2 * Copyright (c) 2020 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
21 #include <dali/public-api/rendering/renderer.h>
22 #include <dali/devel-api/adaptor-framework/clipboard.h>
23 #include <dali/devel-api/adaptor-framework/key-devel.h>
24 #include <dali/devel-api/text-abstraction/font-client.h>
25 #include <dali/integration-api/events/key-event-integ.h>
26 #include <dali/integration-api/events/touch-event-integ.h>
27 #include <dali-toolkit-test-suite-utils.h>
28 #include <dali-toolkit/dali-toolkit.h>
29 #include <dali-toolkit/devel-api/controls/text-controls/text-editor-devel.h>
30 #include <dali-toolkit/devel-api/text/rendering-backend.h>
33 using namespace Toolkit;
35 void dali_texteditor_startup(void)
37 test_return_value = TET_UNDEF;
40 void dali_texteditor_cleanup(void)
42 test_return_value = TET_PASS;
48 const char* const PROPERTY_NAME_RENDERING_BACKEND = "renderingBackend";
49 const char* const PROPERTY_NAME_TEXT = "text";
50 const char* const PROPERTY_NAME_TEXT_COLOR = "textColor";
51 const char* const PROPERTY_NAME_FONT_FAMILY = "fontFamily";
52 const char* const PROPERTY_NAME_FONT_STYLE = "fontStyle";
53 const char* const PROPERTY_NAME_POINT_SIZE = "pointSize";
54 const char* const PROPERTY_NAME_HORIZONTAL_ALIGNMENT = "horizontalAlignment";
55 const char* const PROPERTY_NAME_SCROLL_THRESHOLD = "scrollThreshold";
56 const char* const PROPERTY_NAME_SCROLL_SPEED = "scrollSpeed";
57 const char* const PROPERTY_NAME_PRIMARY_CURSOR_COLOR = "primaryCursorColor";
58 const char* const PROPERTY_NAME_SECONDARY_CURSOR_COLOR = "secondaryCursorColor";
59 const char* const PROPERTY_NAME_ENABLE_CURSOR_BLINK = "enableCursorBlink";
60 const char* const PROPERTY_NAME_CURSOR_BLINK_INTERVAL = "cursorBlinkInterval";
61 const char* const PROPERTY_NAME_CURSOR_BLINK_DURATION = "cursorBlinkDuration";
62 const char* const PROPERTY_NAME_CURSOR_WIDTH = "cursorWidth";
63 const char* const PROPERTY_NAME_GRAB_HANDLE_IMAGE = "grabHandleImage";
64 const char* const PROPERTY_NAME_GRAB_HANDLE_PRESSED_IMAGE = "grabHandlePressedImage";
65 const char* const PROPERTY_NAME_SELECTION_HANDLE_IMAGE_LEFT = "selectionHandleImageLeft";
66 const char* const PROPERTY_NAME_SELECTION_HANDLE_IMAGE_RIGHT = "selectionHandleImageRight";
67 const char* const PROPERTY_NAME_SELECTION_HANDLE_PRESSED_IMAGE_LEFT = "selectionHandlePressedImageLeft";
68 const char* const PROPERTY_NAME_SELECTION_HANDLE_PRESSED_IMAGE_RIGHT = "selectionHandlePressedImageRight";
69 const char* const PROPERTY_NAME_SELECTION_HANDLE_MARKER_IMAGE_LEFT = "selectionHandleMarkerImageLeft";
70 const char* const PROPERTY_NAME_SELECTION_HANDLE_MARKER_IMAGE_RIGHT = "selectionHandleMarkerImageRight";
71 const char* const PROPERTY_NAME_SELECTION_HIGHLIGHT_COLOR = "selectionHighlightColor";
72 const char* const PROPERTY_NAME_DECORATION_BOUNDING_BOX = "decorationBoundingBox";
73 const char* const PROPERTY_NAME_ENABLE_MARKUP = "enableMarkup";
74 const char* const PROPERTY_NAME_INPUT_COLOR = "inputColor";
75 const char* const PROPERTY_NAME_INPUT_FONT_FAMILY = "inputFontFamily";
76 const char* const PROPERTY_NAME_INPUT_FONT_STYLE = "inputFontStyle";
77 const char* const PROPERTY_NAME_INPUT_POINT_SIZE = "inputPointSize";
79 const char* const PROPERTY_NAME_LINE_SPACING = "lineSpacing";
80 const char* const PROPERTY_NAME_INPUT_LINE_SPACING = "inputLineSpacing";
81 const char* const PROPERTY_NAME_UNDERLINE = "underline";
82 const char* const PROPERTY_NAME_INPUT_UNDERLINE = "inputUnderline";
83 const char* const PROPERTY_NAME_SHADOW = "shadow";
84 const char* const PROPERTY_NAME_INPUT_SHADOW = "inputShadow";
85 const char* const PROPERTY_NAME_EMBOSS = "emboss";
86 const char* const PROPERTY_NAME_INPUT_EMBOSS = "inputEmboss";
87 const char* const PROPERTY_NAME_OUTLINE = "outline";
88 const char* const PROPERTY_NAME_INPUT_OUTLINE = "inputOutline";
90 const char* const PROPERTY_NAME_SMOOTH_SCROLL = "smoothScroll";
91 const char* const PROPERTY_NAME_SMOOTH_SCROLL_DURATION = "smoothScrollDuration";
92 const char* const PROPERTY_NAME_ENABLE_SCROLL_BAR = "enableScrollBar";
93 const char* const PROPERTY_NAME_SCROLL_BAR_SHOW_DURATION = "scrollBarShowDuration";
94 const char* const PROPERTY_NAME_SCROLL_BAR_FADE_DURATION = "scrollBarFadeDuration";
95 const char* const PROPERTY_NAME_PIXEL_SIZE = "pixelSize";
96 const char* const PROPERTY_NAME_LINE_COUNT = "lineCount";
97 const char* const PROPERTY_NAME_PLACEHOLDER_TEXT = "placeholderText";
98 const char* const PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR = "placeholderTextColor";
99 const char* const PROPERTY_NAME_ENABLE_SELECTION = "enableSelection";
100 const char* const PROPERTY_NAME_PLACEHOLDER = "placeholder";
101 const char* const PROPERTY_NAME_ENABLE_SHIFT_SELECTION = "enableShiftSelection";
102 const char* const PROPERTY_NAME_ENABLE_GRAB_HANDLE = "enableGrabHandle";
103 const char* const PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION = "matchSystemLanguageDirection";
104 const char* const PROPERTY_NAME_MAX_LENGTH = "maxLength";
107 const Vector4 PLACEHOLDER_TEXT_COLOR( 0.8f, 0.8f, 0.8f, 0.8f );
108 const Dali::Vector4 LIGHT_BLUE( 0.75f, 0.96f, 1.f, 1.f ); // The text highlight color.
110 const float RENDER_FRAME_INTERVAL = 16.66f;
112 const unsigned int DEFAULT_FONT_SIZE = 1152u;
113 const std::string DEFAULT_FONT_DIR( "/resources/fonts" );
115 const int KEY_A_CODE = 38;
116 const int KEY_D_CODE = 40;
117 const int KEY_C_CODE = 54;
118 const int KEY_V_CODE = 55;
119 const int KEY_X_CODE = 53;
120 const int KEY_WHITE_SPACE_CODE = 65;
122 const int KEY_SHIFT_MODIFIER = 257;
123 const int KEY_CONTROL_MODIFIER = 258;
125 const char* HANDLE_IMAGE_FILE_NAME = TEST_RESOURCE_DIR "/insertpoint-icon.png";
126 const char* HANDLE_LEFT_SELECTION_FILE_NAME = TEST_RESOURCE_DIR "/selection_handle_drop_left.png";
127 const char* HANDLE_RIGHT_SELECTION_FILE_NAME = TEST_RESOURCE_DIR "/selection_handle_drop_right.png";
129 const std::string DEFAULT_DEVICE_NAME("hwKeyboard");
131 static bool gTextChangedCallBackCalled;
132 static bool gInputStyleChangedCallbackCalled;
133 static bool gMaxCharactersCallBackCalled;
134 static Dali::Toolkit::TextEditor::InputStyle::Mask gInputStyleMask;
136 struct CallbackFunctor
138 CallbackFunctor(bool* callbackFlag)
139 : mCallbackFlag( callbackFlag )
145 *mCallbackFlag = true;
150 static void TestTextChangedCallback( TextEditor control )
152 tet_infoline(" TestTextChangedCallback");
154 gTextChangedCallBackCalled = true;
157 static void TestInputStyleChangedCallback( TextEditor control, TextEditor::InputStyle::Mask mask )
159 tet_infoline(" TestInputStyleChangedCallback");
161 gInputStyleChangedCallbackCalled = true;
162 gInputStyleMask = mask;
165 static void TestMaxLengthReachedCallback( TextEditor control )
167 tet_infoline(" TestMaxLengthReachedCallback");
169 gMaxCharactersCallBackCalled = true;
172 // Generate a KeyEvent to send to Core.
173 Integration::KeyEvent GenerateKey( const std::string& keyName,
174 const std::string& logicalKey,
175 const std::string& keyString,
178 unsigned long timeStamp,
179 const Integration::KeyEvent::State& keyState,
180 const std::string& compose = "",
181 const std::string& deviceName = DEFAULT_DEVICE_NAME,
182 const Device::Class::Type& deviceClass = Device::Class::NONE,
183 const Device::Subclass::Type& deviceSubclass = Device::Subclass::NONE )
185 return Integration::KeyEvent( keyName,
198 Dali::Integration::Point GetPointDownInside( Vector2& pos )
200 Dali::Integration::Point point;
201 point.SetState( PointState::DOWN );
202 point.SetScreenPosition( pos );
206 Dali::Integration::Point GetPointUpInside( Vector2& pos )
208 Dali::Integration::Point point;
209 point.SetState( PointState::UP );
210 point.SetScreenPosition( pos );
214 bool DaliTestCheckMaps( const Property::Map& fontStyleMapGet, const Property::Map& fontStyleMapSet )
216 if( fontStyleMapGet.Count() == fontStyleMapSet.Count() )
218 for( unsigned int index = 0u; index < fontStyleMapGet.Count(); ++index )
220 const KeyValuePair& valueGet = fontStyleMapGet.GetKeyValue( index );
222 Property::Value* valueSet = NULL;
223 if ( valueGet.first.type == Property::Key::INDEX )
225 valueSet = fontStyleMapSet.Find( valueGet.first.indexKey );
229 // Get Key is a string so searching Set Map for a string key
230 valueSet = fontStyleMapSet.Find( valueGet.first.stringKey );
233 if( NULL != valueSet )
235 if( valueSet->GetType() == Dali::Property::STRING && ( valueGet.second.Get<std::string>() != valueSet->Get<std::string>() ) )
237 tet_printf( "Value got : [%s], expected : [%s]", valueGet.second.Get<std::string>().c_str(), valueSet->Get<std::string>().c_str() );
240 else if( valueSet->GetType() == Dali::Property::BOOLEAN && ( valueGet.second.Get<bool>() != valueSet->Get<bool>() ) )
242 tet_printf( "Value got : [%d], expected : [%d]", valueGet.second.Get<bool>(), valueSet->Get<bool>() );
245 else if( valueSet->GetType() == Dali::Property::INTEGER && ( valueGet.second.Get<int>() != valueSet->Get<int>() ) )
247 tet_printf( "Value got : [%d], expected : [%d]", valueGet.second.Get<int>(), valueSet->Get<int>() );
250 else if( valueSet->GetType() == Dali::Property::FLOAT && ( valueGet.second.Get<float>() != valueSet->Get<float>() ) )
252 tet_printf( "Value got : [%f], expected : [%f]", valueGet.second.Get<float>(), valueSet->Get<float>() );
255 else if( valueSet->GetType() == Dali::Property::VECTOR2 && ( valueGet.second.Get<Vector2>() != valueSet->Get<Vector2>() ) )
257 Vector2 vector2Get = valueGet.second.Get<Vector2>();
258 Vector2 vector2Set = valueSet->Get<Vector2>();
259 tet_printf( "Value got : [%f, %f], expected : [%f, %f]", vector2Get.x, vector2Get.y, vector2Set.x, vector2Set.y );
262 else if( valueSet->GetType() == Dali::Property::VECTOR4 && ( valueGet.second.Get<Vector4>() != valueSet->Get<Vector4>() ) )
264 Vector4 vector4Get = valueGet.second.Get<Vector4>();
265 Vector4 vector4Set = valueSet->Get<Vector4>();
266 tet_printf( "Value got : [%f, %f, %f, %f], expected : [%f, %f, %f, %f]", vector4Get.r, vector4Get.g, vector4Get.b, vector4Get.a, vector4Set.r, vector4Set.g, vector4Set.b, vector4Set.a );
272 if ( valueGet.first.type == Property::Key::INDEX )
274 tet_printf( " The key %d doesn't exist.", valueGet.first.indexKey );
278 tet_printf( " The key %s doesn't exist.", valueGet.first.stringKey.c_str() );
288 class ScrollStateChangeCallback : public Dali::ConnectionTracker
291 ScrollStateChangeCallback(bool& startedCalled, bool& finishedCalled)
292 : mStartedCalled( startedCalled ),
293 mFinishedCalled( finishedCalled )
297 void Callback( TextEditor editor, TextEditor::Scroll::Type type )
299 if( type == TextEditor::Scroll::STARTED )
301 mStartedCalled = true;
303 else if( type == TextEditor::Scroll::FINISHED )
305 mFinishedCalled = true;
309 bool& mStartedCalled;
310 bool& mFinishedCalled;
315 int UtcDaliToolkitTextEditorConstructorP(void)
317 ToolkitTestApplication application;
318 tet_infoline(" UtcDaliToolkitTextEditorConstructorP");
319 TextEditor textEditor;
320 DALI_TEST_CHECK( !textEditor );
324 int UtcDaliToolkitTextEditorNewP(void)
326 ToolkitTestApplication application;
327 tet_infoline(" UtcDaliToolkitTextEditorNewP");
328 TextEditor textEditor = TextEditor::New();
329 DALI_TEST_CHECK( textEditor );
333 int UtcDaliToolkitTextEditorDownCastP(void)
335 ToolkitTestApplication application;
336 tet_infoline(" UtcDaliToolkitTextEditorDownCastP");
337 TextEditor textEditor1 = TextEditor::New();
338 BaseHandle object( textEditor1 );
340 TextEditor textEditor2 = TextEditor::DownCast( object );
341 DALI_TEST_CHECK( textEditor2 );
343 TextEditor textEditor3 = DownCast< TextEditor >( object );
344 DALI_TEST_CHECK( textEditor3 );
348 int UtcDaliToolkitTextEditorDownCastN(void)
350 ToolkitTestApplication application;
351 tet_infoline(" UtcDaliToolkitTextEditorDownCastN");
352 BaseHandle uninitializedObject;
353 TextEditor textEditor1 = TextEditor::DownCast( uninitializedObject );
354 DALI_TEST_CHECK( !textEditor1 );
356 TextEditor textEditor2 = DownCast< TextEditor >( uninitializedObject );
357 DALI_TEST_CHECK( !textEditor2 );
361 int UtcDaliToolkitTextEditorCopyConstructorP(void)
363 ToolkitTestApplication application;
364 tet_infoline(" UtcDaliToolkitTextEditorCopyConstructorP");
365 TextEditor textEditor = TextEditor::New();
