2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
19 #include <dali-toolkit-test-suite-utils.h>
20 #include <toolkit-timer.h>
21 #include <toolkit-event-thread-callback.h>
22 #include <dali-toolkit/dali-toolkit.h>
23 #include <dali-toolkit/devel-api/visual-factory/visual-factory.h>
24 #include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
25 #include <dali-toolkit/internal/visuals/npatch-loader.h>
26 #include <dali/devel-api/adaptor-framework/image-loading.h>
27 #include "dummy-control.h"
29 #include <dali/integration-api/debug.h>
32 using namespace Dali::Toolkit;
36 typedef Toolkit::Internal::NPatchLoader::StretchRanges StretchRanges;
38 const char* TEST_9_PATCH_FILE_NAME = TEST_RESOURCE_DIR "/demo-tile-texture-focused.9.png";
39 const char* TEST_NPATCH_FILE_NAME = TEST_RESOURCE_DIR "/heartsframe.9.png";
40 const char* TEST_SVG_FILE_NAME = TEST_RESOURCE_DIR "/svg1.svg";
41 const char* TEST_OBJ_FILE_NAME = TEST_RESOURCE_DIR "/Cube.obj";
42 const char* TEST_MTL_FILE_NAME = TEST_RESOURCE_DIR "/ToyRobot-Metal.mtl";
43 const char* TEST_SIMPLE_OBJ_FILE_NAME = TEST_RESOURCE_DIR "/Cube-Points-Only.obj";
44 const char* TEST_SIMPLE_MTL_FILE_NAME = TEST_RESOURCE_DIR "/ToyRobot-Metal-Simple.mtl";
45 const char* TEST_AUX_IMAGE = TEST_RESOURCE_DIR "/folder_appicon_empty_bg.png";
46 const char* TEST_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/gallery-small-1.jpg";
48 // resolution: 50*50, frame count: 4, frame delay: 0.2 second for each frame
49 const char* TEST_GIF_FILE_NAME = TEST_RESOURCE_DIR "/anim.gif";
51 // resolution: 34*34, pixel format: RGBA8888
52 static const char* gImage_34_RGBA = TEST_RESOURCE_DIR "/icon-edit.png";
55 Property::Map DefaultTransform()
57 Property::Map transformMap;
59 .Add( Toolkit::Visual::Transform::Property::OFFSET, Vector2(0.0f, 0.0f) )
60 .Add( Toolkit::Visual::Transform::Property::SIZE, Vector2(1.0f, 1.0f) )
61 .Add( Toolkit::Visual::Transform::Property::ORIGIN, Toolkit::Align::CENTER )
62 .Add( Toolkit::Visual::Transform::Property::ANCHOR_POINT, Toolkit::Align::CENTER )
63 .Add( Toolkit::Visual::Transform::Property::OFFSET_POLICY, Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE ) )
64 .Add( Toolkit::Visual::Transform::Property::SIZE_POLICY, Vector2( Toolkit::Visual::Transform::Policy::RELATIVE, Toolkit::Visual::Transform::Policy::RELATIVE ) );
68 void TestVisualRender( ToolkitTestApplication& application,
70 Visual::Base& visual )
72 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
73 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
75 actor.SetSize( 200.f, 200.f );
76 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
78 Stage::GetCurrent().Add( actor );
80 application.SendNotification();
84 application.SendNotification();
86 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
89 void TestVisualAsynchronousRender( ToolkitTestApplication& application,
91 Visual::Base& visual )
93 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
94 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
96 actor.SetSize( 200.f, 200.f );
97 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
99 Stage::GetCurrent().Add( actor );
101 application.SendNotification();
102 application.Render();
104 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
106 application.SendNotification();
107 application.Render();
109 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
115 void dali_visual_factory_startup(void)
117 test_return_value = TET_UNDEF;
120 void dali_visual_factory_cleanup(void)
122 test_return_value = TET_PASS;
125 int UtcDaliVisualFactoryGet(void)
127 ToolkitTestApplication application;
128 tet_infoline( "UtcDaliVisualFactory" );
132 type = TypeRegistry::Get().GetTypeInfo( "VisualFactory" );
133 DALI_TEST_CHECK( type );
134 BaseHandle handle = type.CreateInstance();
135 DALI_TEST_CHECK( handle );
137 VisualFactory factory;
138 factory = VisualFactory::Get();
139 DALI_TEST_CHECK( factory );
141 VisualFactory newFactory = VisualFactory::Get();
142 DALI_TEST_CHECK( newFactory );
144 // Check that visual factory is a singleton
145 DALI_TEST_CHECK(factory == newFactory);
150 int UtcDaliVisualFactoryCopyAndAssignment(void)
152 ToolkitTestApplication application;
153 tet_infoline( "UtcDaliVisualFactoryCopyAndAssignment" );
154 VisualFactory factory = VisualFactory::Get();
156 VisualFactory factoryCopy( factory );
157 DALI_TEST_CHECK(factory == factoryCopy);
159 VisualFactory emptyFactory;
160 VisualFactory emptyFactoryCopy( emptyFactory );
161 DALI_TEST_CHECK(emptyFactory == emptyFactoryCopy);
163 VisualFactory factoryEquals;
164 factoryEquals = factory;
165 DALI_TEST_CHECK(factory == factoryEquals);
167 VisualFactory emptyFactoryEquals;
168 emptyFactoryEquals = emptyFactory;
169 DALI_TEST_CHECK( emptyFactory == emptyFactoryEquals );
173 DALI_TEST_CHECK( factory = factoryCopy );
178 int UtcDaliVisualFactoryGetColorVisual1(void)
180 ToolkitTestApplication application;
181 tet_infoline( "UtcDaliVisualFactoryGetColorVisual1: Request color visual with a Property::Map" );
183 VisualFactory factory = VisualFactory::Get();
184 DALI_TEST_CHECK( factory );
186 Property::Map propertyMap;
187 Vector4 testColor( 1.f, 0.5f, 0.3f, 0.2f );
188 propertyMap.Insert(Visual::Property::TYPE, Visual::COLOR);
189 propertyMap.Insert(ColorVisual::Property::MIX_COLOR, testColor);
191 Visual::Base visual = factory.CreateVisual(propertyMap);
192 DALI_TEST_CHECK( visual );
194 DummyControl actor = DummyControl::New(true);
195 TestVisualRender( application, actor, visual );
197 Vector3 actualValue(Vector4::ZERO);
198 Vector4 actualColor(Vector4::ZERO);
199 TestGlAbstraction& gl = application.GetGlAbstraction();
200 DALI_TEST_CHECK( gl.GetUniformValue<Vector3>( "mixColor", actualValue ) );
201 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "uColor", actualColor ) );
202 DALI_TEST_EQUALS( actualValue, Vector3(testColor), TEST_LOCATION );
203 DALI_TEST_EQUALS( actualColor.a, testColor.a, TEST_LOCATION );
208 int UtcDaliVisualFactoryGetColorVisual2(void)
210 ToolkitTestApplication application;
211 tet_infoline( "UtcDaliVisualFactoryGetColorVisual2: Request color visual with a Vector4" );
213 VisualFactory factory = VisualFactory::Get();
214 DALI_TEST_CHECK( factory );
216 Vector4 testColor( 1.f, 0.5f, 0.3f, 0.2f );
217 Dali::Property::Map map;
218 map[ Toolkit::Visual::Property::TYPE ] = Visual::COLOR;
219 map[ ColorVisual::Property::MIX_COLOR ] = testColor;
220 Visual::Base visual = factory.CreateVisual( map );
221 DALI_TEST_CHECK( visual );
223 DummyControl actor = DummyControl::New(true);
224 TestVisualRender( application, actor, visual );
228 TestGlAbstraction& gl = application.GetGlAbstraction();
229 DALI_TEST_CHECK( gl.GetUniformValue<Vector3>( "mixColor", actualValue ) );
230 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "uColor", actualColor ) );
231 DALI_TEST_EQUALS( actualValue, Vector3(testColor), TEST_LOCATION );
232 DALI_TEST_EQUALS( actualColor.a, testColor.a, TEST_LOCATION );
234 Stage::GetCurrent().Remove(actor);
235 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
240 int UtcDaliVisualFactoryGetBorderVisual1(void)
242 ToolkitTestApplication application;
243 tet_infoline( "UtcDaliVisualFactoryGetBorderVisual1: Request border visual with a Property::Map" );
245 VisualFactory factory = VisualFactory::Get();
246 DALI_TEST_CHECK( factory );
248 Property::Map propertyMap;
249 Vector4 testColor( 1.f, 0.5f, 0.3f, 0.2f );
250 float testSize = 5.f;
251 propertyMap.Insert(Visual::Property::TYPE, Visual::BORDER);
252 propertyMap.Insert(BorderVisual::Property::COLOR, testColor);
253 propertyMap.Insert(BorderVisual::Property::SIZE, testSize);
255 Visual::Base visual = factory.CreateVisual(propertyMap);
256 DALI_TEST_CHECK( visual );
258 DummyControl actor = DummyControl::New(true);
259 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
260 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
261 actor.SetSize(200.f, 200.f);
262 Stage::GetCurrent().Add( actor );
263 visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f));
265 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
266 int blendMode = actor.GetRendererAt(0u).GetProperty<int>( Renderer::Property::BLEND_MODE );
267 DALI_TEST_EQUALS( static_cast<BlendMode::Type>(blendMode), BlendMode::ON, TEST_LOCATION );
269 TestGlAbstraction& gl = application.GetGlAbstraction();
271 application.SendNotification();
272 application.Render(0);
274 Vector4 actualColor(Vector4::ZERO);
275 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "borderColor", actualColor ) );
276 DALI_TEST_EQUALS( actualColor, testColor, TEST_LOCATION );
278 float actualSize = 0.f;
279 DALI_TEST_CHECK( gl.GetUniformValue<float>( "borderSize", actualSize ) );
280 DALI_TEST_EQUALS( actualSize, testSize, TEST_LOCATION );
283 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
288 int UtcDaliVisualFactoryGetBorderVisual2(void)
290 ToolkitTestApplication application;
291 tet_infoline( "UtcDaliVisualFactoryGetBorderVisual2: Request border visual with a borderSize and a borderColor" );
293 VisualFactory factory = VisualFactory::Get();
294 DALI_TEST_CHECK( factory );
296 Vector4 testColor( 1.f, 0.5f, 0.3f, 1.f );
297 float testSize = 5.f;
299 Dali::Property::Map propertyMap;
300 propertyMap[ Toolkit::Visual::Property::TYPE ] = Visual::BORDER;
