize.width) / finalSize.width);
506 float heightRatio = 1.f - abs((availableVisualSize.height - finalSize.height) / finalSize.height);
507 Vector4 pixelArea = Vector4(x, y, widthRatio, heightRatio);
508 Self().SetProperty(Toolkit::ImageView::Property::PIXEL_AREA, pixelArea);
510 // populate the transform map
511 transformMap.Add(Toolkit::Visual::Transform::Property::OFFSET, originalOffset)
512 .Add(Toolkit::Visual::Transform::Property::SIZE, availableVisualSize);
515 case Visual::FittingMode::CENTER:
517 auto availableVisualSize = finalSize;
518 if(availableVisualSize.width > naturalSize.width && availableVisualSize.height > naturalSize.height)
520 finalSize = naturalSize;
524 finalSize = naturalSize * std::min((!Dali::EqualsZero(naturalSize.width) ? (availableVisualSize.width / naturalSize.width) : 0.0f),
525 (!Dali::EqualsZero(naturalSize.height) ? (availableVisualSize.height / naturalSize.height) : 0.0f));
528 finalOffset += (availableVisualSize - finalSize) * .5f;
530 // populate the transform map
531 transformMap.Add(Toolkit::Visual::Transform::Property::OFFSET, finalOffset)
532 .Add(Toolkit::Visual::Transform::Property::SIZE, finalSize);
535 case Visual::FittingMode::FILL:
537 transformMap.Add(Toolkit::Visual::Transform::Property::OFFSET, finalOffset)
538 .Add(Toolkit::Visual::Transform::Property::SIZE, finalSize);
541 case Visual::FittingMode::FIT_WIDTH:
542 case Visual::FittingMode::FIT_HEIGHT:
544 // This FittingMode already converted
550 void ImageView::ApplyFittingMode(const Vector2& size)
552 Property::Map transformMap = Property::Map();
554 Extents padding = Self().GetProperty<Extents>(Toolkit::Control::Property::PADDING);
556 bool zeroPadding = (padding == Extents());
558 Dali::LayoutDirection::Type layoutDirection = static_cast<Dali::LayoutDirection::Type>(
559 Self().GetProperty(Dali::Actor::Property::LAYOUT_DIRECTION).Get<int>());
560 if(Dali::LayoutDirection::RIGHT_TO_LEFT == layoutDirection)
562 std::swap(padding.start, padding.end);
565 // remove padding from the size to know how much is left for the visual
566 Vector2 finalSize = size - Vector2(padding.start + padding.end, padding.top + padding.bottom);
567 Vector2 finalOffset = Vector2(padding.start, padding.top);
569 Visual::FittingMode fittingMode = Toolkit::GetImplementation(mVisual).GetFittingMode();
571 // Reset PIXEL_AREA after using OVER_FIT_KEEP_ASPECT_RATIO
572 if(mImageViewPixelAreaSetByFittingMode)
574 Self().SetProperty(Toolkit::ImageView::Property::PIXEL_AREA, FULL_TEXTURE_RECT);
575 mImageViewPixelAreaSetByFittingMode = false;
578 if((!zeroPadding) || // If padding is not zero
579 (fittingMode != Visual::FittingMode::FILL))
581 mImageVisualPaddingSetByTransform = true;
584 // NaturalSize will not be used for FILL fitting mode, which is default.
