2 // Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 // Licensed under the Flora License, Version 1.0 (the License);
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
8 // http://floralicense.org/license/
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an AS IS BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
22 #include <dali/public-api/dali-core.h>
23 #include <dali-toolkit/public-api/controls/super-blur-view/super-blur-view.h>
25 #include <dali-toolkit-test-suite-utils.h>
28 using namespace Dali::Toolkit;
32 const int BLUR_LEVELS = 3;
33 const int RENDER_FRAME_INTERVAL = 16;
35 static bool gObjectCreatedCallBackCalled;
36 static void TestCallback(BaseHandle handle)
38 gObjectCreatedCallBackCalled = true;
42 * Simulate time passed by.
44 * @note this will always process at least 1 frame (1/60 sec)
46 * @param application Test application instance
47 * @param duration Time to pass in milliseconds.
48 * @return The actual time passed in milliseconds
50 int Wait(ToolkitTestApplication& application, int duration = 0)
54 for(int i = 0; i <= ( duration / RENDER_FRAME_INTERVAL); i++)
56 application.SendNotification();
57 application.Render(RENDER_FRAME_INTERVAL);
58 time += RENDER_FRAME_INTERVAL;
64 Image CreateSolidColorImage( ToolkitTestApplication& application, const Vector4& color, unsigned int width, unsigned int height )
66 BitmapImage imageData = BitmapImage::New( width, height, Pixel::RGBA8888 );
69 PixelBuffer* pixbuf = imageData.GetBuffer();
70 unsigned int size = width * height;
72 for( size_t i = 0; i < size; i++ )
74 pixbuf[i*4+0] = 0xFF * color.r;
75 pixbuf[i*4+1] = 0xFF * color.g;
76 pixbuf[i*4+2] = 0xFF * color.b;
77 pixbuf[i*4+3] = 0xFF * color.a;
81 application.GetGlAbstraction().SetCheckFramebufferStatusResult(GL_FRAMEBUFFER_COMPLETE );
82 application.SendNotification();
83 application.Render(RENDER_FRAME_INTERVAL);
84 application.Render(RENDER_FRAME_INTERVAL);
85 application.SendNotification();
91 static void Startup();
92 static void Cleanup();
95 void (*tet_startup)() = Startup;
96 void (*tet_cleanup)() = Cleanup;
99 static void UtcDaliSuperBlurViewNew();
100 static void UtcDaliSuperBlurViewSetImage();
101 static void UtcDaliSuperBlurViewSetGetBlurStrength();
102 static void UtcDaliSuperBlurViewGetBlurStrengthPropertyIndex();
103 static void UtcDaliSuperBlurViewGetBlurredImage();
106 POSITIVE_TC_IDX = 0x01,
110 // Add test functionality for all APIs in the class (Positive and Negative)
112 struct tet_testlist tet_testlist[] = {
113 { UtcDaliSuperBlurViewNew, POSITIVE_TC_IDX },
114 { UtcDaliSuperBlurViewSetImage, POSITIVE_TC_IDX },
115 { UtcDaliSuperBlurViewSetGetBlurStrength, POSITIVE_TC_IDX },
116 { UtcDaliSuperBlurViewGetBlurStrengthPropertyIndex, POSITIVE_TC_IDX },
117 { UtcDaliSuperBlurViewGetBlurredImage, POSITIVE_TC_IDX },
122 // Called only once before first test is run.
123 static void Startup()
127 // Called only once after last test is run
128 static void Cleanup()
132 static void UtcDaliSuperBlurViewNew()
134 ToolkitTestApplication application;
136 tet_infoline(" UtcDaliSuperBlurViewNew ");
138 // Test default constructor.