301 propertyMap[ BorderVisual::Property::COLOR ] = testColor;
302 propertyMap[ BorderVisual::Property::SIZE ] = testSize;
303 Visual::Base visual = factory.CreateVisual( propertyMap );
304 DALI_TEST_CHECK( visual );
306 DummyControl actor = DummyControl::New(true);
307 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
308 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
309 actor.SetSize(200.f, 200.f);
310 Stage::GetCurrent().Add( actor );
311 visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f));
313 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
315 TestGlAbstraction& gl = application.GetGlAbstraction();
317 application.SendNotification();
318 application.Render(0);
320 int blendMode = actor.GetRendererAt(0u).GetProperty<int>( Renderer::Property::BLEND_MODE );
321 DALI_TEST_EQUALS( static_cast<BlendMode::Type>(blendMode), BlendMode::AUTO, TEST_LOCATION );
323 Vector4 actualColor(Vector4::ZERO);
324 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "borderColor", actualColor ) );
325 DALI_TEST_EQUALS( actualColor, testColor, TEST_LOCATION );
327 float actualSize = 0.f;
328 DALI_TEST_CHECK( gl.GetUniformValue<float>( "borderSize", actualSize ) );
329 DALI_TEST_EQUALS( actualSize, testSize, TEST_LOCATION );
333 // enable the anti-aliasing
334 Dali::Property::Map map;
335 map[ Toolkit::Visual::Property::TYPE ] = Visual::BORDER;
336 map[ BorderVisual::Property::COLOR ] = testColor;
337 map[ BorderVisual::Property::SIZE ] = testSize;
338 map[ BorderVisual::Property::ANTI_ALIASING ] = true;
339 visual = factory.CreateVisual( map );
341 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
342 Stage::GetCurrent().Add( actor );
344 blendMode = actor.GetRendererAt(0u).GetProperty<int>( Renderer::Property::BLEND_MODE );
345 DALI_TEST_EQUALS( static_cast<BlendMode::Type>(blendMode), BlendMode::ON, TEST_LOCATION );
350 int UtcDaliVisualFactoryGetLinearGradientVisual(void)
352 ToolkitTestApplication application;
353 tet_infoline("UtcDaliVisualFactoryGetRadialGradientVisual");
355 VisualFactory factory = VisualFactory::Get();
356 DALI_TEST_CHECK( factory );
358 Property::Map propertyMap;
359 propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
361 Vector2 start(-1.f, -1.f);
362 Vector2 end(1.f, 1.f);
363 propertyMap.Insert(GradientVisual::Property::START_POSITION, start);
364 propertyMap.Insert(GradientVisual::Property::END_POSITION, end);
365 propertyMap.Insert(GradientVisual::Property::SPREAD_METHOD, GradientVisual::SpreadMethod::REPEAT);
367 Property::Array stopOffsets;
368 stopOffsets.PushBack( 0.2f );
369 stopOffsets.PushBack( 0.8f );
370 propertyMap.Insert(GradientVisual::Property::STOP_OFFSET, stopOffsets);
372 Property::Array stopColors;
373 stopColors.PushBack( Color::RED );
374 stopColors.PushBack( Color::GREEN );
375 propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
377 Visual::Base visual = factory.CreateVisual(propertyMap);
378 DALI_TEST_CHECK( visual );
380 // A lookup texture is generated and pass to shader as sampler
381 DummyControl actor = DummyControl::New(true);
382 TestVisualRender( application, actor, visual );
387 int UtcDaliVisualFactoryGetRadialGradientVisual(void)
389 ToolkitTestApplication application;
390 tet_infoline("UtcDaliVisualFactoryGetRadialGradientVisual");
392 VisualFactory factory = VisualFactory::Get();
393 DALI_TEST_CHECK( factory );
395 Property::Map propertyMap;
396 propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
398 Vector2 center(100.f, 100.f);
399 float radius = 100.f;
400 propertyMap.Insert(GradientVisual::Property::UNITS, GradientVisual::Units::USER_SPACE);
401 propertyMap.Insert(GradientVisual::Property::CENTER, center);
402 propertyMap.Insert(GradientVisual::Property::RADIUS, radius);
404 Property::Array stopOffsets;
405 stopOffsets.PushBack( 0.0f );
406 stopOffsets.PushBack( 1.f );
407 propertyMap.Insert(GradientVisual::Property::STOP_OFFSET, stopOffsets);
409 Property::Array stopColors;
410 stopColors.PushBack( Color::RED );
411 stopColors.PushBack( Color::GREEN );
412 propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
414 Visual::Base visual = factory.CreateVisual(propertyMap);
415 DALI_TEST_CHECK( visual );
417 // A lookup texture is generated and pass to shader as sampler
418 DummyControl actor = DummyControl::New(true);
419 TestVisualRender( application, actor, visual );
421 Matrix3 alignMatrix( radius, 0.f, 0.f, 0.f, radius, 0.f, center.x, center.y, 1.f );
422 alignMatrix.Invert();
424 Matrix3 actualValue( Matrix3::IDENTITY );
425 TestGlAbstraction& gl = application.GetGlAbstraction();
426 DALI_TEST_CHECK( gl.GetUniformValue<Matrix3>( "uAlignmentMatrix", actualValue ) );
427 DALI_TEST_EQUALS( actualValue, alignMatrix, Math::MACHINE_EPSILON_100, TEST_LOCATION );
432 int UtcDaliVisualFactoryDefaultOffsetsGradientVisual(void)
434 ToolkitTestApplication application;
435 tet_infoline("UtcDaliVisualFactoryGetRadialGradientVisual");
437 VisualFactory factory = VisualFactory::Get();
438 DALI_TEST_CHECK( factory );
440 Property::Map propertyMap;
441 propertyMap.Insert(Visual::Property::TYPE, Visual::GRADIENT);
443 Vector2 start(-1.f, -1.f);
444 Vector2 end(1.f, 1.f);
445 propertyMap.Insert(GradientVisual::Property::START_POSITION, start);
446 propertyMap.Insert(GradientVisual::Property::END_POSITION, end);
447 propertyMap.Insert(GradientVisual::Property::SPREAD_METHOD, GradientVisual::SpreadMethod::REPEAT);
449 Property::Array stopColors;
450 stopColors.PushBack( Color::RED );
451 stopColors.PushBack( Color::GREEN );
452 propertyMap.Insert(GradientVisual::Property::STOP_COLOR, stopColors);
454 Visual::Base visual = factory.CreateVisual(propertyMap);
455 DALI_TEST_CHECK( visual );
457 // A lookup texture is generated and pass to shader as sampler
458 DummyControl actor = DummyControl::New(true);
459 TestVisualRender( application, actor, visual );
461 Stage::GetCurrent().Remove( actor );
462 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
467 int UtcDaliVisualFactoryGetNPatchVisualSynchronousLoad1(void)
469 ToolkitTestApplication application;
470 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualSynchronousLoad1: Request 9-patch visual with a Property::Map" );
472 VisualFactory factory = VisualFactory::Get();
473 DALI_TEST_CHECK( factory );
475 // Get actual size of test image
476 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_9_PATCH_FILE_NAME );
478 Property::Map propertyMap;
479 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
480 propertyMap.Insert( ImageVisual::Property::URL, TEST_9_PATCH_FILE_NAME );
481 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
483 tet_infoline( "whole grid" );
484 Visual::Base visual = factory.CreateVisual( propertyMap );
485 DALI_TEST_CHECK( visual );
487 TestGlAbstraction& gl = application.GetGlAbstraction();
488 TraceCallStack& textureTrace = gl.GetTextureTrace();
489 textureTrace.Enable(true);
491 DummyControl actor = DummyControl::New(true);
492 TestVisualRender( application, actor, visual );
494 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
496 Vector2 naturalSize( 0.0f, 0.0f );
497 visual.GetNaturalSize( naturalSize );
498 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
501 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
503 tet_infoline( "border only" );
504 Visual::Base visual = factory.CreateVisual( propertyMap );
505 DALI_TEST_CHECK( visual );
507 TestGlAbstraction& gl = application.GetGlAbstraction();
508 TraceCallStack& textureTrace = gl.GetTextureTrace();
509 textureTrace.Enable(true);
511 DummyControl actor = DummyControl::New(true);
512 TestVisualRender( application, actor, visual );
514 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
516 Vector2 naturalSize( 0.0f, 0.0f );
517 visual.GetNaturalSize( naturalSize );
518 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
524 int UtcDaliVisualFactoryGetNPatchVisualSynchronousLoad2(void)
526 ToolkitTestApplication application;
527 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualSynchronousLoad2: Request 9-patch visual with a Property::Map including border" );
529 VisualFactory factory = VisualFactory::Get();
530 DALI_TEST_CHECK( factory );
532 // Get actual size of test image
533 ImageDimensions imageSize = Dali::GetClosestImageSize( gImage_34_RGBA );
535 Property::Map propertyMap;
536 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
537 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
538 propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 2, 2, 2, 2 ) );
539 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
541 tet_infoline( "whole grid" );
542 Visual::Base visual = factory.CreateVisual( propertyMap );
543 DALI_TEST_CHECK( visual );
545 TestGlAbstraction& gl = application.GetGlAbstraction();
546 TraceCallStack& textureTrace = gl.GetTextureTrace();
547 textureTrace.Enable(true);
549 DummyControl actor = DummyControl::New(true);
550 TestVisualRender( application, actor, visual );
552 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
554 Vector2 naturalSize( 0.0f, 0.0f );
555 visual.GetNaturalSize( naturalSize );
556 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
559 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
561 tet_infoline( "border only" );
562 Visual::Base visual = factory.CreateVisual( propertyMap );
