2 Bullet Continuous Collision Detection and Physics Library
3 Copyright (c) 2019 Google Inc. http://bulletphysics.org
4 This software is provided 'as-is', without any express or implied warranty.
5 In no event will the authors be held liable for any damages arising from the use of this software.
6 Permission is granted to anyone to use this software for any purpose,
7 including commercial applications, and to alter it and redistribute it freely,
8 subject to the following restrictions:
9 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
10 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
11 3. This notice may not be removed or altered from any source distribution.
14 #ifndef BT_MULTIBODY_INPLACE_SOLVER_ISLAND_CALLBACK_H
15 #define BT_MULTIBODY_INPLACE_SOLVER_ISLAND_CALLBACK_H
17 #include "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h"
18 #include "BulletCollision/CollisionDispatch/btSimulationIslandManager.h"
19 #include "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h"
20 #include "btMultiBodyConstraintSolver.h"
22 SIMD_FORCE_INLINE int btGetConstraintIslandId2(const btTypedConstraint* lhs)
26 const btCollisionObject& rcolObj0 = lhs->getRigidBodyA();
27 const btCollisionObject& rcolObj1 = lhs->getRigidBodyB();
28 islandId = rcolObj0.getIslandTag() >= 0 ? rcolObj0.getIslandTag() : rcolObj1.getIslandTag();
31 class btSortConstraintOnIslandPredicate2
34 bool operator()(const btTypedConstraint* lhs, const btTypedConstraint* rhs) const
36 int rIslandId0, lIslandId0;
37 rIslandId0 = btGetConstraintIslandId2(rhs);
38 lIslandId0 = btGetConstraintIslandId2(lhs);
39 return lIslandId0 < rIslandId0;
43 SIMD_FORCE_INLINE int btGetMultiBodyConstraintIslandId(const btMultiBodyConstraint* lhs)
47 int islandTagA = lhs->getIslandIdA();
48 int islandTagB = lhs->getIslandIdB();
49 islandId = islandTagA >= 0 ? islandTagA : islandTagB;
53 class btSortMultiBodyConstraintOnIslandPredicate
56 bool operator()(const btMultiBodyConstraint* lhs, const btMultiBodyConstraint* rhs) const
58 int rIslandId0, lIslandId0;
59 rIslandId0 = btGetMultiBodyConstraintIslandId(rhs);
60 lIslandId0 = btGetMultiBodyConstraintIslandId(lhs);
61 return lIslandId0 < rIslandId0;
65 struct MultiBodyInplaceSolverIslandCallback : public btSimulationIslandManager::IslandCallback
68 btContactSolverInfo* m_solverInfo;
69 btMultiBodyConstraintSolver* m_solver;
70 btMultiBodyConstraint** m_multiBodySortedConstraints;
71 int m_numMultiBodyConstraints;
73 btTypedConstraint** m_sortedConstraints;
75 btIDebugDraw* m_debugDrawer;
76 btDispatcher* m_dispatcher;
78 btAlignedObjectArray<btCollisionObject*> m_bodies;
79 btAlignedObjectArray<btCollisionObject*> m_softBodies;
80 btAlignedObjectArray<btPersistentManifold*> m_manifolds;
81 btAlignedObjectArray<btTypedConstraint*> m_constraints;
82 btAlignedObjectArray<btMultiBodyConstraint*> m_multiBodyConstraints;
84 btAlignedObjectArray<btSolverAnalyticsData> m_islandAnalyticsData;
86 MultiBodyInplaceSolverIslandCallback(btMultiBodyConstraintSolver* solver,
87 btDispatcher* dispatcher)
90 m_multiBodySortedConstraints(NULL),
93 m_dispatcher(dispatcher)
97 MultiBodyInplaceSolverIslandCallback& operator=(const MultiBodyInplaceSolverIslandCallback& other)
104 SIMD_FORCE_INLINE virtual void setup(btContactSolverInfo* solverInfo, btTypedConstraint** sortedConstraints, int numConstraints, btMultiBodyConstraint** sortedMultiBodyConstraints, int numMultiBodyConstraints, btIDebugDraw* debugDrawer)
106 m_islandAnalyticsData.clear();
107 btAssert(solverInfo);
108 m_solverInfo = solverInfo;
110 m_multiBodySortedConstraints = sortedMultiBodyConstraints;
111 m_numMultiBodyConstraints = numMultiBodyConstraints;
112 m_sortedConstraints = sortedConstraints;
113 m_numConstraints = numConstraints;
115 m_debugDrawer = debugDrawer;