366 textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
368 TextEditor copy( textEditor );
369 DALI_TEST_CHECK( copy );
370 DALI_TEST_CHECK( copy.GetProperty<std::string>( TextEditor::Property::TEXT ) == textEditor.GetProperty<std::string>( TextEditor::Property::TEXT ) );
374 int UtcDaliTextEditorMoveConstructor(void)
376 ToolkitTestApplication application;
378 TextEditor textEditor = TextEditor::New();
379 textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
380 DALI_TEST_CHECK( textEditor.GetProperty<std::string>( TextEditor::Property::TEXT ) == "Test" );
382 TextEditor moved = std::move( textEditor );
383 DALI_TEST_CHECK( moved );
384 DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
385 DALI_TEST_CHECK( moved.GetProperty<std::string>( TextEditor::Property::TEXT ) == "Test" );
386 DALI_TEST_CHECK( !textEditor );
391 int UtcDaliToolkitTextEditorAssignmentOperatorP(void)
393 ToolkitTestApplication application;
394 tet_infoline(" UtcDaliToolkitTextEditorAssignmentOperatorP");
395 TextEditor textEditor = TextEditor::New();
396 textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
398 TextEditor copy = textEditor;
399 DALI_TEST_CHECK( copy );
400 DALI_TEST_CHECK( copy.GetProperty<std::string>( TextEditor::Property::TEXT ) == textEditor.GetProperty<std::string>( TextEditor::Property::TEXT ) );
404 int UtcDaliTextEditorMoveAssignment(void)
406 ToolkitTestApplication application;
408 TextEditor textEditor = TextEditor::New();
409 textEditor.SetProperty( TextEditor::Property::TEXT, "Test" );
410 DALI_TEST_CHECK( textEditor.GetProperty<std::string>( TextEditor::Property::TEXT ) == "Test" );
413 moved = std::move( textEditor );
414 DALI_TEST_CHECK( moved );
415 DALI_TEST_EQUALS( 1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION );
416 DALI_TEST_CHECK( moved.GetProperty<std::string>( TextEditor::Property::TEXT ) == "Test" );
417 DALI_TEST_CHECK( !textEditor );
422 int UtcDaliTextEditorNewP(void)
424 ToolkitTestApplication application;
425 tet_infoline(" UtcDaliToolkitTextEditorNewP");
426 TextEditor textEditor = TextEditor::New();
427 DALI_TEST_CHECK( textEditor );
431 // Positive test case for a method
432 int UtcDaliTextEditorGetPropertyP(void)
434 ToolkitTestApplication application;
435 tet_infoline(" UtcDaliToolkitTextEditorGetPropertyP");
436 TextEditor editor = TextEditor::New();
437 DALI_TEST_CHECK( editor );
439 // Check Property Indices are correct
440 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_RENDERING_BACKEND ) == DevelTextEditor::Property::RENDERING_BACKEND );
441 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_TEXT ) == TextEditor::Property::TEXT );
442 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_TEXT_COLOR ) == TextEditor::Property::TEXT_COLOR );
443 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_FONT_FAMILY ) == TextEditor::Property::FONT_FAMILY );
444 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_FONT_STYLE ) == TextEditor::Property::FONT_STYLE );
445 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_POINT_SIZE ) == TextEditor::Property::POINT_SIZE );
446 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_HORIZONTAL_ALIGNMENT ) == TextEditor::Property::HORIZONTAL_ALIGNMENT );
447 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_THRESHOLD ) == TextEditor::Property::SCROLL_THRESHOLD );
448 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_SPEED ) == TextEditor::Property::SCROLL_SPEED );
449 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PRIMARY_CURSOR_COLOR ) == TextEditor::Property::PRIMARY_CURSOR_COLOR );
450 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SECONDARY_CURSOR_COLOR ) == TextEditor::Property::SECONDARY_CURSOR_COLOR );
451 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_CURSOR_BLINK ) == TextEditor::Property::ENABLE_CURSOR_BLINK );
452 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_CURSOR_BLINK_INTERVAL ) == TextEditor::Property::CURSOR_BLINK_INTERVAL );
453 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_CURSOR_BLINK_DURATION ) == TextEditor::Property::CURSOR_BLINK_DURATION );
454 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_CURSOR_WIDTH ) == TextEditor::Property::CURSOR_WIDTH );
455 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_GRAB_HANDLE_IMAGE ) == TextEditor::Property::GRAB_HANDLE_IMAGE );
456 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_GRAB_HANDLE_PRESSED_IMAGE ) == TextEditor::Property::GRAB_HANDLE_PRESSED_IMAGE );
457 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_IMAGE_LEFT ) == TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT );
458 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_IMAGE_RIGHT ) == TextEditor::Property::SELECTION_HANDLE_IMAGE_RIGHT );
459 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_PRESSED_IMAGE_LEFT ) == TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_LEFT );
460 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_PRESSED_IMAGE_RIGHT ) == TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_RIGHT );
461 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_MARKER_IMAGE_LEFT ) == TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_LEFT );
462 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HANDLE_MARKER_IMAGE_RIGHT ) == TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_RIGHT );
463 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SELECTION_HIGHLIGHT_COLOR ) == TextEditor::Property::SELECTION_HIGHLIGHT_COLOR );
464 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_DECORATION_BOUNDING_BOX ) == TextEditor::Property::DECORATION_BOUNDING_BOX );
465 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_MARKUP ) == TextEditor::Property::ENABLE_MARKUP );
466 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_COLOR ) == TextEditor::Property::INPUT_COLOR );
467 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_FONT_FAMILY ) == TextEditor::Property::INPUT_FONT_FAMILY );
468 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_FONT_STYLE ) == TextEditor::Property::INPUT_FONT_STYLE );
469 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_POINT_SIZE ) == TextEditor::Property::INPUT_POINT_SIZE );
471 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_LINE_SPACING ) == TextEditor::Property::LINE_SPACING );
472 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_LINE_SPACING ) == TextEditor::Property::INPUT_LINE_SPACING );
473 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_UNDERLINE ) == TextEditor::Property::UNDERLINE );
474 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_UNDERLINE ) == TextEditor::Property::INPUT_UNDERLINE );
475 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SHADOW ) == TextEditor::Property::SHADOW );
476 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_SHADOW ) == TextEditor::Property::INPUT_SHADOW );
477 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_EMBOSS ) == TextEditor::Property::EMBOSS );
478 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_EMBOSS ) == TextEditor::Property::INPUT_EMBOSS );
479 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_OUTLINE ) == TextEditor::Property::OUTLINE );
480 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_INPUT_OUTLINE ) == TextEditor::Property::INPUT_OUTLINE );
481 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SMOOTH_SCROLL ) == TextEditor::Property::SMOOTH_SCROLL );
482 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SMOOTH_SCROLL_DURATION ) == TextEditor::Property::SMOOTH_SCROLL_DURATION );
483 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SCROLL_BAR ) == TextEditor::Property::ENABLE_SCROLL_BAR );
484 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_BAR_SHOW_DURATION ) == TextEditor::Property::SCROLL_BAR_SHOW_DURATION );
485 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_SCROLL_BAR_FADE_DURATION ) == TextEditor::Property::SCROLL_BAR_FADE_DURATION );
486 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PIXEL_SIZE ) == TextEditor::Property::PIXEL_SIZE );
487 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_LINE_COUNT) == TextEditor::Property::LINE_COUNT );
488 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SELECTION ) == TextEditor::Property::ENABLE_SELECTION );
489 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER ) == TextEditor::Property::PLACEHOLDER );
490 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT ) == DevelTextEditor::Property::PLACEHOLDER_TEXT );
491 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_PLACEHOLDER_TEXT_COLOR ) == DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR );
492 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_SHIFT_SELECTION ) == DevelTextEditor::Property::ENABLE_SHIFT_SELECTION );
493 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_ENABLE_GRAB_HANDLE ) == DevelTextEditor::Property::ENABLE_GRAB_HANDLE );
494 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_MATCH_SYSTEM_LANGUAGE_DIRECTION ) == DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION );
495 DALI_TEST_CHECK( editor.GetPropertyIndex( PROPERTY_NAME_MAX_LENGTH ) == DevelTextEditor::Property::MAX_LENGTH );
500 bool SetPropertyMapRetrieved( TextEditor& editor, const Property::Index property, const std::string mapKey, const std::string mapValue )
503 Property::Map imageMap;
504 imageMap[mapKey] =mapValue;
506 editor.SetProperty( property , imageMap );
507 Property::Value propValue = editor.GetProperty( property );
508 Property::Map* resultMap = propValue.GetMap();
510 if ( resultMap->Find( mapKey )->Get< std::string>() == mapValue )
518 // Positive test case for a method
519 int UtcDaliTextEditorSetPropertyP(void)
521 ToolkitTestApplication application;
522 tet_infoline(" UtcDaliToolkitTextEditorSetPropertyP");
523 TextEditor editor = TextEditor::New();
524 DALI_TEST_CHECK( editor );
525 application.GetScene().Add( editor );
527 // Note - we can't check the defaults since the stylesheets are platform-specific
529 // Check the render backend property.
530 editor.SetProperty( DevelTextEditor::Property::RENDERING_BACKEND, DevelText::RENDERING_SHARED_ATLAS );
531 DALI_TEST_EQUALS( (DevelText::RenderingType)editor.GetProperty<int>( DevelTextEditor::Property::RENDERING_BACKEND ), DevelText::RENDERING_SHARED_ATLAS, TEST_LOCATION );
533 // Check text property.
534 editor.SetProperty( TextEditor::Property::TEXT, "Setting Text" );
535 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("Setting Text"), TEST_LOCATION );
537 // Check text's color property
538 editor.SetProperty( TextEditor::Property::TEXT_COLOR, Color::WHITE );
539 DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::TEXT_COLOR ), Color::WHITE, TEST_LOCATION );
541 // Check font properties.
542 editor.SetProperty( TextEditor::Property::FONT_FAMILY, "Setting font family" );
543 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::FONT_FAMILY ), std::string("Setting font family"), TEST_LOCATION );
545 Property::Map fontStyleMapSet;
546 Property::Map fontStyleMapGet;
547 Property::Value* slantValue = NULL;
549 fontStyleMapSet.Insert( "weight", "bold" );
550 fontStyleMapSet.Insert( "width", "condensed" );
551 fontStyleMapSet.Insert( "slant", "italic" );
553 editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
554 fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::FONT_STYLE );
555 DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
556 DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
558 editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
559 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::POINT_SIZE ), 10.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
562 fontStyleMapSet.Clear();
563 fontStyleMapSet.Insert( "weight", "normal" );
564 fontStyleMapSet.Insert( "slant", "oblique" );
565 editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
566 fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::FONT_STYLE );
567 DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
568 DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
570 fontStyleMapSet.Clear();
571 fontStyleMapSet.Insert( "slant", "roman" );
572 editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
573 fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::FONT_STYLE );
575 // Replace 'roman' for 'normal'.
