Merge "DALi Version 2.2.3" into devel/master
[platform/core/uifw/dali-toolkit.git] / dali-scene3d / internal / graphics / shaders / skybox-shader.frag
1 uniform samplerCube   uSkyBoxTexture;
2 uniform lowp    vec4  uColor;
3 uniform mediump float uIntensity;
4 varying mediump vec3  vTexCoord;
5
6 void main()
7 {
8   mediump vec4 texColor = textureCube(uSkyBoxTexture, vTexCoord) * uIntensity;
9   gl_FragColor = texColor * uColor;
10 }