117 m_manifolds.resize(0);
118 m_constraints.resize(0);
119 m_multiBodyConstraints.resize(0);
122 void setMultiBodyConstraintSolver(btMultiBodyConstraintSolver* solver)
127 virtual void processIsland(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifolds, int numManifolds, int islandId)
131 ///we don't split islands, so all constraints/contact manifolds/bodies are passed into the solver regardless the island id
132 m_solver->solveMultiBodyGroup(bodies, numBodies, manifolds, numManifolds, m_sortedConstraints, m_numConstraints, &m_multiBodySortedConstraints[0], m_numConstraints, *m_solverInfo, m_debugDrawer, m_dispatcher);
133 if (m_solverInfo->m_reportSolverAnalytics&1)
135 m_solver->m_analyticsData.m_islandId = islandId;
136 m_islandAnalyticsData.push_back(m_solver->m_analyticsData);
141 //also add all non-contact constraints/joints for this island
142 btTypedConstraint** startConstraint = 0;
143 btMultiBodyConstraint** startMultiBodyConstraint = 0;
145 int numCurConstraints = 0;
146 int numCurMultiBodyConstraints = 0;
150 //find the first constraint for this island
152 for (i = 0; i < m_numConstraints; i++)
154 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId)
156 startConstraint = &m_sortedConstraints[i];
160 //count the number of constraints in this island
161 for (; i < m_numConstraints; i++)
163 if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId)
169 for (i = 0; i < m_numMultiBodyConstraints; i++)
171 if (btGetMultiBodyConstraintIslandId(m_multiBodySortedConstraints[i]) == islandId)
173 startMultiBodyConstraint = &m_multiBodySortedConstraints[i];
177 //count the number of multi body constraints in this island
178 for (; i < m_numMultiBodyConstraints; i++)
180 if (btGetMultiBodyConstraintIslandId(m_multiBodySortedConstraints[i]) == islandId)
182 numCurMultiBodyConstraints++;
186 //if (m_solverInfo->m_minimumSolverBatchSize<=1)
188 // m_solver->solveGroup( bodies,numBodies,manifolds, numManifolds,startConstraint,numCurConstraints,*m_solverInfo,m_debugDrawer,m_dispatcher);
191 for (i = 0; i < numBodies; i++)
193 bool isSoftBodyType = (bodies[i]->getInternalType() & btCollisionObject::CO_SOFT_BODY);
196 m_bodies.push_back(bodies[i]);
200 m_softBodies.push_back(bodies[i]);
203 for (i = 0; i < numManifolds; i++)
204 m_manifolds.push_back(manifolds[i]);
205 for (i = 0; i < numCurConstraints; i++)
206 m_constraints.push_back(startConstraint[i]);
208 for (i = 0; i < numCurMultiBodyConstraints; i++)
209 m_multiBodyConstraints.push_back(startMultiBodyConstraint[i]);
211 if ((m_multiBodyConstraints.size() + m_constraints.size() + m_manifolds.size()) > m_solverInfo->m_minimumSolverBatchSize)
213 processConstraints(islandId);
217 //printf("deferred\n");
223 virtual void processConstraints(int islandId=-1)
225 btCollisionObject** bodies = m_bodies.size() ? &m_bodies[0] : 0;
226 btPersistentManifold** manifold = m_manifolds.size() ? &m_manifolds[0] : 0;
227 btTypedConstraint** constraints = m_constraints.size() ? &m_constraints[0] : 0;
228 btMultiBodyConstraint** multiBodyConstraints = m_multiBodyConstraints.size() ? &m_multiBodyConstraints[0] : 0;
230 //printf("mb contacts = %d, mb constraints = %d\n", mbContacts, m_multiBodyConstraints.size());
232 m_solver->solveMultiBodyGroup(bodies, m_bodies.size(), manifold, m_manifolds.size(), constraints, m_constraints.size(), multiBodyConstraints, m_multiBodyConstraints.size(), *m_solverInfo, m_debugDrawer, m_dispatcher);
233 if (m_bodies.size() && (m_solverInfo->m_reportSolverAnalytics&1))
235 m_solver->m_analyticsData.m_islandId = islandId;
236 m_islandAnalyticsData.push_back(m_solver->m_analyticsData);
239 m_softBodies.resize(0);
240 m_manifolds.resize(0);
241 m_constraints.resize(0);
242 m_multiBodyConstraints.resize(0);
247 #endif /*BT_MULTIBODY_INPLACE_SOLVER_ISLAND_CALLBACK_H */