576 slantValue = fontStyleMapGet.Find( "slant" );
577 if( NULL != slantValue )
579 if( "normal" == slantValue->Get<std::string>() )
581 fontStyleMapGet["slant"] = "roman";
584 DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
585 DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
587 fontStyleMapSet.Clear();
589 editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
590 fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::FONT_STYLE );
591 DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
592 DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
594 // Check that the Alignment properties can be correctly set
595 editor.SetProperty( TextEditor::Property::HORIZONTAL_ALIGNMENT, "END" );
596 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::HORIZONTAL_ALIGNMENT ), "END", TEST_LOCATION );
598 // Check scroll properties.
599 editor.SetProperty( TextEditor::Property::SCROLL_THRESHOLD, 1.f );
600 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_THRESHOLD ), 1.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
601 editor.SetProperty( TextEditor::Property::SCROLL_SPEED, 100.f );
602 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_SPEED ), 100.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
604 // Check cursor properties
605 editor.SetProperty( TextEditor::Property::PRIMARY_CURSOR_COLOR, Color::RED );
606 DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::PRIMARY_CURSOR_COLOR ), Color::RED, TEST_LOCATION );
607 editor.SetProperty( TextEditor::Property::SECONDARY_CURSOR_COLOR, Color::BLUE );
608 DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::SECONDARY_CURSOR_COLOR ), Color::BLUE, TEST_LOCATION );
610 editor.SetProperty( TextEditor::Property::ENABLE_CURSOR_BLINK, false );
611 DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_CURSOR_BLINK ), false, TEST_LOCATION );
612 editor.SetProperty( TextEditor::Property::CURSOR_BLINK_INTERVAL, 1.f );
613 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::CURSOR_BLINK_INTERVAL ), 1.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
614 editor.SetProperty( TextEditor::Property::CURSOR_BLINK_DURATION, 10.f );
615 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::CURSOR_BLINK_DURATION ), 10.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
616 editor.SetProperty( TextEditor::Property::CURSOR_WIDTH, 1 );
617 DALI_TEST_EQUALS( editor.GetProperty<int>( TextEditor::Property::CURSOR_WIDTH ), 1, TEST_LOCATION );
619 // Check handle images
620 editor.SetProperty( TextEditor::Property::GRAB_HANDLE_IMAGE, "image1" );
621 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::GRAB_HANDLE_IMAGE ), "image1", TEST_LOCATION );
622 editor.SetProperty( TextEditor::Property::GRAB_HANDLE_PRESSED_IMAGE, "image2" );
623 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::GRAB_HANDLE_PRESSED_IMAGE ), "image2", TEST_LOCATION );
624 editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT, "image3" );
626 // Check handle images
627 DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT, "filename", "leftHandleImage" ) );
628 DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_IMAGE_RIGHT, "filename", "rightHandleImage" ) );
629 DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_LEFT, "filename", "leftHandleImagePressed" ) );
630 DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, "filename", "rightHandleImagePressed" ) );
631 DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_LEFT, "filename", "leftHandleMarkerImage" ) );
632 DALI_TEST_CHECK( SetPropertyMapRetrieved( editor, TextEditor::Property::SELECTION_HANDLE_MARKER_IMAGE_RIGHT, "filename", "rightHandleMarkerImage" ) );
634 // Check the highlight color
635 editor.SetProperty( TextEditor::Property::SELECTION_HIGHLIGHT_COLOR, Color::GREEN );
636 DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::SELECTION_HIGHLIGHT_COLOR ), Color::GREEN, TEST_LOCATION );
638 // Decoration bounding box
639 editor.SetProperty( TextEditor::Property::DECORATION_BOUNDING_BOX, Rect<int>( 0, 0, 1, 1 ) );
640 DALI_TEST_EQUALS( editor.GetProperty<Rect <int > >( TextEditor::Property::DECORATION_BOUNDING_BOX ), Rect<int>( 0, 0, 1, 1 ), TEST_LOCATION );
642 // Check the enable markup property.
643 DALI_TEST_CHECK( !editor.GetProperty<bool>( TextEditor::Property::ENABLE_MARKUP ) );
644 editor.SetProperty( TextEditor::Property::ENABLE_MARKUP, true );
645 DALI_TEST_CHECK( editor.GetProperty<bool>( TextEditor::Property::ENABLE_MARKUP ) );
647 // Check input color property.
648 editor.SetProperty( TextEditor::Property::INPUT_COLOR, Color::YELLOW );
649 DALI_TEST_EQUALS( editor.GetProperty<Vector4>( TextEditor::Property::INPUT_COLOR ), Color::YELLOW, TEST_LOCATION );
651 // Check input font properties.
652 editor.SetProperty( TextEditor::Property::INPUT_FONT_FAMILY, "Setting input font family" );
653 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_FONT_FAMILY ), "Setting input font family", TEST_LOCATION );
655 fontStyleMapSet.Clear();
656 fontStyleMapSet.Insert( "weight", "bold" );
657 fontStyleMapSet.Insert( "width", "condensed" );
658 fontStyleMapSet.Insert( "slant", "italic" );
660 editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
661 fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
662 DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
663 DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
665 editor.SetProperty( TextEditor::Property::INPUT_POINT_SIZE, 12.f );
666 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::INPUT_POINT_SIZE ), 12.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
668 // Reset input font style.
669 fontStyleMapSet.Clear();
670 fontStyleMapSet.Insert( "weight", "normal" );
671 fontStyleMapSet.Insert( "slant", "oblique" );
673 editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
674 fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
675 DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
676 DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
678 fontStyleMapSet.Clear();
679 fontStyleMapSet.Insert( "slant", "roman" );
681 editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
682 fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
684 // Replace 'roman' for 'normal'.
685 slantValue = fontStyleMapGet.Find( "slant" );
686 if( NULL != slantValue )
688 if( "normal" == slantValue->Get<std::string>() )
690 fontStyleMapGet["slant"] = "roman";
693 DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
694 DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
696 fontStyleMapSet.Clear();
698 editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
699 fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
700 DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
701 DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
703 // Check the line spacing property
704 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::LINE_SPACING ), 0.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
705 editor.SetProperty( TextEditor::Property::LINE_SPACING, 10.f );
706 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::LINE_SPACING ), 10.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
708 // Check the input line spacing property
709 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::INPUT_LINE_SPACING ), 0.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
710 editor.SetProperty( TextEditor::Property::INPUT_LINE_SPACING, 20.f );
711 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::INPUT_LINE_SPACING ), 20.0f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
713 // Check the underline property
715 Property::Map underlineMapSet;
716 Property::Map underlineMapGet;
718 underlineMapSet.Insert( "enable", true );
719 underlineMapSet.Insert( "color", Color::RED );
720 underlineMapSet.Insert( "height", 1 );
722 editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet );
724 underlineMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::UNDERLINE );
725 DALI_TEST_EQUALS( underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION );
726 DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapGet, underlineMapSet ), true, TEST_LOCATION );
728 // Check the input underline property
729 editor.SetProperty( TextEditor::Property::INPUT_UNDERLINE, "Underline input properties" );
730 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_UNDERLINE ), std::string("Underline input properties"), TEST_LOCATION );
732 // Check the shadow property
733 Property::Map shadowMapSet;
734 Property::Map shadowMapGet;
736 shadowMapSet.Insert( "color", Color::GREEN );
737 shadowMapSet.Insert( "offset", Vector2(2.0f, 2.0f) );
738 shadowMapSet.Insert( "blurRadius", 3.0f );
740 editor.SetProperty( TextEditor::Property::SHADOW, shadowMapSet );
742 shadowMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::SHADOW );
743 DALI_TEST_EQUALS( shadowMapGet.Count(), shadowMapSet.Count(), TEST_LOCATION );
744 DALI_TEST_EQUALS( DaliTestCheckMaps( shadowMapGet, shadowMapSet ), true, TEST_LOCATION );
746 // Check the input shadow property
747 editor.SetProperty( TextEditor::Property::INPUT_SHADOW, "Shadow input properties" );
748 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_SHADOW ), std::string("Shadow input properties"), TEST_LOCATION );
750 // Check the emboss property
751 editor.SetProperty( TextEditor::Property::EMBOSS, "Emboss properties" );
752 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::EMBOSS ), std::string("Emboss properties"), TEST_LOCATION );
754 // Check the input emboss property
755 editor.SetProperty( TextEditor::Property::INPUT_EMBOSS, "Emboss input properties" );
756 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_EMBOSS ), std::string("Emboss input properties"), TEST_LOCATION );
758 // Check the outline property
760 // Test string type first
761 // This is purely to maintain backward compatibility, but we don't support string as the outline property type.
762 editor.SetProperty( TextEditor::Property::OUTLINE, "Outline properties" );
763 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::OUTLINE ), std::string("Outline properties"), TEST_LOCATION );
765 // Then test the property map type
766 Property::Map outlineMapSet;
767 Property::Map outlineMapGet;
769 outlineMapSet["color"] = Color::RED;
770 outlineMapSet["width"] = 2.0f;
772 editor.SetProperty( TextEditor::Property::OUTLINE, outlineMapSet );
774 outlineMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::OUTLINE );
775 DALI_TEST_EQUALS( outlineMapGet.Count(), outlineMapSet.Count(), TEST_LOCATION );
776 DALI_TEST_EQUALS( DaliTestCheckMaps( outlineMapGet, outlineMapSet ), true, TEST_LOCATION );
778 // Check the input outline property
779 editor.SetProperty( TextEditor::Property::INPUT_OUTLINE, "Outline input properties" );
780 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::INPUT_OUTLINE ), std::string("Outline input properties"), TEST_LOCATION );
782 // Check the smooth scroll property
783 DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::SMOOTH_SCROLL ), false, TEST_LOCATION );
784 editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true );
785 DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::SMOOTH_SCROLL ), true, TEST_LOCATION );
787 // Check the smooth scroll duration property
788 editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f );
789 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SMOOTH_SCROLL_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
791 // Check the scroll bar property
792 DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_SCROLL_BAR ), false, TEST_LOCATION );
793 editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true );
794 DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_SCROLL_BAR ), true, TEST_LOCATION );
796 editor.SetProperty( TextEditor::Property::SCROLL_BAR_SHOW_DURATION, 0.3f );
797 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_BAR_SHOW_DURATION ), 0.3f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
798 editor.SetProperty( TextEditor::Property::SCROLL_BAR_FADE_DURATION, 0.2f );
799 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_BAR_FADE_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
801 // Check the pixel size of font
802 editor.SetProperty( TextEditor::Property::PIXEL_SIZE, 20.f );
803 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::PIXEL_SIZE ), 20.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
805 // Check placeholder text properties.
806 editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT, "Setting Placeholder Text" );
807 DALI_TEST_EQUALS( editor.GetProperty<std::string>( DevelTextEditor::Property::PLACEHOLDER_TEXT ), std::string("Setting Placeholder Text"), TEST_LOCATION );
809 // Check placeholder text's color property.
