1 /* Copyright (c) 2013 Scott Lembcke and Howling Moon Software
3 * Permission is hereby granted, free of charge, to any person obtaining a copy
4 * of this software and associated documentation files (the "Software"), to deal
5 * in the Software without restriction, including without limitation the rights
6 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
7 * copies of the Software, and to permit persons to whom the Software is
8 * furnished to do so, subject to the following conditions:
10 * The above copyright notice and this permission notice shall be included in
11 * all copies or substantial portions of the Software.
13 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
16 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
17 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
18 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 #import <Foundation/Foundation.h>
24 #if __has_feature(objc_arc)
25 #define CP_DATA_POINTER_TYPE __unsafe_unretained id
26 #define CP_GROUP_TYPE __unsafe_unretained id
27 #define CP_COLLISION_TYPE_TYPE __unsafe_unretained id
29 #define CP_DATA_POINTER_TYPE id
30 #define CP_GROUP_TYPE id
31 #define CP_COLLISION_TYPE_TYPE id
34 #ifdef CP_ALLOW_PRIVATE_ACCESS
35 #import "chipmunk/chipmunk_private.h"
37 #import "chipmunk/chipmunk.h"
38 #import "chipmunk/chipmunk_structs.h"
42 Allows you to add composite objects to a space in a single method call.
43 The easiest way to implement the ChipmunkObject protocol is to add a @c chipmunkObjects instance variable with a type of @c NSArray* to your class,
44 create a synthesized property for it, and initialize it with the ChipmunkObjectFlatten() function.
46 @protocol ChipmunkObject
48 /// Returns a list of ChipmunkBaseObject objects.
49 - (id <NSFastEnumeration>)chipmunkObjects;
54 /// A category to have NSArray implement the ChipmunkObject protocol.
55 /// They make for very easy containers.
56 @interface NSArray(ChipmunkObject) <ChipmunkObject>
63 This protocol is implemented by objects that know how to add themselves to a space.
64 It's used internally as part of the ChipmunkObject protocol. You should never need to implement it yourself.
66 @protocol ChipmunkBaseObject <ChipmunkObject>
68 - (void)addToSpace:(ChipmunkSpace *)space;
69 - (void)removeFromSpace:(ChipmunkSpace *)space;
73 #import "ChipmunkBody.h"
74 #import "ChipmunkShape.h"
75 #import "ChipmunkConstraint.h"
76 #import "ChipmunkSpace.h"
77 #import "ChipmunkMultiGrab.h"