2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali-toolkit-test-suite-utils.h>
20 #include <toolkit-timer.h>
21 #include <toolkit-event-thread-callback.h>
22 #include <dali-toolkit/dali-toolkit.h>
23 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
24 #include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
25 #include <dali-toolkit/internal/visuals/npatch-loader.h>
26 #include <dali/devel-api/adaptor-framework/image-loading.h>
27 #include "dummy-control.h"
29 #include <dali/integration-api/debug.h>
32 using namespace Dali::Toolkit;
36 typedef Toolkit::Internal::NPatchLoader::StretchRanges StretchRanges;
38 const char* TEST_9_PATCH_FILE_NAME = TEST_RESOURCE_DIR "/demo-tile-texture-focused.9.png";
39 const char* TEST_NPATCH_FILE_NAME = TEST_RESOURCE_DIR "/heartsframe.9.png";
40 const char* TEST_SVG_FILE_NAME = TEST_RESOURCE_DIR "/svg1.svg";
41 const char* TEST_OBJ_FILE_NAME = TEST_RESOURCE_DIR "/Cube.obj";
42 const char* TEST_MTL_FILE_NAME = TEST_RESOURCE_DIR "/ToyRobot-Metal.mtl";
43 const char* TEST_SIMPLE_OBJ_FILE_NAME = TEST_RESOURCE_DIR "/Cube-Points-Only.obj";
44 const char* TEST_SIMPLE_MTL_FILE_NAME = TEST_RESOURCE_DIR "/ToyRobot-Metal-Simple.mtl";
45 const char* TEST_AUX_IMAGE = TEST_RESOURCE_DIR "/folder_appicon_empty_bg.png";
46 const char* TEST_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/gallery-small-1.jpg";
48 // resolution: 50*50, frame count: 4, frame delay: 0.2 second for each frame
49 const char* TEST_GIF_FILE_NAME = TEST_RESOURCE_DIR "/anim.gif";
51 // resolution: 34*34, pixel format: RGBA8888
52 static const char* gImage_34_RGBA = TEST_RESOURCE_DIR "/icon-edit.png";
55 Property::Map DefaultTransform()
57 Property::Map transformMap;
59 .Add( Toolkit::Visual::Transform::Property::OFFSET, Vector2(0.0f, 0.0f) )
60 .Add( Toolkit::Visual::Transform::Property::SIZE, Vector2(1.0f, 1.0f) )
61 .Add( Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::CENTER )
62 .Add( Toolkit::Visual::Transform::Property::ANCHOR_POINT, Toolkit::Align::CENTER )
63 .Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE ) )
64 .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE ) );
68 void TestVisualRender( ToolkitTestApplication& application,
70 Visual::Base& visual )
72 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
73 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
75 actor.SetSize( 200.f, 200.f );
76 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
78 Stage::GetCurrent().Add( actor );
80 application.SendNotification();
84 application.SendNotification();
86 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
89 void TestVisualAsynchronousRender( ToolkitTestApplication& application,
91 Visual::Base& visual )
93 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
94 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
96 actor.SetSize( 200.f, 200.f );
97 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
99 Stage::GetCurrent().Add( actor );
101 application.SendNotification();
102 application.Render();
104 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
106 application.SendNotification();
107 application.Render();
109 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
115 void dali_visual_factory_startup(void)
117 test_return_value = TET_UNDEF;
120 void dali_visual_factory_cleanup(void)
122 test_return_value = TET_PASS;
125 int UtcDaliVisualFactoryGet(void)
127 ToolkitTestApplication application;
128 tet_infoline( "UtcDaliVisualFactory" );
132 type = TypeRegistry::Get().GetTypeInfo( "VisualFactory" );
133 DALI_TEST_CHECK( type );
134 BaseHandle handle = type.CreateInstance();
135 DALI_TEST_CHECK( handle );
137 VisualFactory factory;
138 factory = VisualFactory::Get();
139 DALI_TEST_CHECK( factory );
141 VisualFactory newFactory = VisualFactory::Get();
142 DALI_TEST_CHECK( newFactory );
144 // Check that visual factory is a singleton
145 DALI_TEST_CHECK(factory == newFactory);
150 int UtcDaliVisualFactoryCopyAndAssignment(void)
152 ToolkitTestApplication application;
153 tet_infoline( "UtcDaliVisualFactoryCopyAndAssignment" );
154 VisualFactory factory = VisualFactory::Get();
156 VisualFactory factoryCopy( factory );
157 DALI_TEST_CHECK(factory == factoryCopy);
159 VisualFactory emptyFactory;
160 VisualFactory emptyFactoryCopy( emptyFactory );
161 DALI_TEST_CHECK(emptyFactory == emptyFactoryCopy);
163 VisualFactory factoryEquals;
164 factoryEquals = factory;
165 DALI_TEST_CHECK(factory == factoryEquals);
167 VisualFactory emptyFactoryEquals;
168 emptyFactoryEquals = emptyFactory;
169 DALI_TEST_CHECK( emptyFactory == emptyFactoryEquals );
173 DALI_TEST_CHECK( factory = factoryCopy );
178 int UtcDaliVisualFactoryGetColorVisual1(void)
180 ToolkitTestApplication application;
181 tet_infoline( "UtcDaliVisualFactoryGetColorVisual1: Request color visual with a Property::Map" );
183 VisualFactory factory = VisualFactory::Get();
184 DALI_TEST_CHECK( factory );
186 Property::Map propertyMap;
187 Vector4 testColor( 1.f, 0.5f, 0.3f, 0.2f );
188 propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
189 propertyMap.Insert(ColorVisual::Property::MIX_COLOR, testColor);
191 Visual::Base visual = factory.CreateVisual(propertyMap);
192 DALI_TEST_CHECK( visual );
194 DummyControl actor = DummyControl::New(true);
195 TestVisualRender( application, actor, visual );
197 Vector3 actualValue(Vector4::ZERO);
198 Vector4 actualColor(Vector4::ZERO);
199 TestGlAbstraction& gl = application.GetGlAbstraction();
200 DALI_TEST_CHECK( gl.GetUniformValue<Vector3>( "mixColor", actualValue ) );
201 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "uColor", actualColor ) );
202 DALI_TEST_EQUALS( actualValue, Vector3(testColor), TEST_LOCATION );
203 DALI_TEST_EQUALS( actualColor.a, testColor.a, TEST_LOCATION );
208 int UtcDaliVisualFactoryGetColorVisual2(void)
210 ToolkitTestApplication application;
211 tet_infoline( "UtcDaliVisualFactoryGetColorVisual2: Request color visual with a Vector4" );
213 VisualFactory factory = VisualFactory::Get();
214 DALI_TEST_CHECK( factory );
216 Vector4 testColor( 1.f, 0.5f, 0.3f, 0.2f );
217 Dali::Property::Map map;
218 map[ Toolkit::Visual::Property::TYPE ] = Visual::COLOR;
219 map[ ColorVisual::Property::MIX_COLOR ] = testColor;
220 Visual::Base visual = factory.CreateVisual( map );
221 DALI_TEST_CHECK( visual );
223 DummyControl actor = DummyControl::New(true);
224 TestVisualRender( application, actor, visual );
228 TestGlAbstraction& gl = application.GetGlAbstraction();
229 DALI_TEST_CHECK( gl.GetUniformValue<Vector3>( "mixColor", actualValue ) );
230 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "uColor", actualColor ) );
231 DALI_TEST_EQUALS( actualValue, Vector3(testColor), TEST_LOCATION );
232 DALI_TEST_EQUALS( actualColor.a, testColor.a, TEST_LOCATION );
234 Stage::GetCurrent().Remove(actor);
235 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
240 int UtcDaliVisualFactoryGetBorderVisual1(void)
242 ToolkitTestApplication application;
243 tet_infoline( "UtcDaliVisualFactoryGetBorderVisual1: Request border visual with a Property::Map" );
245 VisualFactory factory = VisualFactory::Get();
246 DALI_TEST_CHECK( factory );
248 Property::Map propertyMap;
249 Vector4 testColor( 1.f, 0.5f, 0.3f, 0.2f );
250 float testSize = 5.f;
251 propertyMap.Insert(Visual::Property::TYPE, Visual::BORDER);
252 propertyMap.Insert(BorderVisual::Property::COLOR, testColor);
253 propertyMap.Insert(BorderVisual::Property::SIZE, testSize);
255 Visual::Base visual = factory.CreateVisual(propertyMap);
256 DALI_TEST_CHECK( visual );
258 DummyControl actor = DummyControl::New(true);
259 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
260 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
261 actor.SetSize(200.f, 200.f);
262 Stage::GetCurrent().Add( actor );
263 visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f));
265 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
266 int blendMode = actor.GetRendererAt(0u).GetProperty<int>( Renderer::Property::BLEND_MODE );
267 DALI_TEST_EQUALS( static_cast<BlendMode::Type>(blendMode), BlendMode::ON, TEST_LOCATION );
269 TestGlAbstraction& gl = application.GetGlAbstraction();
271 application.SendNotification();
272 application.Render(0);
274 Vector4 actualColor(Vector4::ZERO);
275 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "borderColor", actualColor ) );
276 DALI_TEST_EQUALS( actualColor, testColor, TEST_LOCATION );
278 float actualSize = 0.f;
279 DALI_TEST_CHECK( gl.GetUniformValue<float>( "borderSize", actualSize ) );
280 DALI_TEST_EQUALS( actualSize, testSize, TEST_LOCATION );
283 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
288 int UtcDaliVisualFactoryGetBorderVisual2(void)
290 ToolkitTestApplication application;
291 tet_infoline( "UtcDaliVisualFactoryGetBorderVisual2: Request border visual with a borderSize and a borderColor" );
293 VisualFactory factory = VisualFactory::Get();
294 DALI_TEST_CHECK( factory );
296 Vector4 testColor( 1.f, 0.5f, 0.3f, 1.f );
297 float testSize = 5.f;
299 Dali::Property::Map propertyMap;
300 propertyMap[ Toolkit::Visual::Property::TYPE ] = Visual::BORDER;
301 propertyMap[ BorderVisual::Property::COLOR ] = testColor;
302 propertyMap[ BorderVisual::Property::SIZE ] = testSize;