810 editor.SetProperty( DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR, Color::RED );
811 DALI_TEST_EQUALS( editor.GetProperty<Vector4>( DevelTextEditor::Property::PLACEHOLDER_TEXT_COLOR ), Color::RED, TEST_LOCATION );
813 // Check the enable selection property
814 editor.SetProperty( TextEditor::Property::ENABLE_SELECTION, false );
815 DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_SELECTION ), false, TEST_LOCATION );
817 // Check the placeholder property with pixel size
818 Property::Map placeholderPixelSizeMapSet;
819 Property::Map placeholderPixelSizeMapGet;
820 Property::Map placeholderFontstyleMap;
821 placeholderPixelSizeMapSet["text"] = "Setting Placeholder Text";
822 placeholderPixelSizeMapSet["textFocused"] = "Setting Placeholder Text Focused";
823 placeholderPixelSizeMapSet["color"] = Color::BLUE;
824 placeholderPixelSizeMapSet["fontFamily"] = "Arial";
825 placeholderPixelSizeMapSet["pixelSize"] = 15.0f;
827 placeholderFontstyleMap.Insert( "weight", "bold" );
828 placeholderPixelSizeMapSet["fontStyle"] = placeholderFontstyleMap;
829 editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderPixelSizeMapSet );
831 placeholderPixelSizeMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
832 DALI_TEST_EQUALS( placeholderPixelSizeMapGet.Count(), placeholderPixelSizeMapSet.Count(), TEST_LOCATION );
834 tet_infoline("Test Placeholder settings set as strings is converted correctly to Property Index key and holds set value");
835 Property::Map placeholderConversionMap;
836 placeholderConversionMap[ Text::PlaceHolder::Property::TEXT ] = placeholderPixelSizeMapSet["text"];
837 placeholderConversionMap[ Text::PlaceHolder::Property::TEXT_FOCUSED ] = placeholderPixelSizeMapSet["textFocused"] ;
838 placeholderConversionMap[ Text::PlaceHolder::Property::COLOR ] = placeholderPixelSizeMapSet["color"];
839 placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderPixelSizeMapSet["fontStyle"];
840 placeholderConversionMap[ Text::PlaceHolder::Property::FONT_FAMILY ] = placeholderPixelSizeMapSet["fontFamily"];
841 placeholderConversionMap[ Text::PlaceHolder::Property::PIXEL_SIZE ] = placeholderPixelSizeMapSet["pixelSize"];
843 DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderPixelSizeMapGet, placeholderConversionMap ), true, TEST_LOCATION );
845 // Check the placeholder property with point size
846 Property::Map placeholderMapSet;
847 Property::Map placeholderMapGet;
848 placeholderMapSet["text"] = "Setting Placeholder Text";
849 placeholderMapSet["textFocused"] = "Setting Placeholder Text Focused";
850 placeholderMapSet["color"] = Color::RED;
851 placeholderMapSet["fontFamily"] = "Arial";
852 placeholderMapSet["pointSize"] = 12.0f;
853 // Check the placeholder font style property
854 placeholderFontstyleMap.Clear();
856 placeholderFontstyleMap.Insert( "weight", "bold" );
857 placeholderFontstyleMap.Insert( "width", "condensed" );
858 placeholderFontstyleMap.Insert( "slant", "italic" );
859 placeholderMapSet["fontStyle"] = placeholderFontstyleMap;
860 editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet );
862 placeholderMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
863 DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION );
865 tet_infoline("Test Placeholder settings set as strings is converted correctly to Property Index key and holds set value");
866 placeholderConversionMap.Clear();
867 placeholderConversionMap[ Text::PlaceHolder::Property::TEXT ] = placeholderMapSet["text"];
868 placeholderConversionMap[ Text::PlaceHolder::Property::TEXT_FOCUSED ] = placeholderMapSet["textFocused"] ;
869 placeholderConversionMap[ Text::PlaceHolder::Property::COLOR ] = placeholderMapSet["color"];
870 placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderPixelSizeMapSet["fontStyle"];
871 placeholderConversionMap[ Text::PlaceHolder::Property::FONT_FAMILY ] = placeholderMapSet["fontFamily"];
872 placeholderConversionMap[ Text::PlaceHolder::Property::POINT_SIZE ] = placeholderMapSet["pointSize"];
873 DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderConversionMap ), true, TEST_LOCATION );
876 placeholderFontstyleMap.Clear();
877 placeholderFontstyleMap.Insert( "weight", "normal" );
878 placeholderFontstyleMap.Insert( "slant", "oblique" );
879 placeholderMapSet["fontStyle"] = placeholderFontstyleMap;
880 editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet );
882 placeholderMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
883 DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION );
884 placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderMapSet["fontStyle"];
885 DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderConversionMap ), true, TEST_LOCATION );
887 placeholderFontstyleMap.Clear();
888 placeholderFontstyleMap.Insert( "slant", "roman" );
889 placeholderMapSet["fontStyle"] = placeholderFontstyleMap;
890 editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet );
892 placeholderMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
894 placeholderFontstyleMap.Clear();
895 placeholderMapSet["fontStyle"] = placeholderFontstyleMap;
897 editor.SetProperty( TextEditor::Property::PLACEHOLDER, placeholderMapSet );
898 placeholderMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::PLACEHOLDER );
899 DALI_TEST_EQUALS( placeholderMapGet.Count(), placeholderMapSet.Count(), TEST_LOCATION );
900 placeholderConversionMap[ Text::PlaceHolder::Property::FONT_STYLE ] = placeholderMapSet["fontStyle"];
901 DALI_TEST_EQUALS( DaliTestCheckMaps( placeholderMapGet, placeholderConversionMap ), true, TEST_LOCATION );
903 editor.SetProperty( Actor::Property::LAYOUT_DIRECTION, LayoutDirection::RIGHT_TO_LEFT );
904 DALI_TEST_EQUALS( editor.GetProperty<int>( Actor::Property::LAYOUT_DIRECTION ), static_cast<int>( LayoutDirection::RIGHT_TO_LEFT ), TEST_LOCATION );
906 application.SendNotification();
907 application.Render();
912 // Positive Atlas Text Renderer test
913 int utcDaliTextEditorAtlasRenderP(void)
915 ToolkitTestApplication application;
916 tet_infoline(" UtcDaliToolkitTextEditorAtlasRenderP");
917 StyleManager styleManager = StyleManager::Get();
918 styleManager.ApplyDefaultTheme();
919 TextEditor editor = TextEditor::New();
920 DALI_TEST_CHECK( editor );
922 editor.SetProperty( TextEditor::Property::HORIZONTAL_ALIGNMENT, "CENTER" );
924 application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
926 application.GetScene().Add( editor );
930 // Render some text with the shared atlas backend
931 editor.SetProperty( DevelTextEditor::Property::RENDERING_BACKEND, DevelText::RENDERING_SHARED_ATLAS );
932 application.SendNotification();
933 application.Render();
937 tet_result(TET_FAIL);
942 // Positive test for the textChanged signal.
943 int utcDaliTextEditorTextChangedP(void)
945 ToolkitTestApplication application;
946 tet_infoline(" utcDaliTextEditorTextChangedP");
947 TextEditor editor = TextEditor::New();
948 DALI_TEST_CHECK( editor );
950 application.GetScene().Add( editor );
952 // connect to the text changed signal.
953 ConnectionTracker* testTracker = new ConnectionTracker();
954 editor.TextChangedSignal().Connect( &TestTextChangedCallback );
955 bool textChangedSignal = false;
956 editor.ConnectSignal( testTracker, "textChanged", CallbackFunctor(&textChangedSignal) );
958 gTextChangedCallBackCalled = false;
959 editor.SetProperty( TextEditor::Property::TEXT, "ABC" );
960 DALI_TEST_CHECK( gTextChangedCallBackCalled );
961 DALI_TEST_CHECK( textChangedSignal );
963 application.SendNotification();
965 editor.SetKeyInputFocus();
967 gTextChangedCallBackCalled = false;
968 application.ProcessEvent( GenerateKey( "D", "", "D", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "D", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
969 DALI_TEST_CHECK( gTextChangedCallBackCalled );
974 int utcDaliTextEditorInputStyleChanged01(void)
976 // The text-editor emits signals when the input style changes. These changes of style are
977 // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals
978 // can't be emitted during the size negotiation as the callbacks may update the UI.
979 // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation.
980 // The ToolkitTestApplication creates an implementation of the adaptor stub and a queue of idle callbacks.
981 ToolkitTestApplication application;
982 tet_infoline(" utcDaliTextEditorInputStyleChanged01");
986 char* pathNamePtr = get_current_dir_name();
987 const std::string pathName( pathNamePtr );
990 TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
991 fontClient.SetDpi( 93u, 93u );
993 fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif.ttf", DEFAULT_FONT_SIZE );
994 fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif-Bold.ttf", DEFAULT_FONT_SIZE );
996 TextEditor editor = TextEditor::New();
997 DALI_TEST_CHECK( editor );
1000 editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
1001 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1002 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1004 editor.SetProperty( TextEditor::Property::ENABLE_MARKUP, true );
1005 editor.SetProperty( TextEditor::Property::TEXT, "<font family='DejaVuSerif' size='18'>He<color value='green'>llo</color> <font weight='bold'>world</font> demo</font>" );
1007 // connect to the text changed signal.
1008 ConnectionTracker* testTracker = new ConnectionTracker();
1009 editor.InputStyleChangedSignal().Connect( &TestInputStyleChangedCallback );
1010 bool inputStyleChangedSignal = false;
1011 editor.ConnectSignal( testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal) );
1013 application.GetScene().Add( editor );
1015 // Render and notify
1016 application.SendNotification();
1017 application.Render();
1019 // Executes the idle callbacks added by the text control on the change of input style.
1020 application.RunIdles();
1022 gInputStyleChangedCallbackCalled = false;
1023 gInputStyleMask = TextEditor::InputStyle::NONE;
1024 inputStyleChangedSignal = false;
1026 // Create a tap event to touch the text editor.
1027 TestGenerateTap( application, 18.0f, 25.0f );
1029 // Render and notify
1030 application.SendNotification();
1031 application.Render();
1033 // Executes the idle callbacks added by the text control on the change of input style.
1034 application.RunIdles();
1036 DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1037 if( gInputStyleChangedCallbackCalled )
1039 DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextEditor::InputStyle::FONT_FAMILY | TextEditor::InputStyle::POINT_SIZE ), TEST_LOCATION );
1041 const std::string fontFamily = editor.GetProperty( TextEditor::Property::INPUT_FONT_FAMILY ).Get<std::string>();
1042 DALI_TEST_EQUALS( fontFamily, "DejaVuSerif", TEST_LOCATION );
1044 const float pointSize = editor.GetProperty( TextEditor::Property::INPUT_POINT_SIZE ).Get<float>();
1045 DALI_TEST_EQUALS( pointSize, 18.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
1047 DALI_TEST_CHECK( inputStyleChangedSignal );
1049 gInputStyleChangedCallbackCalled = false;
1050 gInputStyleMask = TextEditor::InputStyle::NONE;
1051 inputStyleChangedSignal = false;
1053 // Create a tap event to touch the text editor.
1054 TestGenerateTap( application, 30.0f, 25.0f );
1056 // Render and notify
1057 application.SendNotification();
1058 application.Render();
1060 // Executes the idle callbacks added by the text control on the change of input style.
1061 application.RunIdles();
1063 DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
1064 DALI_TEST_CHECK( !inputStyleChangedSignal );
1066 gInputStyleChangedCallbackCalled = false;
1067 gInputStyleMask = TextEditor::InputStyle::NONE;
1068 inputStyleChangedSignal = false;
1070 // Create a tap event to touch the text editor.
1071 TestGenerateTap( application, 43.0f, 25.0f );
1073 // Render and notify
1074 application.SendNotification();
1075 application.Render();
1077 // Executes the idle callbacks added by the text control on the change of input style.
1078 application.RunIdles();
1080 DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1081 if( gInputStyleChangedCallbackCalled )
1083 DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextEditor::InputStyle::COLOR ), TEST_LOCATION );
1085 const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
1086 DALI_TEST_EQUALS( color, Color::GREEN, TEST_LOCATION );
1088 DALI_TEST_CHECK( inputStyleChangedSignal );
1090 gInputStyleChangedCallbackCalled = false;
1091 gInputStyleMask = TextEditor::InputStyle::NONE;
1092 inputStyleChangedSignal = false;
1094 // Create a tap event to touch the text editor.
1095 TestGenerateTap( application, 88.0f, 25.0f );
1097 // Render and notify
1098 application.SendNotification();
1099 application.Render();
1101 // Executes the idle callbacks added by the text control on the change of input style.
1102 application.RunIdles();
1104 DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1105 if( gInputStyleChangedCallbackCalled )
1107 DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextEditor::InputStyle::COLOR | TextEditor::InputStyle::FONT_STYLE ), TEST_LOCATION );
1109 const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
1110 DALI_TEST_EQUALS( color, Color::BLACK, TEST_LOCATION );
1112 Property::Map fontStyleMapSet;
1113 Property::Map fontStyleMapGet;
1115 fontStyleMapSet.Insert( "weight", "bold" );
1117 fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
1118 DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
1119 DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
1121 DALI_TEST_CHECK( inputStyleChangedSignal );
1123 gInputStyleChangedCallbackCalled = false;
1124 gInputStyleMask = TextEditor::InputStyle::NONE;
1125 inputStyleChangedSignal = false;
1127 // Create a tap event to touch the text editor.
1128 TestGenerateTap( application, 115.0f, 25.0f );
1130 // Render and notify
1131 application.SendNotification();
1132 application.Render();
1134 // Executes the idle callbacks added by the text control on the change of input style.
1135 application.RunIdles();
1137 DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
1138 DALI_TEST_CHECK( !inputStyleChangedSignal );
1140 gInputStyleChangedCallbackCalled = false;
1141 gInputStyleMask = TextEditor::InputStyle::NONE;
1142 inputStyleChangedSignal = false;
1144 // Create a tap event to touch the text editor.
1145 TestGenerateTap( application, 164.0f, 25.0f );
1147 // Render and notify
1148 application.SendNotification();
1149 application.Render();
1151 // Executes the idle callbacks added by the text control on the change of input style.