563 DALI_TEST_CHECK( visual );
565 TestGlAbstraction& gl = application.GetGlAbstraction();
566 TraceCallStack& textureTrace = gl.GetTextureTrace();
567 textureTrace.Enable(true);
569 DummyControl actor = DummyControl::New(true);
570 TestVisualRender( application, actor, visual );
572 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
574 Vector2 naturalSize( 0.0f, 0.0f );
575 visual.GetNaturalSize( naturalSize );
576 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
580 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
581 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
582 propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 1, 1, 1, 1 ) );
583 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, true );
585 tet_infoline( "whole grid" );
586 Visual::Base visual = factory.CreateVisual( propertyMap );
587 DALI_TEST_CHECK( visual );
589 TestGlAbstraction& gl = application.GetGlAbstraction();
590 TraceCallStack& textureTrace = gl.GetTextureTrace();
591 textureTrace.Enable(true);
593 DummyControl actor = DummyControl::New(true);
594 TestVisualRender( application, actor, visual );
596 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
598 Vector2 naturalSize( 0.0f, 0.0f );
599 visual.GetNaturalSize( naturalSize );
600 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
606 int UtcDaliVisualFactoryGetNPatchVisual1(void)
608 ToolkitTestApplication application;
609 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual1: Request 9-patch visual with a Property::Map" );
611 VisualFactory factory = VisualFactory::Get();
612 DALI_TEST_CHECK( factory );
614 // Get actual size of test image
615 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_9_PATCH_FILE_NAME );
617 Property::Map propertyMap;
618 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
619 propertyMap.Insert( ImageVisual::Property::URL, TEST_9_PATCH_FILE_NAME );
620 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, false );
622 tet_infoline( "whole grid" );
623 Visual::Base visual = factory.CreateVisual( propertyMap );
624 DALI_TEST_CHECK( visual );
626 Vector2 naturalSize( 0.0f, 0.0f );
627 visual.GetNaturalSize( naturalSize );
628 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
630 TestGlAbstraction& gl = application.GetGlAbstraction();
631 TraceCallStack& textureTrace = gl.GetTextureTrace();
632 textureTrace.Enable(true);
634 DummyControl actor = DummyControl::New(true);
635 TestVisualAsynchronousRender( application, actor, visual );
637 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
639 visual.GetNaturalSize( naturalSize );
640 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
643 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
645 tet_infoline( "border only" );
646 Visual::Base visual = factory.CreateVisual( propertyMap );
647 DALI_TEST_CHECK( visual );
649 TestGlAbstraction& gl = application.GetGlAbstraction();
650 TraceCallStack& textureTrace = gl.GetTextureTrace();
651 textureTrace.Enable(true);
653 DummyControl actor = DummyControl::New(true);
654 TestVisualRender( application, actor, visual );
656 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
658 Vector2 naturalSize( 0.0f, 0.0f );
659 visual.GetNaturalSize( naturalSize );
660 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
666 int UtcDaliVisualFactoryGetNPatchVisual2(void)
668 ToolkitTestApplication application;
669 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual2: Request 9-patch visual with a Property::Map including border" );
671 VisualFactory factory = VisualFactory::Get();
672 DALI_TEST_CHECK( factory );
674 // Get actual size of test image
675 ImageDimensions imageSize = Dali::GetClosestImageSize( gImage_34_RGBA );
677 Property::Map propertyMap;
678 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
679 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
680 propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 2, 2, 2, 2 ) );
682 tet_infoline( "whole grid" );
683 Visual::Base visual = factory.CreateVisual( propertyMap );
684 DALI_TEST_CHECK( visual );
686 TestGlAbstraction& gl = application.GetGlAbstraction();
687 TraceCallStack& textureTrace = gl.GetTextureTrace();
688 textureTrace.Enable(true);
690 DummyControl actor = DummyControl::New(true);
691 TestVisualAsynchronousRender( application, actor, visual );
693 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
695 Vector2 naturalSize( 0.0f, 0.0f );
696 visual.GetNaturalSize( naturalSize );
697 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
700 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
702 tet_infoline( "border only" );
703 Visual::Base visual = factory.CreateVisual( propertyMap );
704 DALI_TEST_CHECK( visual );
706 TestGlAbstraction& gl = application.GetGlAbstraction();
707 TraceCallStack& textureTrace = gl.GetTextureTrace();
708 textureTrace.Enable(true);
710 DummyControl actor = DummyControl::New(true);
711 TestVisualRender( application, actor, visual );
713 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
715 Vector2 naturalSize( 0.0f, 0.0f );
716 visual.GetNaturalSize( naturalSize );
717 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
721 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
722 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
723 propertyMap.Insert( ImageVisual::Property::BORDER, Rect< int >( 1, 1, 1, 1 ) );
725 tet_infoline( "whole grid" );
726 Visual::Base visual = factory.CreateVisual( propertyMap );
727 DALI_TEST_CHECK( visual );
729 TestGlAbstraction& gl = application.GetGlAbstraction();
730 TraceCallStack& textureTrace = gl.GetTextureTrace();
731 textureTrace.Enable(true);
733 DummyControl actor = DummyControl::New(true);
734 TestVisualRender( application, actor, visual );
736 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
738 Vector2 naturalSize( 0.0f, 0.0f );
739 visual.GetNaturalSize( naturalSize );
740 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
746 int UtcDaliVisualFactoryGetNPatchVisual3(void)
748 ToolkitTestApplication application;
749 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual3: Request n-patch visual with a Property::Map" );
751 VisualFactory factory = VisualFactory::Get();
752 DALI_TEST_CHECK( factory );
754 // Get actual size of test image
755 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_NPATCH_FILE_NAME );
757 Property::Map propertyMap;
758 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
759 propertyMap.Insert( ImageVisual::Property::URL, TEST_NPATCH_FILE_NAME );
761 Visual::Base visual = factory.CreateVisual( propertyMap );
762 DALI_TEST_CHECK( visual );
764 TestGlAbstraction& gl = application.GetGlAbstraction();
765 TraceCallStack& textureTrace = gl.GetTextureTrace();
766 textureTrace.Enable(true);
768 DummyControl actor = DummyControl::New(true);
769 TestVisualAsynchronousRender( application, actor, visual );
771 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
773 Stage::GetCurrent().Remove( actor );
774 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
776 Vector2 naturalSize( 0.0f, 0.0f );
777 visual.GetNaturalSize( naturalSize );
778 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
781 propertyMap.Insert( ImageVisual::Property::BORDER_ONLY, true );
783 tet_infoline( "border only" );
784 Visual::Base visual = factory.CreateVisual( propertyMap );
785 DALI_TEST_CHECK( visual );
787 TestGlAbstraction& gl = application.GetGlAbstraction();
788 TraceCallStack& textureTrace = gl.GetTextureTrace();
789 textureTrace.Enable(true);
790 DummyControl actor = DummyControl::New(true);
791 TestVisualRender( application, actor, visual );
793 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
795 Vector2 naturalSize( 0.0f, 0.0f );
796 visual.GetNaturalSize( naturalSize );
797 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
799 Stage::GetCurrent().Remove( actor );
800 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
806 int UtcDaliVisualFactoryGetNPatchVisual4(void)
808 ToolkitTestApplication application;
809 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual4: Request 9-patch visual with an image url" );
811 // Get actual size of test image
812 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_9_PATCH_FILE_NAME );
814 VisualFactory factory = VisualFactory::Get();
815 DALI_TEST_CHECK( factory );
817 Visual::Base visual = factory.CreateVisual( TEST_9_PATCH_FILE_NAME, ImageDimensions() );
818 DALI_TEST_CHECK( visual );
820 TestGlAbstraction& gl = application.GetGlAbstraction();
821 TraceCallStack& textureTrace = gl.GetTextureTrace();
822 textureTrace.Enable(true);
823 DummyControl actor = DummyControl::New(true);
824 TestVisualAsynchronousRender( application, actor, visual );
826 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
828 Vector2 naturalSize( 0.0f, 0.0f );
829 visual.GetNaturalSize( naturalSize );
830 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
832 textureTrace.Reset();
834 ResourceImage image = ResourceImage::New( TEST_9_PATCH_FILE_NAME );
835 Visual::Base nPatchVisual = factory.CreateVisual( image );
837 DummyControl actor1 = DummyControl::New(true);
838 TestVisualRender( application, actor1, nPatchVisual );
840 DALI_TEST_EQUALS( textureTrace.CountMethod("BindTexture"), 0, TEST_LOCATION ); // The same texture should be used with the first visual.