303 Visual::Base visual = factory.CreateVisual( propertyMap );
304 DALI_TEST_CHECK( visual );
306 DummyControl actor = DummyControl::New(true);
307 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
308 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
309 actor.SetSize(200.f, 200.f);
310 Stage::GetCurrent().Add( actor );
311 visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f));
313 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
315 TestGlAbstraction& gl = application.GetGlAbstraction();
317 application.SendNotification();
318 application.Render(0);
320 int blendMode = actor.GetRendererAt(0u).GetProperty<int>( Renderer::Property::BLEND_MODE );
321 DALI_TEST_EQUALS( static_cast<BlendMode::Type>(blendMode), BlendMode::AUTO, TEST_LOCATION );
323 Vector4 actualColor(Vector4::ZERO);
324 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "borderColor", actualColor ) );
325 DALI_TEST_EQUALS( actualColor, testColor, TEST_LOCATION );
327 float actualSize = 0.f;
328 DALI_TEST_CHECK( gl.GetUniformValue<float>( "borderSize", actualSize ) );
329 DALI_TEST_EQUALS( actualSize, testSize, TEST_LOCATION );
333 // enable the anti-aliasing
334 Dali::Property::Map map;
335 map[ Toolkit::Visual::Property::TYPE ] = Visual::BORDER;
336 map[ BorderVisual::Property::COLOR ] = testColor;
337 map[ BorderVisual::Property::SIZE ] = testSize;
338 map[ BorderVisual::Property::ANTI_ALIASING ] = true;
339 visual = factory.CreateVisual( map );
341 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
342 Stage::GetCurrent().Add( actor );
344 blendMode = actor.GetRendererAt(0u).GetProperty<int>( Renderer::Property::BLEND_MODE );
345 DALI_TEST_EQUALS( static_cast<BlendMode::Type>(blendMode), BlendMode::ON, TEST_LOCATION );
350 int UtcDaliVisualFactoryGetLinearGradientVisual(void)
352 ToolkitTestApplication application;
353 tet_infoline("UtcDaliVisualFactoryGetRadialGradientVisual");
355 VisualFactory factory = VisualFactory::Get();
356 DALI_TEST_CHECK( factory );
358 Property::Map propertyMap;
359 propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
361 Vector2 start(-1.f, -1.f);
362 Vector2 end(1.f, 1.f);
363 propertyMap.Insert(GradientVisual::Property::START_POSITION, start);
364 propertyMap.Insert(GradientVisual::Property::END_POSITION, end);
365 propertyMap.Insert(GradientVisual::Property::SPREAD_METHOD, GradientVisual::SpreadMethod::REPEAT);
367 Property::Array stopOffsets;
368 stopOffsets.PushBack( 0.2f );
369 stopOffsets.PushBack( 0.8f );
370 propertyMap.Insert(GradientVisual::Property::STOP_OFFSET, stopOffsets);
372 Property::Array stopColors;
373 stopColors.PushBack( Color::RED );
374 stopColors.PushBack( Color::GREEN );
375 propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
377 Visual::Base visual = factory.CreateVisual(propertyMap);
378 DALI_TEST_CHECK( visual );
380 // A lookup texture is generated and pass to shader as sampler
381 DummyControl actor = DummyControl::New(true);
382 TestVisualRender( application, actor, visual );
387 int UtcDaliVisualFactoryGetRadialGradientVisual(void)
389 ToolkitTestApplication application;
390 tet_infoline("UtcDaliVisualFactoryGetRadialGradientVisual");
392 VisualFactory factory = VisualFactory::Get();
393 DALI_TEST_CHECK( factory );
395 Property::Map propertyMap;
396 propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
398 Vector2 center(100.f, 100.f);
399 float radius = 100.f;
400 propertyMap.Insert(GradientVisual::Property::UNITS, GradientVisual::Units::USER_SPACE);
401 propertyMap.Insert(GradientVisual::Property::CENTER, center);
402 propertyMap.Insert(GradientVisual::Property::RADIUS, radius);
404 Property::Array stopOffsets;
405 stopOffsets.PushBack( 0.0f );
406 stopOffsets.PushBack( 1.f );
407 propertyMap.Insert(GradientVisual::Property::STOP_OFFSET, stopOffsets);
409 Property::Array stopColors;
410 stopColors.PushBack( Color::RED );
411 stopColors.PushBack( Color::GREEN );
412 propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
414 Visual::Base visual = factory.CreateVisual(propertyMap);
415 DALI_TEST_CHECK( visual );
417 // A lookup texture is generated and pass to shader as sampler
418 DummyControl actor = DummyControl::New(true);
419 TestVisualRender( application, actor, visual );
421 Matrix3 alignMatrix( radius, 0.f, 0.f, 0.f, radius, 0.f, center.x, center.y, 1.f );
422 alignMatrix.Invert();
424 Matrix3 actualValue( Matrix3::IDENTITY );
425 TestGlAbstraction& gl = application.GetGlAbstraction();
426 DALI_TEST_CHECK( gl.GetUniformValue<Matrix3>( "uAlignmentMatrix", actualValue ) );
427 DALI_TEST_EQUALS( actualValue, alignMatrix, Math::MACHINE_EPSILON_100, TEST_LOCATION );
432 int UtcDaliVisualFactoryDefaultOffsetsGradientVisual(void)
434 ToolkitTestApplication application;
435 tet_infoline("UtcDaliVisualFactoryGetRadialGradientVisual");
437 VisualFactory factory = VisualFactory::Get();
438 DALI_TEST_CHECK( factory );
440 Property::Map propertyMap;
441 propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
443 Vector2 start(-1.f, -1.f);
444 Vector2 end(1.f, 1.f);
445 propertyMap.Insert(GradientVisual::Property::START_POSITION, start);
446 propertyMap.Insert(GradientVisual::Property::END_POSITION, end);
447 propertyMap.Insert(GradientVisual::Property::SPREAD_METHOD, GradientVisual::SpreadMethod::REPEAT);
449 Property::Array stopColors;
450 stopColors.PushBack( Color::RED );
451 stopColors.PushBack( Color::GREEN );
452 propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
454 Visual::Base visual = factory.CreateVisual(propertyMap);
455 DALI_TEST_CHECK( visual );
457 // A lookup texture is generated and pass to shader as sampler
458 DummyControl actor = DummyControl::New(true);
459 TestVisualRender( application, actor, visual );
461 Stage::GetCurrent().Remove( actor );
462 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
467 int UtcDaliVisualFactoryGetNPatchVisualSynchronousLoad1(void)
469 ToolkitTestApplication application;
470 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualSynchronousLoad1: Request 9-patch visual with a Property::Map" );
472 VisualFactory factory = VisualFactory::Get();
473 DALI_TEST_CHECK( factory );
475 // Get actual size of test image
476 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_9_PATCH_FILE_NAME );
478 Property::Map propertyMap;
479 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
480 propertyMap.Insert( ImageVisual::Property::URL, TEST_9_PATCH_FILE_NAME );
481 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
483 tet_infoline( "whole grid" );
484 Visual::Base visual = factory.CreateVisual( propertyMap );
485 DALI_TEST_CHECK( visual );
487 TestGlAbstraction& gl = application.GetGlAbstraction();
488 TraceCallStack& textureTrace = gl.GetTextureTrace();
489 textureTrace.Enable(true);
491 DummyControl actor = DummyControl::New(true);
492 TestVisualRender( application, actor, visual );
494 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
496 Vector2 naturalSize( 0.0f, 0.0f );
497 visual.GetNaturalSize( naturalSize );
498 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
501 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
503 tet_infoline( "border only" );
504 Visual::Base visual = factory.CreateVisual( propertyMap );
505 DALI_TEST_CHECK( visual );
507 TestGlAbstraction& gl = application.GetGlAbstraction();
508 TraceCallStack& textureTrace = gl.GetTextureTrace();
509 textureTrace.Enable(true);
511 DummyControl actor = DummyControl::New(true);
512 TestVisualRender( application, actor, visual );
514 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
516 Vector2 naturalSize( 0.0f, 0.0f );
517 visual.GetNaturalSize( naturalSize );
518 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
524 int UtcDaliVisualFactoryGetNPatchVisualSynchronousLoad2(void)
526 ToolkitTestApplication application;
527 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualSynchronousLoad2: Request 9-patch visual with a Property::Map including border" );
529 VisualFactory factory = VisualFactory::Get();
530 DALI_TEST_CHECK( factory );
532 // Get actual size of test image
533 ImageDimensions imageSize = Dali::GetClosestImageSize( gImage_34_RGBA );
535 Property::Map propertyMap;
536 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
537 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
538 propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 2, 2, 2, 2 ) );
539 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
541 tet_infoline( "whole grid" );
542 Visual::Base visual = factory.CreateVisual( propertyMap );
543 DALI_TEST_CHECK( visual );
545 TestGlAbstraction& gl = application.GetGlAbstraction();
546 TraceCallStack& textureTrace = gl.GetTextureTrace();
547 textureTrace.Enable(true);
549 DummyControl actor = DummyControl::New(true);
550 TestVisualRender( application, actor, visual );
552 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
554 Vector2 naturalSize( 0.0f, 0.0f );
555 visual.GetNaturalSize( naturalSize );
556 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
559 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
561 tet_infoline( "border only" );
562 Visual::Base visual = factory.CreateVisual( propertyMap );
563 DALI_TEST_CHECK( visual );