1152 application.RunIdles();
1154 DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1155 if( gInputStyleChangedCallbackCalled )
1157 DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ), static_cast<unsigned int>( TextEditor::InputStyle::FONT_STYLE ), TEST_LOCATION );
1159 Property::Map fontStyleMapSet;
1160 Property::Map fontStyleMapGet;
1162 fontStyleMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::INPUT_FONT_STYLE );
1163 DALI_TEST_EQUALS( fontStyleMapGet.Count(), fontStyleMapSet.Count(), TEST_LOCATION );
1164 DALI_TEST_EQUALS( DaliTestCheckMaps( fontStyleMapGet, fontStyleMapSet ), true, TEST_LOCATION );
1166 DALI_TEST_CHECK( inputStyleChangedSignal );
1168 gInputStyleChangedCallbackCalled = false;
1169 gInputStyleMask = TextEditor::InputStyle::NONE;
1170 inputStyleChangedSignal = false;
1172 // Create a tap event to touch the text editor.
1173 TestGenerateTap( application, 191.0f, 25.0f );
1175 // Render and notify
1176 application.SendNotification();
1177 application.Render();
1179 // Executes the idle callbacks added by the text control on the change of input style.
1180 application.RunIdles();
1182 DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
1183 DALI_TEST_CHECK( !inputStyleChangedSignal );
1188 int utcDaliTextEditorInputStyleChanged02(void)
1190 // The text-editor emits signals when the input style changes. These changes of style are
1191 // detected during the relayout process (size negotiation), i.e after the cursor has been moved. Signals
1192 // can't be emitted during the size negotiation as the callbacks may update the UI.
1193 // The text-editor adds an idle callback to the adaptor to emit the signals after the size negotiation.
1194 // The ToolkitTestApplication creates an implementation of the adaptor stub and a queue of idle callbacks.
1195 ToolkitTestApplication application;
1196 tet_infoline(" utcDaliTextEditorInputStyleChanged02");
1200 char* pathNamePtr = get_current_dir_name();
1201 const std::string pathName( pathNamePtr );
1202 free( pathNamePtr );
1204 TextAbstraction::FontClient fontClient = TextAbstraction::FontClient::Get();
1205 fontClient.SetDpi( 93u, 93u );
1207 fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif.ttf", DEFAULT_FONT_SIZE );
1208 fontClient.GetFontId( pathName + DEFAULT_FONT_DIR + "/dejavu/DejaVuSerif-Bold.ttf", DEFAULT_FONT_SIZE );
1210 TextEditor editor = TextEditor::New();
1211 DALI_TEST_CHECK( editor );
1214 editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
1215 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1216 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1218 editor.SetProperty( TextEditor::Property::ENABLE_MARKUP, true );
1219 editor.SetProperty( TextEditor::Property::TEXT, "<font family='DejaVuSerif' size='18'>He<color value='blue'> l</color><color value='green'>lo</color> <font weight='bold'>world</font> demo</font>" );
1221 // connect to the text changed signal.
1222 ConnectionTracker* testTracker = new ConnectionTracker();
1223 editor.InputStyleChangedSignal().Connect( &TestInputStyleChangedCallback );
1224 bool inputStyleChangedSignal = false;
1225 editor.ConnectSignal( testTracker, "inputStyleChanged", CallbackFunctor(&inputStyleChangedSignal) );
1227 application.GetScene().Add( editor );
1229 // Render and notify
1230 application.SendNotification();
1231 application.Render();
1233 // Executes the idle callbacks added by the text control on the change of input style.
1234 application.RunIdles();
1236 gInputStyleChangedCallbackCalled = false;
1237 gInputStyleMask = TextEditor::InputStyle::NONE;
1238 inputStyleChangedSignal = false;
1240 // Create a tap event to touch the text editor.
1241 TestGenerateTap( application, 53.0f, 25.0f, 100 );
1242 TestGenerateTap( application, 53.0f, 25.0f, 200 );
1244 // Render and notify
1245 application.SendNotification();
1246 application.Render();
1248 // Executes the idle callbacks added by the text control on the change of input style.
1249 application.RunIdles();
1251 DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1252 if( gInputStyleChangedCallbackCalled )
1254 DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
1255 static_cast<unsigned int>( TextEditor::InputStyle::FONT_FAMILY |
1256 TextEditor::InputStyle::POINT_SIZE |
1257 TextEditor::InputStyle::COLOR ),
1260 const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
1261 DALI_TEST_EQUALS( color, Color::GREEN, TEST_LOCATION );
1263 const std::string fontFamily = editor.GetProperty( TextEditor::Property::INPUT_FONT_FAMILY ).Get<std::string>();
1264 DALI_TEST_EQUALS( fontFamily, "DejaVuSerif", TEST_LOCATION );
1266 const float pointSize = editor.GetProperty( TextEditor::Property::INPUT_POINT_SIZE ).Get<float>();
1267 DALI_TEST_EQUALS( pointSize, 18.f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
1269 DALI_TEST_CHECK( inputStyleChangedSignal );
1271 gInputStyleChangedCallbackCalled = false;
1272 gInputStyleMask = TextEditor::InputStyle::NONE;
1273 inputStyleChangedSignal = false;
1275 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1277 // Render and notify
1278 application.SendNotification();
1279 application.Render();
1281 // Executes the idle callbacks added by the text control on the change of input style.
1282 application.RunIdles();
1284 DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1285 if( gInputStyleChangedCallbackCalled )
1287 DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
1288 static_cast<unsigned int>( TextEditor::InputStyle::COLOR ),
1291 const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
1292 DALI_TEST_EQUALS( color, Color::BLUE, TEST_LOCATION );
1294 DALI_TEST_CHECK( inputStyleChangedSignal );
1296 gInputStyleChangedCallbackCalled = false;
1297 gInputStyleMask = TextEditor::InputStyle::NONE;
1298 inputStyleChangedSignal = false;
1300 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1302 // Render and notify
1303 application.SendNotification();
1304 application.Render();
1306 // Executes the idle callbacks added by the text control on the change of input style.
1307 application.RunIdles();
1309 DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
1310 DALI_TEST_CHECK( !inputStyleChangedSignal );
1312 gInputStyleChangedCallbackCalled = false;
1313 gInputStyleMask = TextEditor::InputStyle::NONE;
1314 inputStyleChangedSignal = false;
1316 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1318 // Render and notify
1319 application.SendNotification();
1320 application.Render();
1322 // Executes the idle callbacks added by the text control on the change of input style.
1323 application.RunIdles();
1325 DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1326 if( gInputStyleChangedCallbackCalled )
1328 DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
1329 static_cast<unsigned int>( TextEditor::InputStyle::COLOR ),
1332 const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
1333 DALI_TEST_EQUALS( color, Color::BLACK, TEST_LOCATION );
1335 DALI_TEST_CHECK( inputStyleChangedSignal );
1337 gInputStyleChangedCallbackCalled = false;
1338 gInputStyleMask = TextEditor::InputStyle::NONE;
1339 inputStyleChangedSignal = false;
1341 editor.SetProperty( TextEditor::Property::INPUT_COLOR, Color::YELLOW );
1343 Property::Map fontStyleMapSet;
1344 fontStyleMapSet.Insert( "weight", "thin" );
1345 fontStyleMapSet.Insert( "width", "condensed" );
1346 fontStyleMapSet.Insert( "slant", "italic" );
1348 editor.SetProperty( TextEditor::Property::INPUT_FONT_STYLE, fontStyleMapSet );
1349 editor.SetProperty( TextEditor::Property::INPUT_POINT_SIZE, 20.f );
1350 editor.SetProperty( TextEditor::Property::INPUT_LINE_SPACING, 5.f );
1352 editor.SetProperty( TextEditor::Property::INPUT_UNDERLINE, "underline" );
1353 editor.SetProperty( TextEditor::Property::INPUT_SHADOW, "shadow" );
1354 editor.SetProperty( TextEditor::Property::INPUT_EMBOSS, "emboss" );
1355 editor.SetProperty( TextEditor::Property::INPUT_OUTLINE, "outline" );
1357 application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1359 // Render and notify
1360 application.SendNotification();
1361 application.Render();
1363 // Executes the idle callbacks added by the text control on the change of input style.
1364 application.RunIdles();
1366 DALI_TEST_CHECK( !gInputStyleChangedCallbackCalled );
1367 DALI_TEST_CHECK( !inputStyleChangedSignal );
1369 // Create a tap event to touch the text editor.
1370 TestGenerateTap( application, 63.0f, 25.0f, 900 );
1372 // Render and notify
1373 application.SendNotification();
1374 application.Render();
1376 // Executes the idle callbacks added by the text control on the change of input style.
1377 application.RunIdles();
1379 DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1380 if( gInputStyleChangedCallbackCalled )
1382 DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
1383 static_cast<unsigned int>( TextEditor::InputStyle::COLOR |
1384 TextEditor::InputStyle::POINT_SIZE |
1385 TextEditor::InputStyle::FONT_STYLE |
1386 TextEditor::InputStyle::LINE_SPACING |
1387 TextEditor::InputStyle::UNDERLINE |
1388 TextEditor::InputStyle::SHADOW |
1389 TextEditor::InputStyle::EMBOSS |
1390 TextEditor::InputStyle::OUTLINE ),
1393 const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
1394 DALI_TEST_EQUALS( color, Color::BLACK, TEST_LOCATION );
1396 DALI_TEST_CHECK( inputStyleChangedSignal );
1398 gInputStyleChangedCallbackCalled = false;
1399 gInputStyleMask = TextEditor::InputStyle::NONE;
1400 inputStyleChangedSignal = false;
1402 editor.SetProperty( TextEditor::Property::FONT_FAMILY, "DejaVuSerif" );
1404 fontStyleMapSet.Clear();
1405 fontStyleMapSet.Insert( "weight", "black" );
1406 fontStyleMapSet.Insert( "width", "expanded" );
1407 fontStyleMapSet.Insert( "slant", "oblique" );
1409 editor.SetProperty( TextEditor::Property::FONT_STYLE, fontStyleMapSet );
1411 // Create a tap event to touch the text editor.
1412 TestGenerateTap( application, 30.0f, 25.0f, 1500 );
1414 // Render and notify
1415 application.SendNotification();
1416 application.Render();
1418 // Executes the idle callbacks added by the text control on the change of input style.
1419 application.RunIdles();
1421 DALI_TEST_CHECK( gInputStyleChangedCallbackCalled );
1422 if( gInputStyleChangedCallbackCalled )
1424 DALI_TEST_EQUALS( static_cast<unsigned int>( gInputStyleMask ),
1425 static_cast<unsigned int>( TextEditor::InputStyle::COLOR |
1426 TextEditor::InputStyle::POINT_SIZE |
1427 TextEditor::InputStyle::FONT_STYLE ),
1430 const Vector4 color = editor.GetProperty( TextEditor::Property::INPUT_COLOR ).Get<Vector4>();
1431 DALI_TEST_EQUALS( color, Color::YELLOW, TEST_LOCATION );
1433 DALI_TEST_CHECK( inputStyleChangedSignal );
1438 int utcDaliTextEditorEvent01(void)
1440 ToolkitTestApplication application;
1441 tet_infoline(" utcDaliTextEditorEvent01");
1443 // Creates a tap event. After creating a tap event the text editor should
1444 // have the focus and add text with key events should be possible.
1446 TextEditor editor = TextEditor::New();
1447 DALI_TEST_CHECK( editor );
1449 application.GetScene().Add( editor );
1451 editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
1452 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1453 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1455 // Avoid a crash when core load gl resources.
1456 application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
1458 // Render and notify
1459 application.SendNotification();
1460 application.Render();
1462 // Add a key event but as the text editor has not the focus it should do nothing.
1463 application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1465 // Render and notify
1466 application.SendNotification();
1467 application.Render();
1469 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string(""), TEST_LOCATION );
1471 // Create a tap event to touch the text editor.
1472 TestGenerateTap( application, 150.0f, 25.0f );
1474 // Render and notify
1475 application.SendNotification();
1476 application.Render();
1478 // Now the text editor has the focus, so it can handle the key events.
1479 application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1480 application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1482 // Render and notify
1483 application.SendNotification();
1484 application.Render();
1486 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("aa"), TEST_LOCATION );
1488 // Create a second text editor and send key events to it.
1489 TextEditor editor2 = TextEditor::New();
1491 editor2.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1492 editor2.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1493 editor2.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
1494 editor2.SetProperty( Actor::Property::POSITION, Vector2( 100.f, 100.f ));
1496 application.GetScene().Add( editor2 );
1498 // Render and notify
1499 application.SendNotification();
1500 application.Render();
1502 // Create a tap event on the second text editor.
1503 TestGenerateTap( application, 150.0f, 125.0f );
1505 // Render and notify
1506 application.SendNotification();
1507 application.Render();
1509 // The second text editor has the focus. It should handle the key events.
1510 application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1511 application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1513 // Render and notify
1514 application.SendNotification();
1515 application.Render();
1517 // Check the text has been added to the second text editor.
1518 DALI_TEST_EQUALS( editor2.GetProperty<std::string>( TextEditor::Property::TEXT ), std::string("aa"), TEST_LOCATION );
1523 int utcDaliTextEditorEvent02(void)
1525 ToolkitTestApplication application;
1526 tet_infoline(" utcDaliTextEditorEvent02");
1528 // Checks if the right number of actors are created.