585 // Skip GetNaturalSize
586 if(fittingMode != Visual::FittingMode::FILL)
588 mVisual.GetNaturalSize(naturalSize);
591 // If FittingMode use FIT_WIDTH or FIT_HEIGTH, it need to change proper fittingMode
592 if(fittingMode == Visual::FittingMode::FIT_WIDTH)
594 fittingMode = (finalSize.height / naturalSize.height) < (finalSize.width / naturalSize.width) ? Visual::FittingMode::OVER_FIT_KEEP_ASPECT_RATIO : Visual::FittingMode::FIT_KEEP_ASPECT_RATIO;
596 else if(fittingMode == Visual::FittingMode::FIT_HEIGHT)
598 fittingMode = (finalSize.height / naturalSize.height) < (finalSize.width / naturalSize.width) ? Visual::FittingMode::FIT_KEEP_ASPECT_RATIO : Visual::FittingMode::OVER_FIT_KEEP_ASPECT_RATIO;
601 SetTransformMapForFittingMode(finalSize, naturalSize, finalOffset, fittingMode, transformMap);
603 // Set extra value for applying transformMap
604 transformMap.Add(Toolkit::Visual::Transform::Property::OFFSET_POLICY,
605 Vector2(Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE))
606 .Add(Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::TOP_BEGIN)
607 .Add(Toolkit::Visual::Transform::Property::ANCHOR_POINT, Toolkit::Align::TOP_BEGIN)
608 .Add(Toolkit::Visual::Transform::Property::SIZE_POLICY,
609 Vector2(Toolkit::Visual::Transform::Policy::ABSOLUTE, Toolkit::Visual::Transform::Policy::ABSOLUTE));
611 else if(mImageVisualPaddingSetByTransform && zeroPadding) // Reset offset to zero only if padding applied previously
613 mImageVisualPaddingSetByTransform = false;
614 // Reset the transform map
615 transformMap.Add(Toolkit::Visual::Transform::Property::OFFSET, Vector2::ZERO)
616 .Add(Toolkit::Visual::Transform::Property::OFFSET_POLICY,
617 Vector2(Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE))
618 .Add(Toolkit::Visual::Transform::Property::SIZE, Vector2::ONE)
619 .Add(Toolkit::Visual::Transform::Property::SIZE_POLICY,
620 Vector2(Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE));
623 mVisual.SetTransformAndSize(transformMap, size);
626 void ImageView::CreatePlaceholderImage()
628 Property::Map propertyMap;
629 propertyMap.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE);
630 propertyMap.Insert(Toolkit::ImageVisual::Property::URL, mPlaceholderUrl);
631 //propertyMap.Insert(Toolkit::ImageVisual::Property::LOAD_POLICY, Toolkit::ImageVisual::LoadPolicy::IMMEDIATE); // TODO: need to enable this property
632 propertyMap.Insert(Toolkit::ImageVisual::Property::RELEASE_POLICY, Toolkit::ImageVisual::ReleasePolicy::DESTROYED);
633 propertyMap.Insert(Toolkit::DevelImageVisual::Property::ENABLE_BROKEN_IMAGE, false);
634 mPlaceholderVisual = Toolkit::VisualFactory::Get().CreateVisual(propertyMap);
635 if(mPlaceholderVisual)
637 mPlaceholderVisual.SetName("placeholder");
641 DevelControl::UnregisterVisual(*this, Toolkit::ImageView::Property::PLACEHOLDER_IMAGE);
642 mPlaceholderVisual.Reset();
646 void ImageView::ShowPlaceholderImage()
648 if(mPlaceholderVisual)
650 DevelControl::RegisterVisual(*this, Toolkit::ImageView::Property::PLACEHOLDER_IMAGE, mPlaceholderVisual, false);
652 Toolkit::GetImplementation(mPlaceholderVisual).SetOnScene(self);
656 void ImageView::HidePlaceholderImage()
658 if(mPlaceholderVisual)
660 DevelControl::UnregisterVisual(*this, Toolkit::ImageView::Property::PLACEHOLDER_IMAGE);
664 Toolkit::GetImplementation(mPlaceholderVisual).SetOffScene(self);
668 void ImageView::TransitionImageWithEffect()
670 Toolkit::ImageView handle = Toolkit::ImageView(GetOwner());
674 mTransitionAnimation = Animation::New(TRANSITION_EFFECT_SPEED);
675 mTransitionAnimation.SetEndAction(Animation::EndAction::DISCARD);
676 float destinationAlpha = (mTransitionTargetAlpha > LOW_OPACITY) ? mTransitionTargetAlpha : LOW_OPACITY;
678 // Transition current image
679 Toolkit::Visual::Base imageVisual = DevelControl::GetVisual(*this, Toolkit::ImageView::Property::IMAGE);
