[AT-SPI] Remove SetAccessibilityConstructor()
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / controls / buttons / push-button-impl.cpp
1 /*
2  * Copyright (c) 2021 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // CLASS HEADER
19 #include "push-button-impl.h"
20
21 // EXTERNAL INCLUDES
22 #include <dali/devel-api/scripting/scripting.h>
23 #include <dali/integration-api/debug.h>
24 #include <dali/public-api/object/type-registry-helper.h>
25 #include <dali/public-api/object/type-registry.h>
26
27 // INTERNAL INCLUDES
28 #include <dali-toolkit/devel-api/controls/control-depth-index-ranges.h>
29 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
30 #include <dali-toolkit/public-api/controls/image-view/image-view.h>
31 #include <dali-toolkit/public-api/controls/text-controls/text-label.h>
32
33 #if defined(DEBUG_ENABLED)
34 extern Debug::Filter* gLogButtonFilter;
35 #endif
36
37 namespace Dali
38 {
39 namespace Toolkit
40 {
41 namespace Internal
42 {
43 namespace
44 {
45 BaseHandle Create()
46 {
47   return Toolkit::PushButton::New();
48 }
49
50 // Properties
51
52 DALI_TYPE_REGISTRATION_BEGIN(Toolkit::PushButton, Toolkit::Button, Create)
53
54 DALI_PROPERTY_REGISTRATION(Toolkit, PushButton, "labelPadding", STRING, LABEL_PADDING)
55 DALI_PROPERTY_REGISTRATION(Toolkit, PushButton, "iconPadding", STRING, ICON_PADDING)
56
57 DALI_TYPE_REGISTRATION_END()
58
59 } // unnamed namespace
60
61 namespace
62 {
63 } // unnamed namespace
64
65 Dali::Toolkit::PushButton PushButton::New()
66 {
67   // Create the implementation, temporarily owned on stack
68   IntrusivePtr<PushButton> internalPushButton = new PushButton();
69
70   // Pass ownership to CustomActor
71   Dali::Toolkit::PushButton pushButton(*internalPushButton);
72
73   // Second-phase init of the implementation
74   // This can only be done after the CustomActor connection has been made...
75   internalPushButton->Initialize();
76
77   return pushButton;
78 }
79
80 PushButton::PushButton()
81 : Button(),
82   mIconAlignment(RIGHT)
83 {
84 }
85
86 PushButton::~PushButton()
87 {
88 }
89
90 void PushButton::OnInitialize()
91 {
92   Button::OnInitialize();
93
94   // Push button requires the Leave event.
95   Actor self = Self();
96   self.SetProperty(Actor::Property::LEAVE_REQUIRED, true);
97
98   self.SetProperty(DevelControl::Property::ACCESSIBILITY_ROLE, Dali::Accessibility::Role::PUSH_BUTTON);
99 }
100
101 DevelControl::ControlAccessible* PushButton::CreateAccessibleObject()
102 {
103   return new PushButtonAccessible(Self());
104 }
105
106 void PushButton::SetIconAlignment(const PushButton::IconAlignment iconAlignment)
107 {
108   mIconAlignment = iconAlignment;
109   Button::Align labelAlignment;
110   switch(iconAlignment)
111   {
112     case RIGHT:
113     {
114       labelAlignment = Button::BEGIN;
115       break;
116     }
117     case TOP:
118     {
119       labelAlignment = Button::BOTTOM;
120       break;
121     }
122     case BOTTOM:
123     {
124       labelAlignment = Button::TOP;
125       break;
126     }
127     case LEFT:
128     default:
129       labelAlignment = Button::END;
130       break;
131   }
132
133   Button::SetLabelAlignment(labelAlignment);
134 }
135
136 const PushButton::IconAlignment PushButton::GetIconAlignment() const
137 {
138   return mIconAlignment;
139 }
140
141 void PushButton::SetProperty(BaseObject* object, Property::Index propertyIndex, const Property::Value& value)
142 {
143   Toolkit::PushButton pushButton = Toolkit::PushButton::DownCast(Dali::BaseHandle(object));
144
145   if(pushButton)
146   {
147     PushButton& pushButtonImpl(GetImplementation(pushButton));
148
149     // Properties remain here for Tizen 3.0 legacy requirements. Are now in Button base class
150
151     switch(propertyIndex)
152     {
153       case Toolkit::PushButton::Property::LABEL_PADDING:
154       {
155         Vector4 padding(value.Get<Vector4>());
156         pushButtonImpl.Button::SetLabelPadding(Padding(padding.x, padding.y, padding.z, padding.w));
157         break;
158       }
159       case Toolkit::PushButton::Property::ICON_PADDING:
160       {
161         Vector4 padding(value.Get<Vector4>());
162         pushButtonImpl.Button::SetForegroundPadding(Padding(padding.x, padding.y, padding.z, padding.w));
163         break;
164       }
165     }
166   }
167 }
168
169 Property::Value PushButton::GetProperty(BaseObject* object, Property::Index propertyIndex)
170 {
171   Property::Value value;
172
173   Toolkit::PushButton pushButton = Toolkit::PushButton::DownCast(Dali::BaseHandle(object));
174
175   if(pushButton)
176   {
177     PushButton& pushButtonImpl(GetImplementation(pushButton));
178
179     switch(propertyIndex)
180     {
181       case Toolkit::PushButton::Property::LABEL_PADDING:
182       {
183         Padding padding = pushButtonImpl.Button::GetLabelPadding();
184         value           = Vector4(padding.x, padding.y, padding.top, padding.bottom);
185         break;
186       }
187       case Toolkit::PushButton::Property::ICON_PADDING:
188       {
189         Padding padding = pushButtonImpl.Button::GetForegroundPadding();
190         value           = Vector4(padding.x, padding.y, padding.top, padding.bottom);
191         break;
192       }
193     }
194   }
195
196   return value;
197 }
198
199 Dali::Accessibility::States PushButton::PushButtonAccessible::CalculateStates()
200 {
201   auto state = Button::ButtonAccessible::CalculateStates();
202   auto self = Toolkit::Button::DownCast(Self());
203   state[Dali::Accessibility::State::PRESSED] = self.GetProperty<bool>(Toolkit::Button::Property::SELECTED);
204   return state;
205 }
206
207 void PushButton::OnStateChange(State newState)
208 {
209   // TODO: replace it with OnPropertySet hook once Button::Property::SELECTED will be consistently used
210   if((Dali::Accessibility::Accessible::GetCurrentlyHighlightedActor() == Self()) && (newState == SELECTED_STATE || newState == UNSELECTED_STATE))
211   {
212     auto* accessible = GetAccessibleObject();
213
214     accessible->EmitStateChanged(Dali::Accessibility::State::PRESSED, newState == SELECTED_STATE ? 1 : 0, 0);
215
216     if(Self().GetProperty<bool>(Toolkit::Button::Property::TOGGLABLE))
217     {
218       accessible->EmitStateChanged(Dali::Accessibility::State::CHECKED, newState == SELECTED_STATE ? 1 : 0, 0);
219     }
220   }
221 }
222
223 } // namespace Internal
224
225 } // namespace Toolkit
226
227 } // namespace Dali