139 SuperBlurView blurView;
140 DALI_TEST_CHECK( !blurView );
142 // Test object creation
143 blurView = SuperBlurView::New( BLUR_LEVELS );
144 DALI_TEST_CHECK( blurView );
146 //Additional check to ensure object is created by checking if it's registered
147 ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
148 DALI_TEST_CHECK( registry );
150 gObjectCreatedCallBackCalled = false;
151 registry.ObjectCreatedSignal().Connect( &TestCallback );
153 SuperBlurView blurView = SuperBlurView::New( BLUR_LEVELS );
155 DALI_TEST_CHECK( gObjectCreatedCallBackCalled );
157 // Test copy constructor
158 SuperBlurView blurViewCopy2( blurView );
159 DALI_TEST_CHECK( blurViewCopy2 );
163 actorView = blurView;
164 SuperBlurView downCastView = SuperBlurView::DownCast( actorView );
165 DALI_TEST_CHECK( downCastView );
168 static void UtcDaliSuperBlurViewSetImage()
170 ToolkitTestApplication application;
172 tet_infoline(" UtcDaliSuperBlurViewSetImage ");
174 SuperBlurView blurView = SuperBlurView::New( BLUR_LEVELS );
175 // create image actors for the original image and each blurred image
176 DALI_TEST_CHECK( blurView.GetChildCount() == BLUR_LEVELS+1 );
178 Image inputImage = CreateSolidColorImage( application, Color::GREEN, 50, 50 );
179 blurView.SetImage( inputImage );
180 // start multiple guassian blur call, each guassian blur creates two render tasks
181 DALI_TEST_CHECK( Stage::GetCurrent().GetRenderTaskList().GetTaskCount() == BLUR_LEVELS*2 + 1);
184 static void UtcDaliSuperBlurViewSetGetBlurStrength()
186 ToolkitTestApplication application;
188 tet_infoline(" UtcDaliSuperBlurViewSetGetBlurStrength ");
190 SuperBlurView blurView = SuperBlurView::New( BLUR_LEVELS );
191 DALI_TEST_EQUALS(blurView.GetCurrentBlurStrength(), 0.f, TEST_LOCATION );
193 blurView.SetBlurStrength( 0.65f );
195 DALI_TEST_EQUALS(blurView.GetCurrentBlurStrength(), 0.65f, TEST_LOCATION );
198 static void UtcDaliSuperBlurViewGetBlurStrengthPropertyIndex()
200 ToolkitTestApplication application;
202 tet_infoline(" UtcDaliSuperBlurViewGetBlurStrengthPropertyIndex ");
204 SuperBlurView blurView = SuperBlurView::New( BLUR_LEVELS );
205 Property::Index blurPropertyIdx = blurView.GetBlurStrengthPropertyIndex();
208 (blurView.GetProperty( blurPropertyIdx )).Get(blurStrength);
209 DALI_TEST_EQUALS(blurStrength, 0.f, TEST_LOCATION );
211 blurView.SetBlurStrength( 0.65f );
213 (blurView.GetProperty( blurPropertyIdx )).Get(blurStrength);
214 DALI_TEST_EQUALS(blurStrength, 0.65f, TEST_LOCATION );
217 static void UtcDaliSuperBlurViewGetBlurredImage()
219 ToolkitTestApplication application;
221 tet_infoline( "UtcDaliSuperBlurViewGetBlurredImage" );
223 SuperBlurView blurView = SuperBlurView::New( BLUR_LEVELS );
224 blurView.SetSize( 100.f,100.f );
225 Image inputImage = CreateSolidColorImage( application, Color::GREEN, 100, 100 );
226 blurView.SetImage( inputImage );
228 Wait(application, 200); // Make sure all the gaussian blur finished
230 Image image1 = blurView.GetBlurredImage( 1 );
231 DALI_TEST_CHECK( image1 );
233 Image image2 = blurView.GetBlurredImage( 2 );
234 DALI_TEST_CHECK( image2.GetWidth() == 25 );
235 DALI_TEST_CHECK( image2.GetHeight() == 25 );
237 Image image3 = blurView.GetBlurredImage( 3 );
238 DALI_TEST_CHECK( FrameBufferImage::DownCast( image2 ) );