842 naturalSize = Vector2( 0.0f, 0.0f );
843 nPatchVisual.GetNaturalSize( naturalSize );
844 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
849 int UtcDaliVisualFactoryGetNPatchVisual5(void)
851 ToolkitTestApplication application;
852 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual5: Request n-patch visual with an image url" );
854 // Get actual size of test image
855 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_NPATCH_FILE_NAME );
857 VisualFactory factory = VisualFactory::Get();
858 DALI_TEST_CHECK( factory );
860 Visual::Base visual = factory.CreateVisual( TEST_NPATCH_FILE_NAME, ImageDimensions() );
861 DALI_TEST_CHECK( visual );
863 TestGlAbstraction& gl = application.GetGlAbstraction();
864 TraceCallStack& textureTrace = gl.GetTextureTrace();
865 textureTrace.Enable(true);
867 DummyControl actor = DummyControl::New(true);
868 TestVisualAsynchronousRender( application, actor, visual );
870 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
872 Vector2 naturalSize( 0.0f, 0.0f );
873 visual.GetNaturalSize( naturalSize );
874 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
879 int UtcDaliVisualFactoryGetNPatchVisual6(void)
881 ToolkitTestApplication application;
882 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual6: Request n-patch visual with a general image" );
884 VisualFactory factory = VisualFactory::Get();
885 DALI_TEST_CHECK( factory );
888 // Get actual size of test image
889 ImageDimensions imageSize = Dali::GetClosestImageSize( gImage_34_RGBA );
891 Property::Map propertyMap;
892 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
893 propertyMap.Insert( ImageVisual::Property::URL, gImage_34_RGBA );
895 Visual::Base visual = factory.CreateVisual( propertyMap );
896 DALI_TEST_CHECK( visual );
898 TestGlAbstraction& gl = application.GetGlAbstraction();
899 TraceCallStack& textureTrace = gl.GetTextureTrace();
900 textureTrace.Enable(true);
902 DummyControl actor = DummyControl::New(true);
903 TestVisualAsynchronousRender( application, actor, visual );
905 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
907 Vector2 naturalSize( 0.0f, 0.0f );
908 visual.GetNaturalSize( naturalSize );
909 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
911 Stage::GetCurrent().Remove( actor );
912 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
916 // Get actual size of test image
917 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_IMAGE_FILE_NAME );
919 Property::Map propertyMap;
920 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
921 propertyMap.Insert( ImageVisual::Property::URL, TEST_IMAGE_FILE_NAME );
923 Visual::Base visual = factory.CreateVisual( propertyMap );
924 DALI_TEST_CHECK( visual );
926 TestGlAbstraction& gl = application.GetGlAbstraction();
927 TraceCallStack& textureTrace = gl.GetTextureTrace();
928 textureTrace.Enable(true);
930 DummyControl actor = DummyControl::New(true);
931 TestVisualAsynchronousRender( application, actor, visual );
933 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
935 Vector2 naturalSize( 0.0f, 0.0f );
936 visual.GetNaturalSize( naturalSize );
937 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth() - 2.0f, imageSize.GetHeight() - 2.0f ), TEST_LOCATION );
939 Stage::GetCurrent().Remove( actor );
940 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
946 int UtcDaliVisualFactoryGetNPatchVisual7(void)
948 ToolkitTestApplication application;
949 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisual7: Add 9-patch visual on stage and instantly remove it." );
951 VisualFactory factory = VisualFactory::Get();
952 DALI_TEST_CHECK( factory );
954 // Get actual size of test image
955 ImageDimensions imageSize = Dali::GetClosestImageSize( TEST_9_PATCH_FILE_NAME );
957 Property::Map propertyMap;
958 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
959 propertyMap.Insert( ImageVisual::Property::URL, TEST_9_PATCH_FILE_NAME );
960 propertyMap.Insert( ImageVisual::Property::SYNCHRONOUS_LOADING, false );
962 Visual::Base visual = factory.CreateVisual( propertyMap );
963 DALI_TEST_CHECK( visual );
965 Vector2 naturalSize( 0.0f, 0.0f );
966 visual.GetNaturalSize( naturalSize );
967 DALI_TEST_EQUALS( naturalSize, Vector2( imageSize.GetWidth(), imageSize.GetHeight() ), TEST_LOCATION );
969 TestGlAbstraction& gl = application.GetGlAbstraction();
970 TraceCallStack& textureTrace = gl.GetTextureTrace();
971 textureTrace.Enable(true);
973 DummyControl actor = DummyControl::New(true);
975 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
976 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
978 actor.SetSize( 200.f, 200.f );
979 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
981 Stage::GetCurrent().Add( actor );
984 application.SendNotification();
985 application.Render();
987 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger(1 ), true, TEST_LOCATION );
989 application.SendNotification();
990 application.Render();
992 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
998 int UtcDaliNPatchVisualAuxiliaryImage(void)
1000 ToolkitTestApplication application;
1001 tet_infoline( "NPatchVisual with aux image" );
1003 VisualFactory factory = VisualFactory::Get();
1004 Property::Map properties;
1005 Property::Map shader;
1007 Property::Map transformMap;
1008 transformMap["size"] = Vector2( 0.5f, 0.5f ) ;
1009 transformMap["offset"] = Vector2( 20.0f, 0.0f ) ;
1010 transformMap["offsetPolicy"] = Vector2( Visual::Transform::Policy::ABSOLUTE, Visual::Transform::Policy::ABSOLUTE );
1011 transformMap["anchorPoint"] = Align::CENTER;
1012 transformMap["origin"] = Align::CENTER;
1013 properties[Visual::Property::TRANSFORM] = transformMap;
1015 properties[Visual::Property::TYPE] = Visual::IMAGE;
1016 properties[Visual::Property::MIX_COLOR] = Color::BLUE;
1017 properties[Visual::Property::SHADER]=shader;
1018 properties[ImageVisual::Property::URL] = TEST_9_PATCH_FILE_NAME;
1019 properties[DevelImageVisual::Property::AUXILIARY_IMAGE] = TEST_AUX_IMAGE;
1020 properties[DevelImageVisual::Property::AUXILIARY_IMAGE_ALPHA] = 0.9f;
1022 Visual::Base visual = factory.CreateVisual( properties );
1024 // trigger creation through setting on stage
1025 DummyControl dummy = DummyControl::New(true);
1026 Impl::DummyControl& dummyImpl = static_cast<Impl::DummyControl&>(dummy.GetImplementation());
1027 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1028 dummyImpl.SetLayout( DummyControl::Property::TEST_VISUAL, transformMap );
1029 dummy.SetResizePolicy( ResizePolicy::USE_NATURAL_SIZE, Dimension::ALL_DIMENSIONS );
1030 dummy.SetParentOrigin(ParentOrigin::CENTER);
1031 Stage::GetCurrent().Add(dummy);
1033 application.SendNotification();
1034 application.Render();
1036 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 2 ), true, TEST_LOCATION );
1038 application.SendNotification();
1039 application.Render();
1041 Renderer renderer = dummy.GetRendererAt( 0 );
1042 auto textures = renderer.GetTextures();
1043 DALI_TEST_EQUALS( textures.GetTextureCount(), 2, TEST_LOCATION );
1049 int UtcDaliVisualFactoryGetNPatchVisualN1(void)
1051 //This should still load but display an error image
1053 ToolkitTestApplication application;
1054 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualN: Request n-patch visual with an invalid image url" );
1056 VisualFactory factory = VisualFactory::Get();
1057 DALI_TEST_CHECK( factory );
1059 Visual::Base visual = factory.CreateVisual( "ERROR.9.jpg", ImageDimensions() );
1060 DALI_TEST_CHECK( visual );
1062 TestGlAbstraction& gl = application.GetGlAbstraction();
1063 TraceCallStack& textureTrace = gl.GetTextureTrace();
1064 textureTrace.Enable(true);
1066 DummyControl actor = DummyControl::New(true);
1067 TestVisualAsynchronousRender( application, actor, visual );
1069 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1074 int UtcDaliVisualFactoryGetNPatchVisualN2(void)
1076 //This should still load but display an error image
1078 ToolkitTestApplication application;
1079 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualN: Request n-patch visual with an invalid URL" );
1081 VisualFactory factory = VisualFactory::Get();
1082 DALI_TEST_CHECK( factory );
1084 Property::Map propertyMap;
1085 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::N_PATCH );
1086 propertyMap.Insert( ImageVisual::Property::URL, "ERROR.9.jpg" );
1088 Visual::Base visual = factory.CreateVisual( propertyMap );
1089 DALI_TEST_CHECK( visual );
1091 TestGlAbstraction& gl = application.GetGlAbstraction();
1092 TraceCallStack& textureTrace = gl.GetTextureTrace();
1093 textureTrace.Enable(true);
1094 TraceCallStack& drawTrace = gl.GetDrawTrace();
1095 drawTrace.Enable(true);
1097 DummyControl actor = DummyControl::New(true);
1098 TestVisualAsynchronousRender( application, actor, visual );
1100 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1105 int UtcDaliVisualFactoryGetNPatchVisualN3(void)
1107 // Passing in an invalid visual type so we should not get a visual
1109 ToolkitTestApplication application;
1110 tet_infoline( "UtcDaliVisualFactoryGetNPatchVisualN: Request n-patch visual with an invalid visual type" );
1112 VisualFactory factory = VisualFactory::Get();
1113 DALI_TEST_CHECK( factory );
1115 Property::Map propertyMap;
1116 propertyMap.Insert( Toolkit::Visual::Property::TYPE, 111 );
1117 propertyMap.Insert( ImageVisual::Property::URL, "ERROR.9.jpg" );
1119 Visual::Base visual = factory.CreateVisual( propertyMap );
1120 DALI_TEST_CHECK( !visual );
1125 int UtcDaliVisualFactoryGetSvgVisual(void)
1127 ToolkitTestApplication application;
1128 tet_infoline( "UtcDaliVisualFactoryGetSvgVisual: Request svg visual with a svg url" );
1130 VisualFactory factory = VisualFactory::Get();
1131 Visual::Base visual = factory.CreateVisual( TEST_SVG_FILE_NAME, ImageDimensions() );
1132 DALI_TEST_CHECK( visual );
1134 TestGlAbstraction& gl = application.GetGlAbstraction();
1135 TraceCallStack& textureTrace = gl.GetTextureTrace();
1136 textureTrace.Enable(true);
1138 DummyControl actor = DummyControl::New(true);
1139 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1140 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1141 actor.SetSize( 200.f, 200.f );
1142 Stage::GetCurrent().Add( actor );
1143 visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f) );
1145 application.SendNotification();
1146 application.Render();
1148 // renderer is not added to actor until the rasterization is completed.
