Add dali-scene3d.h for increase app developer convenience
[platform/core/uifw/dali-toolkit.git] / dali-scene3d / dali-scene3d.h
1 #ifndef DALI_SCENE3D_H
2 #define DALI_SCENE3D_H
3
4 /*
5  * Copyright (c) 2023 Samsung Electronics Co., Ltd.
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  * http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  */
20
21 #include <dali-toolkit/dali-toolkit.h>
22 #include <dali/dali.h>
23
24 #include <dali-scene3d/public-api/algorithm/navigation-mesh.h>
25 #include <dali-scene3d/public-api/algorithm/path-finder-waypoint.h>
26 #include <dali-scene3d/public-api/algorithm/path-finder.h>
27
28 #include <dali-scene3d/public-api/common/environment-map.h>
29
30 #include <dali-scene3d/public-api/controls/model/model.h>
31 #include <dali-scene3d/public-api/controls/scene-view/scene-view.h>
32
33 #include <dali-scene3d/public-api/loader/alpha-function-helper.h>
34 #include <dali-scene3d/public-api/loader/animated-property.h>
35 #include <dali-scene3d/public-api/loader/animation-definition.h>
36 #include <dali-scene3d/public-api/loader/blend-shape-details.h>
37 #include <dali-scene3d/public-api/loader/buffer-definition.h>
38 #include <dali-scene3d/public-api/loader/bvh-loader.h>
39 #include <dali-scene3d/public-api/loader/camera-parameters.h>
40 #include <dali-scene3d/public-api/loader/customization.h>
41 #include <dali-scene3d/public-api/loader/dli-input-parameter.h>
42 #include <dali-scene3d/public-api/loader/environment-definition.h>
43 #include <dali-scene3d/public-api/loader/environment-map-data.h>
44 #include <dali-scene3d/public-api/loader/environment-map-loader.h>
45 #include <dali-scene3d/public-api/loader/facial-animation-loader.h>
46 #include <dali-scene3d/public-api/loader/index.h>
47 #include <dali-scene3d/public-api/loader/ktx-loader.h>
48 #include <dali-scene3d/public-api/loader/light-parameters.h>
49 #include <dali-scene3d/public-api/loader/load-result.h>
50 #include <dali-scene3d/public-api/loader/load-scene-metadata.h>
51 #include <dali-scene3d/public-api/loader/material-definition.h>
52 #include <dali-scene3d/public-api/loader/matrix-stack.h>
53 #include <dali-scene3d/public-api/loader/mesh-definition.h>
54 #include <dali-scene3d/public-api/loader/mesh-geometry.h>
55 #include <dali-scene3d/public-api/loader/model-loader.h>
56 #include <dali-scene3d/public-api/loader/navigation-mesh-factory.h>
57 #include <dali-scene3d/public-api/loader/node-definition.h>
58 #include <dali-scene3d/public-api/loader/parse-renderer-state.h>
59 #include <dali-scene3d/public-api/loader/renderer-state.h>
60 #include <dali-scene3d/public-api/loader/resource-bundle.h>
61 #include <dali-scene3d/public-api/loader/scene-definition.h>
62 #include <dali-scene3d/public-api/loader/shader-definition-factory.h>
63 #include <dali-scene3d/public-api/loader/shader-definition.h>
64 #include <dali-scene3d/public-api/loader/skeleton-definition.h>
65 #include <dali-scene3d/public-api/loader/skinning-details.h>
66 #include <dali-scene3d/public-api/loader/string-callback.h>
67 #include <dali-scene3d/public-api/loader/utils.h>
68 #include <dali-scene3d/public-api/loader/view-projection.h>
69
70 #include <dali-scene3d/public-api/model-components/material.h>
71 #include <dali-scene3d/public-api/model-components/model-node.h>
72 #include <dali-scene3d/public-api/model-components/model-primitive.h>
73
74 #endif // DALI_SCENE3D_H