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HEAD
[dali_2.3.21] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git]
/
dali-scene3d
/
internal
/
graphics
/
shaders
/
scene3d-joint-debug.vert
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precision mediump float;
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uniform mat4 uMvpMatrix;
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INPUT vec3 aPosition;
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INPUT float aColor;
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flat OUTPUT float vColor;
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void main()
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{
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vColor = aColor;
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gl_Position = uMvpMatrix * vec4(aPosition, 1.0);
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}