1 #ifndef DALI_SCENE3D_LOADER_OUTPUT_H
2 #define DALI_SCENE3D_LOADER_OUTPUT_H
4 * Copyright (c) 2022 Samsung Electronics Co., Ltd.
6 * Licensed under the Apache License, Version 2.0 (the "License");
7 * you may not use this file except in compliance with the License.
8 * You may obtain a copy of the License at
10 * http://www.apache.org/licenses/LICENSE-2.0
12 * Unless required by applicable law or agreed to in writing, software
13 * distributed under the License is distributed on an "AS IS" BASIS,
14 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 * See the License for the specific language governing permissions and
16 * limitations under the License.
21 #include "dali-scene3d/public-api/api.h"
22 #include "dali-scene3d/public-api/loader/animation-definition.h"
23 #include "dali-scene3d/public-api/loader/camera-parameters.h"
24 #include "dali-scene3d/public-api/loader/light-parameters.h"
33 class SceneDefinition;
36 * @brief The outputs from loading and processing a scene.
38 struct DALI_SCENE3D_API LoadResult
41 * @brief The bundle to store resources in.
43 ResourceBundle& mResources;
46 * @brief The scene definition to populate.
48 SceneDefinition& mScene;
51 * @brief The list of animation definitions, in lexicographical order of their names.
53 std::vector<AnimationDefinition>& mAnimationDefinitions;
56 * @brief The list of animation group definitions, in lexicographical order of their names.
58 std::vector<AnimationGroupDefinition>& mAnimationGroupDefinitions;
61 * @brief The camera parameters that were loaded from the scene.
63 std::vector<CameraParameters>& mCameraParameters;
66 * @brief The light parameters that were loaded from the scene.
68 std::vector<LightParameters>& mLightParameters;
72 } // namespace Scene3D
75 #endif //DALI_SCENE3D_LOADER_OUTPUT_H