2 Copyright (c) 2003-2006 Gino van den Bergen / Erwin Coumans https://bulletphysics.org
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7 including commercial applications, and to alter it and redistribute it freely,
8 subject to the following restrictions:
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15 #ifndef BT_TRANSFORM_UTIL_H
16 #define BT_TRANSFORM_UTIL_H
18 #include "btTransform.h"
19 #define ANGULAR_MOTION_THRESHOLD btScalar(0.5) * SIMD_HALF_PI
21 SIMD_FORCE_INLINE btVector3 btAabbSupport(const btVector3& halfExtents, const btVector3& supportDir)
23 return btVector3(supportDir.x() < btScalar(0.0) ? -halfExtents.x() : halfExtents.x(),
24 supportDir.y() < btScalar(0.0) ? -halfExtents.y() : halfExtents.y(),
25 supportDir.z() < btScalar(0.0) ? -halfExtents.z() : halfExtents.z());
28 /// Utils related to temporal transforms
32 static void integrateTransform(const btTransform& curTrans, const btVector3& linvel, const btVector3& angvel, btScalar timeStep, btTransform& predictedTransform)
34 predictedTransform.setOrigin(curTrans.getOrigin() + linvel * timeStep);
35 // #define QUATERNION_DERIVATIVE
36 #ifdef QUATERNION_DERIVATIVE
37 btQuaternion predictedOrn = curTrans.getRotation();
38 predictedOrn += (angvel * predictedOrn) * (timeStep * btScalar(0.5));
39 predictedOrn.safeNormalize();
42 //google for "Practical Parameterization of Rotations Using the Exponential Map", F. Sebastian Grassia
45 btScalar fAngle2 = angvel.length2();
47 if (fAngle2 > SIMD_EPSILON)
49 fAngle = btSqrt(fAngle2);
52 //limit the angular motion
53 if (fAngle * timeStep > ANGULAR_MOTION_THRESHOLD)
55 fAngle = ANGULAR_MOTION_THRESHOLD / timeStep;
58 if (fAngle < btScalar(0.001))
60 // use Taylor's expansions of sync function
61 axis = angvel * (btScalar(0.5) * timeStep - (timeStep * timeStep * timeStep) * (btScalar(0.020833333333)) * fAngle * fAngle);
65 // sync(fAngle) = sin(c*fAngle)/t
66 axis = angvel * (btSin(btScalar(0.5) * fAngle * timeStep) / fAngle);
68 btQuaternion dorn(axis.x(), axis.y(), axis.z(), btCos(fAngle * timeStep * btScalar(0.5)));
69 btQuaternion orn0 = curTrans.getRotation();
71 btQuaternion predictedOrn = dorn * orn0;
72 predictedOrn.safeNormalize();
74 if (predictedOrn.length2() > SIMD_EPSILON)
76 predictedTransform.setRotation(predictedOrn);
80 predictedTransform.setBasis(curTrans.getBasis());
84 static void calculateVelocityQuaternion(const btVector3& pos0, const btVector3& pos1, const btQuaternion& orn0, const btQuaternion& orn1, btScalar timeStep, btVector3& linVel, btVector3& angVel)
86 linVel = (pos1 - pos0) / timeStep;
91 calculateDiffAxisAngleQuaternion(orn0, orn1, axis, angle);
92 angVel = axis * angle / timeStep;
96 angVel.setValue(0, 0, 0);
100 static void calculateDiffAxisAngleQuaternion(const btQuaternion& orn0, const btQuaternion& orn1a, btVector3& axis, btScalar& angle)
102 btQuaternion orn1 = orn0.nearest(orn1a);
103 btQuaternion dorn = orn1 * orn0.inverse();
104 angle = dorn.getAngle();
105 axis = btVector3(dorn.x(), dorn.y(), dorn.z());
106 axis[3] = btScalar(0.);
107 //check for axis length
108 btScalar len = axis.length2();
109 if (len < SIMD_EPSILON * SIMD_EPSILON)
