2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include "push-button-impl.h"
22 #include <dali/public-api/object/type-registry.h>
23 #include <dali/public-api/object/type-registry-helper.h>
24 #include <dali/devel-api/scripting/scripting.h>
25 #include <dali/integration-api/debug.h>
28 #include <dali-toolkit/public-api/controls/image-view/image-view.h>
29 #include <dali-toolkit/public-api/controls/text-controls/text-label.h>
30 #include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
31 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
33 #if defined(DEBUG_ENABLED)
34 extern Debug::Filter* gLogButtonFilter;
51 return Toolkit::PushButton::New();
56 DALI_TYPE_REGISTRATION_BEGIN( Toolkit::PushButton, Toolkit::Button, Create )
58 DALI_PROPERTY_REGISTRATION( Toolkit, PushButton, "labelPadding", STRING, LABEL_PADDING )
59 DALI_PROPERTY_REGISTRATION( Toolkit, PushButton, "iconPadding", STRING, ICON_PADDING )
61 DALI_TYPE_REGISTRATION_END()
63 } // unnamed namespace
68 } // unnamed namespace
70 Dali::Toolkit::PushButton PushButton::New()
72 // Create the implementation, temporarily owned on stack
73 IntrusivePtr< PushButton > internalPushButton = new PushButton();
75 // Pass ownership to CustomActor
76 Dali::Toolkit::PushButton pushButton( *internalPushButton );
78 // Second-phase init of the implementation
79 // This can only be done after the CustomActor connection has been made...
80 internalPushButton->Initialize();
85 PushButton::PushButton()
87 mIconAlignment( RIGHT )
91 PushButton::~PushButton()
95 void PushButton::OnInitialize()
97 Button::OnInitialize();
99 // Push button requires the Leave event.
101 self.SetProperty( Actor::Property::LEAVE_REQUIRED, true );
104 void PushButton::SetIconAlignment( const PushButton::IconAlignment iconAlignment )
106 mIconAlignment = iconAlignment;
107 Button::Align labelAlignment;
108 switch ( iconAlignment )
112 labelAlignment = Button::BEGIN;
117 labelAlignment = Button::BOTTOM;
122 labelAlignment = Button::TOP;
127 labelAlignment = Button::END;
131 Button::SetLabelAlignment( labelAlignment );
134 const PushButton::IconAlignment PushButton::GetIconAlignment() const
136 return mIconAlignment;
139 void PushButton::SetProperty( BaseObject* object, Property::Index propertyIndex, const Property::Value& value )
141 Toolkit::PushButton pushButton = Toolkit::PushButton::DownCast( Dali::BaseHandle( object ) );
145 PushButton& pushButtonImpl( GetImplementation( pushButton ) );
147 // Properties remain here for Tizen 3.0 legacy requirements. Are now in Button base class
149 switch ( propertyIndex )
151 case Toolkit::PushButton::Property::LABEL_PADDING:
153 Vector4 padding ( value.Get< Vector4 >() );
154 pushButtonImpl.Button::SetLabelPadding( Padding( padding.x, padding.y, padding.z, padding.w ) );
157 case Toolkit::PushButton::Property::ICON_PADDING:
159 Vector4 padding ( value.Get< Vector4 >() );
160 pushButtonImpl.Button::SetForegroundPadding( Padding( padding.x, padding.y, padding.z, padding.w ) );
167 Property::Value PushButton::GetProperty( BaseObject* object, Property::Index propertyIndex )
169 Property::Value value;
171 Toolkit::PushButton pushButton = Toolkit::PushButton::DownCast( Dali::BaseHandle( object ) );
175 PushButton& pushButtonImpl( GetImplementation( pushButton ) );
177 switch ( propertyIndex )
179 case Toolkit::PushButton::Property::LABEL_PADDING:
181 Padding padding = pushButtonImpl.Button::GetLabelPadding();
182 value = Vector4( padding.x, padding.y, padding.top, padding.bottom);
185 case Toolkit::PushButton::Property::ICON_PADDING:
187 Padding padding = pushButtonImpl.Button::GetForegroundPadding();
188 value = Vector4( padding.x, padding.y, padding.top, padding.bottom);
197 } // namespace Internal
199 } // namespace Toolkit