2 * Copyright (c) 2014 Samsung Electronics Co., Ltd.
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
8 * http://www.apache.org/licenses/LICENSE-2.0
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
23 #include <dali/public-api/dali-core.h>
24 #include <dali-toolkit/dali-toolkit.h>
26 #include <dali-toolkit-test-suite-utils.h>
30 static void Startup();
31 static void Cleanup();
34 void (*tet_startup)() = Startup;
35 void (*tet_cleanup)() = Cleanup;
38 static void UtcDaliSquareDissolveEffectUninitialized();
39 static void UtcDaliSquareDissolveEffectPropertyNames();
40 static void UtcDaliSquareDissolveEffectDefaultValues();
41 static void UtcDaliSquareDissolveEffectCustomValues();
44 POSITIVE_TC_IDX = 0x01,
48 // Add test functionality for all APIs in the class (Positive and Negative)
50 struct tet_testlist tet_testlist[] = {
51 { UtcDaliSquareDissolveEffectUninitialized, NEGATIVE_TC_IDX },
52 { UtcDaliSquareDissolveEffectPropertyNames, POSITIVE_TC_IDX },
53 { UtcDaliSquareDissolveEffectDefaultValues, POSITIVE_TC_IDX },
54 { UtcDaliSquareDissolveEffectCustomValues, POSITIVE_TC_IDX },
59 // Called only once before first test is run.
64 // Called only once after last test is run
69 // Create bitmap image
70 BitmapImage CreateBitmapImage()
72 BitmapImage image = BitmapImage::New(4,4,Pixel::RGBA8888);
74 PixelBuffer* pixbuf = image.GetBuffer();
76 // Using a 4x4 image gives a better blend with the GL implementation
78 for(size_t i=0; i<16; i++)
89 static void UtcDaliSquareDissolveEffectUninitialized()
91 ToolkitTestApplication application;
93 Toolkit::SquareDissolveEffect effect;
97 // New() must be called to create a SquareDissolveEffect or it wont be valid.
98 effect.SetStep( 2.0f );
99 DALI_TEST_CHECK( false );
101 catch (Dali::DaliException& e)
103 // Tests that a negative test of an assertion succeeds
104 tet_printf("Assertion %s failed at %s\n", e.mCondition.c_str(), e.mLocation.c_str());
105 DALI_TEST_CHECK(!effect);
109 static void UtcDaliSquareDissolveEffectPropertyNames()
111 ToolkitTestApplication application;
113 Toolkit::SquareDissolveEffect effect = Toolkit::SquareDissolveEffect::New();
115 // Check the names, this names are used in the shaders code,
116 // if they change the shader code has to be updated
117 DALI_TEST_EQUALS( effect.GetStepPropertyName(), "uStep", TEST_LOCATION );
118 DALI_TEST_EQUALS( effect.GetRowsPropertyName(), "uRows", TEST_LOCATION );
119 DALI_TEST_EQUALS( effect.GetColumnsPropertyName(), "uColumns", TEST_LOCATION );
120 DALI_TEST_EQUALS( effect.GetTexSizePropertyName(), "texSize", TEST_LOCATION );
123 static void UtcDaliSquareDissolveEffectDefaultValues()
125 ToolkitTestApplication application;
127 Toolkit::SquareDissolveEffect effect = Toolkit::SquareDissolveEffect::New();
128 DALI_TEST_CHECK( effect );
130 BitmapImage image = CreateBitmapImage();
132 ImageActor actor = ImageActor::New( image );
133 actor.SetSize( 100.0f, 100.0f );
134 actor.SetShaderEffect( effect );
135 Stage::GetCurrent().Add( actor );
137 application.SendNotification();
138 application.Render();
140 // Gets converted to opengl viewport coordinates
142 application.GetGlAbstraction().CheckUniformValue(
143 effect.GetStepPropertyName().c_str(),
147 application.GetGlAbstraction().CheckUniformValue(
148 effect.GetRowsPropertyName().c_str(),
152 application.GetGlAbstraction().CheckUniformValue(
153 effect.GetColumnsPropertyName().c_str(),
157 application.GetGlAbstraction().CheckUniformValue(
158 effect.GetTexSizePropertyName().c_str(),
159 Vector2(1.0f, 1.0f) ) );
162 static void UtcDaliSquareDissolveEffectCustomValues()
164 ToolkitTestApplication application;
166 Toolkit::SquareDissolveEffect effect = Toolkit::SquareDissolveEffect::New();
167 DALI_TEST_CHECK( effect );
169 BitmapImage image = CreateBitmapImage();
171 ImageActor actor = ImageActor::New( image );
172 actor.SetSize( 100.0f, 100.0f );
174 effect.SetStep( 2.0f );
175 effect.SetRows( 3.0f );
176 effect.SetColumns( 4.0f );
177 effect.SetTextureSize( Vector2(12.0f, 13.0f) );
179 actor.SetShaderEffect(effect);
180 Stage::GetCurrent().Add(actor);
182 application.SendNotification();
183 application.Render();
185 // Gets converted to opengl viewport coordinates
187 application.GetGlAbstraction().CheckUniformValue(
188 effect.GetStepPropertyName().c_str(),
192 application.GetGlAbstraction().CheckUniformValue(
193 effect.GetRowsPropertyName().c_str(),
197 application.GetGlAbstraction().CheckUniformValue(
198 effect.GetColumnsPropertyName().c_str(),
202 application.GetGlAbstraction().CheckUniformValue(
203 effect.GetTexSizePropertyName().c_str(),
204 Vector2(12.0f, 13.0f) ) );