2 Written by Xuchen Han <xuchenhan2015@u.northwestern.edu>
4 Bullet Continuous Collision Detection and Physics Library
5 Copyright (c) 2019 Google Inc. http://bulletphysics.org
6 This software is provided 'as-is', without any express or implied warranty.
7 In no event will the authors be held liable for any damages arising from the use of this software.
8 Permission is granted to anyone to use this software for any purpose,
9 including commercial applications, and to alter it and redistribute it freely,
10 subject to the following restrictions:
11 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
12 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
13 3. This notice may not be removed or altered from any source distribution.
16 #ifndef BT_MOUSE_PICKING_FORCE_H
17 #define BT_MOUSE_PICKING_FORCE_H
19 #include "btDeformableLagrangianForce.h"
21 class btDeformableMousePickingForce : public btDeformableLagrangianForce
23 // If true, the damping force will be in the direction of the spring
24 // If false, the damping force will be in the direction of the velocity
25 btScalar m_elasticStiffness, m_dampingStiffness;
26 const btSoftBody::Face& m_face;
27 btVector3 m_mouse_pos;
31 typedef btAlignedObjectArray<btVector3> TVStack;
32 btDeformableMousePickingForce(btScalar k, btScalar d, const btSoftBody::Face& face, const btVector3& mouse_pos, btScalar maxForce = 0.3) : m_elasticStiffness(k), m_dampingStiffness(d), m_face(face), m_mouse_pos(mouse_pos), m_maxForce(maxForce)
36 virtual void addScaledForces(btScalar scale, TVStack& force)
38 addScaledDampingForce(scale, force);
39 addScaledElasticForce(scale, force);
42 virtual void addScaledExplicitForce(btScalar scale, TVStack& force)
44 addScaledElasticForce(scale, force);
47 virtual void addScaledDampingForce(btScalar scale, TVStack& force)
49 for (int i = 0; i < 3; ++i)
51 btVector3 v_diff = m_face.m_n[i]->m_v;
52 btVector3 scaled_force = scale * m_dampingStiffness * v_diff;
53 if ((m_face.m_n[i]->m_x - m_mouse_pos).norm() > SIMD_EPSILON)
55 btVector3 dir = (m_face.m_n[i]->m_x - m_mouse_pos).normalized();
56 scaled_force = scale * m_dampingStiffness * v_diff.dot(dir) * dir;
58 force[m_face.m_n[i]->index] -= scaled_force;
62 virtual void addScaledElasticForce(btScalar scale, TVStack& force)
64 btScalar scaled_stiffness = scale * m_elasticStiffness;
65 for (int i = 0; i < 3; ++i)
67 btVector3 dir = (m_face.m_n[i]->m_q - m_mouse_pos);
68 btVector3 scaled_force = scaled_stiffness * dir;
69 if (scaled_force.safeNorm() > m_maxForce)
71 scaled_force.safeNormalize();
72 scaled_force *= m_maxForce;
74 force[m_face.m_n[i]->index] -= scaled_force;
78 virtual void addScaledDampingForceDifferential(btScalar scale, const TVStack& dv, TVStack& df)
80 btScalar scaled_k_damp = m_dampingStiffness * scale;
81 for (int i = 0; i < 3; ++i)
83 btVector3 local_scaled_df = scaled_k_damp * dv[m_face.m_n[i]->index];
84 if ((m_face.m_n[i]->m_x - m_mouse_pos).norm() > SIMD_EPSILON)
86 btVector3 dir = (m_face.m_n[i]->m_x - m_mouse_pos).normalized();
87 local_scaled_df = scaled_k_damp * dv[m_face.m_n[i]->index].dot(dir) * dir;
89 df[m_face.m_n[i]->index] -= local_scaled_df;
93 virtual void buildDampingForceDifferentialDiagonal(btScalar scale, TVStack& diagA) {}
95 virtual double totalElasticEnergy(btScalar dt)
98 for (int i = 0; i < 3; ++i)
100 btVector3 dir = (m_face.m_n[i]->m_q - m_mouse_pos);
101 btVector3 scaled_force = m_elasticStiffness * dir;
102 if (scaled_force.safeNorm() > m_maxForce)
104 scaled_force.safeNormalize();
105 scaled_force *= m_maxForce;
107 energy += 0.5 * scaled_force.dot(dir);
112 virtual double totalDampingEnergy(btScalar dt)
115 for (int i = 0; i < 3; ++i)
117 btVector3 v_diff = m_face.m_n[i]->m_v;
118 btVector3 scaled_force = m_dampingStiffness * v_diff;
119 if ((m_face.m_n[i]->m_x - m_mouse_pos).norm() > SIMD_EPSILON)
121 btVector3 dir = (m_face.m_n[i]->m_x - m_mouse_pos).normalized();
122 scaled_force = m_dampingStiffness * v_diff.dot(dir) * dir;
124 energy -= scaled_force.dot(m_face.m_n[i]->m_v) / dt;
129 virtual void addScaledElasticForceDifferential(btScalar scale, const TVStack& dx, TVStack& df)
131 btScalar scaled_stiffness = scale * m_elasticStiffness;
132 for (int i = 0; i < 3; ++i)
134 btVector3 dir = (m_face.m_n[i]->m_q - m_mouse_pos);
135 btScalar dir_norm = dir.norm();
136 btVector3 dir_normalized = (dir_norm > SIMD_EPSILON) ? dir.normalized() : btVector3(0, 0, 0);
137 int id = m_face.m_n[i]->index;
138 btVector3 dx_diff = dx[id];
139 btScalar r = 0; // rest length is 0 for picking spring
140 btVector3 scaled_df = btVector3(0, 0, 0);
141 if (dir_norm > SIMD_EPSILON)
143 scaled_df -= scaled_stiffness * dir_normalized.dot(dx_diff) * dir_normalized;
144 scaled_df += scaled_stiffness * dir_normalized.dot(dx_diff) * ((dir_norm - r) / dir_norm) * dir_normalized;
145 scaled_df -= scaled_stiffness * ((dir_norm - r) / dir_norm) * dx_diff;
151 void setMousePos(const btVector3& p)
156 virtual btDeformableLagrangianForceType getForceType()
158 return BT_MOUSE_PICKING_FORCE;
162 #endif /* btMassSpring_h */