1149 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1151 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1153 // renderer is added to actor
1154 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1156 // waiting for the resource uploading
1157 application.SendNotification();
1158 application.Render();
1160 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1165 int UtcDaliVisualFactoryGetSvgVisualLarge(void)
1167 ToolkitTestApplication application;
1168 tet_infoline( "UtcDaliVisualFactoryGetSvgVisual: Request svg visual with a svg url" );
1170 VisualFactory factory = VisualFactory::Get();
1171 Visual::Base visual = factory.CreateVisual( TEST_SVG_FILE_NAME, ImageDimensions( 2000, 2000 ) );
1172 DALI_TEST_CHECK( visual );
1174 TestGlAbstraction& gl = application.GetGlAbstraction();
1175 TraceCallStack& textureTrace = gl.GetTextureTrace();
1176 textureTrace.Enable(true);
1178 DummyControl actor = DummyControl::New(true);
1179 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1180 actor.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS ); // Only rasterizes when it knows control size.
1181 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1182 Stage::GetCurrent().Add( actor );
1184 application.SendNotification();
1185 application.Render();
1187 // renderer is not added to actor until the rasterization is completed.
1188 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1190 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1192 // renderer is added to actor
1193 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1195 // waiting for the resource uploading
1196 application.SendNotification();
1197 application.Render();
1199 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1204 int UtcDaliVisualFactoryGetSvgVisualAtlas(void)
1206 ToolkitTestApplication application;
1207 tet_infoline( "UtcDaliVisualFactoryGetSvgVisual: Request svg visual with enabled atlas" );
1209 VisualFactory factory = VisualFactory::Get();
1211 Property::Map propertyMap;
1212 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::SVG );
1213 propertyMap.Insert( ImageVisual::Property::URL, TEST_SVG_FILE_NAME );
1214 propertyMap.Insert( ImageVisual::Property::ATLASING, true );
1216 Visual::Base visual = factory.CreateVisual( propertyMap );
1217 DALI_TEST_CHECK( visual );
1219 TestGlAbstraction& gl = application.GetGlAbstraction();
1220 TraceCallStack& textureTrace = gl.GetTextureTrace();
1221 textureTrace.Enable(true);
1223 DummyControl actor = DummyControl::New(true);
1224 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1225 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1226 actor.SetSize( 200.f, 200.f );
1227 Stage::GetCurrent().Add( actor );
1228 visual.SetTransformAndSize(DefaultTransform(), Vector2(200.f, 200.f) );
1230 application.SendNotification();
1231 application.Render();
1233 // renderer is not added to actor until the rasterization is completed.
1234 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
1236 DALI_TEST_EQUALS( Test::WaitForEventThreadTrigger( 1 ), true, TEST_LOCATION );
1238 // renderer is added to actor
1239 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
1241 // waiting for the resource uploading
1242 application.SendNotification();
1243 application.Render();
1245 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
1250 //Creates a mesh visual from the given propertyMap and tries to load it on stage in the given application.
1251 //This is expected to succeed, which will then pass the test.
1252 void MeshVisualLoadsCorrectlyTest( Property::Map& propertyMap, ToolkitTestApplication& application )
1254 VisualFactory factory = VisualFactory::Get();
1255 DALI_TEST_CHECK( factory );
1257 //Create a mesh visual.
1258 Visual::Base visual = factory.CreateVisual( propertyMap );
1259 DALI_TEST_CHECK( visual );
1261 //Create an actor on stage to house the visual.
1262 DummyControl actor = DummyControl::New(true);
1263 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1264 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1265 actor.SetSize( 200.f, 200.f );
1266 Stage::GetCurrent().Add( actor );
1267 visual.SetTransformAndSize(DefaultTransform(), Vector2( 200.f, 200.f ) );
1269 //Ensure set on stage.
1270 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1272 //Attempt to render to queue resource load requests.
1273 application.SendNotification();
1274 application.Render( 0 );
1276 //Render again to upload the now-loaded textures.
1277 application.SendNotification();
1278 application.Render( 0 );
1280 Matrix testScaleMatrix;
1281 testScaleMatrix.SetIdentityAndScale( Vector3( 1.0, -1.0, 1.0 ) );
1282 Matrix actualScaleMatrix;
1284 //Test to see if the object has been successfully loaded.
1285 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue<Matrix>( "uObjectMatrix", actualScaleMatrix ) );
1286 DALI_TEST_EQUALS( actualScaleMatrix, testScaleMatrix, Math::MACHINE_EPSILON_100, TEST_LOCATION );
1288 //Finish by setting off stage, and ensuring this was successful.
1290 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1293 //Creates a mesh visual from the given propertyMap and tries to load it on stage in the given application.
1294 //This is expected to fail, which will then pass the test.
1295 void MeshVisualDoesNotLoadCorrectlyTest( Property::Map& propertyMap, ToolkitTestApplication& application )
1297 VisualFactory factory = VisualFactory::Get();
1298 DALI_TEST_CHECK( factory );
1300 //Create a mesh visual.
1301 Visual::Base visual = factory.CreateVisual( propertyMap );
1302 DALI_TEST_CHECK( visual );
1304 //Create an actor on stage to house the visual.
1305 DummyControl actor = DummyControl::New(true);
1306 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1307 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1308 actor.SetSize( 200.f, 200.f );
1309 Stage::GetCurrent().Add( actor );
1310 visual.SetTransformAndSize(DefaultTransform(), Vector2( 200.f, 200.f ) );
1312 //Ensure set on stage.
1313 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1315 //Attempt to render to queue resource load requests.
1316 application.SendNotification();
1317 application.Render( 0 );
1319 //Render again to upload the now-loaded textures.
1320 application.SendNotification();
1321 application.Render( 0 );
1323 //Test to see if the object has not been loaded, as expected.
1325 DALI_TEST_CHECK( !application.GetGlAbstraction().GetUniformValue<Matrix>( "uObjectMatrix", scaleMatrix ) );
1327 //Finish by setting off stage, and ensuring this was successful.
1329 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1332 //Test if mesh loads correctly when supplied with only the bare minimum requirements, an object file.
1333 int UtcDaliVisualFactoryGetMeshVisual1(void)
1335 //Set up test application first, so everything else can be handled.
1336 ToolkitTestApplication application;
1338 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual1: Request mesh visual with a valid object file only" );
1341 //Set up visual properties.
1342 Property::Map propertyMap;
1343 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1344 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1346 //Test to see if mesh loads correctly.
1347 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1353 //Test if mesh loads correctly when supplied with an object file as well as a blank material file and images directory.
1354 int UtcDaliVisualFactoryGetMeshVisual2(void)
1356 //Set up test application first, so everything else can be handled.
1357 ToolkitTestApplication application;
1359 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual2: Request mesh visual with blank material file and images directory" );
1361 //Set up visual properties.
1362 Property::Map propertyMap;
1363 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1364 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1365 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, "" );
1366 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, "" );
1368 //Test to see if mesh loads correctly.
1369 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1374 //Test if mesh loads correctly when supplied with all main parameters, an object file, a material file and a directory location, but duff optional parameters
1375 int UtcDaliVisualFactoryGetMeshVisual3b(void)
1377 //Set up test application first, so everything else can be handled.