565 TestGlAbstraction& gl = application.GetGlAbstraction();
566 TraceCallStack& textureTrace = gl.GetTextureTrace();
567 textureTrace.Enable(true);
569 DummyControl actor = DummyControl::New(true);
570 TestVisualRender( application, actor, visual );
572 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
574 Vector2 naturalSize( 0.0f, 0.0f );
575 visual.GetNaturalSize( naturalSize );
576 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
580 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
581 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
582 propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 1, 1, 1, 1 ) );
583 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
585 tet_infoline( "whole grid" );
586 Visual::Base visual = factory.CreateVisual( propertyMap );
587 DALI_TEST_CHECK( visual );
589 TestGlAbstraction& gl = application.GetGlAbstraction();
590 TraceCallStack& textureTrace = gl.GetTextureTrace();
591 textureTrace.Enable(true);
593 DummyControl actor = DummyControl::New(true);
594 TestVisualRender( application, actor, visual );
596 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
598 Vector2 naturalSize( 0.0f, 0.0f );
599 visual.GetNaturalSize( naturalSize );
600 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
606 int UtcDaliVisualFactoryGetNPatchVisual1(void)
608 ToolkitTestApplication application;
609 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual1: Request 9-patch visual with a Property::Map" );
611 VisualFactory factory = VisualFactory::Get();
612 DALI_TEST_CHECK( factory );
614 // Get actual size of test image
615 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_9_PATCH_FILE_NAME );
617 Property::Map propertyMap;
618 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
619 propertyMap.Insert( ImageVisual::Property::URL, TEST_9_PATCH_FILE_NAME );
620 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, false );
622 tet_infoline( "whole grid" );
623 Visual::Base visual = factory.CreateVisual( propertyMap );
624 DALI_TEST_CHECK( visual );
626 Vector2 naturalSize( 0.0f, 0.0f );
627 visual.GetNaturalSize( naturalSize );
628 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
630 TestGlAbstraction& gl = application.GetGlAbstraction();
631 TraceCallStack& textureTrace = gl.GetTextureTrace();
632 textureTrace.Enable(true);
634 DummyControl actor = DummyControl::New(true);
635 TestVisualAsynchronousRender( application, actor, visual );
637 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
639 visual.GetNaturalSize( naturalSize );
640 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
643 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
645 tet_infoline( "border only" );
646 Visual::Base visual = factory.CreateVisual( propertyMap );
647 DALI_TEST_CHECK( visual );
649 TestGlAbstraction& gl = application.GetGlAbstraction();
650 TraceCallStack& textureTrace = gl.GetTextureTrace();
651 textureTrace.Enable(true);
653 DummyControl actor = DummyControl::New(true);
654 TestVisualRender( application, actor, visual );
656 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
658 Vector2 naturalSize( 0.0f, 0.0f );
659 visual.GetNaturalSize( naturalSize );
660 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
666 int UtcDaliVisualFactoryGetNPatchVisual2(void)
668 ToolkitTestApplication application;
669 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual2: Request 9-patch visual with a Property::Map including border" );
671 VisualFactory factory = VisualFactory::Get();
672 DALI_TEST_CHECK( factory );
674 // Get actual size of test image
675 ImageDimensions imageSize = Dali::GetClosestImageSize( gImage_34_RGBA );
677 Property::Map propertyMap;
678 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
679 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
680 propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 2, 2, 2, 2 ) );
682 tet_infoline( "whole grid" );
683 Visual::Base visual = factory.CreateVisual( propertyMap );
684 DALI_TEST_CHECK( visual );
686 TestGlAbstraction& gl = application.GetGlAbstraction();
687 TraceCallStack& textureTrace = gl.GetTextureTrace();
688 textureTrace.Enable(true);
690 DummyControl actor = DummyControl::New(true);
691 TestVisualAsynchronousRender( application, actor, visual );
693 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
695 Vector2 naturalSize( 0.0f, 0.0f );
696 visual.GetNaturalSize( naturalSize );
697 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
700 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
702 tet_infoline( "border only" );
703 Visual::Base visual = factory.CreateVisual( propertyMap );
704 DALI_TEST_CHECK( visual );
706 TestGlAbstraction& gl = application.GetGlAbstraction();
707 TraceCallStack& textureTrace = gl.GetTextureTrace();
708 textureTrace.Enable(true);
710 DummyControl actor = DummyControl::New(true);
711 TestVisualRender( application, actor, visual );
713 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
715 Vector2 naturalSize( 0.0f, 0.0f );
716 visual.GetNaturalSize( naturalSize );
717 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
721 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
722 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
723 propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 1, 1, 1, 1 ) );
725 tet_infoline( "whole grid" );
726 Visual::Base visual = factory.CreateVisual( propertyMap );
727 DALI_TEST_CHECK( visual );
729 TestGlAbstraction& gl = application.GetGlAbstraction();
730 TraceCallStack& textureTrace = gl.GetTextureTrace();
731 textureTrace.Enable(true);
733 DummyControl actor = DummyControl::New(true);
734 TestVisualRender( application, actor, visual );
736 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
738 Vector2 naturalSize( 0.0f, 0.0f );
739 visual.GetNaturalSize( naturalSize );
740 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
746 int UtcDaliVisualFactoryGetNPatchVisual3(void)
748 ToolkitTestApplication application;
749 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual2: Request n-patch visual with a Property::Map" );
751 VisualFactory factory = VisualFactory::Get();
752 DALI_TEST_CHECK( factory );
754 // Get actual size of test image
755 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_NPATCH_FILE_NAME );
757 Property::Map propertyMap;
758 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
759 propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME );
761 Visual::Base visual = factory.CreateVisual( propertyMap );
762 DALI_TEST_CHECK( visual );
764 TestGlAbstraction& gl = application.GetGlAbstraction();
765 TraceCallStack& textureTrace = gl.GetTextureTrace();
766 textureTrace.Enable(true);
768 DummyControl actor = DummyControl::New(true);
769 TestVisualAsynchronousRender( application, actor, visual );
771 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
773 Stage::GetCurrent().Remove( actor );
774 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
776 Vector2 naturalSize( 0.0f, 0.0f );
777 visual.GetNaturalSize( naturalSize );
778 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
781 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
783 tet_infoline( "border only" );
784 Visual::Base visual = factory.CreateVisual( propertyMap );
785 DALI_TEST_CHECK( visual );
787 TestGlAbstraction& gl = application.GetGlAbstraction();
788 TraceCallStack& textureTrace = gl.GetTextureTrace();
789 textureTrace.Enable(true);
790 DummyControl actor = DummyControl::New(true);
791 TestVisualRender( application, actor, visual );
793 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
795 Vector2 naturalSize( 0.0f, 0.0f );
796 visual.GetNaturalSize( naturalSize );
797 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
799 Stage::GetCurrent().Remove( actor );
800 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
806 int UtcDaliVisualFactoryGetNPatchVisual4(void)
808 ToolkitTestApplication application;
809 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual4: Request 9-patch visual with an image url" );
811 // Get actual size of test image
812 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_9_PATCH_FILE_NAME );
814 VisualFactory factory = VisualFactory::Get();
815 DALI_TEST_CHECK( factory );
817 Visual::Base visual = factory.CreateVisual( TEST_9_PATCH_FILE_NAME, ImageDimensions() );
818 DALI_TEST_CHECK( visual );
820 TestGlAbstraction& gl = application.GetGlAbstraction();
821 TraceCallStack& textureTrace = gl.GetTextureTrace();
822 textureTrace.Enable(true);
823 DummyControl actor = DummyControl::New(true);
824 TestVisualAsynchronousRender( application, actor, visual );
826 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
828 Vector2 naturalSize( 0.0f, 0.0f );
829 visual.GetNaturalSize( naturalSize );
830 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
832 textureTrace.Reset();
834 ResourceImage image = ResourceImage::New( TEST_9_PATCH_FILE_NAME );
835 Visual::Base nPatchVisual = factory.CreateVisual( image );
837 DummyControl actor1 = DummyControl::New(true);
838 TestVisualRender( application, actor1, nPatchVisual );
840 DALI_TEST_EQUALS( textureTrace.CountMethod("BindTexture"), 0, TEST_LOCATION ); // The same texture should be used with the first visual.