1530 TextEditor editor = TextEditor::New();
1531 editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
1532 DALI_TEST_CHECK( editor );
1534 application.GetScene().Add( editor );
1536 editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
1537 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1538 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1540 // Avoid a crash when core load gl resources.
1541 application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
1543 // Render and notify
1544 application.SendNotification();
1545 application.Render();
1547 // Check there are the expected number of children (the stencil).
1548 DALI_TEST_EQUALS( editor.GetChildCount(), 1u, TEST_LOCATION );
1550 Actor stencil = editor.GetChildAt( 0u );
1552 // Create a tap event to touch the text editor.
1553 TestGenerateTap( application, 150.0f, 25.0f, 100 );
1555 // Render and notify
1556 application.SendNotification();
1557 application.Render();
1559 Actor layer = editor.GetChildAt( 1u );
1560 DALI_TEST_EQUALS( layer.GetChildCount(), 1u, TEST_LOCATION ); // The cursor.
1561 DALI_TEST_EQUALS( stencil.GetChildCount(), 0u, TEST_LOCATION );
1563 // Now the text editor has the focus, so it can handle the key events.
1564 application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1565 application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1567 // Render and notify
1568 application.SendNotification();
1569 application.Render();
1571 // Checks the cursor and the renderer have been created.
1572 DALI_TEST_EQUALS( layer.GetChildCount(), 1u, TEST_LOCATION ); // The cursor.
1573 DALI_TEST_EQUALS( stencil.GetChildCount(), 1u, TEST_LOCATION ); // The renderer
1575 Control cursor = Control::DownCast( layer.GetChildAt( 0u ) );
1576 DALI_TEST_CHECK( cursor );
1578 // The stencil actor has a container with all the actors which contain the text renderers.
1579 Actor container = stencil.GetChildAt( 0u );
1580 for( unsigned int index = 0; index < container.GetChildCount(); ++index )
1582 Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u );
1583 DALI_TEST_CHECK( renderer );
1586 // Move the cursor and check the position changes.
1587 Vector3 position1 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
1589 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1590 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1592 // Render and notify
1593 application.SendNotification();
1594 application.Render();
1596 Vector3 position2 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
1598 DALI_TEST_CHECK( position2.x < position1.x );
1600 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1601 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1603 // Render and notify
1604 application.SendNotification();
1605 application.Render();
1607 Vector3 position3 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
1609 DALI_TEST_EQUALS( position1, position3, TEST_LOCATION ); // Should be in the same position1.
1611 // Send some taps and check the cursor positions.
1613 // Try to tap at the beginning.
1614 TestGenerateTap( application, 1.0f, 25.0f, 700 );
1616 // Render and notify
1617 application.SendNotification();
1618 application.Render();
1620 // Cursor position should be the same than position1.
1621 Vector3 position4 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
1623 DALI_TEST_EQUALS( position2, position4, TEST_LOCATION ); // Should be in the same position2.
1625 // Tap away from the start position.
1626 TestGenerateTap( application, 16.0f, 25.0f, 1400 );
1628 // Render and notify
1629 application.SendNotification();
1630 application.Render();
1632 Vector3 position5 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
1634 DALI_TEST_CHECK( position5.x > position4.x );
1636 // Remove all the text.
1637 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1638 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1639 editor.SetProperty( TextEditor::Property::TEXT, "" );
1641 // Render and notify
1642 application.SendNotification();
1643 application.Render();
1645 // Cursor position should be the same than position2.
1646 Vector3 position6 = cursor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION );
1648 DALI_TEST_EQUALS( position2, position6, TEST_LOCATION );// Should be in the same position2.
1650 // Should not be a renderer.
1651 DALI_TEST_EQUALS( stencil.GetChildCount(), 0u, TEST_LOCATION );
1656 int utcDaliTextEditorEvent03(void)
1658 ToolkitTestApplication application;
1659 tet_infoline(" utcDaliTextEditorEvent03");
1661 // Checks if the highlight actor is created.
1663 TextEditor editor = TextEditor::New();
1664 DALI_TEST_CHECK( editor );
1666 application.GetScene().Add( editor );
1668 editor.SetProperty( TextEditor::Property::TEXT, "This is a long text for the size of the text-editor." );
1669 editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
1670 editor.SetProperty( Actor::Property::SIZE, Vector2( 30.f, 50.f ) );
1671 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1672 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1674 // Avoid a crash when core load gl resources.
1675 application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
1677 // Render and notify
1678 application.SendNotification();
1679 application.Render();
1681 // Send some taps and check text controller with clipboard window
1682 Dali::Clipboard clipboard = Clipboard::Get();
1683 clipboard.ShowClipboard();
1684 TestGenerateTap( application, 3.0f, 25.0f, 100 );
1685 clipboard.HideClipboard();
1687 // Render and notify
1688 application.SendNotification();
1689 application.Render();
1691 // Tap first to get the focus.
1692 TestGenerateTap( application, 3.0f, 25.0f, 1000 );
1694 // Render and notify
1695 application.SendNotification();
1696 application.Render();
1698 // Double tap to select a word.
1699 TestGenerateTap( application, 3.0f, 25.0f, 1100 );
1701 // Render and notify
1702 application.SendNotification();
1703 application.Render();
1705 // The stencil actor should have two actors: the renderer and the highlight actor.
1706 Actor stencil = editor.GetChildAt( 0u );
1708 // Highlight needs to be drawn before text, so should come first in child order
1709 Renderer highlight = stencil.GetChildAt( 0u ).GetRendererAt( 0u );
1710 DALI_TEST_CHECK( highlight );
1712 // The stencil actor has a container with all the actors which contain the text renderers.
1713 Actor container = stencil.GetChildAt( 1u );
1714 for( unsigned int index = 0; index < container.GetChildCount(); ++index )
1716 Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u );
1717 DALI_TEST_CHECK( renderer );
1720 // Double tap out of bounds
1721 TestGenerateTap( application, 29.0f, 25.0f, 1700 );
1722 TestGenerateTap( application, 29.0f, 25.0f, 1800 );
1724 // Render and notify
1725 application.SendNotification();
1726 application.Render();
1728 // The stencil actor should have one actors: the renderer actor.
1729 stencil = editor.GetChildAt( 0u );
1731 // The stencil actor has a container with all the actors which contain the text renderers.
1732 container = stencil.GetChildAt( 0u );
1733 for( unsigned int index = 0; index < container.GetChildCount(); ++index )
1735 Renderer renderer = container.GetChildAt( index ).GetRendererAt( 0u );
1736 DALI_TEST_CHECK( renderer );
1740 TestGenerateLongPress(application, 1.0f, 25.0f);
1742 // Render and notify
1743 application.SendNotification();
1744 application.Render();
1747 TestGenerateMiniPan(application);
1749 // Render and notify
1750 application.SendNotification();
1751 application.Render();
1756 int utcDaliTextEditorEvent04(void)
1758 ToolkitTestApplication application;
1759 tet_infoline(" utcDaliTextEditorEvent04");
1761 // Checks if the highlight actor is created.
1763 TextEditor editor = TextEditor::New();
1764 DALI_TEST_CHECK( editor );
1766 application.GetScene().Add( editor );
1768 editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworl" );
1769 editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
1770 editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) );
1771 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1772 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1774 // Avoid a crash when core load gl resources.
1775 application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
1777 // Render and notify
1778 application.SendNotification();
1779 application.Render();
1781 // Tap on the text editor
1782 TestGenerateTap( application, 3.0f, 25.0f );
1784 // Render and notify
1785 application.SendNotification();
1786 application.Render();
1788 // Move at the end of the text.
1789 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1790 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1792 // Render and notify
1793 application.SendNotification();
1794 application.Render();
1796 for( unsigned int index = 0u; index < 10u; ++index )
1798 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1799 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1801 // Render and notify
1802 application.SendNotification();
1803 application.Render();
1807 application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1809 // Render and notify
1810 application.SendNotification();
1811 application.Render();
1813 DALI_TEST_EQUALS( "Hello\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
1815 // Add some key events
1816 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1817 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1819 // Render and notify
1820 application.SendNotification();
1821 application.Render();
1823 for( unsigned int index = 0u; index < 10u; ++index )
1825 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1826 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1828 // Render and notify
1829 application.SendNotification();
1830 application.Render();
1834 application.ProcessEvent( GenerateKey( " ", "", " ", KEY_WHITE_SPACE_CODE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1836 // Render and notify
1837 application.SendNotification();
1838 application.Render();
1840 DALI_TEST_EQUALS( " Hello\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
1845 int utcDaliTextEditorEvent05(void)
1847 ToolkitTestApplication application;
1848 tet_infoline(" utcDaliTextEditorEvent05");
1850 // Checks if the highlight actor is created.
1852 TextEditor editor = TextEditor::New();
1853 DALI_TEST_CHECK( editor );
1855 application.GetScene().Add( editor );
1857 editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworl" );
1858 editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
1859 editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 50.f ) );
1860 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1861 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1862 editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true );
1863 editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.2f );
1864 editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true );
1865 editor.SetProperty( TextEditor::Property::SCROLL_BAR_SHOW_DURATION, 0.3f );
1866 editor.SetProperty( TextEditor::Property::SCROLL_BAR_FADE_DURATION, 0.2f );
1868 // Avoid a crash when core load gl resources.
1869 application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
1871 // Render and notify
1872 application.SendNotification();
1873 application.Render();
1875 // Tap on the text editor
1876 TestGenerateTap( application, 3.0f, 25.0f );
1878 // Render and notify
1879 application.SendNotification();
1880 application.Render();
1882 // Move at the end of the text.
1883 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1884 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1886 // Render and notify
1887 application.SendNotification();
1888 application.Render();
1890 for( unsigned int index = 0u; index < 10u; ++index )
1893 application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1895 // Render and notify
1896 application.SendNotification();
1897 application.Render();
1899 // Modify duration after scroll is enabled
1900 editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL_DURATION, 0.1f );
1902 // Continuous scroll left to increase coverage
1903 for( unsigned int index = 0u; index < 10u; ++index )
1905 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1907 // Render and notify
1908 application.SendNotification();
1909 application.Render();
1911 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SMOOTH_SCROLL_DURATION ), 0.1f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
1912 DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::SMOOTH_SCROLL ), true, TEST_LOCATION );
1913 DALI_TEST_EQUALS( editor.GetProperty<bool>( TextEditor::Property::ENABLE_SCROLL_BAR ), true, TEST_LOCATION );
1914 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_BAR_SHOW_DURATION ), 0.3f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
1915 DALI_TEST_EQUALS( editor.GetProperty<float>( TextEditor::Property::SCROLL_BAR_FADE_DURATION ), 0.2f, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
1917 // Press Escape to increase coverage
1918 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_ESCAPE, 0, 0, Integration::KeyEvent::UP, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1919 application.SendNotification();
1920 application.Render();
1922 DALI_TEST_CHECK( !editor.HasKeyInputFocus() );
1927 int utcDaliTextEditorEvent06(void)
1929 ToolkitTestApplication application;
1930 tet_infoline(" utcDaliTextEditorEvent06");
1932 // Checks if the highlight actor is created.
1934 TextEditor editor = TextEditor::New();
1935 DALI_TEST_CHECK( editor );
1937 application.GetScene().Add( editor );
1939 editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" );
1940 editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
1941 editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) );
1942 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
1943 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
1945 // Avoid a crash when core load gl resources.
1946 application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
1948 // Render and notify
1949 application.SendNotification();
1950 application.Render();
1952 // Tap on the text editor
1953 TestGenerateTap( application, 3.0f, 25.0f );
1955 // Render and notify
1956 application.SendNotification();
1957 application.Render();
1959 // Move to seconds line of the text.
1960 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1962 // Render and notify
1963 application.SendNotification();
1964 application.Render();
1966 float layoutHeight = editor.GetHeightForWidth( 100.f );
1969 // Add another script characters ( glyph height is defferent )
1970 application.ProcessEvent( GenerateKey( "d", "", "ㅁ", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "ㅁ", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1971 application.ProcessEvent( GenerateKey( "d", "", "ኢ", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "ኢ", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1973 // Delete characters
1974 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1975 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_BACKSPACE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1977 DALI_TEST_EQUALS( layoutHeight, editor.GetHeightForWidth( 100.f ), TEST_LOCATION );
1979 // Render and notify
1980 application.SendNotification();
1981 application.Render();
1983 DALI_TEST_EQUALS( "Hello\nworld\nHello world", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
1986 application.ProcessEvent( GenerateKey( "", "", "", 0, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1987 application.SendNotification();
1988 application.Render();
1990 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1991 application.SendNotification();
1992 application.Render();
1994 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_VOLUME_UP, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1995 application.SendNotification();
1996 application.Render();
1998 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_VOLUME_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
1999 application.SendNotification();
2000 application.Render();
2002 application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_DELETE, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2003 application.SendNotification();
2004 application.Render();
2006 application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2007 application.SendNotification();
2008 application.Render();
2010 application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2011 application.SendNotification();
2012 application.Render();
2017 int utcDaliTextEditorEvent07(void)
2019 ToolkitTestApplication application;
2020 tet_infoline(" utcDaliTextEditorEvent07");
2022 // Checks if the highlight actor is created.