1378 ToolkitTestApplication application;
1380 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual3: Request mesh visual with all parameters correct" );
1382 //Set up visual properties.
1383 Property::Map propertyMap;
1384 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1385 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1386 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1387 propertyMap.Insert( MeshVisual::Property::USE_MIPMAPPING, Color::GREEN ); // Test that wrong property types don't prevent the object load
1388 propertyMap.Insert( MeshVisual::Property::USE_SOFT_NORMALS, 1.0f );
1389 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, 1.0f );
1390 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1392 //Test to see if mesh loads correctly.
1393 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1398 //Test if mesh loads correctly when supplied with all main parameters, an object file, a material file and a directory location.
1399 int UtcDaliVisualFactoryGetMeshVisual3(void)
1401 //Set up test application first, so everything else can be handled.
1402 ToolkitTestApplication application;
1404 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual3: Request mesh visual with all parameters correct" );
1406 //Set up visual properties.
1407 Property::Map propertyMap;
1408 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1409 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1410 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1411 propertyMap.Insert( MeshVisual::Property::USE_MIPMAPPING, false );
1412 propertyMap.Insert( MeshVisual::Property::USE_SOFT_NORMALS, false );
1413 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3::XAXIS );
1414 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1416 //Test to see if mesh loads correctly.
1417 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1422 //Test if mesh visual can load a correctly supplied mesh without a normal map or gloss map in the material file.
1423 int UtcDaliVisualFactoryGetMeshVisual4(void)
1425 //Set up test application first, so everything else can be handled.
1426 ToolkitTestApplication application;
1428 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual4: Request mesh visual with diffuse texture but not normal or gloss." );
1431 //Set up visual properties.
1432 Property::Map propertyMap;
1433 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1434 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1435 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_SIMPLE_MTL_FILE_NAME );
1436 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1438 //Test to see if mesh loads correctly.
1439 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1444 //Test if mesh visual can load when made to use diffuse textures only.
1445 int UtcDaliVisualFactoryGetMeshVisual5(void)
1447 //Set up test application first, so everything else can be handled.
1448 ToolkitTestApplication application;
1450 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual5: Request mesh visual and make it only use diffuse textures." );
1452 //Set up visual properties.
1453 Property::Map propertyMap;
1454 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1455 propertyMap.Insert( "objectUrl", TEST_OBJ_FILE_NAME );
1456 propertyMap.Insert( "materialUrl", TEST_MTL_FILE_NAME );
1457 propertyMap.Insert( "texturesPath", TEST_RESOURCE_DIR "/" );
1458 propertyMap.Insert( "useMipmapping", false );
1459 propertyMap.Insert( "useSoftNormals", false );
1460 propertyMap.Insert( "lightPosition", Vector3::ZAXIS );
1461 propertyMap.Insert( "shadingMode", MeshVisual::ShadingMode::TEXTURED_WITH_SPECULAR_LIGHTING );
1463 //Test to see if mesh loads correctly.
1464 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1470 //Test if mesh visual can load when made to not use the supplied textures.
1471 int UtcDaliVisualFactoryGetMeshVisual6(void)
1473 //Set up test application first, so everything else can be handled.
1474 ToolkitTestApplication application;
1476 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual6: Request mesh visual and make it not use any textures." );
1478 //Set up visual properties.
1479 Property::Map propertyMap;
1480 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1481 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1482 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1483 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1484 propertyMap.Insert( MeshVisual::Property::SHADING_MODE, MeshVisual::ShadingMode::TEXTURELESS_WITH_DIFFUSE_LIGHTING );
1486 //Test to see if mesh loads correctly.
1487 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1491 //Test if mesh visual loads correctly when light position is manually set.
1492 int UtcDaliVisualFactoryGetMeshVisual7(void)
1494 //Set up test application first, so everything else can be handled.
1495 ToolkitTestApplication application;
1498 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual7: Request mesh visual with custom light position." );
1500 //Set up visual properties.
1501 Property::Map propertyMap;
1502 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1503 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1504 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1505 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1506 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3( 0.0, 1.0, 2.0 ) );
1508 //Test to see if mesh loads correctly.
1509 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1514 //Test if mesh visual loads correctly when supplied an object file without face normals or texture points.
1515 //Note that this notably tests object loader functionality.
1516 int UtcDaliVisualFactoryGetMeshVisual8(void)
1518 //Set up test application first, so everything else can be handled.
1519 ToolkitTestApplication application;
1521 tet_infoline( "UtcDaliVisualFactoryGetMeshVisual5: Request mesh visual with normal-less object file." );
1523 //Set up visual properties.
1524 Property::Map propertyMap;
1525 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1526 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_SIMPLE_OBJ_FILE_NAME );
1527 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1528 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1530 //Test to see if mesh loads correctly.
1531 MeshVisualLoadsCorrectlyTest( propertyMap, application );
1536 //Test if mesh visual handles the case of lacking an object file.
1537 int UtcDaliVisualFactoryGetMeshVisualN1(void)
1539 //Set up test application first, so everything else can be handled.
1540 ToolkitTestApplication application;
1542 tet_infoline( "UtcDaliVisualFactoryGetMeshVisualN1: Request mesh visual without object file" );
1544 //Set up visual properties.
1545 Property::Map propertyMap;
1546 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1547 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1548 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1550 //Test to see if mesh doesn't load with these properties, as expected.
1551 MeshVisualDoesNotLoadCorrectlyTest( propertyMap, application );
1557 //Test if mesh visual handles the case of being passed invalid material and images urls.
1558 int UtcDaliVisualFactoryGetMeshVisualN2(void)
1560 //Set up test application first, so everything else can be handled.
1561 ToolkitTestApplication application;
1563 tet_infoline( "UtcDaliVisualFactoryGetMeshVisualN2: Request mesh visual with invalid material and images urls" );
1565 //Set up visual properties.
1566 Property::Map propertyMap;
1567 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1568 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, TEST_OBJ_FILE_NAME );
1569 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, "invalid" );
1570 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, "also invalid" );
1572 //Test to see if mesh doesn't load with these properties, as expected.
1573 MeshVisualDoesNotLoadCorrectlyTest( propertyMap, application );
1579 //Test if mesh visual handles the case of being passed an invalid object url
1580 int UtcDaliVisualFactoryGetMeshVisualN3(void)
1582 //Set up test application first, so everything else can be handled.
1583 ToolkitTestApplication application;
1584 tet_infoline( "UtcDaliVisualFactoryGetMeshVisualN3: Request mesh visual with invalid object url" );
1587 //Set up visual properties.
1588 Property::Map propertyMap;
1589 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::MESH );
1590 propertyMap.Insert( MeshVisual::Property::OBJECT_URL, "invalid" );
1591 propertyMap.Insert( MeshVisual::Property::MATERIAL_URL, TEST_MTL_FILE_NAME );
1592 propertyMap.Insert( MeshVisual::Property::TEXTURES_PATH, TEST_RESOURCE_DIR "/" );
1594 //Test to see if mesh doesn't load with these properties, as expected.
1595 MeshVisualDoesNotLoadCorrectlyTest( propertyMap, application );
1600 //Creates a primitive visual with the given property map and tests to see if it correctly loads in the given application.
1601 void TestPrimitiveVisualWithProperties( Property::Map& propertyMap, ToolkitTestApplication& application )
1603 VisualFactory factory = VisualFactory::Get();
1604 DALI_TEST_CHECK( factory );
1606 //Create a primitive visual.
1607 Visual::Base visual = factory.CreateVisual( propertyMap );
1608 DALI_TEST_CHECK( visual );
1610 //Create an actor on stage to house the visual.
1611 DummyControl actor = DummyControl::New(true);
1612 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
1613 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
1615 actor.SetSize( 200.f, 200.f );
1616 Stage::GetCurrent().Add( actor );
1617 visual.SetTransformAndSize(DefaultTransform(), Vector2( 200.f, 200.f ) );
1619 //Ensure set on stage.
1620 DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
1622 //Tell test application to load the visual.
1623 application.SendNotification();
1624 application.Render(0);
1626 Matrix testScaleMatrix;
1627 testScaleMatrix.SetIdentityAndScale( Vector3( 1.0, -1.0, 1.0 ) );
1628 Matrix actualScaleMatrix;
1630 //Test to see if the object has been successfully loaded.
1631 DALI_TEST_CHECK( application.GetGlAbstraction().GetUniformValue<Matrix>( "uObjectMatrix", actualScaleMatrix ) );
1632 DALI_TEST_EQUALS( actualScaleMatrix, testScaleMatrix, Math::MACHINE_EPSILON_100, TEST_LOCATION );
1634 //Finish by setting off stage, and ensuring this was successful.
1636 DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
1639 //Test if primitive shape loads correctly when supplied with only the bare minimum requirements, the shape to use.
1640 int UtcDaliVisualFactoryGetPrimitiveVisual1(void)
1642 //Set up test application first, so everything else can be handled.
1643 ToolkitTestApplication application;
1645 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual1: Request primitive visual with a shape only" );
1647 //Set up visual properties.
1648 Property::Map propertyMap;
1649 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1650 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CUBE );
1652 //Test to see if shape loads correctly.