842 naturalSize = Vector2( 0.0f, 0.0f );
843 nPatchVisual.GetNaturalSize( naturalSize );
844 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
849 int UtcDaliVisualFactoryGetNPatchVisual5(void)
851 ToolkitTestApplication application;
852 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual5: Request n-patch visual with an image url" );
854 // Get actual size of test image
855 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_NPATCH_FILE_NAME );
857 VisualFactory factory = VisualFactory::Get();
858 DALI_TEST_CHECK( factory );
860 Visual::Base visual = factory.CreateVisual( TEST_NPATCH_FILE_NAME, ImageDimensions() );
861 DALI_TEST_CHECK( visual );
863 TestGlAbstraction& gl = application.GetGlAbstraction();
864 TraceCallStack& textureTrace = gl.GetTextureTrace();
865 textureTrace.Enable(true);
867 DummyControl actor = DummyControl::New(true);
868 TestVisualAsynchronousRender( application, actor, visual );
870 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
872 Vector2 naturalSize( 0.0f, 0.0f );
873 visual.GetNaturalSize( naturalSize );
874 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
879 int UtcDaliVisualFactoryGetNPatchVisual6(void)
881 ToolkitTestApplication application;
882 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual6: Request n-patch visual with a general image" );
884 VisualFactory factory = VisualFactory::Get();
885 DALI_TEST_CHECK( factory );
888 // Get actual size of test image
889 ImageDimensions imageSize = Dali::GetClosestImageSize( gImage_34_RGBA );
891 Property::Map propertyMap;
892 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
893 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
895 Visual::Base visual = factory.CreateVisual( propertyMap );
896 DALI_TEST_CHECK( visual );
898 TestGlAbstraction& gl = application.GetGlAbstraction();
899 TraceCallStack& textureTrace = gl.GetTextureTrace();
900 textureTrace.Enable(true);
902 DummyControl actor = DummyControl::New(true);
903 TestVisualAsynchronousRender( application, actor, visual );
905 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
907 Vector2 naturalSize( 0.0f, 0.0f );
908 visual.GetNaturalSize( naturalSize );
909 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
911 Stage::GetCurrent().Remove( actor );
912 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
916 // Get actual size of test image
917 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_IMAGE_FILE_NAME );
919 Property::Map propertyMap;
920 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
921 propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
923 Visual::Base visual = factory.CreateVisual( propertyMap );
924 DALI_TEST_CHECK( visual );
926 TestGlAbstraction& gl = application.GetGlAbstraction();
927 TraceCallStack& textureTrace = gl.GetTextureTrace();
928 textureTrace.Enable(true);
930 DummyControl actor = DummyControl::New(true);
931 TestVisualAsynchronousRender( application, actor, visual );
933 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
935 Vector2 naturalSize( 0.0f, 0.0f );
936 visual.GetNaturalSize( naturalSize );
937 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
939 Stage::GetCurrent().Remove( actor );
940 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
946 int UtcDaliNPatchVisualAuxiliaryImage(void)
948 ToolkitTestApplication application;
949 tet_infoline( "NPatchVisual with aux image" );
951 VisualFactory factory = VisualFactory::Get();
952 Property::Map properties;
953 Property::Map shader;
955 Property::Map transformMap;
956 transformMap["size"] = Vector2( 0.5f, 0.5f ) ;
957 transformMap["offset"] = Vector2( 20.0f, 0.0f ) ;
958 transformMap["offsetPolicy"] = Vector2( Visual::Transform::Policy::ABSOLUTE, Visual::Transform::Policy::ABSOLUTE );
959 transformMap["anchorPoint"] = Align::CENTER;
960 transformMap["origin"] = Align::CENTER;
961 properties[Visual::Property::TRANSFORM] = transformMap;
963 properties[Visual::Property::TYPE] = Visual::IMAGE;
964 properties[Visual::Property::MIX_COLOR] = Color::BLUE;
965 properties[Visual::Property::SHADER]=shader;
966 properties[ImageVisual::Property::URL] = TEST_9_PATCH_FILE_NAME;
967 properties[DevelImageVisual::Property::AUXILIARY_IMAGE] = TEST_AUX_IMAGE;
968 properties[DevelImageVisual::Property::AUXILIARY_IMAGE_ALPHA] = 0.9f;
970 Visual::Base visual = factory.CreateVisual( properties );
972 // trigger creation through setting on stage
973 DummyControl dummy = DummyControl::New(true);
974 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
975 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
976 dummyImpl.SetLayout( DummyControl::Property::TEST_VISUAL, transformMap );
977 dummy.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
978 dummy.SetParentOrigin(ParentOrigin::CENTER);
979 Stage::GetCurrent().Add(dummy);
981 application.SendNotification();
982 application.Render();
984 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 2 ), true, TEST_LOCATION );
986 application.SendNotification();
987 application.Render();
989 Renderer renderer = dummy.GetRendererAt( 0 );
990 auto textures = renderer.GetTextures();
991 DALI_TEST_EQUALS( textures.GetTextureCount(), 2, TEST_LOCATION );
997 int UtcDaliVisualFactoryGetNPatchVisualN1(void)
999 //This should still load but display an error image
1001 ToolkitTestApplication application;
1002 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualN: Request n-patch visual with an invalid image url" );
1004 VisualFactory factory = VisualFactory::Get();
1005 DALI_TEST_CHECK( factory );
1007 Visual::Base visual = factory.CreateVisual( "ERROR.9.jpg", ImageDimensions() );
1008 DALI_TEST_CHECK( visual );
1010 TestGlAbstraction& gl = application.GetGlAbstraction();
1011 TraceCallStack& textureTrace = gl.GetTextureTrace();
1012 textureTrace.Enable(true);
1014 DummyControl actor = DummyControl::New(true);
1015 TestVisualAsynchronousRender( application, actor, visual );
1017 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1022 int UtcDaliVisualFactoryGetNPatchVisualN2(void)
1024 //This should still load but display an error image
1026 ToolkitTestApplication application;
1027 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualN: Request n-patch visual with an invalid URL" );
1029 VisualFactory factory = VisualFactory::Get();
1030 DALI_TEST_CHECK( factory );
1032 Property::Map propertyMap;
1033 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
1034 propertyMap.Insert( ImageVisual::Property::URL, "ERROR.9.jpg" );
1036 Visual::Base visual = factory.CreateVisual( propertyMap );
1037 DALI_TEST_CHECK( visual );
1039 TestGlAbstraction& gl = application.GetGlAbstraction();
1040 TraceCallStack& textureTrace = gl.GetTextureTrace();
1041 textureTrace.Enable(true);
1042 TraceCallStack& drawTrace = gl.GetDrawTrace();
1043 drawTrace.Enable(true);
1045 DummyControl actor = DummyControl::New(true);
1046 TestVisualAsynchronousRender( application, actor, visual );
1048 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1053 int UtcDaliVisualFactoryGetNPatchVisualN3(void)
1055 // Passing in an invalid visual type so we should not get a visual
1057 ToolkitTestApplication application;
1058 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualN: Request n-patch visual with an invalid visual type" );
1060 VisualFactory factory = VisualFactory::Get();
1061 DALI_TEST_CHECK( factory );
1063 Property::Map propertyMap;
1064 propertyMap.Insert( Toolkit::Visual::Property::TYPE, 111 );
1065 propertyMap.Insert( ImageVisual::Property::URL, "ERROR.9.jpg" );
1067 Visual::Base visual = factory.CreateVisual( propertyMap );
1068 DALI_TEST_CHECK( !visual );
1073 int UtcDaliVisualFactoryGetSvgVisual(void)
1075 ToolkitTestApplication application;
1076 tet_infoline( "UtcDaliVisualFactoryGetSvgVisual: Request svg visual with a svg url" );
1078 VisualFactory factory = VisualFactory::Get();
1079 Visual::Base visual = factory.CreateVisual( TEST_SVG_FILE_NAME, ImageDimensions() );
1080 DALI_TEST_CHECK( visual );
1082 TestGlAbstraction& gl = application.GetGlAbstraction();
1083 TraceCallStack& textureTrace = gl.GetTextureTrace();
1084 textureTrace.Enable(true);
1086 DummyControl actor = DummyControl::New(true);
1087 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1088 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1089 actor.SetSize( 200.f, 200.f );
1090 Stage::GetCurrent().Add( actor );
1091 visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f) );
1093 application.SendNotification();
1094 application.Render();
1096 // renderer is not added to actor until the rasterization is completed.