682 Dali::KeyFrames fadeinKeyFrames = Dali::KeyFrames::New();
683 fadeinKeyFrames.Add(0.0f, LOW_OPACITY);
684 fadeinKeyFrames.Add(1.0f, destinationAlpha);
685 mTransitionAnimation.AnimateBetween(DevelControl::GetVisualProperty(handle, Toolkit::ImageView::Property::IMAGE, Toolkit::Visual::Property::OPACITY), fadeinKeyFrames, AlphaFunction::EASE_IN_OUT);
688 // Play transition animation
689 mTransitionAnimation.FinishedSignal().Connect(this, &ImageView::OnTransitionAnimationFinishedCallback);
690 mTransitionAnimation.Play();
694 void ImageView::ClearTransitionAnimation()
697 HidePlaceholderImage();
699 // Clear PreviousVisual
703 Internal::Control::Impl& controlDataImpl = Internal::Control::Impl::Get(*this);
704 controlDataImpl.EnableReadyTransitionOverriden(mVisual, false);
705 Toolkit::GetImplementation(mPreviousVisual).SetOffScene(self);
706 mPreviousVisual.Reset();
709 if(mTransitionAnimation)
711 mTransitionAnimation.FinishedSignal().Disconnect(this, &ImageView::OnTransitionAnimationFinishedCallback);
712 mTransitionAnimation.Clear();
716 ///////////////////////////////////////////////////////////
721 void ImageView::SetProperty(BaseObject* object, Property::Index index, const Property::Value& value)
723 Toolkit::ImageView imageView = Toolkit::ImageView::DownCast(Dali::BaseHandle(object));
727 ImageView& impl = GetImpl(imageView);
730 case Toolkit::ImageView::Property::IMAGE:
732 std::string imageUrl;
733 const Property::Map* map;
734 if(value.Get(imageUrl))
736 impl.SetImage(imageUrl, ImageDimensions());
738 // if its not a string then get a Property::Map from the property if possible.
741 map = value.GetMap();
744 // the property map is emtpy map. Unregister visual.
745 if(DALI_UNLIKELY(map->Count() == 0u))
747 impl.ClearImageVisual();
751 Property::Value* shaderValue = map->Find(Toolkit::Visual::Property::SHADER, CUSTOM_SHADER);
752 // set image only if property map contains image information other than custom shader
753 if(map->Count() > 1u || !shaderValue)
757 // the property map contains only the custom shader
758 else if((map->Count() == 1u) && (shaderValue))
760 Property::Map* shaderMap = shaderValue->GetMap();
763 impl.mShaderMap = *shaderMap;
765 if(!impl.mUrl.empty())
767 impl.SetImage(impl.mUrl, impl.mImageSize);
769 else if(!impl.mPropertyMap.Empty())
771 impl.SetImage(impl.mPropertyMap);
779 // invalid property value comes. Unregister visual.
780 impl.ClearImageVisual();
786 case Toolkit::ImageView::Property::PRE_MULTIPLIED_ALPHA:
791 impl.EnablePreMultipliedAlpha(isPre);
796 case Toolkit::ImageView::Property::PLACEHOLDER_IMAGE:
798 std::string placeholderUrl;
799 if(value.Get(placeholderUrl))
801 impl.SetPlaceholderUrl(placeholderUrl);
806 case Toolkit::ImageView::Property::ENABLE_TRANSITION_EFFECT:
808 bool transitionEffect;
809 if(value.Get(transitionEffect))
811 impl.EnableTransitionEffect(transitionEffect);
819 Property::Value ImageView::GetProperty(BaseObject* object, Property::Index propertyIndex)
821 Property::Value value;
823 Toolkit::ImageView imageview = Toolkit::ImageView::DownCast(Dali::BaseHandle(object));
827 ImageView& impl = GetImpl(imageview);
828 switch(propertyIndex)
830 case Toolkit::ImageView::Property::IMAGE:
832 if(!impl.mUrl.empty())
839 Toolkit::Visual::Base visual = DevelControl::GetVisual(impl, Toolkit::ImageView::Property::IMAGE);
842 visual.CreatePropertyMap(map);
849 case Toolkit::ImageView::Property::PRE_MULTIPLIED_ALPHA:
851 value = impl.IsPreMultipliedAlphaEnabled();
855 case Toolkit::ImageView::Property::PLACEHOLDER_IMAGE:
857 value = impl.GetPlaceholderUrl();
861 case Toolkit::ImageView::Property::ENABLE_TRANSITION_EFFECT:
863 value = impl.IsTransitionEffectEnabled();
872 void ImageView::OnTransitionAnimationFinishedCallback(Animation& animation)
874 ClearTransitionAnimation();
877 } // namespace Internal
878 } // namespace Toolkit