110 axis = btVector3(btScalar(1.), btScalar(0.), btScalar(0.));
115 static void calculateVelocity(const btTransform& transform0, const btTransform& transform1, btScalar timeStep, btVector3& linVel, btVector3& angVel)
117 linVel = (transform1.getOrigin() - transform0.getOrigin()) / timeStep;
120 calculateDiffAxisAngle(transform0, transform1, axis, angle);
121 angVel = axis * angle / timeStep;
124 static void calculateDiffAxisAngle(const btTransform& transform0, const btTransform& transform1, btVector3& axis, btScalar& angle)
126 btMatrix3x3 dmat = transform1.getBasis() * transform0.getBasis().inverse();
128 dmat.getRotation(dorn);
130 ///floating point inaccuracy can lead to w component > 1..., which breaks
133 angle = dorn.getAngle();
134 axis = btVector3(dorn.x(), dorn.y(), dorn.z());
135 axis[3] = btScalar(0.);
136 //check for axis length
137 btScalar len = axis.length2();
138 if (len < SIMD_EPSILON * SIMD_EPSILON)
139 axis = btVector3(btScalar(1.), btScalar(0.), btScalar(0.));
145 ///The btConvexSeparatingDistanceUtil can help speed up convex collision detection
146 ///by conservatively updating a cached separating distance/vector instead of re-calculating the closest distance
147 class btConvexSeparatingDistanceUtil
154 btVector3 m_separatingNormal;
156 btScalar m_boundingRadiusA;
157 btScalar m_boundingRadiusB;
158 btScalar m_separatingDistance;
161 btConvexSeparatingDistanceUtil(btScalar boundingRadiusA, btScalar boundingRadiusB)
162 : m_boundingRadiusA(boundingRadiusA),
163 m_boundingRadiusB(boundingRadiusB),
164 m_separatingDistance(0.f)
168 btScalar getConservativeSeparatingDistance()
170 return m_separatingDistance;
173 void updateSeparatingDistance(const btTransform& transA, const btTransform& transB)
175 const btVector3& toPosA = transA.getOrigin();
176 const btVector3& toPosB = transB.getOrigin();
177 btQuaternion toOrnA = transA.getRotation();
178 btQuaternion toOrnB = transB.getRotation();
180 if (m_separatingDistance > 0.f)
182 btVector3 linVelA, angVelA, linVelB, angVelB;
183 btTransformUtil::calculateVelocityQuaternion(m_posA, toPosA, m_ornA, toOrnA, btScalar(1.), linVelA, angVelA);
184 btTransformUtil::calculateVelocityQuaternion(m_posB, toPosB, m_ornB, toOrnB, btScalar(1.), linVelB, angVelB);
185 btScalar maxAngularProjectedVelocity = angVelA.length() * m_boundingRadiusA + angVelB.length() * m_boundingRadiusB;
186 btVector3 relLinVel = (linVelB - linVelA);
187 btScalar relLinVelocLength = relLinVel.dot(m_separatingNormal);
188 if (relLinVelocLength < 0.f)
190 relLinVelocLength = 0.f;
193 btScalar projectedMotion = maxAngularProjectedVelocity + relLinVelocLength;
194 m_separatingDistance -= projectedMotion;
203 void initSeparatingDistance(const btVector3& separatingVector, btScalar separatingDistance, const btTransform& transA, const btTransform& transB)
205 m_separatingDistance = separatingDistance;
207 if (m_separatingDistance > 0.f)
209 m_separatingNormal = separatingVector;
211 const btVector3& toPosA = transA.getOrigin();
212 const btVector3& toPosB = transB.getOrigin();
213 btQuaternion toOrnA = transA.getRotation();
214 btQuaternion toOrnB = transB.getRotation();
223 #endif //BT_TRANSFORM_UTIL_H