1097 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1099 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1101 // renderer is added to actor
1102 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1104 // waiting for the resource uploading
1105 application.SendNotification();
1106 application.Render();
1108 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1113 int UtcDaliVisualFactoryGetSvgVisualLarge(void)
1115 ToolkitTestApplication application;
1116 tet_infoline( "UtcDaliVisualFactoryGetSvgVisual: Request svg visual with a svg url" );
1118 VisualFactory factory = VisualFactory::Get();
1119 Visual::Base visual = factory.CreateVisual( TEST_SVG_FILE_NAME, ImageDimensions( 2000, 2000 ) );
1120 DALI_TEST_CHECK( visual );
1122 TestGlAbstraction& gl = application.GetGlAbstraction();
1123 TraceCallStack& textureTrace = gl.GetTextureTrace();
1124 textureTrace.Enable(true);
1126 DummyControl actor = DummyControl::New(true);
1127 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1128 actor.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); // Only rasterizes when it knows control size.
1129 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1130 Stage::GetCurrent().Add( actor );
1132 application.SendNotification();
1133 application.Render();
1135 // renderer is not added to actor until the rasterization is completed.
1136 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1138 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1140 // renderer is added to actor
1141 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1143 // waiting for the resource uploading
1144 application.SendNotification();
1145 application.Render();
1147 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1152 int UtcDaliVisualFactoryGetSvgVisualAtlas(void)
1154 ToolkitTestApplication application;
1155 tet_infoline( "UtcDaliVisualFactoryGetSvgVisual: Request svg visual with enabled atlas" );
1157 VisualFactory factory = VisualFactory::Get();
1159 Property::Map propertyMap;
1160 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::SVG );
1161 propertyMap.Insert( ImageVisual::Property::URL, TEST_SVG_FILE_NAME );
1162 propertyMap.Insert( ImageVisual::Property::ATLASING, true );
1164 Visual::Base visual = factory.CreateVisual( propertyMap );
1165 DALI_TEST_CHECK( visual );
1167 TestGlAbstraction& gl = application.GetGlAbstraction();
1168 TraceCallStack& textureTrace = gl.GetTextureTrace();
1169 textureTrace.Enable(true);
1171 DummyControl actor = DummyControl::New(true);
1172 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1173 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1174 actor.SetSize( 200.f, 200.f );
1175 Stage::GetCurrent().Add( actor );
1176 visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f) );
1178 application.SendNotification();
1179 application.Render();
1181 // renderer is not added to actor until the rasterization is completed.
1182 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1184 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1186 // renderer is added to actor
1187 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1189 // waiting for the resource uploading
1190 application.SendNotification();
1191 application.Render();
1193 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1198 //Creates a mesh visual from the given propertyMap and tries to load it on stage in the given application.
1199 //This is expected to succeed, which will then pass the test.
1200 void MeshVisualLoadsCorrectlyTest( Property::Map& propertyMap, ToolkitTestApplication& application )
1202 VisualFactory factory = VisualFactory::Get();
1203 DALI_TEST_CHECK( factory );
1205 //Create a mesh visual.
1206 Visual::Base visual = factory.CreateVisual( propertyMap );
1207 DALI_TEST_CHECK( visual );
1209 //Create an actor on stage to house the visual.
1210 DummyControl actor = DummyControl::New(true);
1211 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1212 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1213 actor.SetSize( 200.f, 200.f );
1214 Stage::GetCurrent().Add( actor );
1215 visual.SetTransformAndSize(DefaultTransform(), Vector2( 200.f, 200.f ) );
1217 //Ensure set on stage.
1218 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1220 //Attempt to render to queue resource load requests.
1221 application.SendNotification();
1222 application.Render( 0 );
1224 //Render again to upload the now-loaded textures.
1225 application.SendNotification();
1226 application.Render( 0 );
1228 Matrix testScaleMatrix;
1229 testScaleMatrix.SetIdentityAndScale( Vector3( 1.0, -1.0, 1.0 ) );
1230 Matrix actualScaleMatrix;
1232 //Test to see if the object has been successfully loaded.
1233 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue<Matrix>( "uObjectMatrix", actualScaleMatrix ) );
1234 DALI_TEST_EQUALS( actualScaleMatrix, testScaleMatrix, Math::MACHINE_EPSILON_100, TEST_LOCATION );
1236 //Finish by setting off stage, and ensuring this was successful.
1238 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1241 //Creates a mesh visual from the given propertyMap and tries to load it on stage in the given application.
1242 //This is expected to fail, which will then pass the test.
1243 void MeshVisualDoesNotLoadCorrectlyTest( Property::Map& propertyMap, ToolkitTestApplication& application )
1245 VisualFactory factory = VisualFactory::Get();
1246 DALI_TEST_CHECK( factory );
1248 //Create a mesh visual.
1249 Visual::Base visual = factory.CreateVisual( propertyMap );
1250 DALI_TEST_CHECK( visual );
1252 //Create an actor on stage to house the visual.
1253 DummyControl actor = DummyControl::New(true);
1254 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1255 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1256 actor.SetSize( 200.f, 200.f );
1257 Stage::GetCurrent().Add( actor );
1258 visual.SetTransformAndSize(DefaultTransform(), Vector2( 200.f, 200.f ) );
1260 //Ensure set on stage.
1261 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1263 //Attempt to render to queue resource load requests.
1264 application.SendNotification();
1265 application.Render( 0 );
1267 //Render again to upload the now-loaded textures.
1268 application.SendNotification();
1269 application.Render( 0 );
1271 //Test to see if the object has not been loaded, as expected.
1273 DALI_TEST_CHECK( !application.GetGlAbstraction().GetUniformValue<Matrix>( "uObjectMatrix", scaleMatrix ) );
1275 //Finish by setting off stage, and ensuring this was successful.
1277 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1280 //Test if mesh loads correctly when supplied with only the bare minimum requirements, an object file.
1281 int UtcDaliVisualFactoryGetMeshVisual1(void)
1283 //Set up test application first, so everything else can be handled.
1284 ToolkitTestApplication application;
1286 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual1: Request mesh visual with a valid object file only" );
1289 //Set up visual properties.
1290 Property::Map propertyMap;
1291 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1292 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1294 //Test to see if mesh loads correctly.
1295 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1301 //Test if mesh loads correctly when supplied with an object file as well as a blank material file and images directory.
1302 int UtcDaliVisualFactoryGetMeshVisual2(void)
1304 //Set up test application first, so everything else can be handled.
1305 ToolkitTestApplication application;
1307 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual2: Request mesh visual with blank material file and images directory" );
1309 //Set up visual properties.
1310 Property::Map propertyMap;
1311 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1312 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1313 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, "" );
1314 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, "" );
1316 //Test to see if mesh loads correctly.
