[dali_2.3.21] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-scene3d-internal / utc-Dali-EnvironmentMapTask.cpp
1 /*
2  * Copyright (c) 2023 Samsung Electronics Co., Ltd.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  * http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  *
16  */
17
18 // Enable debug log for test coverage
19 #define DEBUG_ENABLED 1
20
21 #include <toolkit-event-thread-callback.h>
22 #include <dali-toolkit-test-suite-utils.h>
23 #include <string_view>
24 #include <dali-scene3d/internal/common/environment-map-load-task.h>
25
26 using namespace Dali;
27 using namespace Dali::Scene3D::Internal;
28
29 typedef IntrusivePtr<EnvironmentMapLoadTask> EnvironmentMapLoadTaskPtr;
30
31 bool called = false;
32 void LoadComplete()
33 {
34   called = true;
35 }
36
37 int UtcDaliEnvironmentMapTaskSuccess01(void)
38 {
39   ToolkitTestApplication    application;
40   EnvironmentMapLoadTaskPtr environmentMapLoadTask;
41
42   auto path              = TEST_RESOURCE_DIR "/forest_radiance.ktx";
43   environmentMapLoadTask = new EnvironmentMapLoadTask(path, Dali::Scene3D::EnvironmentMapType::AUTO, Dali::MakeCallback(LoadComplete));
44   Dali::AsyncTaskManager::Get().AddTask(environmentMapLoadTask);
45
46   DALI_TEST_CHECK(!called);
47   application.SendNotification();
48   application.Render(16);
49
50   DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
51   DALI_TEST_CHECK(called);
52   DALI_TEST_CHECK(environmentMapLoadTask->HasSucceeded());
53   DALI_TEST_CHECK(environmentMapLoadTask->GetLoadedTexture());
54   DALI_TEST_EQUALS(Dali::Scene3D::EnvironmentMapType::CUBEMAP, environmentMapLoadTask->GetEnvironmentMapType(), TEST_LOCATION);
55
56   environmentMapLoadTask.Reset();
57   END_TEST;
58 }