2024 TextEditor editor = TextEditor::New();
2025 DALI_TEST_CHECK( editor );
2027 application.GetScene().Add( editor );
2029 editor.SetProperty( TextEditor::Property::TEXT, "Hello\nworld\nHello world" );
2030 editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
2031 editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) );
2032 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2033 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2035 // Avoid a crash when core load gl resources.
2036 application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
2038 // Render and notify
2039 application.SendNotification();
2040 application.Render();
2042 // Tap on the text editor
2043 TestGenerateTap( application, 3.0f, 25.0f );
2045 // Render and notify
2046 application.SendNotification();
2047 application.Render();
2049 // Move to second line of the text.
2050 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2052 // Render and notify
2053 application.SendNotification();
2054 application.Render();
2056 // Select some text in the right of the current cursor position
2057 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2058 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2059 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2060 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2062 // Render and notify
2063 application.SendNotification();
2064 application.Render();
2066 // Cut the selected text
2067 application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2068 application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2070 // Render and notify
2071 application.SendNotification();
2072 application.Render();
2074 DALI_TEST_EQUALS( "Hello\nld\nHello world", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2076 // Select some text in the left of the current cursor position
2077 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2078 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2079 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "",DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2080 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2082 // Render and notify
2083 application.SendNotification();
2084 application.Render();
2086 // Copy the selected text
2087 application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2088 application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2090 // Render and notify
2091 application.SendNotification();
2092 application.Render();
2094 // Move the cursor to the third line
2095 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2096 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_DOWN, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2098 // Render and notify
2099 application.SendNotification();
2100 application.Render();
2102 // Paste the selected text at the current cursor position
2103 application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2104 application.ProcessEvent( GenerateKey( "v", "", "v", KEY_V_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "v", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2106 // Render and notify
2107 application.SendNotification();
2108 application.Render();
2110 DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2113 // Disable Shift Selection
2114 editor.SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false );
2116 // Test to select some text in the right of the current cursor position
2117 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2118 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2119 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2120 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2122 // Render and notify
2123 application.SendNotification();
2124 application.Render();
2126 // Cut the selected text
2127 application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2128 application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2130 // Render and notify
2131 application.SendNotification();
2132 application.Render();
2134 // The text isn't selected and not changed because of 'SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false )'
2135 DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2137 // Test to select some text in the left of the current cursor position
2138 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2139 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2140 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2141 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2143 // Render and notify
2144 application.SendNotification();
2145 application.Render();
2147 // Copy the selected text
2148 application.ProcessEvent( GenerateKey( "", "", "", Dali::DevelKey::DALI_KEY_CONTROL_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2149 application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2151 // Render and notify
2152 application.SendNotification();
2153 application.Render();
2155 // The text is not selected and not changed because of 'SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false )'
2156 DALI_TEST_EQUALS( "Hello\nld\nHello lo\nworld", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2159 application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, KEY_CONTROL_MODIFIER, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2161 // Render and notify
2162 application.SendNotification();
2163 application.Render();
2165 // replace text with "c"
2166 application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2168 // Render and notify
2169 application.SendNotification();
2170 application.Render();
2173 DALI_TEST_EQUALS( "c", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2178 int utcDaliTextEditorEvent08(void)
2180 ToolkitTestApplication application;
2181 tet_infoline(" utcDaliTextEditorEvent08");
2183 // Checks if the highlight actor is released correctly.
2185 TextEditor editor = TextEditor::New();
2186 DALI_TEST_CHECK( editor );
2188 application.GetScene().Add( editor );
2190 editor.SetProperty( TextEditor::Property::TEXT, "DALi" );
2191 editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
2192 editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 50.f ) );
2193 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2194 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2196 // Avoid a crash when core load gl resources.
2197 application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
2199 // Render and notify
2200 application.SendNotification();
2201 application.Render();
2203 // Tap on the text editor
2204 TestGenerateTap( application, 3.0f, 25.0f );
2206 // Render and notify
2207 application.SendNotification();
2208 application.Render();
2210 // When the left selection handle and the right selection handle are at the same position, the highlight box should be deactivated.
2211 // Test to select some text in the left of the current cursor position
2212 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2213 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2214 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2215 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2217 // Render and notify
2218 application.SendNotification();
2219 application.Render();
2221 // Test to the left selection handle position and the right selection handle position
2222 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2223 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2224 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2225 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2227 // Render and notify
2228 application.SendNotification();
2229 application.Render();
2231 // Test to select full text in the left of the current cursor position
2232 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2233 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2234 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2235 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2236 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2237 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2239 // Render and notify
2240 application.SendNotification();
2241 application.Render();
2243 // Test to release the current full text selection
2244 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2245 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2247 // Render and notify
2248 application.SendNotification();
2249 application.Render();
2251 // Test to move the current cursor position correctly
2252 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2254 // Render and notify
2255 application.SendNotification();
2256 application.Render();
2259 application.ProcessEvent( GenerateKey( "d", "", "d", KEY_D_CODE, 0, 0, Integration::KeyEvent::DOWN, "d", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2261 // Render and notify
2262 application.SendNotification();
2263 application.Render();
2265 DALI_TEST_EQUALS( "DdALi", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2267 // Test to select some text in the right of the current cursor position
2268 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2269 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2270 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2272 // Render and notify
2273 application.SendNotification();
2274 application.Render();
2276 // Test the cursor position with right arrow key
2277 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2279 // Render and notify
2280 application.SendNotification();
2281 application.Render();
2284 application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2286 // Render and notify
2287 application.SendNotification();
2288 application.Render();
2290 DALI_TEST_EQUALS( "DdALci", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2292 // Test to select some text in the left of the current cursor position
2293 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2294 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2295 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2296 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2297 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2299 // Render and notify
2300 application.SendNotification();
2301 application.Render();
2303 // Test the cursor position with left arrow key
2304 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2306 // Render and notify
2307 application.SendNotification();
2308 application.Render();
2311 application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2313 // Render and notify
2314 application.SendNotification();
2315 application.Render();
2317 DALI_TEST_EQUALS( "DcdALci", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2319 // Test to select some text in the right of the current cursor position
2320 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2321 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2322 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2323 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2325 // Render and notify
2326 application.SendNotification();
2327 application.Render();
2329 // Test the cursor position with left arrow key
2330 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2332 // Render and notify
2333 application.SendNotification();
2334 application.Render();
2337 application.ProcessEvent( GenerateKey( "x", "", "x", KEY_X_CODE, 0, 0, Integration::KeyEvent::DOWN, "x", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2339 // Render and notify
2340 application.SendNotification();
2341 application.Render();
2343 DALI_TEST_EQUALS( "DcxdALci", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2345 // Test to select some text in the left of the current cursor position
2346 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_SHIFT_LEFT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2347 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2348 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2349 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_LEFT, KEY_SHIFT_MODIFIER, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2351 // Render and notify
2352 application.SendNotification();
2353 application.Render();
2355 // Test the cursor position with right arrow key
2356 application.ProcessEvent( GenerateKey( "", "", "", DALI_KEY_CURSOR_RIGHT, 0, 0, Integration::KeyEvent::DOWN, "", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2358 // Render and notify
2359 application.SendNotification();
2360 application.Render();
2363 application.ProcessEvent( GenerateKey( "c", "", "c", KEY_C_CODE, 0, 0, Integration::KeyEvent::DOWN, "c", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2365 // Render and notify
2366 application.SendNotification();
2367 application.Render();
2369 DALI_TEST_EQUALS( "DcxcdALci", editor.GetProperty<std::string>( TextEditor::Property::TEXT ), TEST_LOCATION );
2374 int utcDaliTextEditorHandles(void)
2376 ToolkitTestApplication application;
2377 tet_infoline(" utcDaliTextEditorHandles");
2379 TextEditor editor = TextEditor::New();
2380 DALI_TEST_CHECK( editor );
2382 application.GetScene().Add( editor );
2384 editor.SetProperty( TextEditor::Property::TEXT, "This is a long text for the size of the text-editor." );
2385 editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
2386 editor.SetProperty( TextEditor::Property::GRAB_HANDLE_IMAGE, HANDLE_IMAGE_FILE_NAME );
2387 editor.SetProperty( TextEditor::Property::SMOOTH_SCROLL, true );
2389 editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_IMAGE_LEFT, Property::Map{ {"filename", HANDLE_LEFT_SELECTION_FILE_NAME } } );
2390 editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_IMAGE_RIGHT, Property::Map{ {"filename", HANDLE_LEFT_SELECTION_FILE_NAME } } );
2391 editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_LEFT, Property::Map{ {"filename", HANDLE_RIGHT_SELECTION_FILE_NAME } } );
2392 editor.SetProperty( TextEditor::Property::SELECTION_HANDLE_PRESSED_IMAGE_RIGHT, Property::Map{ {"filename", HANDLE_RIGHT_SELECTION_FILE_NAME } } );
2394 editor.SetProperty( Actor::Property::SIZE, Vector2( 30.f, 500.f ) );
2395 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2396 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2398 // Avoid a crash when core load gl resources.
2399 application.GetGlAbstraction().SetCheckFramebufferStatusResult( GL_FRAMEBUFFER_COMPLETE );
2401 // Render and notify
2402 application.SendNotification();
2403 application.Render();
2405 // Tap first to get the focus.
2406 TestGenerateTap( application, 3.0f, 25.0f, 100 );
2408 // Render and notify
2409 application.SendNotification();
2410 application.Render();
2412 // Tap to create the grab handle.
2413 TestGenerateTap( application, 3.0f, 25.0f, 700 );
2415 // Render and notify
2416 application.SendNotification();
2417 application.Render();
2419 // Get the active layer where the text's decoration is added.
2420 Actor activeLayer = editor.GetChildAt( 1u );
2422 // Get the handle's actor.
2423 Actor handle = activeLayer.GetChildAt( 1u );
2424 handle.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
2426 // Render and notify
2427 application.SendNotification();
2428 application.Render();
2430 // Touch the grab handle to set it as pressed.
2431 Vector2 touchPos( 10.0f, 50.0f );
2432 Dali::Integration::TouchEvent event;
2433 event = Dali::Integration::TouchEvent();
2434 event.AddPoint( GetPointDownInside( touchPos ) );
2435 application.ProcessEvent( event );
2437 // Render and notify
2438 application.SendNotification();
2439 application.Render();
2441 // Pan the grab handle
2442 uint32_t time = 100;
2443 TestStartPan( application, Vector2(10.0f, 50.0f), Vector2(10.0f, 50.0f), time );
2444 TestMovePan( application, Vector2(10.0f, 30.0f), time );
2445 TestEndPan( application, Vector2(10.0f, 50.0f), time);
2446 application.SendNotification();
2447 application.Render();
2450 // Release the grab handle.
2451 event = Dali::Integration::TouchEvent();
2452 event.AddPoint( GetPointUpInside( touchPos ) );
2453 application.ProcessEvent( event );
2455 // Render and notify
2456 application.SendNotification();
2457 application.Render();
2459 // Tap first to get the focus.
2460 TestGenerateTap( application, 3.0f, 25.0f, 1400 );
2462 // Render and notify
2463 application.SendNotification();
2464 application.Render();
2466 // Double tap to select a word and create the selection handles.
2467 TestGenerateTap( application, 3.0f, 25.0f, 1500 );
2469 // Render and notify
2470 application.SendNotification();
2471 application.Render();
2473 touchPos = Vector2( 10.0f, 50.0f );
2475 // Touch the left selection handle to set it as pressed.
2476 event = Dali::Integration::TouchEvent();
2477 event.AddPoint( GetPointDownInside( touchPos ) );
2478 application.ProcessEvent( event );
2480 // Render and notify
2481 application.SendNotification();
2482 application.Render();
2484 // Release the left selection handle.