1653 TestPrimitiveVisualWithProperties( propertyMap, application );
1658 //Test if primitive shape loads correctly when supplied with all possible parameters
1659 int UtcDaliVisualFactoryGetPrimitiveVisual2(void)
1661 //Set up test application first, so everything else can be handled.
1662 ToolkitTestApplication application;
1664 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual2: Request primitive visual with everything" );
1666 //Set up visual properties.
1667 Property::Map propertyMap;
1668 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1669 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CUBE );
1670 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1671 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
1672 propertyMap.Insert( PrimitiveVisual::Property::STACKS, 20 );
1673 propertyMap.Insert( PrimitiveVisual::Property::SCALE_TOP_RADIUS, 30.0f );
1674 propertyMap.Insert( PrimitiveVisual::Property::SCALE_BOTTOM_RADIUS, 40.0f );
1675 propertyMap.Insert( PrimitiveVisual::Property::SCALE_HEIGHT, 50.0f );
1676 propertyMap.Insert( PrimitiveVisual::Property::SCALE_RADIUS, 60.0f );
1677 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, 0.7f );
1678 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, 0.8f );
1679 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3( 0.9, 1.0, 1.1 ) );
1681 //Test to see if shape loads correctly.
1682 TestPrimitiveVisualWithProperties( propertyMap, application );
1687 //Test if primitive shape loads a sphere correctly.
1688 int UtcDaliVisualFactoryGetPrimitiveVisual3(void)
1690 //Set up test application first, so everything else can be handled.
1691 ToolkitTestApplication application;
1693 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual3: Request primitive visual to display a sphere" );
1695 //Set up visual properties.
1696 Property::Map propertyMap;
1697 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1698 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1699 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1700 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
1701 propertyMap.Insert( PrimitiveVisual::Property::STACKS, 20 );
1703 //Test to see if shape loads correctly.
1704 TestPrimitiveVisualWithProperties( propertyMap, application );
1709 //Test if primitive shape loads a conic section correctly.
1710 int UtcDaliVisualFactoryGetPrimitiveVisual4(void)
1712 //Set up test application first, so everything else can be handled.
1713 ToolkitTestApplication application;
1715 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual4: Request primitive visual to display a conic section" );
1717 //Set up visual properties.
1718 Property::Map propertyMap;
1719 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1720 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CONICAL_FRUSTRUM );
1721 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1722 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
1723 propertyMap.Insert( PrimitiveVisual::Property::SCALE_TOP_RADIUS, 30.0f );
1724 propertyMap.Insert( PrimitiveVisual::Property::SCALE_BOTTOM_RADIUS, 40.0f );
1725 propertyMap.Insert( PrimitiveVisual::Property::SCALE_HEIGHT, 50.0f );
1727 //Test to see if shape loads correctly.
1728 TestPrimitiveVisualWithProperties( propertyMap, application );
1733 //Test if primitive shape loads a bevelled cube correctly.
1734 int UtcDaliVisualFactoryGetPrimitiveVisual5(void)
1736 //Set up test application first, so everything else can be handled.
1737 ToolkitTestApplication application;
1739 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual5: Request primitive visual to display a bevelled cube" );
1741 //Set up visual properties.
1742 Property::Map propertyMap;
1743 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1744 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::BEVELLED_CUBE );
1745 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1746 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, 0.7f );
1748 //Test to see if shape loads correctly.
1749 TestPrimitiveVisualWithProperties( propertyMap, application );
1754 //Test if primitive shape loads an octahedron correctly.
1755 int UtcDaliVisualFactoryGetPrimitiveVisual6(void)
1757 //Set up test application first, so everything else can be handled.
1758 ToolkitTestApplication application;
1760 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual6: Request primitive visual to display an octahedron" );
1762 //Set up visual properties.
1763 Property::Map propertyMap;
1764 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1765 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::OCTAHEDRON );
1766 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1768 //Test to see if shape loads correctly.
1769 TestPrimitiveVisualWithProperties( propertyMap, application );
1774 //Test if primitive shape loads a cone correctly.
1775 int UtcDaliVisualFactoryGetPrimitiveVisual7(void)
1777 //Set up test application first, so everything else can be handled.
1778 ToolkitTestApplication application;
1780 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual7: Request primitive visual to display a cone" );
1782 //Set up visual properties.
1783 Property::Map propertyMap;
1784 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1785 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CONE );
1786 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1787 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
1788 propertyMap.Insert( PrimitiveVisual::Property::SCALE_TOP_RADIUS, 30.0f );
1789 propertyMap.Insert( PrimitiveVisual::Property::SCALE_HEIGHT, 50.0f );
1791 //Test to see if shape loads correctly.
1792 TestPrimitiveVisualWithProperties( propertyMap, application );
1797 //Test if primitive shape loads correctly when light position is manually set.
1798 int UtcDaliVisualFactoryGetPrimitiveVisual8(void)
1800 //Set up test application first, so everything else can be handled.
1801 ToolkitTestApplication application;
1803 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual8: Request primitive visual with set light position" );
1805 //Set up visual properties.
1806 Property::Map propertyMap;
1807 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1808 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1809 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
1810 propertyMap.Insert( MeshVisual::Property::LIGHT_POSITION, Vector3( 0.0, 1.0, 2.0 ) );
1812 //Test to see if shape loads correctly.
1813 TestPrimitiveVisualWithProperties( propertyMap, application );
1818 //Test if primitive shape loads correctly when told to use too many slices.
1819 int UtcDaliVisualFactoryGetPrimitiveVisual9(void)
1821 //Set up test application first, so everything else can be handled.
1822 ToolkitTestApplication application;
1824 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual9: Request primitive visual with above-cap slices." );
1826 //Set up visual properties.
1827 Property::Map propertyMap;
1828 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1829 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1830 propertyMap.Insert( PrimitiveVisual::Property::SLICES, Property::Value( 1000000 ) );
1832 //Test to see if shape loads correctly.
1833 TestPrimitiveVisualWithProperties( propertyMap, application );
1838 //Test if primitive shape loads correctly when told to use too few slices. (2 slices or less.)
1839 int UtcDaliVisualFactoryGetPrimitiveVisual10(void)
1841 //Set up test application first, so everything else can be handled.
1842 ToolkitTestApplication application;
1844 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual10: Request primitive visual with too few slices." );
1846 //Set up visual properties.
1847 Property::Map propertyMap;
1848 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1849 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1850 propertyMap.Insert( PrimitiveVisual::Property::SLICES, Property::Value( 2 ) );
1852 //Test to see if shape loads correctly.
1853 TestPrimitiveVisualWithProperties( propertyMap, application );
1858 //Test if primitive shape loads correctly when told to use too many stacks.
1859 int UtcDaliVisualFactoryGetPrimitiveVisual11(void)
1861 //Set up test application first, so everything else can be handled.
1862 ToolkitTestApplication application;
1864 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual11: Request primitive visual with too many stacks." );
1866 //Set up visual properties.
1867 Property::Map propertyMap;
1868 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1869 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1870 propertyMap.Insert( PrimitiveVisual::Property::STACKS, Property::Value( 1000000 ) );
1872 //Test to see if shape loads correctly.
1873 TestPrimitiveVisualWithProperties( propertyMap, application );
1878 //Test if primitive shape loads correctly when told to use too few stacks. (1 stack or less.)
1879 int UtcDaliVisualFactoryGetPrimitiveVisual12(void)
1881 //Set up test application first, so everything else can be handled.
1882 ToolkitTestApplication application;
1884 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual12: Request primitive visual with too few stacks." );
1886 //Set up visual properties.
1887 Property::Map propertyMap;
1888 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1889 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1890 propertyMap.Insert( PrimitiveVisual::Property::STACKS, Property::Value( 1 ) );
1892 //Test to see if shape loads correctly.
1893 TestPrimitiveVisualWithProperties( propertyMap, application );
1898 //Test if primitive shape loads correctly when told to use invalid (zero or negative) dimensions.
1899 int UtcDaliVisualFactoryGetPrimitiveVisual13(void)
1901 //Set up test application first, so everything else can be handled.
1902 ToolkitTestApplication application;
1904 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual13: Request primitive visual with invalid scale dimensions." );
1906 //Set up visual properties.
1907 Property::Map propertyMap;
1908 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1909 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1910 propertyMap.Insert( PrimitiveVisual::Property::SCALE_DIMENSIONS, Vector3::ZERO );
1912 //Test to see if shape loads correctly.
1913 TestPrimitiveVisualWithProperties( propertyMap, application );
1918 //Test if primitive shape loads correctly when told to use too low a bevel percentage.
1919 int UtcDaliVisualFactoryGetPrimitiveVisual14(void)
1921 //Set up test application first, so everything else can be handled.
1922 ToolkitTestApplication application;
1924 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual14: Request primitive visual with too low a bevel percentage." );
1926 //Set up visual properties.
1927 Property::Map propertyMap;
1928 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1929 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1930 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, Property::Value( -1.0f ) );
1932 //Test to see if shape loads correctly.
1933 TestPrimitiveVisualWithProperties( propertyMap, application );
1938 //Test if primitive shape loads correctly when told to use too high a bevel percentage.
1939 int UtcDaliVisualFactoryGetPrimitiveVisual15(void)
1941 //Set up test application first, so everything else can be handled.
1942 ToolkitTestApplication application;
1944 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual15: Request primitive visual with too high a bevel percentage." );
1946 //Set up visual properties.
