1 #ifndef DALI_SCENE3D_MODEL_MOTION_MOTION_TRANSFORM_INDEX_H
2 #define DALI_SCENE3D_MODEL_MOTION_MOTION_TRANSFORM_INDEX_H
5 * Copyright (c) 2023 Samsung Electronics Co., Ltd.
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
24 #include <dali-scene3d/public-api/model-motion/motion-index/motion-index.h>
30 //Forward declarations.
33 class MotionTransformIndex;
34 } // namespace Internal
37 * @addtogroup dali_scene3d_model_motion_motion_transform_index
42 * @brief Specialized MotionIndex to control transform.
46 class DALI_SCENE3D_API MotionTransformIndex : public MotionIndex
50 * @brief The type of Transform
53 enum class TransformType
57 POSITION = 0, ///< The position of ModelNode. MotionValue should be Vector3.
58 POSITION_X, ///< The x position of ModelNode. MotionValue should be float.
59 POSITION_Y, ///< The y position of ModelNode. MotionValue should be float.
60 POSITION_Z, ///< The z position of ModelNode. MotionValue should be float.
62 ORIENTATION, ///< The orientation of ModelNode. MotionValue should be Quaternion.
64 SCALE, ///< The scale of ModelNode. MotionValue should be Vector3.
65 SCALE_X, ///< The x scale of ModelNode. MotionValue should be float.
66 SCALE_Y, ///< The y scale of ModelNode. MotionValue should be float.
67 SCALE_Z, ///< The z scale of ModelNode. MotionValue should be float.
70 public: // Creation & Destruction
72 * @brief Create an initialized MotionTransformIndex.
75 * @return A handle to a newly allocated Dali resource
77 static MotionTransformIndex New();
80 * @brief Create an initialized MotionTransformIndex with values.
83 * @param[in] modelNodeId The id of model node what this motion index looks.
84 * @param[in] type The type of transform what this motion index looks.
85 * @return A handle to a newly allocated Dali resource
87 static MotionTransformIndex New(Property::Key modelNodeId, TransformType type);
90 * @brief Creates an uninitialized MotionTransformIndex.
92 * Only derived versions can be instantiated. Calling member
93 * functions with an uninitialized Dali::Object is not allowed.
97 MotionTransformIndex();
102 * This is non-virtual since derived Handle types must not contain data or virtual methods.
106 ~MotionTransformIndex();
109 * @brief Copy constructor.
112 * @param[in] motionTransformIndex Handle to an object
114 MotionTransformIndex(const MotionTransformIndex& motionTransformIndex);
117 * @brief Move constructor
120 * @param[in] rhs A reference to the moved handle
122 MotionTransformIndex(MotionTransformIndex&& rhs) noexcept;
125 * @brief Assignment operator.
128 * @param[in] motionTransformIndex Handle to an object
129 * @return reference to this
131 MotionTransformIndex& operator=(const MotionTransformIndex& motionTransformIndex);
134 * @brief Move assignment
137 * @param[in] rhs A reference to the moved handle
138 * @return A reference to this
140 MotionTransformIndex& operator=(MotionTransformIndex&& rhs) noexcept;
143 * @brief Downcasts an Object handle to MotionTransformIndex.
145 * If handle points to a MotionTransformIndex, the downcast produces valid handle.
146 * If not, the returned handle is left uninitialized.
149 * @param[in] handle Handle to an object
150 * @return Handle to a MotionTransformIndex or an uninitialized handle
152 static MotionTransformIndex DownCast(BaseHandle handle);
154 public: // Public Method
156 * @brief Set the type of transform what this motion index looks.
159 * @param[in] type The type of transform.
161 void SetTransformType(TransformType type);
164 * @brief Get the type of transform what this motion index looks.
167 * @return The type of transform.
169 TransformType GetTransformType() const;
171 public: // Not intended for application developers
174 * @brief Creates a handle using the Scene3D::Internal implementation.
176 * @param[in] implementation The MotionTransformIndex implementation
178 DALI_INTERNAL MotionTransformIndex(Dali::Scene3D::Internal::MotionTransformIndex* implementation);
186 } // namespace Scene3D
190 #endif // DALI_SCENE3D_MODEL_MOTION_MOTION_TRANSFORM_INDEX_H