1317 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1322 //Test if mesh loads correctly when supplied with all main parameters, an object file, a material file and a directory location, but duff optional parameters
1323 int UtcDaliVisualFactoryGetMeshVisual3b(void)
1325 //Set up test application first, so everything else can be handled.
1326 ToolkitTestApplication application;
1328 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual3: Request mesh visual with all parameters correct" );
1330 //Set up visual properties.
1331 Property::Map propertyMap;
1332 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1333 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1334 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1335 propertyMap.Insert( MeshVisual::Property::USE_MIPMAPPING, Color::GREEN ); // Test that wrong property types don't prevent the object load
1336 propertyMap.Insert( MeshVisual::Property::USE_SOFT_NORMALS, 1.0f );
1337 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, 1.0f );
1338 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1340 //Test to see if mesh loads correctly.
1341 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1346 //Test if mesh loads correctly when supplied with all main parameters, an object file, a material file and a directory location.
1347 int UtcDaliVisualFactoryGetMeshVisual3(void)
1349 //Set up test application first, so everything else can be handled.
1350 ToolkitTestApplication application;
1352 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual3: Request mesh visual with all parameters correct" );
1354 //Set up visual properties.
1355 Property::Map propertyMap;
1356 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1357 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1358 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1359 propertyMap.Insert( MeshVisual::Property::USE_MIPMAPPING, false );
1360 propertyMap.Insert( MeshVisual::Property::USE_SOFT_NORMALS, false );
1361 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3::XAXIS );
1362 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1364 //Test to see if mesh loads correctly.
1365 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1370 //Test if mesh visual can load a correctly supplied mesh without a normal map or gloss map in the material file.
1371 int UtcDaliVisualFactoryGetMeshVisual4(void)
1373 //Set up test application first, so everything else can be handled.
1374 ToolkitTestApplication application;
1376 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual4: Request mesh visual with diffuse texture but not normal or gloss." );
1379 //Set up visual properties.
1380 Property::Map propertyMap;
1381 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1382 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1383 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_SIMPLE_MTL_FILE_NAME );
1384 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1386 //Test to see if mesh loads correctly.
1387 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1392 //Test if mesh visual can load when made to use diffuse textures only.
1393 int UtcDaliVisualFactoryGetMeshVisual5(void)
1395 //Set up test application first, so everything else can be handled.
1396 ToolkitTestApplication application;
1398 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual5: Request mesh visual and make it only use diffuse textures." );
1400 //Set up visual properties.
1401 Property::Map propertyMap;
1402 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1403 propertyMap.Insert( "objectUrl", TEST_OBJ_FILE_NAME );
1404 propertyMap.Insert( "materialUrl", TEST_MTL_FILE_NAME );
1405 propertyMap.Insert( "texturesPath", TEST_RESOURCE_DIR "/" );
1406 propertyMap.Insert( "useMipmapping", false );
1407 propertyMap.Insert( "useSoftNormals", false );
1408 propertyMap.Insert( "lightPosition", Vector3::ZAXIS );
1409 propertyMap.Insert( "shadingMode", MeshVisual::ShadingMode::TEXTURED_WITH_SPECULAR_LIGHTING );
1411 //Test to see if mesh loads correctly.
1412 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1418 //Test if mesh visual can load when made to not use the supplied textures.
1419 int UtcDaliVisualFactoryGetMeshVisual6(void)
1421 //Set up test application first, so everything else can be handled.
1422 ToolkitTestApplication application;
1424 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual6: Request mesh visual and make it not use any textures." );
1426 //Set up visual properties.
1427 Property::Map propertyMap;
1428 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1429 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1430 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1431 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1432 propertyMap.Insert( MeshVisual::Property::SHADING_MODE, MeshVisual::ShadingMode::TEXTURELESS_WITH_DIFFUSE_LIGHTING );
1434 //Test to see if mesh loads correctly.
1435 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1439 //Test if mesh visual loads correctly when light position is manually set.
1440 int UtcDaliVisualFactoryGetMeshVisual7(void)
1442 //Set up test application first, so everything else can be handled.
1443 ToolkitTestApplication application;
1446 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual7: Request mesh visual with custom light position." );
1448 //Set up visual properties.
1449 Property::Map propertyMap;
1450 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1451 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1452 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1453 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1454 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3( 0.0, 1.0, 2.0 ) );
1456 //Test to see if mesh loads correctly.
1457 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1462 //Test if mesh visual loads correctly when supplied an object file without face normals or texture points.
1463 //Note that this notably tests object loader functionality.
1464 int UtcDaliVisualFactoryGetMeshVisual8(void)
1466 //Set up test application first, so everything else can be handled.
1467 ToolkitTestApplication application;
1469 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual5: Request mesh visual with normal-less object file." );
1471 //Set up visual properties.
1472 Property::Map propertyMap;
1473 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1474 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_SIMPLE_OBJ_FILE_NAME );
1475 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1476 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1478 //Test to see if mesh loads correctly.
1479 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1484 //Test if mesh visual handles the case of lacking an object file.
1485 int UtcDaliVisualFactoryGetMeshVisualN1(void)
1487 //Set up test application first, so everything else can be handled.
1488 ToolkitTestApplication application;
1490 tet_infoline( "UtcDaliVisualFactoryGetMeshVisualN1: Request mesh visual without object file" );
1492 //Set up visual properties.
1493 Property::Map propertyMap;
1494 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1495 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1496 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1498 //Test to see if mesh doesn't load with these properties, as expected.
1499 MeshVisualDoesNotLoadCorrectlyTest( propertyMap, application );
1505 //Test if mesh visual handles the case of being passed invalid material and images urls.
1506 int UtcDaliVisualFactoryGetMeshVisualN2(void)
1508 //Set up test application first, so everything else can be handled.
1509 ToolkitTestApplication application;
1511 tet_infoline( "UtcDaliVisualFactoryGetMeshVisualN2: Request mesh visual with invalid material and images urls" );
1513 //Set up visual properties.
1514 Property::Map propertyMap;
1515 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1516 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1517 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, "invalid" );
1518 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, "also invalid" );
1520 //Test to see if mesh doesn't load with these properties, as expected.
1521 MeshVisualDoesNotLoadCorrectlyTest( propertyMap, application );
1527 //Test if mesh visual handles the case of being passed an invalid object url
1528 int UtcDaliVisualFactoryGetMeshVisualN3(void)
1530 //Set up test application first, so everything else can be handled.
1531 ToolkitTestApplication application;
1532 tet_infoline( "UtcDaliVisualFactoryGetMeshVisualN3: Request mesh visual with invalid object url" );
1535 //Set up visual properties.
1536 Property::Map propertyMap;
1537 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1538 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, "invalid" );
1539 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1540 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1542 //Test to see if mesh doesn't load with these properties, as expected.
1543 MeshVisualDoesNotLoadCorrectlyTest( propertyMap, application );
1548 //Creates a primitive visual with the given property map and tests to see if it correctly loads in the given application.
1549 void TestPrimitiveVisualWithProperties( Property::Map& propertyMap, ToolkitTestApplication& application )
1551 VisualFactory factory = VisualFactory::Get();
1552 DALI_TEST_CHECK( factory );
1554 //Create a primitive visual.
1555 Visual::Base visual = factory.CreateVisual( propertyMap );
1556 DALI_TEST_CHECK( visual );
1558 //Create an actor on stage to house the visual.
1559 DummyControl actor = DummyControl::New(true);
1560 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1561 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1563 actor.SetSize( 200.f, 200.f );
1564 Stage::GetCurrent().Add( actor );
1565 visual.SetTransformAndSize(DefaultTransform(), Vector2( 200.f, 200.f ) );
1567 //Ensure set on stage.
1568 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1570 //Tell test application to load the visual.
1571 application.SendNotification();
1572 application.Render(0);
1574 Matrix testScaleMatrix;
1575 testScaleMatrix.SetIdentityAndScale( Vector3( 1.0, -1.0, 1.0 ) );
1576 Matrix actualScaleMatrix;
1578 //Test to see if the object has been successfully loaded.
1579 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue<Matrix>( "uObjectMatrix", actualScaleMatrix ) );
1580 DALI_TEST_EQUALS( actualScaleMatrix, testScaleMatrix, Math::MACHINE_EPSILON_100, TEST_LOCATION );
1582 //Finish by setting off stage, and ensuring this was successful.
1584 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1587 //Test if primitive shape loads correctly when supplied with only the bare minimum requirements, the shape to use.
1588 int UtcDaliVisualFactoryGetPrimitiveVisual1(void)
1590 //Set up test application first, so everything else can be handled.
1591 ToolkitTestApplication application;
1593 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual1: Request primitive visual with a shape only" );
1595 //Set up visual properties.
