Changes following dali-core patch "Renamed enum Geometry::GeometryType to Geometry... 74/81674/2
authorFerran Sole <ferran.sole@samsung.com>
Wed, 27 Jul 2016 16:16:44 +0000 (17:16 +0100)
committerFerran Sole <ferran.sole@samsung.com>
Thu, 28 Jul 2016 09:32:08 +0000 (10:32 +0100)
Change-Id: I6deb28113e55870148a50eea68bb86b3cdc7c014

examples/line-mesh/line-mesh-example.cpp
examples/point-mesh/point-mesh-example.cpp
shared/utility.h

index c61452a..53f0fe8 100644 (file)
@@ -102,7 +102,7 @@ Geometry CreateGeometry()
   Geometry pentagonGeometry = Geometry::New();
   pentagonGeometry.AddVertexBuffer( pentagonVertices );
   pentagonGeometry.SetIndexBuffer( INDICES[0], INDICES_SIZE[0] );
-  pentagonGeometry.SetGeometryType( Geometry::LINES );
+  pentagonGeometry.SetType( Geometry::LINES );
   return pentagonGeometry;
 }
 
@@ -334,7 +334,7 @@ public:
     std::stringstream str;
     str << mCurrentIndexCount;
     mIndicesCountLabel.SetProperty( Toolkit::TextLabel::Property::TEXT, str.str() );
-    mGeometry.SetGeometryType( mPrimitiveType );
+    mGeometry.SetType( mPrimitiveType );
     mGeometry.SetIndexBuffer( INDICES[ indicesArray ], INDICES_SIZE[ indicesArray ] );
     mRenderer.SetIndexRange( 0, mCurrentIndexCount );
     return true;
@@ -373,7 +373,7 @@ private:
   Toolkit::PushButton   mMinusButton;
   Toolkit::PushButton   mPlusButton;
   Toolkit::TextLabel    mIndicesCountLabel;
-  Geometry::GeometryType mPrimitiveType;
+  Geometry::Type mPrimitiveType;
   int      mCurrentIndexCount;
   int      mMaxIndexCount;
 };
index f470a47..86e2d71 100644 (file)
@@ -105,7 +105,7 @@ Geometry CreateGeometry()
   // Create the geometry object
   Geometry polyhedraGeometry = Geometry::New();
   polyhedraGeometry.AddVertexBuffer( polyhedraVertices );
-  polyhedraGeometry.SetGeometryType( Geometry::POINTS );
+  polyhedraGeometry.SetType( Geometry::POINTS );
 
   return polyhedraGeometry;
 }
index 71a2150..294e6f4 100644 (file)
@@ -112,7 +112,7 @@ Dali::Geometry CreateTexturedQuad()
   //Create the geometry
   Dali::Geometry geometry = Dali::Geometry::New();
   geometry.AddVertexBuffer( vertexBuffer );
-  geometry.SetGeometryType(Dali::Geometry::TRIANGLE_STRIP );
+  geometry.SetType(Dali::Geometry::TRIANGLE_STRIP );
 
   return geometry;
 }