1947 Property::Map propertyMap;
1948 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1949 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1950 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_PERCENTAGE, Property::Value( 2.0f ) );
1952 //Test to see if shape loads correctly.
1953 TestPrimitiveVisualWithProperties( propertyMap, application );
1958 //Test if primitive shape loads correctly when told to use too low a bevel smoothness.
1959 int UtcDaliVisualFactoryGetPrimitiveVisual16(void)
1961 //Set up test application first, so everything else can be handled.
1962 ToolkitTestApplication application;
1964 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual16: Request primitive visual with too low a bevel smoothness." );
1966 //Set up visual properties.
1967 Property::Map propertyMap;
1968 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1969 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1970 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, Property::Value( -1.0f ) );
1972 //Test to see if shape loads correctly.
1973 TestPrimitiveVisualWithProperties( propertyMap, application );
1978 //Test if primitive shape loads correctly when told to use too high a bevel smoothness.
1979 int UtcDaliVisualFactoryGetPrimitiveVisual17(void)
1981 //Set up test application first, so everything else can be handled.
1982 ToolkitTestApplication application;
1984 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual17: Request primitive visual with too high a bevel smoothness." );
1986 //Set up visual properties.
1987 Property::Map propertyMap;
1988 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
1989 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::SPHERE );
1990 propertyMap.Insert( PrimitiveVisual::Property::BEVEL_SMOOTHNESS, Property::Value( 2.0f ) );
1992 //Test to see if shape loads correctly.
1993 TestPrimitiveVisualWithProperties( propertyMap, application );
1998 //Test if primitive shape loads a conic section correctly.
1999 int UtcDaliVisualFactoryGetPrimitiveVisual18(void)
2001 //Set up test application first, so everything else can be handled.
2002 ToolkitTestApplication application;
2004 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisual18: Request primitive visual to display a conic section" );
2006 //Set up visual properties.
2007 Property::Map propertyMap;
2008 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
2009 propertyMap.Insert( PrimitiveVisual::Property::SHAPE, PrimitiveVisual::Shape::CONICAL_FRUSTUM );
2010 propertyMap.Insert( PrimitiveVisual::Property::MIX_COLOR, Vector4( 0.5, 0.5, 0.5, 1.0 ) );
2011 propertyMap.Insert( PrimitiveVisual::Property::SLICES, 10 );
2012 propertyMap.Insert( PrimitiveVisual::Property::SCALE_TOP_RADIUS, 30.0f );
2013 propertyMap.Insert( PrimitiveVisual::Property::SCALE_BOTTOM_RADIUS, 40.0f );
2014 propertyMap.Insert( PrimitiveVisual::Property::SCALE_HEIGHT, 50.0f );
2016 //Test to see if shape loads correctly.
2017 TestPrimitiveVisualWithProperties( propertyMap, application );
2022 //Test if primitive shape visual handles the case of not being passed a specific shape to use.
2023 int UtcDaliVisualFactoryGetPrimitiveVisualN1(void)
2025 //Set up test application first, so everything else can be handled.
2026 ToolkitTestApplication application;
2028 tet_infoline( "UtcDaliVisualFactoryGetPrimitiveVisualN1: Request primitive visual without shape" );
2030 //Set up visual properties, without supplying shape.
2031 Property::Map propertyMap;
2032 propertyMap.Insert( Toolkit::Visual::Property::TYPE, Visual::PRIMITIVE );
2034 //Test to see if shape loads regardless of missing input.
2035 TestPrimitiveVisualWithProperties( propertyMap, application );
2040 int UtcDaliVisualFactoryGetAnimatedImageVisual1(void)
2042 ToolkitTestApplication application;
2043 tet_infoline( "UtcDaliVisualFactoryGetAnimatedImageVisual1: Request animated image visual with a gif url" );
2045 TestGlAbstraction& gl = application.GetGlAbstraction();
2046 TraceCallStack& textureTrace = gl.GetTextureTrace();
2047 textureTrace.Enable(true);
2049 VisualFactory factory = VisualFactory::Get();
2050 Visual::Base visual = factory.CreateVisual( TEST_GIF_FILE_NAME, ImageDimensions() );
2051 DALI_TEST_CHECK( visual );
2053 DummyControl actor = DummyControl::New(true);
2054 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
2055 dummyImpl.RegisterVisual( DummyControl::Property::TEST_VISUAL, visual );
2056 actor.SetSize( 200.0f, 200.0f );
2057 Stage::GetCurrent().Add( actor );
2059 application.SendNotification();
2060 application.Render();
2062 // renderer is added to actor
2063 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
2064 Renderer renderer = actor.GetRendererAt( 0u );
2065 DALI_TEST_CHECK( renderer );
2067 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
2068 textureTrace.Reset();
2070 // Force the timer used by the animatedImageVisual to tick,
2071 Dali::Timer timer = Timer::New( 0 );
2072 timer.MockEmitSignal();
2073 application.SendNotification();
2074 application.Render();
2075 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
2076 textureTrace.Reset();
2079 // Force the timer used by the animatedImageVisual to tick,
2080 timer.MockEmitSignal();
2081 application.SendNotification();
2082 application.Render();
2083 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
2084 textureTrace.Reset();
2086 // Force the timer used by the animatedImageVisual to tick,
2087 timer.MockEmitSignal();
2088 application.SendNotification();
2089 application.Render();
2090 DALI_TEST_EQUALS( textureTrace.FindMethod("GenTextures"), true, TEST_LOCATION );
2091 textureTrace.Reset();
2093 // Test SetOffStage().
2095 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );
2100 int UtcDaliVisualFactoryGetAnimatedImageVisual2(void)
2102 ToolkitTestApplication application;
2103 tet_infoline( "UtcDaliVisualFactoryGetAnimatedImageVisual2: Request animated image visual with a Property::Map, test custom wrap mode and pixel area" );
2105 const Vector4 pixelArea(-0.5f, -0.5f, 2.f, 2.f);
2106 Property::Map propertyMap;
2107 propertyMap.Add( Toolkit::Visual::Property::TYPE, Visual::IMAGE )
2108 .Add( ImageVisual::Property::URL, TEST_GIF_FILE_NAME )
2109 .Add( ImageVisual::Property::PIXEL_AREA, pixelArea )
2110 .Add( ImageVisual::Property::WRAP_MODE_U, WrapMode::MIRRORED_REPEAT )
2111 .Add( ImageVisual::Property::WRAP_MODE_V, WrapMode::REPEAT );
2113 Visual::Base visual = VisualFactory::Get().CreateVisual( propertyMap );
2114 DALI_TEST_CHECK( visual );
2116 TestGlAbstraction& gl = application.GetGlAbstraction();
2117 TraceCallStack& textureTrace = gl.GetTextureTrace();
2118 textureTrace.Enable(true);
2119 TraceCallStack& texParameterTrace = gl.GetTexParameterTrace();
2120 texParameterTrace.Enable( true );
2122 DummyControl actor = DummyControl::New(true);
2123 DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
2124 dummyImpl.RegisterVisual( Control::CONTROL_PROPERTY_END_INDEX + 1, visual );
2125 actor.SetSize( 200.0f, 200.0f );
2126 Stage::GetCurrent().Add( actor );
2128 application.SendNotification();
2129 application.Render();
2131 DALI_TEST_CHECK( actor.GetRendererCount() == 1u );
2133 DALI_TEST_EQUALS( textureTrace.FindMethod("BindTexture"), true, TEST_LOCATION );
2135 // For animated image visual, the wrapping is handled manually in shader, so the following gl function should not be called
2136 std::stringstream out;
2137 out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_S << ", " << GL_MIRRORED_REPEAT;
2138 DALI_TEST_CHECK( !texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
2140 out << GL_TEXTURE_2D << ", " << GL_TEXTURE_WRAP_T << ", " << GL_REPEAT;
2141 DALI_TEST_CHECK( !texParameterTrace.FindMethodAndParams("TexParameteri", out.str()) );
2143 // test the uniforms which used to handle the wrap mode
2144 Renderer renderer = actor.GetRendererAt( 0u );
2145 DALI_TEST_CHECK( renderer );
2147 Property::Value pixelAreaValue = renderer.GetProperty( renderer.GetPropertyIndex( "pixelArea" ) );
2148 DALI_TEST_EQUALS( pixelAreaValue.Get<Vector4>(), pixelArea, TEST_LOCATION );
2149 Vector4 pixelAreaUniform;
2150 DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "pixelArea", pixelAreaUniform ) );
2151 DALI_TEST_EQUALS( pixelArea, pixelAreaUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
2153 Property::Value wrapModeValue = renderer.GetProperty( renderer.GetPropertyIndex( "wrapMode" ) );
2154 Vector2 wrapMode( WrapMode::MIRRORED_REPEAT-1, WrapMode::REPEAT-1 );
2155 DALI_TEST_EQUALS( wrapModeValue.Get<Vector2>(), wrapMode, TEST_LOCATION );
2156 Vector2 wrapModeUniform;
2157 DALI_TEST_CHECK( gl.GetUniformValue<Vector2>( "wrapMode", wrapModeUniform ) );
2158 DALI_TEST_EQUALS( wrapMode, wrapModeUniform, Math::MACHINE_EPSILON_100, TEST_LOCATION );
2161 DALI_TEST_CHECK( actor.GetRendererCount() == 0u );