1596 Property::Map propertyMap;
1597 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1598 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CUBE );
1600 //Test to see if shape loads correctly.
1601 TestPrimitiveVisualWithProperties( propertyMap, application );
1606 //Test if primitive shape loads correctly when supplied with all possible parameters
1607 int UtcDaliVisualFactoryGetPrimitiveVisual2(void)
1609 //Set up test application first, so everything else can be handled.
1610 ToolkitTestApplication application;
1612 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual2: Request primitive visual with everything" );
1614 //Set up visual properties.
1615 Property::Map propertyMap;
1616 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1617 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CUBE );
1618 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1619 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
1620 propertyMap.Insert( PrimitiveVisual::Property::STACKS, 20 );
1621 propertyMap.Insert( PrimitiveVisual::Property::SCALE_TOP_RADIUS, 30.0f );
1622 propertyMap.Insert( PrimitiveVisual::Property::SCALE_BOTTOM_RADIUS, 40.0f );
1623 propertyMap.Insert( PrimitiveVisual::Property::SCALE_HEIGHT, 50.0f );
1624 propertyMap.Insert( PrimitiveVisual::Property::SCALE_RADIUS, 60.0f );
1625 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, 0.7f );
1626 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, 0.8f );
1627 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3( 0.9, 1.0, 1.1 ) );
1629 //Test to see if shape loads correctly.
1630 TestPrimitiveVisualWithProperties( propertyMap, application );
1635 //Test if primitive shape loads a sphere correctly.
1636 int UtcDaliVisualFactoryGetPrimitiveVisual3(void)
1638 //Set up test application first, so everything else can be handled.
1639 ToolkitTestApplication application;
1641 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual3: Request primitive visual to display a sphere" );
1643 //Set up visual properties.
1644 Property::Map propertyMap;
1645 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1646 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1647 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1648 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
1649 propertyMap.Insert( PrimitiveVisual::Property::STACKS, 20 );
1651 //Test to see if shape loads correctly.
1652 TestPrimitiveVisualWithProperties( propertyMap, application );
1657 //Test if primitive shape loads a conic section correctly.
1658 int UtcDaliVisualFactoryGetPrimitiveVisual4(void)
1660 //Set up test application first, so everything else can be handled.
1661 ToolkitTestApplication application;
1663 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual4: Request primitive visual to display a conic section" );
1665 //Set up visual properties.
1666 Property::Map propertyMap;
1667 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1668 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CONICAL_FRUSTRUM );
1669 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1670 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
1671 propertyMap.Insert( PrimitiveVisual::Property::SCALE_TOP_RADIUS, 30.0f );
1672 propertyMap.Insert( PrimitiveVisual::Property::SCALE_BOTTOM_RADIUS, 40.0f );
1673 propertyMap.Insert( PrimitiveVisual::Property::SCALE_HEIGHT, 50.0f );
1675 //Test to see if shape loads correctly.
1676 TestPrimitiveVisualWithProperties( propertyMap, application );
1681 //Test if primitive shape loads a bevelled cube correctly.
1682 int UtcDaliVisualFactoryGetPrimitiveVisual5(void)
1684 //Set up test application first, so everything else can be handled.
1685 ToolkitTestApplication application;
1687 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual5: Request primitive visual to display a bevelled cube" );
1689 //Set up visual properties.
1690 Property::Map propertyMap;
1691 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1692 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::BEVELLED_CUBE );
1693 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1694 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, 0.7f );
1696 //Test to see if shape loads correctly.
1697 TestPrimitiveVisualWithProperties( propertyMap, application );
1702 //Test if primitive shape loads an octahedron correctly.
1703 int UtcDaliVisualFactoryGetPrimitiveVisual6(void)
1705 //Set up test application first, so everything else can be handled.
1706 ToolkitTestApplication application;
1708 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual6: Request primitive visual to display an octahedron" );
1710 //Set up visual properties.
1711 Property::Map propertyMap;
1712 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1713 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::OCTAHEDRON );
1714 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1716 //Test to see if shape loads correctly.
1717 TestPrimitiveVisualWithProperties( propertyMap, application );
1722 //Test if primitive shape loads a cone correctly.
1723 int UtcDaliVisualFactoryGetPrimitiveVisual7(void)
1725 //Set up test application first, so everything else can be handled.
1726 ToolkitTestApplication application;
1728 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual7: Request primitive visual to display a cone" );
1730 //Set up visual properties.
1731 Property::Map propertyMap;
1732 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1733 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CONE );
1734 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1735 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
1736 propertyMap.Insert( PrimitiveVisual::Property::SCALE_TOP_RADIUS, 30.0f );
1737 propertyMap.Insert( PrimitiveVisual::Property::SCALE_HEIGHT, 50.0f );
1739 //Test to see if shape loads correctly.
1740 TestPrimitiveVisualWithProperties( propertyMap, application );
1745 //Test if primitive shape loads correctly when light position is manually set.
1746 int UtcDaliVisualFactoryGetPrimitiveVisual8(void)
1748 //Set up test application first, so everything else can be handled.
1749 ToolkitTestApplication application;
1751 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual8: Request primitive visual with set light position" );
1753 //Set up visual properties.
1754 Property::Map propertyMap;
1755 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1756 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1757 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1758 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3( 0.0, 1.0, 2.0 ) );
1760 //Test to see if shape loads correctly.
1761 TestPrimitiveVisualWithProperties( propertyMap, application );
1766 //Test if primitive shape loads correctly when told to use too many slices.
1767 int UtcDaliVisualFactoryGetPrimitiveVisual9(void)
1769 //Set up test application first, so everything else can be handled.
1770 ToolkitTestApplication application;
1772 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual9: Request primitive visual with above-cap slices." );
1774 //Set up visual properties.
1775 Property::Map propertyMap;
1776 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1777 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1778 propertyMap.Insert( PrimitiveVisual::Property::SLICES, Property::Value( 1000000 ) );
1780 //Test to see if shape loads correctly.
1781 TestPrimitiveVisualWithProperties( propertyMap, application );
1786 //Test if primitive shape loads correctly when told to use too few slices. (2 slices or less.)
1787 int UtcDaliVisualFactoryGetPrimitiveVisual10(void)
1789 //Set up test application first, so everything else can be handled.
1790 ToolkitTestApplication application;
1792 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual10: Request primitive visual with too few slices." );
1794 //Set up visual properties.
1795 Property::Map propertyMap;
1796 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1797 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1798 propertyMap.Insert( PrimitiveVisual::Property::SLICES, Property::Value( 2 ) );
1800 //Test to see if shape loads correctly.
1801 TestPrimitiveVisualWithProperties( propertyMap, application );
1806 //Test if primitive shape loads correctly when told to use too many stacks.
1807 int UtcDaliVisualFactoryGetPrimitiveVisual11(void)
1809 //Set up test application first, so everything else can be handled.
1810 ToolkitTestApplication application;
1812 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual11: Request primitive visual with too many stacks." );
1814 //Set up visual properties.
1815 Property::Map propertyMap;
1816 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1817 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1818 propertyMap.Insert( PrimitiveVisual::Property::STACKS, Property::Value( 1000000 ) );
1820 //Test to see if shape loads correctly.
1821 TestPrimitiveVisualWithProperties( propertyMap, application );
1826 //Test if primitive shape loads correctly when told to use too few stacks. (1 stack or less.)
1827 int UtcDaliVisualFactoryGetPrimitiveVisual12(void)
1829 //Set up test application first, so everything else can be handled.
1830 ToolkitTestApplication application;
1832 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual12: Request primitive visual with too few stacks." );
1834 //Set up visual properties.
1835 Property::Map propertyMap;
1836 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1837 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1838 propertyMap.Insert( PrimitiveVisual::Property::STACKS, Property::Value( 1 ) );
1840 //Test to see if shape loads correctly.
1841 TestPrimitiveVisualWithProperties( propertyMap, application );
1846 //Test if primitive shape loads correctly when told to use invalid (zero or negative) dimensions.
1847 int UtcDaliVisualFactoryGetPrimitiveVisual13(void)
1849 //Set up test application first, so everything else can be handled.
1850 ToolkitTestApplication application;
1852 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual13: Request primitive visual with invalid scale dimensions." );
1854 //Set up visual properties.
1855 Property::Map propertyMap;
1856 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1857 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1858 propertyMap.Insert( PrimitiveVisual::Property::SCALE_DIMENSIONS, Vector3::ZERO );
1860 //Test to see if shape loads correctly.
1861 TestPrimitiveVisualWithProperties( propertyMap, application );
1866 //Test if primitive shape loads correctly when told to use too low a bevel percentage.
