Fix the shaders for skybox rendering 02/252202/1
authorRichard Huang <r.huang@samsung.com>
Mon, 25 Jan 2021 11:47:06 +0000 (11:47 +0000)
committerRichard Huang <r.huang@samsung.com>
Mon, 25 Jan 2021 11:47:06 +0000 (11:47 +0000)
Change-Id: I9331c5bf305e987680861173691c91c7559f3e0e

examples/rendering-skybox/rendering-skybox.cpp

index bab1a0e..ec4f38c 100644 (file)
@@ -150,7 +150,7 @@ public:
   void CreateShaders()
   {
     mShaderCube   = Shader::New(SHADER_RENDERING_SKYBOX_CUBE_VERT, SHADER_RENDERING_SKYBOX_CUBE_FRAG);
-    mShaderSkybox = Shader::New(SHADER_RENDERING_SKYBOX_CUBE_VERT, SHADER_RENDERING_SKYBOX_CUBE_FRAG);
+    mShaderSkybox = Shader::New(SHADER_RENDERING_SKYBOX_VERT, SHADER_RENDERING_SKYBOX_FRAG);
   }
 
   /**