2485 event = Dali::Integration::TouchEvent();
2486 event.AddPoint( GetPointUpInside( touchPos ) );
2487 application.ProcessEvent( event );
2489 // Render and notify
2490 application.SendNotification();
2491 application.Render();
2496 int utcDaliTextEditorUnderPropertyStringP(void)
2498 ToolkitTestApplication application;
2499 tet_infoline(" utcDaliTextEditorUnderPropertyStringP");
2500 TextEditor editor = TextEditor::New();
2501 DALI_TEST_CHECK( editor );
2503 std::string underlineSettings1( "{\"enable\":\"true\",\"color\":\"red\",\"height\":\"1\"}" );
2505 application.GetScene().Add( editor );
2507 editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 );
2508 DALI_TEST_EQUALS( editor.GetProperty<std::string>( TextEditor::Property::UNDERLINE ), underlineSettings1, TEST_LOCATION );
2510 tet_infoline("Set underline settings with a map");
2511 // Check the input underline property
2512 Property::Map underlineMapSet;
2513 Property::Map underlineMapGet;
2514 underlineMapSet.Insert( "enable", true );
2515 underlineMapSet.Insert( "color", Color::BLUE );
2516 underlineMapSet.Insert( "height", 2 );
2518 editor.SetProperty( TextEditor::Property::UNDERLINE, underlineMapSet );
2519 underlineMapGet = editor.GetProperty<Property::Map>( TextEditor::Property::UNDERLINE );
2520 DALI_TEST_EQUALS( underlineMapGet.Count(), underlineMapSet.Count(), TEST_LOCATION );
2521 DALI_TEST_EQUALS( DaliTestCheckMaps( underlineMapSet, underlineMapGet ), true, TEST_LOCATION );
2523 tet_infoline("Set underline settings with a string");
2524 editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettings1 );
2525 Property::Value value = editor.GetProperty( TextEditor::Property::UNDERLINE );
2528 DALI_TEST_EQUALS( result , underlineSettings1, TEST_LOCATION );
2530 tet_infoline("Trying to set invalid underline settings, should not update and stay at previous settings");
2531 std::string underlineSettingsVoid( "{\"enable\":\"true\",\"coooolor\":\"blue\",\"heeeight\":\"4\"}" );
2532 editor.SetProperty( TextEditor::Property::UNDERLINE, underlineSettingsVoid );
2533 value = editor.GetProperty( TextEditor::Property::UNDERLINE );
2535 DALI_TEST_EQUALS( result , underlineSettings1, TEST_LOCATION );
2540 int utcDaliTextEditorShadowPropertyStringP(void)
2542 ToolkitTestApplication application;
2543 tet_infoline(" utcDaliTextEditorUnderPropertyStringP Setting Shadow propeties by string");
2545 TextEditor editor = TextEditor::New();
2547 std::string shadowSettings( "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}" );
2549 application.GetScene().Add( editor );
2551 editor.SetProperty( TextEditor::Property::SHADOW, "{\"color\":\"green\",\"offset\":\"2 2\",\"blurRadius\":\"0\"}" );
2553 Property::Value value = editor.GetProperty<std::string>( TextEditor::Property::SHADOW );
2557 DALI_TEST_EQUALS( result, shadowSettings, TEST_LOCATION );
2562 int utcDaliTextEditorFontStylePropertyStringP(void)
2564 ToolkitTestApplication application;
2565 tet_infoline(" utcDaliTextEditorFontStylePropertyStringP Setting FontStyle propeties by string");
2567 TextEditor editor = TextEditor::New();
2569 std::string fontStyleSettings( "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" );
2571 application.GetScene().Add( editor );
2573 editor.SetProperty( TextEditor::Property::FONT_STYLE, "{\"weight\":\"bold\",\"width\":\"condensed\",\"slant\":\"italic\"}" );
2575 Property::Value value = editor.GetProperty<std::string>( TextEditor::Property::FONT_STYLE );
2579 DALI_TEST_EQUALS( result, fontStyleSettings, TEST_LOCATION );
2584 int utcDaliTextEditorGetPropertyLinecountP(void)
2586 ToolkitTestApplication application;
2588 tet_infoline(" utcDaliTextEditorGetPropertyLinecount getting line count property");
2592 TextEditor editor = TextEditor::New();
2593 editor.SetProperty( TextEditor::Property::POINT_SIZE, 10) ;
2594 editor.SetProperty( TextEditor::Property::TEXT,
2595 "TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST TEST ");
2597 application.GetScene().Add( editor );
2599 editor.SetProperty( Actor::Property::SIZE, Vector2( 100.f, 100.f ) );
2600 lineCount = editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
2601 DALI_TEST_EQUALS( lineCount, 14, TEST_LOCATION );
2603 editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 100.f ) );
2604 lineCount = editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
2605 DALI_TEST_EQUALS( lineCount, 28, TEST_LOCATION );
2610 int utcDaliTextEditorScrollStateChangedSignalTest(void)
2613 ToolkitTestApplication application;
2614 tet_infoline(" UtcDaliTextEditorScrollStateChangedSignalTest");
2616 TextEditor editor = TextEditor::New();
2617 DALI_TEST_CHECK( editor );
2619 application.GetScene().Add( editor );
2621 editor.SetProperty( TextEditor::Property::POINT_SIZE, 10.f );
2622 editor.SetProperty( Actor::Property::SIZE, Vector2( 50.f, 50.f ) );
2623 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2624 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2625 editor.SetProperty( TextEditor::Property::ENABLE_SCROLL_BAR, true );
2626 editor.SetProperty( Actor::Property::KEYBOARD_FOCUSABLE,true);
2628 bool startedCalled = false;
2629 bool finishedCalled = false;
2631 ScrollStateChangeCallback callback( startedCalled, finishedCalled );
2632 editor.ScrollStateChangedSignal().Connect( &callback, &ScrollStateChangeCallback::Callback );
2634 KeyboardFocusManager::Get().SetCurrentFocusActor( editor );
2636 // Render and notify
2637 application.SendNotification();
2638 application.Render();
2640 editor.SetProperty( TextEditor::Property::TEXT, "Long enough message for TextEditor!");
2641 application.SendNotification();
2642 application.Render(6000);
2644 application.SendNotification();
2645 DALI_TEST_EQUALS( startedCalled, true, TEST_LOCATION );
2646 DALI_TEST_EQUALS( finishedCalled, true, TEST_LOCATION );
2651 int UtcDaliToolkitTextEditorTextWrapMode(void)
2653 ToolkitTestApplication application;
2654 tet_infoline(" UtcDaliToolkitTextEditorTextWarpMode");
2658 TextEditor editor = TextEditor::New();
2659 editor.SetProperty( Actor::Property::SIZE, Vector2( 150.0f, 300.f ) );
2660 editor.SetProperty( TextEditor::Property::TEXT, "Hello world Hello world" );
2662 application.GetScene().Add( editor );
2664 editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, "WORD" );
2665 DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::WORD ), TEST_LOCATION );
2667 application.SendNotification();
2668 application.Render();
2670 lineCount = editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
2671 DALI_TEST_EQUALS( lineCount, 4, TEST_LOCATION );
2673 editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, "CHARACTER" );
2674 DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::CHARACTER ), TEST_LOCATION );
2676 application.SendNotification();
2677 application.Render();
2679 lineCount = editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
2680 DALI_TEST_EQUALS( lineCount, 3, TEST_LOCATION );
2682 editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, Text::LineWrap::WORD );
2683 DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::WORD ), TEST_LOCATION );
2685 application.SendNotification();
2686 application.Render();
2688 lineCount = editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
2689 DALI_TEST_EQUALS( lineCount, 4, TEST_LOCATION );
2691 editor.SetProperty( TextEditor::Property::LINE_WRAP_MODE, Text::LineWrap::CHARACTER );
2692 DALI_TEST_EQUALS( editor.GetProperty< int >( TextEditor::Property::LINE_WRAP_MODE ), static_cast< int >( Text::LineWrap::CHARACTER ), TEST_LOCATION );
2694 application.SendNotification();
2695 application.Render();
2697 lineCount = editor.GetProperty<int>( TextEditor::Property::LINE_COUNT );
2698 DALI_TEST_EQUALS( lineCount, 3, TEST_LOCATION );
2703 int UtcDaliTextEditorSetPaddingProperty(void)
2705 ToolkitTestApplication application;
2706 tet_infoline("UtcDaliTextEditorSetPaddingProperty\n");
2708 TextEditor editor = TextEditor::New();
2709 DALI_TEST_CHECK( editor );
2710 editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
2711 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2712 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2713 application.GetScene().Add( editor );
2715 application.SendNotification();
2716 application.Render();
2718 Vector3 originalSize = editor.GetNaturalSize();
2720 editor.SetProperty( Toolkit::Control::Property::PADDING, Extents( 10, 10, 10, 10 ) );
2722 application.SendNotification();
2723 application.Render();
2725 DALI_TEST_EQUALS( editor.GetProperty<Extents>( Toolkit::Control::Property::PADDING ), Extents( 10, 10, 10, 10 ), TEST_LOCATION );
2727 Vector3 paddingAddedSize = editor.GetNaturalSize();
2729 DALI_TEST_EQUALS( originalSize.width + 10 + 10 , paddingAddedSize.width, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
2731 DALI_TEST_EQUALS( originalSize.height + 10 + 10 , paddingAddedSize.height, Math::MACHINE_EPSILON_1000, TEST_LOCATION );
2736 int UtcDaliTextEditorEnableShiftSelectionProperty(void)
2738 ToolkitTestApplication application;
2739 tet_infoline("UtcDaliTextEditorEnableShiftSelectionProperty");
2741 TextEditor editor = TextEditor::New();
2742 DALI_TEST_CHECK( editor );
2743 editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
2744 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2745 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2746 application.GetScene().Add( editor );
2748 application.SendNotification();
2749 application.Render();
2751 // The default value of ENABLE_SHIFT_SELECTION is 'true'.
2752 DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION ), true, TEST_LOCATION );
2754 // Check the enable shift selection property
2755 editor.SetProperty( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION, false );
2756 DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_SHIFT_SELECTION ), false, TEST_LOCATION );
2758 application.SendNotification();
2759 application.Render();
2764 int UtcDaliTextEditorEnableGrabHandleProperty(void)
2766 ToolkitTestApplication application;
2767 tet_infoline("UtcDaliTextEditorEnableGrabHandleProperty");
2769 TextEditor editor = TextEditor::New();
2770 DALI_TEST_CHECK( editor );
2771 editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
2772 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2773 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2774 application.GetScene().Add( editor );
2776 application.SendNotification();
2777 application.Render();
2779 // The default value of ENABLE_GRAB_HANDLE is 'true'.
2780 DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_GRAB_HANDLE ), true, TEST_LOCATION );
2782 // Check the enable grab handle property
2783 editor.SetProperty( DevelTextEditor::Property::ENABLE_GRAB_HANDLE, false );
2784 DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::ENABLE_GRAB_HANDLE ), false, TEST_LOCATION );
2786 application.SendNotification();
2787 application.Render();
2792 int UtcDaliTextEditorMatchSystemLanguageDirectionProperty(void)
2794 ToolkitTestApplication application;
2795 tet_infoline("UtcDaliTextEditorMatchSystemLanguageDirectionProperty");
2797 TextEditor editor = TextEditor::New();
2798 DALI_TEST_CHECK( editor );
2799 editor.SetProperty( Actor::Property::SIZE, Vector2( 300.f, 50.f ) );
2800 editor.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT );
2801 editor.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT );
2802 application.GetScene().Add( editor );
2804 application.SendNotification();
2805 application.Render();
2807 // The default value of MATCH_SYSTEM_LANGUAGE_DIRECTION is 'false'.
2808 DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), false, TEST_LOCATION );
2810 // Check the enable match system language direction property
2811 editor.SetProperty( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION, true );
2812 DALI_TEST_EQUALS( editor.GetProperty<bool>( DevelTextEditor::Property::MATCH_SYSTEM_LANGUAGE_DIRECTION ), true, TEST_LOCATION );
2814 application.SendNotification();
2815 application.Render();
2820 int UtcDaliTextEditorGetInputMethodContext(void)
2822 ToolkitTestApplication application;
2823 tet_infoline("UtcDaliTextEditorGetInputMethodContext");
2825 TextEditor editor = TextEditor::New();
2826 DALI_TEST_CHECK( DevelTextEditor::GetInputMethodContext( editor ) );
2831 int utcDaliTextEditorMaxCharactersReached(void)
2833 ToolkitTestApplication application;
2834 tet_infoline("utcDaliTextEditorMaxCharactersReached");
2836 TextEditor editor = TextEditor::New();
2837 DALI_TEST_CHECK( editor );
2839 application.GetScene().Add( editor );
2841 const int maxNumberOfCharacters = 1;
2842 editor.SetProperty( DevelTextEditor::Property::MAX_LENGTH, maxNumberOfCharacters );
2843 DALI_TEST_EQUALS( editor.GetProperty<int>( DevelTextEditor::Property::MAX_LENGTH ), maxNumberOfCharacters, TEST_LOCATION );
2845 editor.SetKeyInputFocus();
2847 // connect to the text changed signal.
2848 ConnectionTracker* testTracker = new ConnectionTracker();
2849 DevelTextEditor::MaxLengthReachedSignal( editor ).Connect(&TestMaxLengthReachedCallback);
2850 bool maxLengthReachedSignal = false;
2851 editor.ConnectSignal( testTracker, "maxLengthReached", CallbackFunctor(&maxLengthReachedSignal) );
2853 gMaxCharactersCallBackCalled = false;
2855 application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2856 application.ProcessEvent( GenerateKey( "a", "", "a", KEY_A_CODE, 0, 0, Integration::KeyEvent::DOWN, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE ) );
2858 DALI_TEST_CHECK( gMaxCharactersCallBackCalled );
2859 DALI_TEST_CHECK( maxLengthReachedSignal );