1867 int UtcDaliVisualFactoryGetPrimitiveVisual14(void)
1869 //Set up test application first, so everything else can be handled.
1870 ToolkitTestApplication application;
1872 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual14: Request primitive visual with too low a bevel percentage." );
1874 //Set up visual properties.
1875 Property::Map propertyMap;
1876 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1877 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1878 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, Property::Value( -1.0f ) );
1880 //Test to see if shape loads correctly.
1881 TestPrimitiveVisualWithProperties( propertyMap, application );
1886 //Test if primitive shape loads correctly when told to use too high a bevel percentage.
1887 int UtcDaliVisualFactoryGetPrimitiveVisual15(void)
1889 //Set up test application first, so everything else can be handled.
1890 ToolkitTestApplication application;
1892 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual15: Request primitive visual with too high a bevel percentage." );
1894 //Set up visual properties.
1895 Property::Map propertyMap;
1896 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1897 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1898 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, Property::Value( 2.0f ) );
1900 //Test to see if shape loads correctly.
1901 TestPrimitiveVisualWithProperties( propertyMap, application );
1906 //Test if primitive shape loads correctly when told to use too low a bevel smoothness.
1907 int UtcDaliVisualFactoryGetPrimitiveVisual16(void)
1909 //Set up test application first, so everything else can be handled.
1910 ToolkitTestApplication application;
1912 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual16: Request primitive visual with too low a bevel smoothness." );
1914 //Set up visual properties.
1915 Property::Map propertyMap;
1916 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1917 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1918 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, Property::Value( -1.0f ) );
1920 //Test to see if shape loads correctly.
1921 TestPrimitiveVisualWithProperties( propertyMap, application );
1926 //Test if primitive shape loads correctly when told to use too high a bevel smoothness.
1927 int UtcDaliVisualFactoryGetPrimitiveVisual17(void)
1929 //Set up test application first, so everything else can be handled.
1930 ToolkitTestApplication application;
1932 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual17: Request primitive visual with too high a bevel smoothness." );
1934 //Set up visual properties.
1935 Property::Map propertyMap;
1936 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1937 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1938 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, Property::Value( 2.0f ) );
1940 //Test to see if shape loads correctly.
1941 TestPrimitiveVisualWithProperties( propertyMap, application );
1946 //Test if primitive shape loads a conic section correctly.
1947 int UtcDaliVisualFactoryGetPrimitiveVisual18(void)
1949 //Set up test application first, so everything else can be handled.
1950 ToolkitTestApplication application;
1952 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual18: Request primitive visual to display a conic section" );
1954 //Set up visual properties.
1955 Property::Map propertyMap;
1956 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1957 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CONICAL_FRUSTUM );
1958 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1959 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
1960 propertyMap.Insert( PrimitiveVisual::Property::SCALE_TOP_RADIUS, 30.0f );
1961 propertyMap.Insert( PrimitiveVisual::Property::SCALE_BOTTOM_RADIUS, 40.0f );
1962 propertyMap.Insert( PrimitiveVisual::Property::SCALE_HEIGHT, 50.0f );
1964 //Test to see if shape loads correctly.
1965 TestPrimitiveVisualWithProperties( propertyMap, application );
1970 //Test if primitive shape visual handles the case of not being passed a specific shape to use.
1971 int UtcDaliVisualFactoryGetPrimitiveVisualN1(void)
1973 //Set up test application first, so everything else can be handled.
1974 ToolkitTestApplication application;
1976 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisualN1: Request primitive visual without shape" );
1978 //Set up visual properties, without supplying shape.
1979 Property::Map propertyMap;
1980 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1982 //Test to see if shape loads regardless of missing input.
1983 TestPrimitiveVisualWithProperties( propertyMap, application );
1988 int UtcDaliVisualFactoryGetAnimatedImageVisual1(void)
1990 ToolkitTestApplication application;
1991 tet_infoline( "UtcDaliVisualFactoryGetAnimatedImageVisual1: Request animated image visual with a gif url" );
1993 TestGlAbstraction& gl = application.GetGlAbstraction();
1994 TraceCallStack& textureTrace = gl.GetTextureTrace();
1995 textureTrace.Enable(true);
1997 VisualFactory factory = VisualFactory::Get();
1998 Visual::Base visual = factory.CreateVisual( TEST_GIF_FILE_NAME, ImageDimensions() );
1999 DALI_TEST_CHECK( visual );
2001 DummyControl actor = DummyControl::New(true);
2002 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
2003 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
2004 actor.SetSize( 200.0f, 200.0f );
2005 Stage::GetCurrent().Add( actor );
2007 application.SendNotification();
2008 application.Render();
2010 // renderer is added to actor
2011 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
2012 Renderer renderer = actor.GetRendererAt( 0u );
2013 DALI_TEST_CHECK( renderer );
2015 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
2016 textureTrace.Reset();
2018 // Force the timer used by the animatedImageVisual to tick,
2019 Dali::Timer timer = Timer::New( 0 );
2020 timer.MockEmitSignal();
2021 application.SendNotification();
2022 application.Render();
2023 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
2024 textureTrace.Reset();
2027 // Force the timer used by the animatedImageVisual to tick,
2028 timer.MockEmitSignal();
2029 application.SendNotification();
2030 application.Render();
2031 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
2032 textureTrace.Reset();
2034 // Force the timer used by the animatedImageVisual to tick,
2035 timer.MockEmitSignal();
2036 application.SendNotification();
2037 application.Render();
2038 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
2039 textureTrace.Reset();
2041 // Test SetOffStage().
2043 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
2048 int UtcDaliVisualFactoryGetAnimatedImageVisual2(void)
2050 ToolkitTestApplication application;
2051 tet_infoline( "UtcDaliVisualFactoryGetAnimatedImageVisual2: Request animated image visual with a Property::Map, test custom wrap mode and pixel area" );
2053 const Vector4 pixelArea(-0.5f, -0.5f, 2.f, 2.f);
2054 Property::Map propertyMap;
2055 propertyMap.Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE )
2056 .Add( ImageVisual::Property::URL, TEST_GIF_FILE_NAME )
2057 .Add( ImageVisual::Property::PIXEL_AREA, pixelArea )
2058 .Add( ImageVisual::Property::WRAP_MODE_U, WrapMode::MIRRORED_REPEAT )
2059 .Add( ImageVisual::Property::WRAP_MODE_V, WrapMode::REPEAT );
2061 Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap );
2062 DALI_TEST_CHECK( visual );
2064 TestGlAbstraction& gl = application.GetGlAbstraction();
2065 TraceCallStack& textureTrace = gl.GetTextureTrace();
2066 textureTrace.Enable(true);
2067 TraceCallStack& texParameterTrace = gl.GetTexParameterTrace();
2068 texParameterTrace.Enable( true );
2070 DummyControl actor = DummyControl::New(true);
2071 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
2072 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
2073 actor.SetSize( 200.0f, 200.0f );
2074 Stage::GetCurrent().Add( actor );
2076 application.SendNotification();
2077 application.Render();
2079 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
2081 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
2083 // For animated image visual, the wrapping is handled manually in shader, so the following gl function should not be called
2084 std::stringstream out;
2085 out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_S << ", " << GL_MIRRORED_REPEAT;
2086 DALI_TEST_CHECK( !texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
2088 out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_T << ", " << GL_REPEAT;
2089 DALI_TEST_CHECK( !texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
2091 // test the uniforms which used to handle the wrap mode
2092 Renderer renderer = actor.GetRendererAt( 0u );
2093 DALI_TEST_CHECK( renderer );
2095 Property::Value pixelAreaValue = renderer.GetProperty( renderer.GetPropertyIndex( "pixelArea" ) );
2096 DALI_TEST_EQUALS( pixelAreaValue.Get<Vector4>(), pixelArea, TEST_LOCATION );
2097 Vector4 pixelAreaUniform;
2098 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "pixelArea", pixelAreaUniform ) );
2099 DALI_TEST_EQUALS( pixelArea, pixelAreaUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
2101 Property::Value wrapModeValue = renderer.GetProperty( renderer.GetPropertyIndex( "wrapMode" ) );
2102 Vector2 wrapMode( WrapMode::MIRRORED_REPEAT-1, WrapMode::REPEAT-1 );
2103 DALI_TEST_EQUALS( wrapModeValue.Get<Vector2>(), wrapMode, TEST_LOCATION );
2104 Vector2 wrapModeUniform;
2105 DALI_TEST_CHECK( gl.GetUniformValue<Vector2>( "wrapMode", wrapModeUniform ) );
2106 DALI_TEST_EQUALS( wrapMode, wrapModeUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
2109 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );